How to crack weapons in
ฝัง
- เผยแพร่เมื่อ 4 ส.ค. 2024
- How damage works on weapons in the first descendant
what is weakpoint damage, what are damage types
the mods that matter most. Best fire arm mods
below is an attempt at a formulad expression enjoy
docs.google.com/document/d/1L...
TIME STAMPS
00:00 INTRO
00:10 VALUES
1:12 CALCULATING DAMAGE
1:36 REAL FORMULA FOR DAMAGE
4:36 REAL DPS NUMBER
4:50 PRACTICAL INPUT -TAMER
6:16 BEST MODULES (WEAKPOINT DAMAGE IS GOOD I JUST DONT RUN IT)
9:12 WHAT THE NUMBERS MEAN
12:00 THANK YOU - เกม
the moment you committed to testing every single weapon in the game for the actual DPS i couldn't resist subbing and liking. Looking forward to your work.
At least one of us is looking forwarward to it. haha
Nah, I'm in as well
@@ryechew I hope your drinking a lot of coffee 💀
@@Yashieyama its rough. my head hurts. I have to redo my skill power vid.
Literally same man
This is what happens when a math teacher plays game
Thats funny. I m just a humble nerd
sad part is that this is basic 4th grade math , but the devs did not manage to do even this properly
@MrRafagigapr oof. Well there may be different reasons. True though
I want write exactly the opposite.
Big mistake in critical hit formula
Not critical hit on your damage... On your hit! Every bullet must be considerate separately.
@@gurhal5855 No, his math is perfectly fine in order to calculate average dps. We're looking for damage per second, not burst damage or damage per bullet, so there is no need to calculate every bullet separately.
The moment he started to make calculations on his blackboard I knew he is feeling this game on a different lvl
I do like this game. Although certain things are. becoming issues.
@@ryechew Like some of the cash garp with the color system that they are shamelessly pushing in this game. People should criticise such things more frequently so that the game becomes more customers friendly. But I can see over most of the problems, as long as they continue to bring culture back and shit on the woke west
@@ryechew Yeah the color system for example
@@arturmagomedov02 color system
@@ryechew I mean that you have to buy them over and over again, individually on every outfit. It should be a time purchase.If you buy a color then should be available for all outfits to use
You know this guy means business when he pulls out the black board and a marker. Well explained, I'll have to keep this in mind!
I love the math bro. I was thinking something was off I noticed the damage was weirdly off but you breaking it down definitely makes my life easier. These are the kinds off information I was looking for.
You are a GODSEND!! Thank you for making this and committing to testing all of the weapons
Great job for the community. These is what’s needed. WE NEED MORE. Earned a sub
This is EXACTLY what I was looking for! I was using different types of guns and something just felt off and this video explained why that was and more. Thank you for putting in all the hard effort for us. I am for sure subscribing and seeing what you have planned for the future!
On the theme of building tho - Important thing to note that the mods that have %crit, etc, they actually do not ADD that amount of % to your actual value, they multiply your BASE value. So if you have a gun that has 5% crit chance, stacking mods that total to 100% increasd crit rate will actually only buff the gun to have 10% total critrate.
This is an old warframe balancing state where it is in most cases, inefficient to stack crit on low base crit weapons, instead adding other sources. For instance if it has high status chance - adding more elemental damage might be more efficient.
Im not sure if we have currently a similar system with elemental damage, but we do have a separate multiplier, which is weak point damage, which is applied constantly as long as you hit those weakpoints, and its something to consider if a gun has a very low crit chance.
Of course, do take buffs into consideration. Blair has some crit shenanigans going for him, and Gley buffs guplay alot (infinite rocket ammo for that Katyusha gameplay etc)
In addition to the mods that add elemental damage, there's also mods that multiply your elemental damage from the weapon. So you can definitely build around that.
I wish the game would tell you this.
@@KalijahAnderson Press tab when in menu where you add weapon modules, it’ll switch to the actual weapon stats with the actual effects applied.
@@TheRealChese Thank you. I'll check that out.
Yeah... That's was it... The only problem i had is PTSD from genshin crit rate. Few weapons supported on crit build although not all weapon, but if i did build the crit rate way above 60% and it didn't proc the crit properly then I'm afraid i have to meet doctor to alleviate some of my ptsd... Dayum i should sue them for faking the percentage rate and nexon did have the history of scamming a proc rate... It is rigged and sucked lmao
Bro got to give it to you, literally giving classes out here and I'm watching every min, information is always great, can't believe I'm watching a lecture on Last Descendant, love this crazy world we live in
Incredible video! My dumb brain understood everything because of how good your explanation was!
