I wanna add that, after playing it for a few days, I've realized that there's actually not much substance to the game. What you see in my video is essentially the entire game
Hi, thank you for the video. The jittering in your video is not how the game should normally perform. Could you please describe your setup? Are you using a Quest 3 with a PC? If so, how are you connecting the Quest 3 to the PC? Thank you 🙏🏼
This is standalone gameplay on the Quest 3. I noticed the jittering when I simultaneously changed from snap-turning to smooth turning and increased the sensitivity. I noticed the jittering, so I then lowered the sensitivity and the jittering mostly went away, but it was still slightly there Thanks for the watch! It starts out kinda negative, but it gets positive
I didn't even know this was coming out. That jittering looked pretty bad and i'm really surprised it's there considering this is definitely not their first game
I wanna add that, after playing it for a few days, I've realized that there's actually not much substance to the game. What you see in my video is essentially the entire game
Hi, thank you for the video.
The jittering in your video is not how the game should normally perform.
Could you please describe your setup?
Are you using a Quest 3 with a PC? If so, how are you connecting the Quest 3 to the PC?
Thank you 🙏🏼
This is standalone gameplay on the Quest 3. I noticed the jittering when I simultaneously changed from snap-turning to smooth turning and increased the sensitivity. I noticed the jittering, so I then lowered the sensitivity and the jittering mostly went away, but it was still slightly there
Thanks for the watch! It starts out kinda negative, but it gets positive
W vid
This is on standalone? Graphics look pretty good
Yep, all my VR videos except the Freeland one use standalone
I didn't even know this was coming out. That jittering looked pretty bad and i'm really surprised it's there considering this is definitely not their first game
Yeah, I was shocked by the jittering too. Turning the sensitivity down seemed to solve most of the problem, tho