Doom II - Foursite (Ultra-Violence 100%)

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 373

  • @bauul.
    @bauul. 3 ปีที่แล้ว +352

    Thank you for the playthrough, and the kind words! There are a lot of newbie mistakes (I didn't know very much about Doom when I made this!) and at the time I made this I hadn't played any custom wads, so the IWADs (and me throwing stuff at the wall to see what stuck) were by far the biggest influences. I also had no play-testers at all, which is never a good idea! In some respects it's amazing it turned out ok.
    A few bits of trivia:
    - The original concept for the map I dreamt up in a particularly boring Accounting lecture at University.
    - The four sites are, roughly, meant to be "base of operations", "living quarters", "construction area (with hidden prison)" and "OMG actually it's all demons"
    - The prison section is heavily influenced by the Tower of Latria map from Demons Souls (and features a Shawshank Redemption reference for a secret)
    - The four concentric fights in the switch-room in the final site are each based on the prior sites. E.g. Mancs + Zombiemen for the first fight is based on site 1.
    - The Dehacked Mastermind at the end has something like 100,000 health, but can be crushed in a few seconds thanks to a bug in the way damage from concentric crushes is applied exponentially rather than linearly
    - I learned how to self-reference sectors specifically for the bridge section in site 3. I still think it's a miracle it worked.
    All in all I look back on Foursite and cringe at some of the newbie mistakes, but I do concede that some of the ideas are still pretty solid today.

    • @MateDrinker33
      @MateDrinker33 3 ปีที่แล้ว +14

      Found the pinned comment! In seriousness though, thanks for both putting this map together and also for your later work on the Micro-Slaughter Community Project!

    • @mihajlomilcic616
      @mihajlomilcic616 3 ปีที่แล้ว +6

      Nice Gotham City in the first site big room with computer panels :D Really liked your map

    • @jakubturlinski7159
      @jakubturlinski7159 3 ปีที่แล้ว

      As a fellow mapper I'd like to ask you about self referencing sectors.
      I know how to create them, however - they seem to mess up the node builder that I'm using.
      Mind you, I'm using Ultimate Doom Builder as an editor and the node builder is set to default. The default is the ZNodeBuilder IIRC.
      What settings work best with the self referencing sectors?

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 3 ปีที่แล้ว +4

      The setup with the fatsos and the moving platforms is really novel to me.

    • @Roy-hn4ek
      @Roy-hn4ek 3 ปีที่แล้ว +2

      Beautiful map, really cool ideas for the layout and design. Kudos for making such an interesting map without spamming tons of mancubi/revenants/arachnotrons, and the use of the dehacked spiderdemon as the final fight. :)

  • @alextcastillo1151
    @alextcastillo1151 3 ปีที่แล้ว +206

    One of the worst things that ever can happen to me is that Decino uploads a video while I'm doing my homework, because then I have to choose between doing the right thing or finishing my report for school on time

    • @iguana9173
      @iguana9173 3 ปีที่แล้ว +19

      Decino comes before homework in my house.

    • @jonathan19947
      @jonathan19947 3 ปีที่แล้ว +3

      You want my opinion? Fuck that school and watch Decino! LOL :)

    • @silky_merkin
      @silky_merkin 3 ปีที่แล้ว +10

      or before going to bed haha

    • @Shrek_es_mi_pastor
      @Shrek_es_mi_pastor 3 ปีที่แล้ว +6

      Today is my mom's and my girlfriend's birthday and I don't know whether I should spend the day with the one I lost my virginity with or the one I fell in love with...

    • @barbariangamer6209
      @barbariangamer6209 2 ปีที่แล้ว +1

      @@Shrek_es_mi_pastor ??????????????????????????????????????

  • @koolandblue
    @koolandblue 3 ปีที่แล้ว +73

    14:34- If you listen very closely, you can hear the sound of the chainsaw weeping bitterly as decino walks away…

  • @Guitarsey
    @Guitarsey 3 ปีที่แล้ว +83

    Decino: "Someday, I'll make a video about it"
    Me: *Waits with anticipation*

    • @Gebohq
      @Gebohq 3 ปีที่แล้ว

      Ditto!

