Moho/Anime Studio: Rig an Arm and Add a Smart Bone

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 50

  • @monteefrazee2301
    @monteefrazee2301 4 ปีที่แล้ว +3

    Wow! I finally found someone who can explain smart bones in a simple an understandable way. Thank you.

  • @sumithraacharya1211
    @sumithraacharya1211 2 ปีที่แล้ว +1

    Thank you for good explanation 👌

  • @ma5tv393
    @ma5tv393 หลายเดือนก่อน

    helo sir i created smart bone using 0 to 90 degrees angle to change shape of purticular layer its working fine but the problem is
    at frame 5 on time line i changed the shape of the layer using smart bone at the angle 35 degrees so i want to copy same shape formed on frame 5 at angle 35
    in another layer as default shape like that i want to create more layers with out drawing to save time is it posible plz give replay

  • @SirChogyal
    @SirChogyal 6 ปีที่แล้ว

    Wow! You really clarified about how smart bones get error.

  • @brianzaikowski3701
    @brianzaikowski3701 3 ปีที่แล้ว

    Very good tutorial. Great example of how to teach as well!

  • @brettwinstead
    @brettwinstead 4 ปีที่แล้ว

    I don't quite understand what's going on. I'm following this to the letter and I have anime studio 10. After putting all the bones in and manipulating the bones, only the bones move but the object stays completely still. I've tried this multiple times to make sure I'm following every tutorial on this and I'm doing it right but yet the object never moves. Any thoughts?

    • @SquareBearStudio
      @SquareBearStudio  4 ปีที่แล้ว

      Several, but I’m not sure of your experience level so let me go through what I’ve seen in the past. Number one, the vector layers aren’t inside the bone group. Two, the binding is set to area binding but the bone strength has been set to zero. Those are the big ones. Another is somehow a smart action has gone very wrong, to test that I usually save as a new file, delete all the actions, and see if it fixes it. If it fixes it, it’s then detective work to find the problem. There are possibly others, but I’m betting there is a binding issue. If you’re learning, consider joining the Moho Character Animators Facebook group.

    • @brettwinstead
      @brettwinstead 4 ปีที่แล้ว

      @@SquareBearStudio thank you so much and I have figured it out

  • @brianzaikowski3701
    @brianzaikowski3701 3 ปีที่แล้ว

    Love your logo and it's intro animation

  • @TomFowkes
    @TomFowkes 4 ปีที่แล้ว

    i dont have the actions button, is it because i am using the debut demo?

    • @SquareBearStudio
      @SquareBearStudio  4 ปีที่แล้ว

      Yes, very much the reason

    • @SquareBearStudio
      @SquareBearStudio  4 ปีที่แล้ว

      I did one tutorial on old-school arm joints, though, and frankly it’s the method I use more often anyway. Works great in debut.

  • @KwentongAnimeNiKuyaBoy
    @KwentongAnimeNiKuyaBoy 4 ปีที่แล้ว

    Hi, Actually I'm practicing in a Demo Moho 12 and it seems I can't find the option Action under Windows Sir, maybe I'm using a demo or a different version and that is the reason why the option is not there? Thank you in advance! I really wanted to learn this new stuff and I know that you are the only one who can help me :)

    • @SquareBearStudio
      @SquareBearStudio  4 ปีที่แล้ว +1

      If you are demoing Debut, you won’t have actions. Only Pro.

    • @KwentongAnimeNiKuyaBoy
      @KwentongAnimeNiKuyaBoy 4 ปีที่แล้ว

      @@SquareBearStudio i see.. thank you so much for your help appreciate it.. i wish i could buy that Pro sooner so icould do exactly what you are doing sir. Tnx again

  • @williamrose2413
    @williamrose2413 6 ปีที่แล้ว

    Thanks Mr. Bear for doing a video that clears all this up for my cloudy mind😜

  • @V6P4R5
    @V6P4R5 4 ปีที่แล้ว

    Thank you for the excellent tutorial, Erik. Can you have more than one joint action in one limb? I noticed you made your hand separate. Is that why?

    • @SquareBearStudio
      @SquareBearStudio  4 ปีที่แล้ว

      I keep the hand separate so I don’t need an action for the wrist. And I usually do hands as switch layers which also means a separate element is best. And thanks.

  • @ggongster
    @ggongster 7 ปีที่แล้ว

    Thank you Erik. Doors continuing to be opened. I so appreciate your content. I was reading your replies from some other comments and I think you are suggesting that when we go into actions, we should set our in betweens to linear?

    • @SquareBearStudio
      @SquareBearStudio  7 ปีที่แล้ว

      Gail Gong that is right. Linear is constant speed between the keys, if you use the standard smooth it means there is some speed and slow in the action. Then add smooth interpolation to the smart bone when you are animating and you double it. Or use a different interpolation, and it adds some smooth into the mix. Using Linear means that the action doesn’t add anything you don’t want into your animation when you animate a smart bone.

  • @JonatasFalcao
    @JonatasFalcao 5 ปีที่แล้ว

    wow thank you for good explanation ! very simple and fast !!!

  • @digitaldeath1569
    @digitaldeath1569 5 ปีที่แล้ว

    I Couldn't find the actions tab..? are you using Moho pro or debut?

  • @StarlightBettas
    @StarlightBettas 6 ปีที่แล้ว

    What's frustrating is that i draw my art in another program and making it a vector layer instead of an image layer makes it look like utter shit. can't figure out how to smoothly bed things without making them a vector layer. i think i did at one point but i can't remember now :/

    • @SquareBearStudio
      @SquareBearStudio  6 ปีที่แล้ว

      Somehow I missed this. In Moho 12 the meshes are great for bending your imported bitmaps, PNG-24 is best for the good transparency.

