Shrinking potion in "vanilla" minecraft
ฝัง
- เผยแพร่เมื่อ 30 ก.ย. 2024
- Commands and links stuff:
Flying falling sand command:
/summon FallingSand ~ ~3.5 ~ {Time:1,DropItem:0,TileID:155,Data:1}
Freeze mobs filter:
www.mediafire.c...
NBTEdit mod:
www.minecraftfo...
How to install the NBTEdit mod:
• How to Install FORGE a...
Haste potion detection command:
give @a 373 1 7 {display:{Name:shrinking potion},CustomPotionEffects:[{Id:3,Duration:5,Ambient:1}]}
download the Code III (a map that contains this thing):
www.minecraftfo...
download a world with just this shrinking potion:
www.mediafire.c...
Your narration and editing style is awesome, man.
Thanks Ron ^^
Yeah I agree.
sethbling got some competition
He did have it, but not now... I really miss the code man
You are so good at explaining commands!
I wonder how does that shrinking feel like while using the Oculus mod :O
This is the best shrinking potion that I have ever seen in vanilla minecraft.
Why are you going into 1.6 at all? is it because the in game nbt editor isn't compatible with 1.7 or is there another reason? Could you use mcedit again for the nbt stuff?
for some reason when you go in to 1.6 immediately after applying the filter, the filter doesn't work. But when you open the world in 1.7 for some reason it does.
***** I know you can use mcedit, but I like to see what I'm doing so I use the ingame nbtedit mod.
Aarosh123plays if you dont need mods to use this when you download this map its vanilla i think
Mubber You miss the point of what some people say. MCEdit was not created along with the game by the creators, so some people call it a mod. It can be argued whether its right or wrong but ultimately both sides will be right and both sides will be wrong. It's a senseless argument.
Awesome effect and use of a tonne of different technologies.
wow, that. was. impressive! :)
incredible, easy and good idea!!! you ar incredible smart, i cant belive it! :-D
I love the intro! There is a way to "see the trick", though: if you sneak while in the floor, you can see the boats and cobwebs... Great job!
yeah I noticed that, but as far as I know there's not really a way of fixing that. So I'll just hope no one presses shift.
I pressed shift while playing it haha lol :D
You are the best person with command blocks, You are better at explaining why it works, and making these amazing things simple. You, to me are better than sethbling.
It's amazing to see just how many bugs need to be dealt with to get this stuff working.
Time for an Alice in wonder land adventure map
To make that, we need all the amazing red stoners
You just need a strong will. I'm 12 and making a map that my friends say put hypixels to shame. Then again, I have 1.8. Then again I'm not using mcedit.
A video filled with awesomeness! Btw you're VERY good at explaining things ;D
I dont think if it not work im think that work^~^
I am speechless. You are an amazing map maker. Never stop what you're doing. ;)
You can use two command blocks to create a faster cloker and not of lag this:
1st) Place the following command in a to generate the Redstone blocks:
/ fill ~ ~ ~ ~ ~ -1 -1 ~ minecraft: redstone_block
2nd) Two blocks down to place the following command in umbloco to generate the Stones:
/ fill ~ ~ ~ ~ ~ 1 1 ~ minecraft: redstone_block
Note: Obiviamanete you can change the coordinates of the beginning and end of x, y, z to create a larger Clocker and not need to create several, but remember that there must be an equal amount of Redstone and stone blocks
Anjo Vermelho its actually the same speed as what he used, but it generates a LOT less lag.:)
automatically blew my mind!
IT'S HE GULLIVER MOD
Tyler Brown It's not. Did you watch the video?
I have a question. In The Code III, you used the classic teleportation method to create the effect of non-euclidean geometry. Just out of curiosity, why didn't you use setblock?
Well, I wanted the map to be multiplayer friendly, and when you use /setblock, it might be possible for a player to see the blocks change when another player is somewhere else in the map. Also some big structures are just way to complicated to do /setblock on.
I see. I hadn't thought about other players getting caught. I was just wondering. Thanks!
Very well done! Highly impressed!
it's verry cool,but how do You think up all those things?
people ask me that question a lot... but I don't know really. I just need a shrinking potion for a map and then I start thinking how can I achieve that.
Minecraft needs to fully implement NBTedit, Worldedit, and MultiMC, so that you can exploit it all of Minecraft's dark and secret devices.
WHAT IS THIS WITCHCRAFT?!?! that is just unbelievably epic. you deserve way more publicity.
