This was so dope. I just did a few copies of the same hi hat and related hi hats from the same family, open, closed, slushed and did different length and fade and pitches on each and this gave a really humanized groove and put arpeggiator before one of the samples to get some further grooves. I've never looked at drum rack so deeply. Thanks for the insight. This will help my shaker and hi hat loops for my drum and bass for sure and I am sure several other genres I produce. Thanks.
oh fukkkk yeahhh!! love to hear that! and yea i did pretty simple hi hats here, but i'm sure that really mixing it up with the open/closed/slushed will accentuate that weirdness. thanks for watching yo!
Another awesome tutorial! I used to assign an lfo to the parameters on the hihat sample for randomness, however it’s only for one sample. Will be trying with multiple samples:) Thank you for the tips :)
Hi, thanks for the video, I have been trying to figure this out for years. I did exactly what you did and mine is playing back 1 or 2 samples at a time instead of 1 at a time. I can't figure out why? Any idea why?
This is awesome. One thing I'm trying to figure out how to do is prevent Ableton from choosing the same sample two times in a row. It would be great to make sure this does not happen.
Thank you! I want to sample variations of a characters voice this way so you could have unique styles of saying the same phrase every hit. Am I able to do what you just did with did for each drum pad in a rack?
Brilliant video, thanks for this. I was trying to remind myself how to do this and came across your video. I'm sure the way I done it before was by using an LFO to randomise the hits?
glad you enjoyed, Chris! oh man that was such a saga, luckily far enough back that I don't remember what was going wrong//if I ever figured it out. but it went away when I got a new computer thank god!
Can anyone tell me how to reset the round robin back to the beginning with some other MIDI trigger or something? I want to use the ALT round robin with a drum pad physical hit looping through a set of sounds but I need to be able to set the round robin back to the beginning in case there was a misfire that screws up the sequence. Thanks.
omg i cant figure this out. the i/o should be set to all? i did the pitch thing and randomizer. all the samples play at once and sometimes even vary in pitch. why? i want them to play normal. the midi pitch thing sometimes pitches everything down 24...
Super cool... but I am confused... Ableton has a "Simpler" and now a "Sampler" you just showed me how to do the Simpler Drum Rack way... but when I read how to do it in "Sampler" I get confused again have you made a walk through, showing how to do it with "Sampler" ?
hi! sorry for the confusion - did I say sampler during the video, or is it written out? This is in simpler, though I could have slipped up and said sampler b/c they're so similar!
@@LillianFrances yes, Ableton sent me this link... help.ableton.com/hc/en-us/articles/115000267664-How-to-create-Round-Robin-sample-playback just could not find a video showing it :(
A drum rack in a drum rack?! 🤯 I'm gonna go try and put round robins on an entire drum kit now... you better sample those weird computer noises before they disappear lol
haha i finally caught them!!! it happens all the time, but never when i'm recording. now i have proof of the glitch!! yes have funnnn w/ those drum rack nests!
Great info, subbed! But i have one question related to sample playback. I can’t find the answer, maybe you can help? English is not my main language but i’ll try to explain it :) I play handpans (big ufo-like metal melodic-percussion instrumens with tonefields). My idea is to “transfer” real instrument into Ableton Push with samples. Everything works great except one thing. Imagine that I place one handpan note into one pad. When i hit the pad - the note is played. When i hit it second time it “chokes” the sustain tail of the first hit. Can i make them “stack” together, like layering them by hitting one pad? I didnt find the option for that in Simpler or Sampler. Thank you in advance, you’re great!
hey there! first off, you may want to check out this video which goes over how to multisample instruments, in this case, your handpan (awesome instrument!) th-cam.com/video/If-ckojP0Qs/w-d-xo.html
next off: the "choking". This could either be a choke group issue, or a voicing issue. Scenario 1: Choke group is the issue if you're using a drum rack. Drum racks may group samples into "choke groups", so that certain samples will cut off other samples (this is useful, say, if you want to make sure an open and closed hi hat will never play at the same time, to be more realistic). To fix this, open up your drum rack device's I/O (this will be a little grey circle that turns yellow when you press it on the left side of the instrument). Under choke group, select them to be "none."
Scenario 2: You are using simpler or sampler and voicing is the issue. The instrument may be set to monophonic, or voicings to 0, which means you can only play one note at a time. In Sampler, you can find "voices" in the filter/global tab, bottom right; In simpler, you can find voices in the Sample tab, right in the middle. Find "voices" and set it to be as many as you want (not zero). Hope this helps! Lmk how it works.