  • @kalimacha_arts
    @kalimacha_arts 10 หลายเดือนก่อน

    thank you so much...

  • @benw8274
    @benw8274 5 ปีที่แล้ว

    what can I do if I have debut?

    • @SquareBearStudio
      @SquareBearStudio  5 ปีที่แล้ว

      Dankus Memus try this one m.th-cam.com/video/6mlDzi46Y6s/w-d-xo.html

  • @FeranoWibisono
    @FeranoWibisono 7 ปีที่แล้ว

    do you have jitter or choppy effect on the elbow when doing the smart action?

    • @SquareBearStudio
      @SquareBearStudio  7 ปีที่แล้ว

      ferano wibisono not in this one. If you have one, have you set up two individual actions, one for each direction? The biggest reason I've seen for a choppy action is trying to put two directions in a single action. The other is not having enough keyframes in the action, you need enough to have a nice smooth turn, and if you have fewer than 48 you may start to see chop and jitter.

    • @FeranoWibisono
      @FeranoWibisono 7 ปีที่แล้ว

      no, only one direction. here is the example project. Thank you for helping :)
      www.dropbox.com/sh/hujej5nm5j1nfmj/AADgML8W1Dh0_ZoCM0_fNJKEa?dl=0

    • @SquareBearStudio
      @SquareBearStudio  7 ปีที่แล้ว +1

      Found it. Your action is 50 frames long. Your animation is way longer than that. So it doesn't have enough frames in the action to cover the length of the action in your animation. Here's the thing, I usually set my actions to be 96 frames long, easy to spot that because that shows the 4 second line at 24fps. You won't get jitter if your action has plenty of frames. But your animation has more than the number of frames in the action, so it needs to repeat some of those frames to fill the space. I also recommend changing the keyframes (start and finish) for the bone action to Linear, that way you aren't having conflicts with the interpolation you use in your full animation.

    • @FeranoWibisono
      @FeranoWibisono 7 ปีที่แล้ว

      sorry but i do still have the issue, here is the project. do you have any idea?
      www.dropbox.com/sh/iszfddp18f6phmr/AABqEAFSuaPklWYK98bVZngYa?dl=0

    • @SquareBearStudio
      @SquareBearStudio  7 ปีที่แล้ว

      Sorry, I missed that reply. Are you still having any issues?

  • @samedysamedy
    @samedysamedy 4 ปีที่แล้ว

    Helpful. Thank.

  • @rickyspanish6520
    @rickyspanish6520 7 ปีที่แล้ว

    i dont know how u got 700 views but great stuff dude i like how u teach

    • @SquareBearStudio
      @SquareBearStudio  7 ปีที่แล้ว

      Thanks. I don't know how I get 700 views either :)

  • @bernardoroldan2800
    @bernardoroldan2800 6 ปีที่แล้ว

    Thank you! Wish I knew this earlier!

  • @ayoubzeidaf9671
    @ayoubzeidaf9671 5 ปีที่แล้ว

    very helpful thank you so much duuude ❤

  • @Rebellious_Pastry
    @Rebellious_Pastry 5 ปีที่แล้ว

    Oh, thanks. I have the regular version. I didn't see that u had the pro version anywhere. Sorry about that

    • @SquareBearStudio
      @SquareBearStudio  5 ปีที่แล้ว

      If you are not on Pro, you won’t have actions. If you are on Pro you need to go to the Windows menu in Moho and turn it on.

    • @Rebellious_Pastry
      @Rebellious_Pastry 5 ปีที่แล้ว

      Thanks

  • @robanderson1837
    @robanderson1837 6 ปีที่แล้ว

    Hi Eric.
    Great tutorial.
    I'm really struggling with MOHO.
    I can't even draw a simple straight or curved line!
    If I create a line, it has no stroke.
    If I create a line with auto stroke enabled, then use the create shape
    tool, it has no stroke.
    The line width tool doesn't affect it once it's drawn, I can't change the stroke with
    the paint bucket, and I can't even change stroke colour from the colour
    picker eyedropper tool.
    Both fill and stroke eyedroppers say to drag to a colour on the screen to change stroke or fill colour,
    but the colours don't change when I do this.
    I'm really struggling.
    Please help!

    • @SquareBearStudio
      @SquareBearStudio  6 ปีที่แล้ว

      Robert Anderson hey, if you haven’t joined us on the Facebook group, please come over. facebook.com/groups/mohocharacteranimators/
      It sounds like you may not have Stroke checked in the control bar or the styles panel, you can do it from either place. With the tool,selected, when you go to create a line see if you can check Stroke. If you can, do it. If you can’t and you are using the Create Shape tool, make sure that Stroke is checked before you create the shape. Those eyedroppers can be weird. They are mostly aimed at the fill, and on some screen resolutions they can be off and not pick up what you think you’re picking. It is much easier to help with the Facebook group, though. Hope this helped.

  • @missatlas1933
    @missatlas1933 6 ปีที่แล้ว

    thanks

  • @fyemylove148
    @fyemylove148 6 ปีที่แล้ว

    Thaaaaaanks💫

  • @thenikhilray99
    @thenikhilray99 8 ปีที่แล้ว

    Thanks :D

    • @samie273
      @samie273 6 ปีที่แล้ว

      Hey bro how to animate a ball in this software

  • @izabelayzwinska8378
    @izabelayzwinska8378 4 ปีที่แล้ว

    mam 10632 w Brawo Stars klub alibaby nazywamśe Karol XD