    • @justanantico6327
      @justanantico6327 3 ปีที่แล้ว +1

      I just need a Doom 64 video. There's so much to cover. And if he can't find info, consult the man who literally reverse engineered the game for the ports, Kaiser! :D

    • @СергейМисюк-ж1к
      @СергейМисюк-ж1к 3 ปีที่แล้ว +2

      I won't mind another insight into how Doom works.

  • @jamez6398
    @jamez6398 3 ปีที่แล้ว +54

    "Oh, it's 2 hell knights you have to kill with the shotgun. Oh no. Well, at least they're not barons."
    Or cyberdemons 🙂

  • @generalgk
    @generalgk 3 ปีที่แล้ว +33

    Sometimes when I watch or play amazing wads I think that John Carmack releasing Doom’s source code was one of the best decisions in gaming history. Imagine what Doom and the gaming industry in general would be like if he didn’t.

    • @konnoyasuki1856
      @konnoyasuki1856 8 หลายเดือนก่อน

      Releasing It was inevitable. The Source Code is a work of pure Computer engineering genius that Everyone should experience and have a hand with just like OSs go with every PCs (& Smart Phones).

  • @WaterCrane
    @WaterCrane 3 ปีที่แล้ว +19

    I do love the placement of the two Chainsaws in this map... one in the freezer where it oddly makes sense, since butchers use a kind of chainsaw to cut through bone, and one used to cut through the bars. I love little details like that.

  • @RolloTonéBrownTown
    @RolloTonéBrownTown 3 ปีที่แล้ว +14

    I love when a map starts with a cozy outdoor area then you go indoors

  • @n00f
    @n00f 3 ปีที่แล้ว +20

    26:06 'practice runs always go better than recorded runs' C'mon dude, your God Machine was a clinic on monster management

  • @btf_flotsam478
    @btf_flotsam478 3 ปีที่แล้ว +28

    14:06 Man, the new season of Hell's Kitchen looking kinda different to what I was expecting.

    • @DoomBowser64
      @DoomBowser64 3 ปีที่แล้ว +7

      And It's Fricking Raw

    • @DinnerForkTongue
      @DinnerForkTongue 3 ปีที่แล้ว +3

      *[waterphone wail intensifies]*

  • @mbx8_rt889
    @mbx8_rt889 ปีที่แล้ว +2

    WAIT THIS IS A HOUR LONG? (thanks for the heart decino!)

  • @Runie549
    @Runie549 3 ปีที่แล้ว +53

    I'll be honest, it took me a second to remember that Nirvana is also a Doom II level, and now I'm imagining a Baron doing some of their louder earlier stuff from Bleach XD

    • @irishtrash5
      @irishtrash5 3 ปีที่แล้ว

      Yeah, I almost swore off the channel!

    • @hungryfilms3707
      @hungryfilms3707 3 ปีที่แล้ว +3

      “I don’t care what you think unless it is about me...”

  • @therandomsurfboard4072
    @therandomsurfboard4072 3 ปีที่แล้ว +7

    This has to be my favorite Earthbound city.

  • @Kizunaut
    @Kizunaut 3 ปีที่แล้ว +3

    Man that's a really cool map, I like how sparingly and effectively the creator used the higher level monsters

  • @elimgarak3597
    @elimgarak3597 3 ปีที่แล้ว +5

    Very interesting and creative mapper. I specially loved how he sometimes used the map to create difficulty, a breath of fresh air from the "just copy/paste 400 revenants to zerg the player" strategy that becomes a bit boring when overused. Definitely will play it someday.

  • @tjg121389
    @tjg121389 3 ปีที่แล้ว +3

    I must live under a rock, cause I don't remember hearing anything about this WAD. I'll have to look up some of those articles! The fact this is Bauul's first published map is insane. It already has his knack for detail in terms of level design. The stuff I've seen in Micro Slaughter and the screenshots for Elementalism are absolutely gorgeous with amazing detail, so the fact that this is limit removing and all stock Doom 2 textures and looks as amazing as it does just shows Bauul is a natural. There's some pretty creative fights in here as well it seems. I'm very glad this got submitted, it was really awesome.