Just now realizing you may be asking a different question altogether. I think you're talking about regrigger, which is the little R in the middle of the Simpler's Sample Tab. Turn this off (so it's not blue), and will generate an additional voice instead of retriggering the sample and cutting off the tail. Cheers!
I found this while trying to figure out how to make some round-robin sample packs of tones I've made (melodic tones), I was trying to approach this in the Sampler, but this method you're using somehow seems easier. Can a similar method be applied to Sampler? I love that, with your method, I can just drag in a list of .wav files per note (let's say it's a synth bass or electric bass) with your way, I can just drag x amount of round robins per note to each respective nested drum rack.. I can use the nested drum racks to hold the round robins per note, and use the main drum track slots to be triggered by the keyboard... so, the C1 slot could have x samples (round robins) of C1 from the synth, and so on. Technically I'd be able to play it like that as an instrument. (But sucks that I lose all those nice Sampler features like legato modes and whatnot) I love how Ableton can just split a single wav file into slices and it automatically maps to Sampler, note by note, but I've never seen a clear option to slice in a way that accounts for round robin. And the only ideas that come to mind are super messy (like randomizing between multiple samplers, with each having one .wav per note... thereby sort of "round robin" between the different samplers?) IDK.. how can I do this???? :O
Hey! Took me a minute to think about this one, but I have your answer here. You’re basically going to combine this tutorial with this one I made here about multisampling. Follow the steps starting at 5:53 to create a multisample instrument. Basically you will drag all your samplers to sampler, then set it up so each sample gets its own note/zone (though unlike in my multisample video, the actual pitch of the sample doesn’t necessarily matter (unless you want it to!)… but you do want to assign each note a diff root note, which will keep them from warping/repitching themselves). Next, you hop over to the other tutorial, where you will place this sampler on a drum rack pad (copy pasting it into the drum rack chain, or drag and drop it) and throw a random in front of it. You won’t need the pitch midi effect in this approach. Hope that works for ya, lemme know if you have any questions!
@@LillianFrances Thank you so much for that! I'm digging into all this now. The only imperfect thing is that with both methods, 'Random' and 'Alt', there is a flaw. The flaw with Random is that there is always the chance of retriggering the same sound. The flaw with Alt (if I'm saying that right... 'In Order') is that your brain will eventually pick up the pattern and set an expectation on what is coming next, which kills the excitement. Even with 16 round robins, your brain will eventually pick up the pattern. I wrote out a program to randomly select samples so that from 4+ samples, it will create a.. more random random.. the way it worked was by creating a new "seed" each time, ensuring that it never matches the previous seed. Like 1,3,4,2 .. 3,1,2,4.. 2,4,1,3.. etc. It wasn't rocket science. Maybe I can put together a MAX device that will do it. Thanks for the help, doing it in Ableton is a lot easier :)
The way I do round robins with Sampler is by using an LFO with "sample & hold" waveform applied to the Sample Select parameter (and sorry, I haven't watched any other tuts on this yet, so excuse me if I'm giving redundant info). Because this can be done entirely inside one Sampler instance, you can do it with any instrument type, not just drums, and you don't need nested racks. First, drag all your samples into the Zone tab, then click the Sample Select button (it says "Sel") to show the sample select zone editor...then highlight all your samples, right-click them and choose "Distribute Ranges Equally"...this will partition all the samples into their own zones. Then...using LFO2 or LFO3 choose the Sample & Hold waveform, and put Retrig to "On"....this will make the LFO output a different random value at every "note on" (the LFO speed does not matter here). Now, assign Destination A to Sample Selector, with its amount maxed out at 100. Now you're done....the LFO will trigger a different random sample every time. You can play with other waveforms to approximate "alt" behavior, aka "traditional" round robins in order...but samples will be changing at the rate of the LFO, not with each new note event (in this case, set Retrig to "off"). You can also play with the zones if you want, changing their width, to give certain samples a greater or lesser chance of being played. On the "flaw" of sometimes triggering the same sound twice in a row....of course you can use something like M4L to avoid that....but, imho if you have at least several samples being chosen from (say, 5 or 6) then when it does happen, nobody will ever notice (maybe not even you)....especially if you also have some velocity variation going on. Depending on your situation (arrangement, mixing, type of samples, etc) then it might be more obvious for you when duplicates happen, but way back I also thought it would be a problem, and soon realized it's much less of an issue than you might think.
