The vector DAC

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 86

  • @PlatypusPerspective
    @PlatypusPerspective ปีที่แล้ว +32

    I wonder if what Tim is asking is whether there's likely to ever be a new _analog storage_ format? We went through wax cylinder, various discs, shellac, vinyl, wire and tape magnetic, optical on film...

    • @StuffJason437
      @StuffJason437 ปีที่แล้ว

      Nah, it's digital online streaming all the way nowadays.

    • @tamstutz921
      @tamstutz921 ปีที่แล้ว +1

      Yes, that’s exactly what Tim was asking. It is an interesting question. Too bad Paul misunderstood it and didn’t answer the real question.

    • @PlatypusPerspective
      @PlatypusPerspective ปีที่แล้ว

      @@tamstutz921 A number of other people scattered through the comments have also had the same thought.

  • @Projacked1
    @Projacked1 ปีที่แล้ว +16

    As a graphic designer I have to say that's quite brilliant; the Bezier function for perfect curve reproduction.

    • @glenncurry3041
      @glenncurry3041 ปีที่แล้ว

      As opposed to PCM's polygonal.

    • @Projacked1
      @Projacked1 ปีที่แล้ว

      @@glenncurry3041 I wonder where/ what the differences would be, since it all is digital 🤔

    • @glenncurry3041
      @glenncurry3041 ปีที่แล้ว +1

      @@Projacked1 Bezier and NURBs based 3d can't do sharp corners well. Tight bends at best. While polygonal has single point intersections. But can't do curves well. Uses lots of separate points to create a curve. Same with audio. DSD/ vector would follow a curve. Where PCM is hard sample points with each a stand alone sample.

    • @Projacked1
      @Projacked1 ปีที่แล้ว

      @@glenncurry3041 hmm....you're right. Not so brilliant , maybe. You can change the functionality of the intersection points tough. I can make sharp points with addtional curving from 2 points, if you have the option like graphic/ 3D design. But the processing load will be bigger.

    • @glenncurry3041
      @glenncurry3041 ปีที่แล้ว +2

      @@Projacked1 I sold GCI back in the '80's and '90's with Unix workstations like SGI and Symbolics. Some 3D software was poly, some NURBs. You just can't make a hard intersection with NURBs nor Bezier. But you can't make a true circle nor radiused corner with poly's.
      The same thing is true with digital audio. PCM is like Poly. Straight line from point A to point B. Straight line up from zero to the voltage of that sample. Then next sample point. And some outside system has to figure out how to transition between them/ how to make it round. The more samples the closer, but never round.

  • @amareshpereira
    @amareshpereira ปีที่แล้ว +5

    Wow amazing to hear this! Thank you Paul, it's a new way of seeing. I hope and pray this would be achieved within your lifetime! Bless you!

  • @dexon555
    @dexon555 ปีที่แล้ว +4

    That’s an incredible idea. I immediately understand the benefit of mapping digital music in that way.

  • @bradwalker1259
    @bradwalker1259 ปีที่แล้ว +3

    I've seen this used, but not in high end audio. I first saw it used in 1983 in a Pelton Electronics (Ponka City, OK) signal source used to drive vibroseis trucks for oil exploration. Vibroseis uses a sweep frequency vibration source, instead of dynamite explosives. The unit used slope and offset D-to-A conversion to make the low frequency audio sweep to drive the electro-hydraulic vibrator which shakes the ground. Seemed to work pretty well, at least from about 6Hz to 150Hz.

  • @EraYaN
    @EraYaN ปีที่แล้ว +8

    It should be noted that any vector format also has limited precision even if you were to use double precision floating point numbers everywhere. And it only really improves the sampling noise not the quantization noise (given that any digital number even 64-bit floats have limited precision). Though the sampling noise is also replaced by the noise made given the limited number of vectors you are willing to store.
    And this is probably easier to solve with just regular variable rate sampling. Since the x coordinate of your vector is already the sample time, the y is either zero for all of them or the same as your traditional PCM sample would have been. And the angle would be the direction to the next sample. So you either need to use bezier curves instead of plain vectors, or just end up with fancy PCM. And even then you would then need to sample this vector in the player again before sending it to the DAC.