  • @LTGvideos
    @LTGvideos 3 ปีที่แล้ว +22

    A video on Doom bridges would be interesting! I've always wondered how they make those.

  • @xX_Lol6_Xx
    @xX_Lol6_Xx 3 ปีที่แล้ว +21

    Those 3D bridges are in deed a very impressive thing, btw if someone (and even you ducino) wants to take a look to a "3D" bridge, check out scythe 2 map 01, there's one almost right at the beginning. I'll wait for the video ;)

    • @GeorgeTsiros
      @GeorgeTsiros 3 ปีที่แล้ว

      are they done with transparent textures?

    • @Sockren
      @Sockren ปีที่แล้ว +1

      scythe 2's map 1 was beautiful, somehow captured the "entryway" design well.

  • @felixpedersen6108
    @felixpedersen6108 3 ปีที่แล้ว +7

    8:28
    Pinky: "I hear a player coming! I can't wait! Maybe I'll even kill him!"
    *Opens door*
    (Sees Doom-God Decino)
    Pinky: "Aight, ima head out"

  • @expendableround6186
    @expendableround6186 3 ปีที่แล้ว +4

    Ah, Foursite...
    I took on Foursite twice; once using FreeDOOM, and a second time with Brutal DOOM (I was bored.) Both runs had a "Time" stat that almost edged into two full hours. This endurance test is one to be both feared and admired in regards to how it feels like four full sites (heh) in how differently they look and play. There are definitely a few aspects that I would change (such as how some areas cannot be revisited at all, that's never good,) but it somehow did not overstay it's welcome due to it's overt separation into four sites (heh) and it's refrain from using a MIDI that invades your ears.
    One of my biggest pet peeves for DOOM mapping is large maps that feel like they take all day to complete, but single-level WADs are much more tolerable in that regard. Foursite's blatant organization into four sites ("Stop that pun already!") was instrumental in helping me feel like I wasn't wasting my time.

  • @PrismaticAngel
    @PrismaticAngel 3 ปีที่แล้ว +33

    lmao I was initially going to suggest Citadel At The Edge of Eternity from Community Chest but then I remembered that that map took me like 3 ingame hours to complete and refrained and then someone went and suggested this feature length map anyway. This one looks much better though.

    • @jamez6398
      @jamez6398 3 ปีที่แล้ว +4

      Recommend it next time Decino does fan submissions.

    • @DinnerForkTongue
      @DinnerForkTongue 3 ปีที่แล้ว +1

      Oh god no. Please no. Citadel _sucks._ It's ugly, laggy, nonsensical, and does everything possible to slow you down and wear your patience thin.
      Gene Bird's maps are known to be pretty bad. Well compared to Magikal, *Gene Bird is skillsaw.*

    • @Nosore
      @Nosore 3 ปีที่แล้ว

      I've always wanted to see someone play through that map ever since I encountered it on my CC1 playthrough. I spend 10 minutes trying to figure out where to go then nope-d out. Nuh-uh, wasn't going to do that. Nocliped my way through and still had no idea what was going on.

    • @MateDrinker33
      @MateDrinker33 3 ปีที่แล้ว

      @@DinnerForkTongue Out of curiosity, what is specifically bad about Gene Bird's maps? I keep seeing tons of comments that make him sound like the "Ed Wood" of Doom custom map-building, however nothing particularly remarkable or unusual seems to stick out about the ones of his that I've looked at.

    • @PrismaticAngel
      @PrismaticAngel 3 ปีที่แล้ว +1

      Well I say refrained bc I ended up suggesting Meddigo II from Nova 2, which is a much better and fun map.

  • @nickplaysviola
    @nickplaysviola 3 ปีที่แล้ว +2

    Love all the background and contextual info. Makes it like story time with Decino!

  • @rvaughan74
    @rvaughan74 3 ปีที่แล้ว +58

    18:09 Decino: "This switch spawns chaingunners"
    Me: "Ah the Plutonia switch."

    • @Thentavius
      @Thentavius 3 ปีที่แล้ว +2

      Hi, Billy Mays here with the Handy Plutonia Switch!