Get on the waitlist for my Ableton course, The Sound Playground:
bit.ly/45O3hZj
taught me in 5 minutes what my professors could not teach me in a semester. my saviour.
yahoo!! (also... womp!!) haha. thanks for watching :]
I swear your channel is so underrated!! Thanks for all the Ableton Tips!!
awe i appreciate that!! thank u 😄
Underrated TH-camr right here! SUBSCRIBED!
helzzzz yea welcome fam!!
Thanks
This was so dope. I just did a few copies of the same hi hat and related hi hats from the same family, open, closed, slushed and did different length and fade and pitches on each and this gave a really humanized groove and put arpeggiator before one of the samples to get some further grooves. I've never looked at drum rack so deeply. Thanks for the insight. This will help my shaker and hi hat loops for my drum and bass for sure and I am sure several other genres I produce. Thanks.
oh fukkkk yeahhh!! love to hear that! and yea i did pretty simple hi hats here, but i'm sure that really mixing it up with the open/closed/slushed will accentuate that weirdness. thanks for watching yo!
Awesome idea and well taught. Subscribed. Also I loved the positive subliminal message hiding in there.
awshhh thank u altus!! i appreciate that so, and glad you found my lil message 😏 u got dis!!
This was super useful! Keep making these videos please!
warms mi heart!! i'll keep making them if ya keep watching them ☺️
Great tutorial, thanks!! I've really been needing this capability in Simpler 👌👍
Glad it was helpful!
Nice HiHat tips ! And thanks for the support at 3:24 😉
awe yay! glad you enjoyed antonie!!
New suscriber. This is very useful, thank you!.
hey Steven!! so glad you liked it :]
Very informative and enjoyable to watch 😁 thank you so much. Subscribed and I'll be following and watching more! Happy New year
woo! welcome!
Thats great and you are awesome thankyouuuuuuuuuuuuuuu
my pleajjjjjj!!!
04:48 tfw u close the project u were working on without saving.
Amazing video
lolollll 😅 the meme potential
Hi Lillian,
great tip and explained very funny. It works with my "sound harp". Best wishes from Germany.
Burkard
thx so much burkard! glad this helped!
Another awesome tutorial! I used to assign an lfo to the parameters on the hihat sample for randomness, however it’s only for one sample. Will be trying with multiple samples:) Thank you for the tips :)
oh hell yea!! I LOVE the LFO settings in simpler! That's a great one for sure. Glad you got something out of the tutorial, thanks for watching!
I like it, will def use for trap hihats
hellll yea!! thanks for watching
lovely. :) new sub achieved
right on! welcome!
Hi, thanks for the video, I have been trying to figure this out for years. I did exactly what you did and mine is playing back 1 or 2 samples at a time instead of 1 at a time. I can't figure out why? Any idea why?
Never mind my question, it was my midi keyboard setting. Works great..
@@JEFXMUSIC yay! love to hear it!
Thanks, working.
shweet!!
sweet tip!
glad ya liked it!
Ja,daz iz gud ja. Jahwol wonderbaar junge dame.
Great 😊
This is awesome. One thing I'm trying to figure out how to do is prevent Ableton from choosing the same sample two times in a row. It would be great to make sure this does not happen.
shoot - i feel like in the back of my mind i know a way to do this but can't think of it now. will let ya know if i figure it out!
@@LillianFrances thanks! I could not find anything on this, but if it's possible to add this to the method you described, then that's a powerful tool.
Thank you! I want to sample variations of a characters voice this way so you could have unique styles of saying the same phrase every hit. Am I able to do what you just did with did for each drum pad in a rack?
hey! not entirely sure what you're asking, but yours would be a great example of when you'd want some round robin playback action.
Brilliant video, thanks for this. I was trying to remind myself how to do this and came across your video. I'm sure the way I done it before was by using an LFO to randomise the hits?
awesome! glad ya liked it! i love using the LFO in simpler to add some subtle variation to the hits, by adding % to the pitch and filter 😺
solid
thx E. Live!
Great tutorial. Was it just a monitoring issue with the feedback?
glad you enjoyed, Chris! oh man that was such a saga, luckily far enough back that I don't remember what was going wrong//if I ever figured it out. but it went away when I got a new computer thank god!