  • @dmark2639
    @dmark2639 ปีที่แล้ว

    A vector-based DAC technology seems like a brilliant idea, Paul. Possibly the next big breakthrough in DAC s!

  • @leaveempty5320
    @leaveempty5320 ปีที่แล้ว +1

    I'm going to say DSD is how you would practically encode the vector. The change in pulse density represented the angle.

  • @dipanjanbiswas6580
    @dipanjanbiswas6580 ปีที่แล้ว

    Fascinating! I'm inclined to believe that, if ever realized, this DAC technology would come the closest to reproducing the original analogue signal

  • @user-od9iz9cv1w
    @user-od9iz9cv1w ปีที่แล้ว +6

    Vector DAC is an interesting concept. It would take something as big as Sony to pull off a new audio format, so not likely to happen. Adobe use case was to become a ubiquitous file format for printing and archival. Compression and security seems to be what keeps it going. Not sure if that would drive a new audio format today as storage and bandwidth are becoming cheap. Sadly, there is no market for quality in audio recording as MP3 demonstrated.

    • @amotriuc
      @amotriuc ปีที่แล้ว

      mp3 quality is fine, the crappy mp3's are due to crappy source or bad encoding options.

  • @stimpy1226
    @stimpy1226 ปีที่แล้ว +1

    I think we should face the fact that vinyl records are not going anywhere anytime soon. We should also recognize that there are several ways of presenting digital audio and I use both digital and analog in my listening experiences. I'm tired of technology moving on in every way shape and form because it just adds to the confusion and direction as where we're headed. It's not time yet for this to happen as you can see vinyl sales are doing very well in the marketplace.

  • @davidfromamerica1871
    @davidfromamerica1871 ปีที่แล้ว +7

    Don’t Audiophiles have enough to complain about without creating something new to complain about.

  • @computerfreakch8912
    @computerfreakch8912 ปีที่แล้ว

    as much as I understand vector graphics - it approximates complex shapes using a combination of basic ones. For signals - one could use straight lines in the first approximation - this way we'd quantize the slope rather than momentary absolute value. Another way, suitable for the sound could be a sine wave - where we'd record the amplitude and phase - MP3 and other compressed formats work that way. General curve approximations often use polynomials. Finally, one could record notes and instrument arrangements, like musicians did for centuries ;-)

  • @brandonburr4900
    @brandonburr4900 ปีที่แล้ว

    I was having flashbacks to college engineering vector calculus😀 thanks Paul for sharing your dreams of a possible future product.

  • @epi2045
    @epi2045 ปีที่แล้ว +1

    Paul gives his million dollar idea to his fans. Now who’s going to take the idea and run with it?

  • @freekwo7772
    @freekwo7772 ปีที่แล้ว

    Great idea! But it would only take [xyt] but it would require precise clock and something similar to the blanced signal tranfer - common mode rejection

  • @martinocampo4734
    @martinocampo4734 10 หลายเดือนก่อน

    The Onkyo DX-C390 uses "Vector Quantizer Audio DAC Technology". Wonder if it's the same

  • @Santos.Sarmento
    @Santos.Sarmento ปีที่แล้ว

    More interesting than the explanation per se (that was very very good for the layman) is the brilliant idea of this “vector dac”. I’m eager to see the full research and results in a future PS Audio product as a closer to perfect solution for digital music audiophile ears because this is the philosophers' stone in today’s music.
    Greetings from Brazil.

  • @glenncurry3041
    @glenncurry3041 ปีที่แล้ว +1

    Technically a multi-bit DSD would be vector based. A sample would determine 1: Change - Yes/No, 2: if Yes - Up? Yes/No. Next sample would determine if that pattern continues. If the pattern continues over "n" number of bits data compression could attach that tag. A byte might say "Yes UP for 7 samples". That would be a vector.

