[Banjo And Kazooie] How To Nair Drag Down | Meta Of Smash

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 44

  • @jasonli1787
    @jasonli1787 5 ปีที่แล้ว +41

    The cross up Nair -> opponent pops in front of you -> grab looks sick

  • @notpuffermcsparkleface
    @notpuffermcsparkleface 5 ปีที่แล้ว +11

    "Although this is rare..."
    How very in flavor

  • @GamingWithLuigi
    @GamingWithLuigi 5 ปีที่แล้ว +35

    I actually like this videos. Gives me more faith in how people can exploit Banjo and Kazooie in so many ways!

    • @lem5689
      @lem5689 5 ปีที่แล้ว +4

      Banjo is pretty good

  • @demonclaws3000
    @demonclaws3000 5 ปีที่แล้ว +13

    "Fairly new", literally came out a day before this video.

    • @IAm-zo1bo
      @IAm-zo1bo 5 ปีที่แล้ว

      A day is new

    • @meeachael627
      @meeachael627 3 ปีที่แล้ว

      nice profile bro

  • @furretthefuzzynoodle3896
    @furretthefuzzynoodle3896 5 ปีที่แล้ว +9

    I just got owned by a guy in elite smash who did a bunch of drag down nairs...... now I know why....

  • @JJ-ln9qd
    @JJ-ln9qd 5 ปีที่แล้ว +11

    NEW NTT IDEA
    F-Throw to Jab lock to reverse Down B to jump up Side B
    (I think it) Works on PacMan+ Weights at 0-10% (I think but I'm not to sure)
    Does about 50%
    Please try out Trixx
    Edit: This is Not a true combo but it works well alot

    • @MetaTrixx
      @MetaTrixx  5 ปีที่แล้ว +1

      ill take a look at it, thanks!

    • @JJ-ln9qd
      @JJ-ln9qd 5 ปีที่แล้ว

      @@MetaTrixx *OOOOOOO*

    • @JJ-ln9qd
      @JJ-ln9qd 5 ปีที่แล้ว

      @@MetaTrixx Try on heavyweights like Bowser or DK and work yourself down just so you know which weight it stops at.

  • @roysrevengefgcstreamdumps1891
    @roysrevengefgcstreamdumps1891 5 ปีที่แล้ว +8

    I was literally playing him yesterday and asking myself how in the h*** do I keep my opponent on the same side of me so I can get a down tilt because they keep going behind me lol thanks again for the content! Definitely helped

    • @aienjell
      @aienjell 5 ปีที่แล้ว +1

      Choose forward tilt, jab or grab. Down tilt has amazing range but I believe it is alot slower.

  • @datboi_gee
    @datboi_gee 5 ปีที่แล้ว +1

    You actually see in this video at 2:24ish the nair doesn't always cross the opponent. One of the last two or three nairs in the video hit two times but didn't pull Mario to the other side. This puts the "two hit" rule into question, making it seem a little more complicated than that, but it seems like the divergence has to do with the distance between Banjo and Mario. I think Mario was too far to be pulled behind Banjo in just two hits. Maybe he would have crossed if he was hit by more of the nair. But I'm unsure.
    I haven't had much time spent on Banjo yet so I can't give any personal input on the subject. It wouldn't surprise me, however, if the move actually had properties that were tied with the rotation of Kazooie's wings. That's a total shot in the dark though. It just wouldn't surprise me, is all. Something worth looking into.

    • @mordykinz4228
      @mordykinz4228 4 ปีที่แล้ว

      Yah. I'm labbing it right now. There're definitely still some inconsistencies with the two hit rule.

  • @gkoala2295
    @gkoala2295 5 ปีที่แล้ว +18

    Is this similar to Mewtwo’s nair? I could never predict that one either.

    • @gkoala2295
      @gkoala2295 5 ปีที่แล้ว

      I don’t mean the nair itself, but how it’s determined where the opponent is sent.