Can anyone tell me how to reset the round robin back to the beginning with some other MIDI trigger or something? I want to use the ALT round robin with a drum pad physical hit looping through a set of sounds but I need to be able to set the round robin back to the beginning in case there was a misfire that screws up the sequence. Thanks.
Hey Lulu! Unfortunately nothing that I can think of, but it'll keep brainstorming! Hoping some else has an idea for that.
omg i cant figure this out. the i/o should be set to all? i did the pitch thing and randomizer. all the samples play at once and sometimes even vary in pitch. why? i want them to play normal. the midi pitch thing sometimes pitches everything down 24...
ok i just restarted and it worked... jaja ^^;
@@Dmyra yay! glad it worked for ya!
Super cool... but I am confused... Ableton has a "Simpler" and now a "Sampler"
you just showed me how to do the Simpler Drum Rack way...
but when I read how to do it in "Sampler" I get confused again
have you made a walk through, showing how to do it with "Sampler" ?
hi! sorry for the confusion - did I say sampler during the video, or is it written out? This is in simpler, though I could have slipped up and said sampler b/c they're so similar!
@@LillianFrances no I think it was just me reading it into the title " Create a Round-Robin Sample", wishfull thinking on my behalf :)
you can do this in sampler, too, but it's a different process. there are some vids online about it. cheers!
@@LillianFrances yes, Ableton sent me this link...
help.ableton.com/hc/en-us/articles/115000267664-How-to-create-Round-Robin-sample-playback
just could not find a video showing it :(
A drum rack in a drum rack?! 🤯 I'm gonna go try and put round robins on an entire drum kit now... you better sample those weird computer noises before they disappear lol
haha i finally caught them!!! it happens all the time, but never when i'm recording. now i have proof of the glitch!! yes have funnnn w/ those drum rack nests!
Would be legendary if Ableton added the ability to cycle through warp markers in Simpler similar to this method
you mean like in simpler splice mode? don't see why that wouldn't work...
Yeaher! load a file with several hats ... warp markers to taste, and then a cycle function to "cycle" through markers @@LillianFrances
Great info, subbed!
But i have one question related to sample playback. I can’t find the answer, maybe you can help? English is not my main language but i’ll try to explain it :)
I play handpans (big ufo-like metal melodic-percussion instrumens with tonefields). My idea is to “transfer” real instrument into Ableton Push with samples. Everything works great except one thing.
Imagine that I place one handpan note into one pad. When i hit the pad - the note is played. When i hit it second time it “chokes” the sustain tail of the first hit.
Can i make them “stack” together, like layering them by hitting one pad? I didnt find the option for that in Simpler or Sampler. Thank you in advance, you’re great!
hey there! first off, you may want to check out this video which goes over how to multisample instruments, in this case, your handpan (awesome instrument!) th-cam.com/video/If-ckojP0Qs/w-d-xo.html
next off: the "choking". This could either be a choke group issue, or a voicing issue. Scenario 1: Choke group is the issue if you're using a drum rack. Drum racks may group samples into "choke groups", so that certain samples will cut off other samples (this is useful, say, if you want to make sure an open and closed hi hat will never play at the same time, to be more realistic). To fix this, open up your drum rack device's I/O (this will be a little grey circle that turns yellow when you press it on the left side of the instrument). Under choke group, select them to be "none."
Scenario 2: You are using simpler or sampler and voicing is the issue. The instrument may be set to monophonic, or voicings to 0, which means you can only play one note at a time. In Sampler, you can find "voices" in the filter/global tab, bottom right; In simpler, you can find voices in the Sample tab, right in the middle. Find "voices" and set it to be as many as you want (not zero). Hope this helps! Lmk how it works.
Just now realizing you may be asking a different question altogether. I think you're talking about regrigger, which is the little R in the middle of the Simpler's Sample Tab. Turn this off (so it's not blue), and will generate an additional voice instead of retriggering the sample and cutting off the tail. Cheers!
@@LillianFrances This one! Thanks ALOT, you are my hero! Filter/Global Tab --> Bottom Right Corner --> liiitle "R" button.
I found this while trying to figure out how to make some round-robin sample packs of tones I've made (melodic tones), I was trying to approach this in the Sampler, but this method you're using somehow seems easier. Can a similar method be applied to Sampler?