  • @AegisAmaranth
    @AegisAmaranth 3 ปีที่แล้ว +2

    My God, this is such a marvel.
    The attention to detail and atmosphere, that buildup. **Chef's kiss**

  • @liamaldrich2476
    @liamaldrich2476 3 ปีที่แล้ว +7

    We love feature length decino films 😌

  • @AstroooooX
    @AstroooooX 3 ปีที่แล้ว +23

    "Early rocket launcher"... 15 minutes and 200 kills in lol

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +1

      Considering the first non-secret rocket launcher is at 29 minutes 35 seconds and 341 kills in, yeah, 15 minutes is comparatively early.

    • @tetrafuse3096
      @tetrafuse3096 3 ปีที่แล้ว +1

      @@mjc0961 the joke went over your head

  • @sythorj.b.7797
    @sythorj.b.7797 3 ปีที่แล้ว +2

    Awesome map design! Love the big rooms, floors and the details. It's like an adventure.

  • @Roy-hn4ek
    @Roy-hn4ek 3 ปีที่แล้ว +1

    That is an amazing map, very creatively done, truly surprising that this Bauul's first ever made map.
    Also your narration is very fun and enjoyable with the gameplay, i love how you notice all these tiny details in the map design and layout. Also, finally a tier S spiderdemon, wow. This kind of spiderdemon should be featured in more maps XD

  • @CmdrShepardsPie
    @CmdrShepardsPie 3 ปีที่แล้ว +2

    This is one of my favorite wads! I can’t wait to have an hour to watch this.

  • @markh.876
    @markh.876 3 ปีที่แล้ว +4

    The dehacked spider mastermind is an absolutely fearsome boss and I wish they'd made the original like that.

  • @LeeAndergen
    @LeeAndergen 3 ปีที่แล้ว +11

    Damn, this map is pretty!
    It's inspiring, maybe I'll be able to put something together for once

  • @Ennello
    @Ennello 3 ปีที่แล้ว +2

    This map is so clever. So many good fights, attention to detail, my favourite standalone map

  • @iguana9173
    @iguana9173 3 ปีที่แล้ว +3

    Perfect video to watch on a Sunday evening.

  • @apocalypticpioneers2116
    @apocalypticpioneers2116 3 ปีที่แล้ว +6

    Damn I just realized, you said Bauul spent like 300 hours on this map but it doesn't have a custom music track. That would have been badass if somebody made one for it

  • @leoneldoleschal1194
    @leoneldoleschal1194 3 ปีที่แล้ว +3

    Heck Yea a hour plus video length better some coffee thanks decino!!

  • @Zerodius1
    @Zerodius1 3 ปีที่แล้ว +1

    This is exactly what I needed this sunday. Thank you papa decino

  • @btv4120
    @btv4120 3 ปีที่แล้ว +1

    Love this MIDI. Don't hear it used enough in custom WADs. It's easily one of the most epic tracks in OG Doom

  • @konnoyasuki1856
    @konnoyasuki1856 3 ปีที่แล้ว

    I thought this was an awesome map and its an amazing experience to see your play through of it.
    Thank You So Much for this and hope you continue to share amazing DooM runs of interesting wads even in the future.

  • @mysteriousstranger2287
    @mysteriousstranger2287 3 ปีที่แล้ว +2

    Bauul is really one of the outstanding gentlemen in the community. He also leads Elementalism, which is an absolutely extraordinary project

  • @GoredonTheDestroyer
    @GoredonTheDestroyer 3 ปีที่แล้ว +1

    The food items in the cafeteria are as follows:
    - Tomato Soup (Lava)
    - Literally a bottle of ketchup (Crushed corpse)
    - All-You-Can-Drink Monster energy drink (Nukage)
    - Spaghetti and Meatballs (Pile of Viscera A)
    - Pinky Brains-On-A-Stick (Spine and brain)
    - Literally just tap water (...Water)
    - More tomato soup (blood)
    - Space Marine Souffle (Gibbed Marine)
    - Mrs. Taggart's Original Recipe (Sludge)
    - The head chef's severed index finger ( Pile of viscera B)
    - Skullbab (Skull kebab)

  • @Brucifer2
    @Brucifer2 ปีที่แล้ว

    The bit with the pinky pits where you had us guess felt like a demented version of Dora the Explorer. Loved it.