    • @bigmanluke8266
      @bigmanluke8266 5 ปีที่แล้ว

      Nope mewtwos nair is random

    • @toBEcharmed
      @toBEcharmed 5 ปีที่แล้ว +5

      BigManLuke mewtwos is di dependant. Not random

    • @toBEcharmed
      @toBEcharmed 5 ปีที่แล้ว

      GKoala 22 banjos is the opposite side of which you hit them. If they’re behind you and you hit with nair they’ll go in front and vice versa. Mewtwos is DI dependant

  • @CCuppy29
    @CCuppy29 5 ปีที่แล้ว +2

    Now I wonder if it’d be possible to do something at low percents like down throw, short hop drag down nair (catching the release from bury), to maybe another grab and whatever you can get off of that. I don’t know how well this could work but it’d be pretty stylish

    • @MetaTrixx
      @MetaTrixx  5 ปีที่แล้ว +2

      Yeah you can do stuff like that actually 👀

    • @CCuppy29
      @CCuppy29 5 ปีที่แล้ว +2

      Meta Of Smash yeah I just tested it for a bit, the time frame and spacing of the nair that actually makes them land in front of you is pretty tight but this seems like a thing

    • @Henry_Chicken
      @Henry_Chicken 5 ปีที่แล้ว

      Yeah I was trying that out earlier

    • @CCuppy29
      @CCuppy29 5 ปีที่แล้ว

      Meta Of Smash so originally I was trying stuff out like this th-cam.com/video/w3FWw42hcUc/w-d-xo.html but after a little more messing around I realized down tilt exists and got this which could be a little more practical th-cam.com/video/MABnT0CTpxw/w-d-xo.html I’m not sure how true either of these are and of course the mashing of an actual human will affect timing but maybe there’s some actual use for these somehow.

  • @cristiansan2017
    @cristiansan2017 5 ปีที่แล้ว

    Yooo trixx you definitely earned a sub from me brother with all the banjo videos!! Keep them coming and I'm sure all of us will keep lighting up the comments section and the like button!! Thanks for the quality👍👍👍💪😁

  • @aidanstokes3
    @aidanstokes3 5 ปีที่แล้ว +1

    awesome video :) i like these tips alot, really cool and useful

  • @Braillionaire
    @Braillionaire 5 ปีที่แล้ว

    Mad nice!

  • @TheIceManSSB2001
    @TheIceManSSB2001 5 ปีที่แล้ว +3

    With a lot of practice, I wonder if down throw to drag down nair to down throw to drag down nair etc. is possible? Kind of a cool possible chain grab

    • @BltzZ
      @BltzZ 5 ปีที่แล้ว

      I was experimenting with this yesterday, you can but the down throw is really easy for opponents to mash and jump out of. I couldnt get it to land consistently online. But of course the ping can play a part in that. I need a second person to test it more haha

    • @TheIceManSSB2001
      @TheIceManSSB2001 5 ปีที่แล้ว

      BltzZ Yeah, seems to only be really possible at high %’s, and at that point it’s really more optimal to go for a kill. Still, at a sweet spot percent that’s in between kill percent and mid percent, it might be useful to get your opponents into a kill position.

    • @meeachael627
      @meeachael627 3 ปีที่แล้ว

      @@TheIceManSSB2001 I feel like it's more of a mixup still. Your opponent always has to guess between strong moves like up tilt for fast mash, or drag down nair setups into much more damage

  • @d.a.m8032
    @d.a.m8032 5 ปีที่แล้ว

    I feel banjo is the character that we would have got back when brawl was more relevant

  • @lem5689
    @lem5689 5 ปีที่แล้ว

    When doing nair they usually land infront of my which sets up for good combos

  • @restlesscentral2692
    @restlesscentral2692 5 ปีที่แล้ว +1

    but the landing lag is frame 13

  • @DeeTheRocketeer
    @DeeTheRocketeer 5 ปีที่แล้ว

    music link?

  • @grandagitator
    @grandagitator 5 ปีที่แล้ว

    i jus wanta kno howta catch dose fockin grenades

  • @theosparrow9508
    @theosparrow9508 5 ปีที่แล้ว

    Wow, first nail the trick that I already did the trick about, but couldn’t this be called nair the trick?

  • @m_chael
    @m_chael 5 ปีที่แล้ว +1

    🗿🤔

  • @OfficialNeonScratch
    @OfficialNeonScratch 5 ปีที่แล้ว

    Too inconsistent especially in a heat of the moment match. I can only see this as neutral approach.

  • @bwcore8-bit24
    @bwcore8-bit24 5 ปีที่แล้ว +1

    "DLC -Shouldn't- Should Be Free"

  • @davidanderson4335
    @davidanderson4335 5 ปีที่แล้ว

    This is not consistent whatsoever lol, bad info.