/give Jesper_the_End minecraft:subscriber
Lol
WoW, I have a question, I watched a playthrough of diversity and In the escape branch it acts like a part of the code 1 or 2, is diversity a the code 4?
no, diversity is just diversity
Oké, thanx
Make a tutorial about the time travel mechanics.
I do know that you summon mobs with 1 health and let them suffocate to let the smoke particles appear but how the skulls,rotated them?
hold on.. that will be my next video
Check out HiFolksImAdam, he has a video for that :)
2019 anyone??
just maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨de you wipe your screen!
no sorry that only works on twitter
Ive made a version, that works in 1.8+
Just do the normal things in the video and put in the command blocks:
/summon FallingSand ~ ~3.5 ~ {Time:1,TileID:YOURBLOCKID,Riding:{id:ArmorStand,NoGravity:1,Invisible:1}}
How it works: Its just spawning an FallingSandEntity riding an ArmorStand that is invisible and has no Gravity. So the FallingSand is just floating in the air.
(broken through 1.9)
Daniel Bri replace riding with Passenger and there it works!
Hey Daniel Bri! Heres your code but 1.9+! /summon armor_stand ~ ~3 ~ {Invisible:1b,NoGravity:1b,Passengers:[{id:"minecraft:falling_block",Block:"minecraft:dirt",Time:1b,NoGravity:1b}]}
Theres one problem! The block despawns after a few seconds! Im trying to fix this. I come back when i fixed it
wow! That seems really hard!
You are actually a super-good-player.. But not that known.. At least you got a new subscriber ;D
THAT IS THE BEST FREAKING VIDEO IVE EVER SEEN SO SOO SOOO AWESOME!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!?!?!?!?!?!?!?!?! Wait I am confused!?!?!?!?!?!?!?!?
AWESOME!!!!!!!!!!
1:50
"Dan is het de engelse versie van wasbak"
"Washingback"
SUPERDROOG MAAR GENIAAL OMG xD
Stupidly hard just because you wanted it to be perfect but yeah it looks good but fuck its hard to make D:. AMAZING JOB THOUGH!
welp, snapshot 23w51a, 9 years later, and player scale is finally official..
Man... since I wrote into the wiki how to do relative teleportation (It wasn't documented anywhere, I found it by decompiling the snapshot!), it really is just being used everywhere, isn't it?
It's funny because you can make the falling sand not fall with the NoGravity tag in 1.10.
You can also use entitydata to keep the falling sand alive with less lag.
But still a very creative way to do it XD.
manually, typing a script.... is just a 1 line mod ... just because its not a stand alone program...
I am not able to use
Command blocks, so, CAN YOU MAKE ONE WITHOUT command block's!?
Really nice but I was looking for something like the Gulliver Mod :P
Thumbs up and a sub for the good work though xP
99 little bugs in the code, you take 1 down you pach it around you got 127 little bugs in the code :3 life of a programer
Awesome!!!!!!!!!!!!!!!!!
That. was. a great. idea. exploiting commands and stuff like that, brilliant!
actually really well done video, thanks a bunch!
love how straightforward it is
+jaylawlMC thanks :)
Nice job... Could you teach me personally how to do advanced redstone mechanics?
The FOV effect gets really glitchy when you play this on quake pro. You can see the outside of the hallway.
Oh my god thats so freacking smart, after all these years i had never figured out how you did that, i was like: jesper magic i guess hahahha
So Awesome, Jesper! But I don't really understand how to do it :P Could someone help me w/ that?
Lol I figured this out and I was like wait cobwebs? I guessed it exactly right though :D
I liked and subscribed that was AWESOME!!! It Looked sooo real
You should be the Minecraft movie's special effects guy.
Jesper, maby you could make a tutorials like this for 1.9 or atleast 1.8?
You should make an Alice in wonderland map with stuff like this .-.
if you use the freeze mobs filter on the falling sand, you don't have to respawn it at all.
How do you make the player walk fast when they land ? I mean, they are inside cobweb.
That's pretty cool, you sir have earned yourself a subscriber.
That is truly incredible,at least there are someone smart on Earth :) !!!
I made this successfully but I didn't put side slabs and it's laggy.
Your dutch right?