I love that, with your method, I can just drag in a list of .wav files per note (let's say it's a synth bass or electric bass) with your way, I can just drag x amount of round robins per note to each respective nested drum rack.. I can use the nested drum racks to hold the round robins per note, and use the main drum track slots to be triggered by the keyboard... so, the C1 slot could have x samples (round robins) of C1 from the synth, and so on. Technically I'd be able to play it like that as an instrument. (But sucks that I lose all those nice Sampler features like legato modes and whatnot)
I love how Ableton can just split a single wav file into slices and it automatically maps to Sampler, note by note, but I've never seen a clear option to slice in a way that accounts for round robin. And the only ideas that come to mind are super messy (like randomizing between multiple samplers, with each having one .wav per note... thereby sort of "round robin" between the different samplers?) IDK.. how can I do this???? :O
Hey! Took me a minute to think about this one, but I have your answer here. You’re basically going to combine this tutorial with this one I made here about multisampling. Follow the steps starting at 5:53 to create a multisample instrument. Basically you will drag all your samplers to sampler, then set it up so each sample gets its own note/zone (though unlike in my multisample video, the actual pitch of the sample doesn’t necessarily matter (unless you want it to!)… but you do want to assign each note a diff root note, which will keep them from warping/repitching themselves). Next, you hop over to the other tutorial, where you will place this sampler on a drum rack pad (copy pasting it into the drum rack chain, or drag and drop it) and throw a random in front of it. You won’t need the pitch midi effect in this approach. Hope that works for ya, lemme know if you have any questions!
@@LillianFrances Thank you so much for that! I'm digging into all this now.
The only imperfect thing is that with both methods, 'Random' and 'Alt', there is a flaw. The flaw with Random is that there is always the chance of retriggering the same sound. The flaw with Alt (if I'm saying that right... 'In Order') is that your brain will eventually pick up the pattern and set an expectation on what is coming next, which kills the excitement. Even with 16 round robins, your brain will eventually pick up the pattern.
I wrote out a program to randomly select samples so that from 4+ samples, it will create a.. more random random.. the way it worked was by creating a new "seed" each time, ensuring that it never matches the previous seed. Like 1,3,4,2 .. 3,1,2,4.. 2,4,1,3.. etc.
It wasn't rocket science. Maybe I can put together a MAX device that will do it.
Thanks for the help, doing it in Ableton is a lot easier :)
@@auxorion haha rock on!! you're really taking it to the next level, props! let us know if you make an m4l device for it ☺️
The way I do round robins with Sampler is by using an LFO with "sample & hold" waveform applied to the Sample Select parameter (and sorry, I haven't watched any other tuts on this yet, so excuse me if I'm giving redundant info). Because this can be done entirely inside one Sampler instance, you can do it with any instrument type, not just drums, and you don't need nested racks.
First, drag all your samples into the Zone tab, then click the Sample Select button (it says "Sel") to show the sample select zone editor...then highlight all your samples, right-click them and choose "Distribute Ranges Equally"...this will partition all the samples into their own zones. Then...using LFO2 or LFO3 choose the Sample & Hold waveform, and put Retrig to "On"....this will make the LFO output a different random value at every "note on" (the LFO speed does not matter here). Now, assign Destination A to Sample Selector, with its amount maxed out at 100. Now you're done....the LFO will trigger a different random sample every time. You can play with other waveforms to approximate "alt" behavior, aka "traditional" round robins in order...but samples will be changing at the rate of the LFO, not with each new note event (in this case, set Retrig to "off"). You can also play with the zones if you want, changing their width, to give certain samples a greater or lesser chance of being played.
On the "flaw" of sometimes triggering the same sound twice in a row....of course you can use something like M4L to avoid that....but, imho if you have at least several samples being chosen from (say, 5 or 6) then when it does happen, nobody will ever notice (maybe not even you)....especially if you also have some velocity variation going on. Depending on your situation (arrangement, mixing, type of samples, etc) then it might be more obvious for you when duplicates happen, but way back I also thought it would be a problem, and soon realized it's much less of an issue than you might think.
I think its the feedback that's going from the speakers to your mic
I figured it out, it's running loopback and my Apollo twin at the same time! v annoying lol
nice miss, like a lil sylvia massey x
i'll take it fa show. thx ssyne!
hell yea
oh yeeeeeee
420 Hi Hat 😏 nice! 👌🏿
issa fave!!
I'm Big fan of u please reply me ma'am
thanks narender! cheers!
Yea ok but where it really blows my mind is how to do it with a melodic instrument
oh for sure! I bet you get all kinds of good stuff.