    • @InsideOfMyOwnMind
      @InsideOfMyOwnMind ปีที่แล้ว +1

      So would a "no change" or a "no change in vector velocity" be opportunities for lossless compression?

  • @spacemissing
    @spacemissing ปีที่แล้ว

    Home HiFi VCRs (VHS and Beta), and also LaserDisc, have high quality analog audio recorded as frequency modulation .
    While none of those were fully as good as CD, further development might have made worthwhile improvements.
    Of course, when LaserDiscs got CD-style digital audio the difference was immediately obvious.

  • @PebblesChan
    @PebblesChan ปีที่แล้ว +1

    How about a QAC? Qubit to Analog Converter?

  • @jtmcfarland3512
    @jtmcfarland3512 ปีที่แล้ว

    Quantum computing will change this. Paul is correct only because [historically] digital only uses 1s and 0s. Quantum can use various methods, but electron spin state is probably the most recognized. This means that more information is contained within each bit essentially. Eventually, the new technology will be indiscernible to analog. Who knows if we’ll see it in our lifetimes though.

  • @edfort5704
    @edfort5704 ปีที่แล้ว

    If one cannot come up with a solid theory or, alternatively, a demonstration of a workable such thing in practice, then I think it will remain at the stage of fantasy/sci-fi etc.
    It may sound like a platitude, but I am not even sure this would be possible.
    The universe itself is quantized. Matter is quantized (in the form of atoms and their subcomponents). Energy is quantized as individual photons.
    Trying to represent a signal of any form as bits of something other than discrete quantities sounds fictitious.
    This video reminded me of the concept of vector displays, which exist but are way more limited in capabilities than the standard raster displays.
    Actually putting into practice the concept of a vector signal is way more limited than the results you may be looking for.
    It's nice to dream of workarounds to the intensive requirements of accurately representing real-world signals, be they sound or images, but ultimately I think we have to find practical solutions for managing much higher-resolution signals of the classic-type (i.e. raster in both images and sound) than we have been so far.

  • @TheDanEdwards
    @TheDanEdwards ปีที่แล้ว

    Paul left off optical storage. Even the films of old - film as in photographic film - recorded sound. Always thought it was a miscalculation that the big electronics companies did not develop music on film, analog recording via photographic film.

  • @PH-gm2qe
    @PH-gm2qe ปีที่แล้ว +3

    Vector is for graphics not for photography. I dont think so you can describe standard photography by vectors.

  • @pablohrrg8677
    @pablohrrg8677 ปีที่แล้ว

    First thing that comes to mind is What you describe as "vector encoding" is very similar to what MIDI does.
    In a real life recording you would have infinite vectors.

  • @wendythebearboston5304
    @wendythebearboston5304 ปีที่แล้ว

    I like the idea. I shall give it some thought...

  • @gdownz1044
    @gdownz1044 ปีที่แล้ว +1

    You know Paul I've heard of a saying once that "If you Build it They will come". 👍 I wonder... 🤔 Ya never know 🤷‍♂️ Great Ideas should have a chance ✌️

  • @jimtekkit
    @jimtekkit ปีที่แล้ว +2

    Vector format is an interesting idea. With AI becoming more sophisticated, the conversion from analogue source to vector data could be made through a trained AI that matches the original source as close as possible. So theoretically the reproduction would be the best you can realistically get.

  • @catdeddy8427
    @catdeddy8427 ปีที่แล้ว

    Wow! I have also thought of such a concept. Now I know either (A) I am not crazy, or (B) we are both crazy. Let's assume "A"!

  • @TheDanEdwards
    @TheDanEdwards ปีที่แล้ว

    NTSC, PAL, etc. are analog "formats".

  • @ThinkingBetter
    @ThinkingBetter ปีที่แล้ว

    Saving audio as vectors with properties of shape similar to vector based graphics is sort of a data compression concept. For example, an audio saw tooth wave would need very few data. But I’m not convinced such approach would make sense for audio waves when we want the finer details. Audio is not zoomed like graphics is and for example, if that saw tooth is not a perfect saw tooth, perhaps it’s modulated with another wave, the concept won’t work well. Paul is not stupid so I’m curious what he envision will be solved with audio represented as vectors.