  • @timvanarsdel
    @timvanarsdel 3 ปีที่แล้ว +1

    27:27 Very, very cool to tease out a little foresight of what's to come.
    And excellent bridgework. I've only seen bridges in that ugly ladder style. Looking forward to that future analysis!

  • @proosee
    @proosee 3 ปีที่แล้ว +1

    Couple times into the video I was checking your ammo because I was like "Wait... what? He's leaving rockets here?" and I thought probably there some stock area just before the hard fight, but I just got "What happened to my rockets?" from Decino in the middle of the fight :)

  • @evesmascara78
    @evesmascara78 3 ปีที่แล้ว

    i quite enjoyed that game of schrödingers pinky , great video as always decino!

  • @e-102gammaboitheepicdoomer7
    @e-102gammaboitheepicdoomer7 2 ปีที่แล้ว +1

    12:37 the pinky was the real mvp there, biting the hell knight from the start.

  • @vhproductions
    @vhproductions 3 ปีที่แล้ว +1

    I have never been so early to a decino video. I'm gonna edit this comment later on after I finish the video.
    12 hours later, and I manage to finish the video. What a ride. My favorite part would probably be the hell kitchen. Mmmmm.. skull kebab...
    Also I got 3 points :)

  • @hammersmashedgame676
    @hammersmashedgame676 3 ปีที่แล้ว +1

    Wow, that attention to detail is bananas

  • @icecold1805
    @icecold1805 2 ปีที่แล้ว

    9:30 I love the tedium in your voice. Imagine Doomguy was just like that, going through hell not even angry just annoyed at hte demons.

  • @navyman4
    @navyman4 3 ปีที่แล้ว

    This is what I watch his videos for!
    Never heard of this map. This was very entertaining.

  • @4ak100
    @4ak100 3 ปีที่แล้ว +2

    really huge and beautiful map

  • @StrangeDaysGaming
    @StrangeDaysGaming 3 ปีที่แล้ว +1

    I had to poop the whole 15 min drive home, now I'm enjoying sweet relief on the toilet while watching decino

  • @ultrak0w
    @ultrak0w 3 ปีที่แล้ว +1

    that part where you did the pinky guessing game is aesthetically cool because its like where they are making the pinkies from the slime but they have to lock them up after they do

    • @timvanarsdel
      @timvanarsdel 3 ปีที่แล้ว

      "At Foursite Brewery, we use only the finest hops, barley, and fermented Pinky meat to bring out the smooth, natural flavors."

    • @ultrak0w
      @ultrak0w 3 ปีที่แล้ว

      @@timvanarsdel The secret ingredient is Mancubii blood. I like the idea that the demons defends their stronghold so fiercely because that is where they produce beer..

    • @timvanarsdel
      @timvanarsdel 3 ปีที่แล้ว

      @@ultrak0w "Freshly squeezed, straight from the tap."
      ...which is also something I say when handing over piss tests.

    • @ultrak0w
      @ultrak0w 3 ปีที่แล้ว

      'Deeply ingrained with the complex and earthy aromas of sweaty mancubus armpits and rotten flesh.."

  • @lukebehrendsbro.
    @lukebehrendsbro. 3 ปีที่แล้ว

    I must say that if you play really long map like this for example and do all of this in one go, your gonna die......alot! Looks really hard to so doing this carefully is going to require some strategy here! Great job on beating this map bro!

  • @Dollar_Store_Cacodemon
    @Dollar_Store_Cacodemon 3 ปีที่แล้ว +1

    The kitchen detail at around the 14:30 spot really reminds me of the kind of detail you got in Blood. Very cool.

  • @OldVideosBG
    @OldVideosBG 3 ปีที่แล้ว

    I actually did have a beer and snacks ready for this, perfect for watching Doom

  • @Olek54321
    @Olek54321 3 ปีที่แล้ว

    6:34, 20:11 and 32:00 Woooow, those rooms are so impressive, astonishing! Much deserved "a moment of apprecieation" for the 3rd one, but all of them are great.
    Haha the good thing is in this "2nd site" nothing reminded you of Habitat :D
    Btw. sometimes I like to watch your old Hell Revealed videos when having a breakfast, this wad has something special in it, I don't know what is this, but it makes me want to watch it again and again, maybe that special atmosphere of "old school" Doom wad?

