@@Antonio-f8dthe spin orientation of seekers orbs speeds up or slows down depending on whether you run against them (counter clockwise) or with them (clockwise) keeping up with them lowers the amount of ticks they do, while breaking pace with them does the opposite
@@ExhiledGod2 you get significantly more hits when running counter clockwise since that is the opposite way the orbs are spinning, try it out on stage 1 on a golem and you'll see a dramatic increase to damage.
Wow, I doubted all your healing items first, but the way they powered up the utility skill was pretty sweet!
you need to go counter-clockwise, you're losing so much damage
Haven’t played the update yet, why is that?
@@Antonio-f8dthe spin orientation of seekers orbs speeds up or slows down depending on whether you run against them (counter clockwise) or with them (clockwise)
keeping up with them lowers the amount of ticks they do, while breaking pace with them does the opposite
@@SupraShade gracias
You should consider going counter clockwise instead of clockwise when you have the balls up, you’ll do more damage faster
@@yesah9260 I've noticed that I can only hold so many balls, does it just make them go faster or does it add anything else to it?
@@ExhiledGod2 you get significantly more hits when running counter clockwise since that is the opposite way the orbs are spinning, try it out on stage 1 on a golem and you'll see a dramatic increase to damage.
Is Stage 3 voiding real?
at the end of void fields u get a void portal
@@sspacetime aahhhhh right, forgot about hat one