Fun fact: Hammer actually was planned as a fourth playable character before getting cut in development. Also Yoko's magic is going to be your very best friend against bosses.
It really is just like old times, given that Julius Mode is based on Castlevania 3 (a Belmont, a Belnades, and Alucard walk into a haunted castle, minus one wall-crawling pirate). For alternate game modes, you can't beat Portrait of Ruin and its three unlockable modes, including "hey dawg, we heard you like touchscreens, so we put in a game mode controlled entirely by the DS touchscreen!" to make Nintendo happy.
Sweet, we're getting a full play of the "other guy mode" this time! Good guidance by Tea; I was dismayed when you ran past Alucard the first time, but he knew to bring you back. (It's possible to pick Alucard up _before_ Yoko -- Julius even has an extra voice clip for when she's not in the rotation.) Since the game doesn't make this obvious (IIRC), you have to kill all the bosses, with the odd exception of Paranoia; then the Abyss will let you in. Note that you're levelling up normally this time around, unlike in Aria, where Julius just got a silent HP/MP boost from each boss defeated. Julius can also do the classic Belmont whip-flick if you hold down the button. It's great on Iron Golems. There is indeed evidence that Hammer was at one point going to be the Grant Danasty of Julius's team. Grant always gets the short end of the stick -- we all know the anime left him out, but he also gets only the smallest cameo in Mirror of Fate (the Lords of Shadow subseries' take on CV3), and the less said about what Castlevania Judgment did to him, the better.
Holding down the whip button is also how you break down into the ice blocks. This mechanic is also the source of the extra single digits of damage that sometimes pop up when you whip something
I know you don't like the move (and the one time you did it by accident, you punted Yoko right into a tree), but you should try her backdash some more. It's absolutely cracked.
This is in my opinion “true hard mode” in that you have no potions. Sure you can still level up; but not having a bank of several thousand HP is a heck of a detriment
Fun fact: Hammer actually was planned as a fourth playable character before getting cut in development.
Also Yoko's magic is going to be your very best friend against bosses.
It really is just like old times, given that Julius Mode is based on Castlevania 3 (a Belmont, a Belnades, and Alucard walk into a haunted castle, minus one wall-crawling pirate).
For alternate game modes, you can't beat Portrait of Ruin and its three unlockable modes, including "hey dawg, we heard you like touchscreens, so we put in a game mode controlled entirely by the DS touchscreen!" to make Nintendo happy.
Julius, Yoko and Alucard? Sign me up!
Sweet, we're getting a full play of the "other guy mode" this time! Good guidance by Tea; I was dismayed when you ran past Alucard the first time, but he knew to bring you back. (It's possible to pick Alucard up _before_ Yoko -- Julius even has an extra voice clip for when she's not in the rotation.)
Since the game doesn't make this obvious (IIRC), you have to kill all the bosses, with the odd exception of Paranoia; then the Abyss will let you in. Note that you're levelling up normally this time around, unlike in Aria, where Julius just got a silent HP/MP boost from each boss defeated. Julius can also do the classic Belmont whip-flick if you hold down the button. It's great on Iron Golems.
There is indeed evidence that Hammer was at one point going to be the Grant Danasty of Julius's team. Grant always gets the short end of the stick -- we all know the anime left him out, but he also gets only the smallest cameo in Mirror of Fate (the Lords of Shadow subseries' take on CV3), and the less said about what Castlevania Judgment did to him, the better.
Holding down the whip button is also how you break down into the ice blocks. This mechanic is also the source of the extra single digits of damage that sometimes pop up when you whip something
I know you don't like the move (and the one time you did it by accident, you punted Yoko right into a tree), but you should try her backdash some more. It's absolutely cracked.
This is in my opinion “true hard mode” in that you have no potions. Sure you can still level up; but not having a bank of several thousand HP is a heck of a detriment