  • @joekerwildeDBJ87
    @joekerwildeDBJ87 2 ปีที่แล้ว

    Unbelievable attention to detail by Map author a truly outstanding feat of mapping. Tried to make maps with fine details especially inspired by Alando1's "Doom Tribute", TNT or Maps of Chaos which revamped E1 to E3 & all of Doom 2 with amazing extra detail & expansion. Love it when it looks right the satisfaction is worth the time & makes tech bases a hell of a lot more interesting, but I doubt I'd ever get anywhere near as good as this.
    Reading some comments on the download link with people complaining about length 🙄 ... This wouldn't have that same "wow factor" if split into 2 or 4 separate maps. Just watching this get beaten end to end w/ no saves was extremely entertaining.

  • @DinnerForkTongue
    @DinnerForkTongue 3 ปีที่แล้ว +12

    Oh god, this is why I don't play the lottery. On the pinky pit guessing game, I got an astounding... 2 points! 😅

    • @01ryan10
      @01ryan10 3 ปีที่แล้ว

      I kept forgetting to guess. But nonetheless I still got zero. Yay.

    • @baranzenovich
      @baranzenovich 3 ปีที่แล้ว

      I got 4, still kind of bad 😅

    • @stephengorin2685
      @stephengorin2685 3 ปีที่แล้ว

      I also got 2.

  • @foxbonesmulder
    @foxbonesmulder 3 ปีที่แล้ว

    Dang, I only got 4/9 correct on the pinky challenge. Fun extra activity to make the tedium more enjoyable. Great map and some more great work!

  • @i-evi-l
    @i-evi-l 3 ปีที่แล้ว

    Yes! This is one of those maps that may not be super hard, but definitely had a lot of love put into it.
    My suggestion for a fun time is: FireTop Mountain for GZDoom. Thats its name. Its a very pretty work of fun that is a big adventure and has lots of custom textures, but only 1 special monster. It was really fun.

  • @lankymaccrazyhair264
    @lankymaccrazyhair264 3 ปีที่แล้ว

    300 hours? On a single doom map? Jeeze, I think that's more itme than I've spent making my current stand-alone game. That's a level of doom dedication I don't think I'll be able to achive

  • @magmamax
    @magmamax 3 ปีที่แล้ว

    Late upload decino. Perfect for watch in bed before sleep

  • @songokulul
    @songokulul 3 ปีที่แล้ว +1

    I was playing doom and now I'm going to watch ducino play doom

  • @СергейМисюк-ж1к
    @СергейМисюк-ж1к 3 ปีที่แล้ว

    Decino: Site one was more techbase, site two will be more...
    Me: Heckbase!
    ...
    Attention to details is really fascinating. Oh, and I definitely must BD through it.

  • @Insulted25
    @Insulted25 3 ปีที่แล้ว +5

    Why have Netflix when you have decino movies?

  • @IgnoreMyChan
    @IgnoreMyChan 3 ปีที่แล้ว +1

    19:10: You did have a rocket launcher for the barons :-)
    19:44: Ahh... :-P

  • @somniloquous0
    @somniloquous0 3 ปีที่แล้ว +1

    Just me or is decino sounding extra sssibilant in this video? Enjoying it either way!

  • @MRDoom12
    @MRDoom12 3 ปีที่แล้ว +3

    34:20 I feel like a headshot at that speed in Brutal Doom would easily one-hit kill the hell knight

  • @Hayden49
    @Hayden49 3 ปีที่แล้ว +2

    Big map. Imagine if there was an "e3m9" version of this map where when you hit the exit switch it opens a whole nother half of the map up and the beginning has the real exit that opens up.

  • @groove66
    @groove66 3 ปีที่แล้ว

    Sunday evening Decino? My cup overfloweth

  • @dragonofdaggersgamingvideo87
    @dragonofdaggersgamingvideo87 ปีที่แล้ว

    Arch-Vile: *zaps the wall*
    Wall: *reflects the zap to decino*

  • @the_fatshark
    @the_fatshark 3 ปีที่แล้ว

    Its never a bug its a feature! This map is so well made and designed its so well thought out cannot imagine a dislike, ok perhaps the pain in the ass elementals and ass souls

  • @csucskos
    @csucskos 3 ปีที่แล้ว

    Wow this map is really impressive, has a ton of ideas I think I'll borrow a few :D (And it looks stunning even for today's standards.)