+The Golden Arrow jespertheend.com/areyoudutch :)
You were standing in the block not actually shrinking
You should do a tutorial on how you made the reflection room with the ice in the code lll
Lol there is a mod for this now but still this is awesome for vanilla
what version of minecraft is this for it would really help
Hey you could try make alice in wonderland adventure map
Yes I knew it almost exactly how I predicted it
could you post the mcedit shematic in the description??
You are boss ;) BTW you got yourself a new subscriber ;)
why do you have steve skins?
+Alex cakebro I don't www.minecraft-skin-viewer.net/?username=Jespertheend
oh
block lighting at the end for the quartz fllooor
special send from RedCrafting)
nice but you cant use this in normal world :(
Jesper! It took me a year, but I made an 128×128 blocks sized world with this. I would really want to show it to you, but how the heck do I upload a map to the internet?
find your .minecraft folder (search google for how to do that) go to your saves folder, zip your world, upload it to mediafire or dropbox or something. Please do upload it, I would like to see :)
Ok. I uploaded it on minecraftforum. Search for "Vanilla minecraft shrinked world"
Aarontti hmh I can't find it, can you send a link?
***** Sure! www.minecraftforum.net/forums/mapping-and-modding/maps/2165386-vanilla-minecraft-shrinked-world
Aarontti it says I do not have access to the post. Did you not set it to public?
Damn, that's crazy. You sir are a genius!
Why don't you just use some nbt edit filter?
It all makes sense now...not really but it does!
You can use NbtEdit filter in mc-edit
things have changed since back then
That fooled me! Nice video!
Not vanilla but cool, WHAT DO I DO?!?!?!?!
It is 100% vanilla
FunGUI Comes down to ur personal opinion on whether or not MCEdit is vanilla or not, i personally say this is about 90% vanilla.
Perseus1113 MCedit is 100% vanilla.
like i said. personal opinion.
Perseus1113 No, it's not personal opinion; it's fact that MCEdit is vanilla. As much as I'd like to agree with you, the topic should not even be up for debate. MCEdit uses only features already available in the game. No more. No less. It does not modify the code of the game in any way, nor does it modify the client or the server.
A common practice to determine if something is "vanilla" or not is this sentence: "As long as it works in the unmodded vanilla game, it's vanilla." MCedit isn't required to be installed for any of it to work . Vanilla means "in its original form" or "not modified (exempli gratia 'not modded')." This is not an opinional question, the answer is: yes, it is vanilla.
I, however, propose a new term to mean what some are thinking: "Pure." I believe this will split the term "vanilla" into two categories: 'Vanilla' and 'Pure Vanilla.' Pure vanilla will mean 'Achievable in-game.'
Thank you for your time.
TLDR: It works in the unmodded game, therefore, it's vanilla. Use the term "Pure Vanilla" when you mean 'Achievable in-game.'
you've done the best shrinking thing yet !
the potion don't work :(((( because the Duration of the effect is INSTANTLY
Use a comparator clock instead of an instant clock
I FLIPPING LOVE YA BECOUSE U HAVE A MAC!
4th
Nope.
How do you figure stuff like that?
How long did this take u!?!?!
My quicksand concept D:
Amazing you are simply amazing!
Always wondered how that worked....
nice use of visual perception :)
How can the command setblock ~ ~-1 ~ redstone_block 0 destroy don't leave any drops of redstone blocks?!
I used /gamerule doTileDrops false
Uuuhhh... You know you don't need to make the falling sand, you could just use stack entities command with a minecart, air blocks, and a any block of choice.
nope, doesn't work, the sand will drop as an item after a while.
my brain just blew up :D
You are a very smart guy! keep it up!
Wow! You are almost as good as Sethbling! :D Challenge him to a Redstone duel or something like that :P
What do you mean by almost? Liar!
IT'S A MOD
Tyler Brown NO IT*S NOT
He's better than Sethbling.
yes i mean no!
I wonder how I could use this...
hand up if you have no idea what he said!
I havent watched past his intro but i think it works by replacing the blocks on the floor with cobwebs and falling sand (Guessing by the speed you sank and basic knowledge of this stuff xD
Kind of.
1:51 Serieus Jesper, appelflap _:)_ / 1:51 Serous Jesper, 'appelflap' _:)_
Hey I made a more simplified version! th-cam.com/video/maDtJUrFyJo/w-d-xo.html
Wonky Hanky nice!
How did you make the wall slabs that pinch inward in the shrinking hallway in the code 3?
I might make a video about that, but it's using boats and falling sand.