    • @edfort5704
      @edfort5704 ปีที่แล้ว +2

      The results he's looking for are probably this: Being able to record, store and reproduce real-world audio signals at much higher precision and detail but without a correspondingly high increase in the resources consumed in the process (bits to store the signal, processing power, transfer speeds etc.).
      I think it's unnecessary really, because I think the requirements to produce fantastic sound digitally are not that high compared to what is achievable today (think Octave Records). They are significantly higher than with CD-PCM, but not impossibly high.
      I am an avid albeit low-budget searcher of super hi-quality sound who is enamored with DSD and its sound, and listening to DSD-128 and 256 stuff already I think we're not hopelessly far from reaching sound perfection in the digital domain. I think the industry should still explore one day higher resolution levels, but we're already at a point where you don't need to invest bank-breaking money in a decent hi-fi system to get a level of sound quality in the personal home that most people may not think is possible. I mean live, concert/opera levels of quality as if the listener would be hearing the real thing, all of it from the comfort of one's home. That is already almost if not fully achievable with technology we have today.

  • @mattiaslundh8563
    @mattiaslundh8563 ปีที่แล้ว

    Vector DAC, cool idea :)

  • @edgarmisplaced7924
    @edgarmisplaced7924 ปีที่แล้ว +1

    VECTOR 1, OVER AND OUT!!

  • @jamesstanley7263
    @jamesstanley7263 ปีที่แล้ว

    I need to send my clients to this video, after explaining for the 100th time that I can’t use their tiny PNG logo for a billboard. Send me an EPS instead! 😂

  • @PaoloCaminiti
    @PaoloCaminiti ปีที่แล้ว

    On a side there is a patent for a floating point dac...

  • @TheDanEdwards
    @TheDanEdwards ปีที่แล้ว +1

    The "vector" version for music is... musical notation! Been around for centuries.

  • @RogierYou
    @RogierYou ปีที่แล้ว

    Paul is on to something!!!

  • @carlopatargo5913
    @carlopatargo5913 ปีที่แล้ว +1

    Interesting idea. FFT is another.

  • @donpayne1040
    @donpayne1040 ปีที่แล้ว

    so..neither on/ff, but somewhere inbetween?

  • @rosswarren436
    @rosswarren436 ปีที่แล้ว

    I think the questioner *might* have been referring to physical formats, like LP, cassette, reel-to-reel, etc., not an "information format". Didn't someone have an analog laser that could read LPs? An analog format with something not rotating but still read from a laser such that it is never degraded by playing might be interesting.

    • @PlatypusPerspective
      @PlatypusPerspective ปีที่แล้ว +1

      I think that is what the question is actually asking. The ELP Laser Turntable was the hugely expensive unit that could play LPs with a laser head.

    • @rosswarren436
      @rosswarren436 ปีที่แล้ว

      @@PlatypusPerspective I wonder if modern manufacturing techniques and the march of technology could make such a laser analog turntable viable these days?

  • @eDXTRe
    @eDXTRe ปีที่แล้ว

    Tda1541😊old but still sounding great.

  • @gotham61
    @gotham61 ปีที่แล้ว

    Paul, you really lost me with this one.
    What are analog tape and LP if they are not "analog formats"?
    An analog format is any method of storing or transmitting audio where at no time is the signal converted into a stream of digits.
    I thought this was pretty basic stuff.

  • @stephenstevens6573
    @stephenstevens6573 ปีที่แล้ว +1

    Come on now, Paul...if you had the staff, and if you had the money...ok...anyway...this vector dac sounds like a legacy piece of equipment...something that would revolutionize the industry...food for thought. I think your mail was asking more about an analog source...not a format as such. I remember recording back in the 80/s when DAT was the newest greatest thing. Using vhs tape. Frankly, it was fantastic. Wonder why it disappeared so quickly. I think that was the first product to combine digital and analog in one product. Something like that....

