ARMA 3 EDEN Editor - SECTOR MODULE

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  • เผยแพร่เมื่อ 8 ก.พ. 2025
  • Today I take a look at the sector module which is used to add contested sectors into your ARMA 3 missions. The sector module has numerous uses and is also used by certain game modes including seize, defense, and sector control. In this example I go over the various values and parameters contained inside the module itself and demonstrate how the module can be used to create a simple defense task upon entering an area, and it's completion upon elimination of the incoming enemy force
    ARMA III available on Steam - store.steampowe....
    "This video was created using content of Bohemia Interactive a.s."
    "Copyright © 2013 Bohemia Interactive a.s. All rights reserved."
    "See www.bistudio.com for more information."

ความคิดเห็น • 16

  • @TheOriginalSycHolic
    @TheOriginalSycHolic 8 ปีที่แล้ว +7

    I just tested out your vid. It was insanely helpful as documentation explaining how this module works which is fairly non-existent (some even insanely broken) BUT found out you do not need the trigger at all. eg. @5:30 Just having the Sector Module sync'd to the 2+ Logic sides will cause it to fire off. (As of 1.66.139586 tested SP & MP)

  • @movieslivetv6859
    @movieslivetv6859 7 ปีที่แล้ว +3

    thank you bro you are very useful

  • @kingcarter5216
    @kingcarter5216 8 ปีที่แล้ว +5

    Awesome exactly what i needed

    • @hamishreith
      @hamishreith  8 ปีที่แล้ว +1

      Thank you! Glad it helped you.

    • @_Krush
      @_Krush 7 ปีที่แล้ว

      Yea!! Really good video. Thanks man.

  • @robbbevanbael4196
    @robbbevanbael4196 5 ปีที่แล้ว +1

    Can you recapture these points

  • @guardian8760
    @guardian8760 8 ปีที่แล้ว

    How do I do an end game trigger with the sector?

  • @latterrains6470
    @latterrains6470 7 ปีที่แล้ว +1

    Hey, I'm interested in playing ARMA3 as a RT strategy game...is there a cheat or something to play single player/multiplayer with a tactical view similar to the Zeus view?

    • @hamishreith
      @hamishreith  7 ปีที่แล้ว

      Sorry cant help you mate i tend not to use Zeus, however there are plenty of multiplayer modes that have Zeus enabled.

    • @tkullander
      @tkullander 7 ปีที่แล้ว +1

      There is a mod called "Get Tactical" which allows you to play from a top-down perspective, and even pausing while giving orders (sort of like classic Baldur's Gate). The mod is available on ArmaHolic, see link below;
      www.armaholic.com/page.php?id=26674

  • @vaxoiva
    @vaxoiva 8 ปีที่แล้ว +1

    good video but very long
    contin similar videos plz about respawn MHQ and other things
    i am stuk dude plz help me if you can what i must do if it not little area and are some village and ther is 50 units i whant kill every one and thne start sector captured

    • @hamishreith
      @hamishreith  8 ปีที่แล้ว

      Thanks man, i might do more of this stuff as its seems popular,

    • @vaxoiva
      @vaxoiva 8 ปีที่แล้ว

      yes i see today about 7-8 similar videos and this videos what i need exactly another videos its make a old version of arma and old editor

    • @hamishreith
      @hamishreith  8 ปีที่แล้ว +2

      Thats why i decided to make this cus the other ones i have seen were on the old 2d editor and a lot has changed since then.

    • @vaxoiva
      @vaxoiva 8 ปีที่แล้ว +1

      my advice for you make tuts about reinforcements,patrols,respawns,revive in new editor it have revive system itself and whant alse hmm some MHQ things and more videos about triggers and like this shit air supports and other ok good like dude an tnx again

  • @alexschmidt3692
    @alexschmidt3692 7 ปีที่แล้ว +1

    how do I use modules to set up a "defend" game mode?