  • @InfamousFey
    @InfamousFey 3 ปีที่แล้ว

    I’ve recently gotten into doom map making, this map (along with curse of the 333) are giving me a lot of ideas and inspiration for maps.

  • @TVdinnermasterchef
    @TVdinnermasterchef 3 ปีที่แล้ว +1

    Surely the Spectre is a complete violation of the Schrodinger's Pinky principal?
    Thought you were a man of science, Decino?

  • @Ben_of_Langley
    @Ben_of_Langley 3 ปีที่แล้ว

    I only got five points guessing the pinkys 😕 I'm at the 36 minute mark in the video and I must say this is a really impressive map so far absolutely love the design and layout I can imagine it must have taken a little while to complete this map as in making it rather than playing it. though this video is an hour long and dispite that it's not full on all the time I mean like the 930 demon's it used are spread out nicely the fights seem fair and balanced your method with the lost soul and pain elemental room certainly looked like the right way to go about that without taking much damage but yeah again very impressive map. Well I'm at the point now in the video were you have 553 kills gunner pause it because I need another cup of tea and I'll carry on in a few minutes. So I don't think I'll have much to say at the end of the video nothing more than what I've already said so for now as always cheers for upload decino

    • @Ben_of_Langley
      @Ben_of_Langley 3 ปีที่แล้ว

      OK yeah I can why that last hard fight is tricky with the fat boys shooting at ya quite a few ways I can see that going horribly wrong. I believe that the skeleton boy was too far away to be damaged by your rocket though it did look like he didn't wake up from the rocket hit. So of course I'm at the end now and really there is not much else I can say about it other than I can definitely see why some of the fights can be tricky but other than that I agree with pretty much everything you have said about the map only room I wasn't keen on other than the maze bit was the raising room with the lost souls and pain elementals wasn't keen on that however the room did look pretty cool I like the design just not so much the fight having to press the switches I think it would have been better pressing one switch and having the demons spawn in as you go up rather than pressing multiple switches in order for the room to raise up though still the map in general looked really cool definitely enjoyed watching it and I could see myself having fun playing it. Cheers again decino

  • @kulrigalestout
    @kulrigalestout 3 ปีที่แล้ว +2

    Guessing Game:
    1) Alive 2) Alive 3) Dead 4) Dead 5) Alive 6) Dead 7) Dead 8) Alive 9) Dead
    4 points! I guess I wouldn't lose too much in Vegas, but I wouldn't win much either.

  • @johnballantyne3458
    @johnballantyne3458 3 ปีที่แล้ว

    "Someday, I'll make a video about it."
    Please tell me the video title will be "Bridges in MY Doom II?!"

  • @lovey0184
    @lovey0184 3 ปีที่แล้ว +1

    36:00 Everybody gangsta 'til the spectre comes up

  • @MatheusGomes-ej3mr
    @MatheusGomes-ej3mr 3 ปีที่แล้ว +2

    Oh, I remember this map, i've played it a year ago, took me a lot longer than 1h10 to complete tho.

  • @ag23415
    @ag23415 2 ปีที่แล้ว +1

    34:48 Schrodinger's Pinky

  • @GreyJolly
    @GreyJolly 3 ปีที่แล้ว +9

    I would love to hear an explanations to how some of the elements of this map work!
    How are the bridges made? What lowers the Cyberdemon health consistently? How the heccc was that Spider Mastermind fight made?
    I'm sorry if some of theese questions are stupid I'm not very knowledgeable in Doom...