    • @pablohrrg8677
      @pablohrrg8677 ปีที่แล้ว +1

      Digital PCM recording (even lossy) disappeared mainly because music industry feared perfect digital copies would destroy their golden mine. DATs were lossless, as opposed to mini Discs and DCC that were lossy.

  • @JJ-no2ob
    @JJ-no2ob ปีที่แล้ว

    Whatever Paul said sounds good - but does it have to cost so much !

  • @franciscojosecastanedojord3457
    @franciscojosecastanedojord3457 ปีที่แล้ว

    Paul, what you just described is (to me) the holy grial of sound. You should at least pursue the theory of it in a more detailed working fashion, and take it to a point that the only thing to do next would be to build such a DAC.
    That seems to leave DSD, PCM and even "analago recording" way behind. I wish you the best on this project.

    • @amotriuc
      @amotriuc ปีที่แล้ว

      PCM theoretically has 100% precision, it is mathematically proven. All remaining issues are in the engineering not the method and current DAC do a quite good job much better then any "analogue recording" that we have.

  • @terryjefferylee6314
    @terryjefferylee6314 ปีที่แล้ว +1

    Didn't Paul used to have a white-board or is that too old tech now? LOL nevertheless I love his videos.

    • @PlatypusPerspective
      @PlatypusPerspective ปีที่แล้ว

      A whiteboard is analog technology - perhaps it's been relegated to a niche application?

  • @glenncurry3041
    @glenncurry3041 ปีที่แล้ว

    Interesting. You are arguing from the digital side what I have been arguing for decades in analog. You are comparing using the standard instantaneous amplitude approach of PCM to a delta time change approach. Just like how in analog I argue we need to switch away from the old static sinewave/ frequency measurements to time based. Yes I know about Fourier Transforms. But those require accumulation of information over time to determine frequencies. They do not measure the instantaneous changes that is the musical signal.

  • @biketech60
    @biketech60 ปีที่แล้ว

    Your Vector DAC dream sounds like a good project for DARPA , with full government funding . They are bound to find some military use for it . Throw 6 Billion Dollars at the project .

  • @BurakUnan
    @BurakUnan ปีที่แล้ว

    James Clerk Maxwell 😉

  • @UnChaeL-Paradise
    @UnChaeL-Paradise ปีที่แล้ว

    I’m high but I know there is something here

  • @tcngr
    @tcngr ปีที่แล้ว

    perhaps you are talking about Tensor, not Vector!

  • @nicovandyk3856
    @nicovandyk3856 ปีที่แล้ว

    NURBS DAC would be even better 😉

  • @milkman100001
    @milkman100001 ปีที่แล้ว

    better go and take a patient out on vector dacs now...

    • @histubeness
      @histubeness ปีที่แล้ว

      Patiently waiting to get a patent?

  • @MrAustrokiwi
    @MrAustrokiwi ปีที่แล้ว +2

    Call me radical, but I think in the 21st century the new analogue format should be real bands, playing real music, singing real songs( and absolutely no auto tune).

  • @joelcarson4602
    @joelcarson4602 ปีที่แล้ว

    You are always going to be hit by the limitations of ANY encoding/decoding process and the limitations of the storage media itself. Then there's the hilariously poor human audio perception and neural system, I mean come on, it's made out of meat .

  • @ClaytonMacleod
    @ClaytonMacleod ปีที่แล้ว

    That you think this is something that would even be needed indicates that you do not actually understand PCM audio recording and reproduction. But, alas, this is not the first thing you’ve said that indicates a misunderstanding of digital audio. You possess a large amount of great audio information, but you also think some bogus things are true, unfortunately. As I’ve told you before, you need to watch and rematch the Digital Show & Tell video until you understand it all. It isn’t that complicated. You just refuse to do so and adjust your beliefs accordingly. Which is too bad because it means you also continue to spread misinformation about digital audio.

  • @TheElverma
    @TheElverma ปีที่แล้ว

    en.wikipedia.org/wiki/SVG