    • @bauul.
      @bauul. 3 ปีที่แล้ว +8

      The bridges utilize an old vanilla mapping bug called self-referencing sectors. Essentially they produce invisible sectors, which you can then pair with carefully positioned midtextures to produce the look of a 3D bridge.
      The Cyberdemon's health was lowered using a tool called Dehacked, a very early Doom tool that let you essentially hex-edit the executable to change aspects of the game. These days Dehacked patches simply exist as text files that source ports can read, no executable hacking needed.
      The Spiderdemon change was also Dehacked. Basically once she starts firing I locked her into an endless loop where she can never stop. It has some interesting side effects, for example she can track the player's X and Y coordinates without sight, but not their Z, which is why it looks like she's shooting above the player's head when in cover.

    • @GreyJolly
      @GreyJolly 3 ปีที่แล้ว +4

      @@bauul. Thank you very much for the explanation!

  • @terrytrollface
    @terrytrollface 3 ปีที่แล้ว

    Can't wait for the sequel,
    Hindsight.

  • @XzMondayNightzX
    @XzMondayNightzX 3 ปีที่แล้ว +7

    This may be this guys first map but the starting area and Briefing room blows the crap out of the Hunt Down the Freemans garbage "command room." and empty randomness.
    It also has actual level direction. And Pinkies pinking.

    • @christiangottsacker6932
      @christiangottsacker6932 3 ปีที่แล้ว +1

      And ends with a satisfying breath of fresh air on the surface.

  • @georgeheilman885
    @georgeheilman885 3 ปีที่แล้ว

    I like to think that in the kitchen area, the pinkies use the chainsaw to slice the hanging corpses to make gyros. Makes a change from them being sawed meat.

  • @dakunism
    @dakunism 3 ปีที่แล้ว

    Decino dropping the Nirvana diss without anyone noticing :x

  • @PICKLESIEMER
    @PICKLESIEMER 3 ปีที่แล้ว +2

    i got 0 points on the guessing game but i hope i get a participation award for participating

    • @jamesduncan6729
      @jamesduncan6729 3 ปีที่แล้ว

      Everyone wants a participation trophy... Just accept you lose

    • @Shrek_es_mi_pastor
      @Shrek_es_mi_pastor 3 ปีที่แล้ว

      Well, I've never seen a participation trophy for anything else than participating...

  • @MMMmyshawarma
    @MMMmyshawarma 3 ปีที่แล้ว +1

    Guy made a doom map look like a Source map.

  • @tetrafuse3096
    @tetrafuse3096 3 ปีที่แล้ว

    70+ minutes of decino? Count me in!

  • @SpacialKatana
    @SpacialKatana 3 ปีที่แล้ว +1

    Nice shadow trick, but the ceiling still isn't a dark enough texture to fool me :)

  • @Twenteeeee
    @Twenteeeee 3 ปีที่แล้ว +1

    one of the first custom doom map i played

  • @catpersimmon7011
    @catpersimmon7011 3 ปีที่แล้ว

    I think all this map needs is a hacked Wolfenstein SS trooper to be a knife-throwing Gordon Ramsay in that kitchen...
    until then its F@#king RAW!

  • @simonkempthorne3681
    @simonkempthorne3681 3 ปีที่แล้ว

    Now that is how to elevate a Spiderdemon beyond F tier

  • @DeDd0k
    @DeDd0k 3 ปีที่แล้ว

    "Even the lost souls are not forgotten"
    Well, yeah, because they're lost...

  • @NaturalTvventy
    @NaturalTvventy 3 ปีที่แล้ว +2

    28:08 Please yes make a vid about self-referencing sectors. I've used them several times but never quite know what I'm doing.

  • @GazaAli
    @GazaAli 3 ปีที่แล้ว

    That spidermind fight was so cool

  • @denifnaf5874
    @denifnaf5874 3 ปีที่แล้ว +2

    39:30 fun fact in doom 2016 and eternal pinkys are a delecasy in hell...

  • @KogaSagara
    @KogaSagara 3 ปีที่แล้ว +4

    off topic: sir i found a 1995 magazine disk of PC games with claimed 180 leves of doom 1 & 2 (it does i count them), could be lost doom media i dont know, is there anyway to send you the iso?

  • @mtalhakhalid1679
    @mtalhakhalid1679 3 ปีที่แล้ว +1

    He made John Romero level map love the way he express map

  • @gary43568
    @gary43568 3 ปีที่แล้ว +2

    If Foursite was so good why wasn't there a Fivesite yet?