Solid videos dude. Just subbed after watching 2 of your other videos. Clear communication, efficient coverage of the information, and you even show your work.
Your videos have an "old TH-cam" feel to them. Probably because it's not full of flashy animations, memes, and transitions, and because you're literally just recording exactly what you're talking about and nothing else. Really appreciate the simplistic quality of your videos so far.
His explanation so clearly!! Worth every single second I watch ( no skip )
Thanks for all the information on the game. Im slowly figuring things out in the game. Your videos are helpful.
Thanks this games math aint mathing sometimes
10:14 @@ryechew
Thank you for doing all this testing and math its really appreciated.
You're doing amazing work! Thank you so much for everything. Keep it up brother
Yes! This is the kind of content i love! Subbed! And thanks for researching!
This is great old quality YT video. Awesome job man! Subscribed!
I literally am so thankful for the work your about to put yourself through you got my sub with notifications and I’ll be waiting on that beauty of a spreadsheet and try my best to use it to the best of my abilities! 💪🏽 you and people alike make min maxing games so much more reliable. I’m assuming that the actually damage output this video here will help substantially everyone in the community. I’ve been wondering why my thundercage with 380 ish thousand dps didn’t seem like it was the case with the numbers popping up over time. Seriously thank you.
This guy gonna be the true game data for first descendant and i love it lol
Just stumbled across him and thought "I found the guy"
Thanks teach! I subed so i'll watch anything you'll share about this game. Keep up the good work ❤
I respect the time you put in thank you very much for this
This is actually what I need, there is little to no info on the game right now considering it’s only been a week but having things like this helps a lot and plus I am super used to seeing spreadsheets to make my choices
Insanely good video, more people should be subbed. I hope you get the things you deserve.
Big ups to you brother! This was an impressive breakdown, i can share this with my friends and help them get better at the game so we can go on missions together :)
Thank you very much for this detailed breakdown on weapons damage!
You my friend just got a new sub. This is the vid everyone in the community needed for sure!
You’re a godsend lmao I’d never take the time to do this. The effort deserves a sub🤙🏻
Yessss 🎉 a " numbers guy " thank you for all your hard work ❤
Absolutely loved this vid. Subscribed
cant wait for the spreadsheet and the tier list!
Its gonna be so fuunnnn
i'm glad there's someone that's finally being informative about TFD, and doing some deep diving on stats. I found out about a day or two ago that jayber's non-attribute stack/skill stack wasn't working(as good as it should)and swapped to my second synergy, and noticed the modifier increases. It seems all the 2nd synergies(as they typically only affect 2 of the skills) have more multipliers behind them and always give larger increases than main element increases.
You got me, am subscribed. Good freaking work.
Thanks bro. Very informative. I've been watching those other videos showing you what mods to use to max out DPS but nobody has broken it down like this. I gave you a like and a sub
i GOTTA FIX THE CAMERA ANGLE... MY JOWELS
WEAKPOINT MODIFIER IS GOOD I JUST DONT RUN IT.
Thumbs down, no link to the thumbnail source image.
@@laiden25 lol its just gleys outfit haha
Would be interesting to know what is worth running crit on vs weak point.
I mean beam rifles confused the heck out of me 😂.
@@CloppingIsMyThing high base crit = build crit%/crit dmg%
not high base crit = build weak point
Relax, the math is good. Nobody is looking at you for more than that here.
Great video, thanks for calculating these for us
Subscribed. I'll be waiting for that spreadsheet. Thank you for your work.
Amazing video!!! You just got a new sub
HUGE thanks for this vídeo. Great content
Keep going
Loving these videos. I used to do this kinda stuff when I had time before wife and kids. Glad to have found someone who has the time to do it so I don't have to 🙇♂🙇♂
You deserve the like and sub. Math was my strong suit i highschool and through college courses. Youve got alit of work ahead of you. I wish you luck.
Thank you for the quality vidéo, I'm not really a math nerd but I like optimization so this is super helpful !
Instant sub. Looking forward to more vids 😈
Great info, I look forward to your future vids! Thank you for your math brain.
Your work is much appreciated, thank you
Nice video, looking forward to the defense video!!!
Finally, someone who has the balls to the work and look at more than just the pretty big numbers. I think it would be benificial to try to break down what is actually used to compute the shown dps then show what other factors serve to multiply that. Got a sub from me, keep up the good work!
lol the balls? like other people are too cowardly? like nexon games is gonna visit him in the middle of the night lmfao
Well deserved Like and Follow!! Great video!!
Randomly found you on TH-cam. Love your content.
This is what I looking for, an actual formula. Thanks man !
Thanks for the great vid! 👍
yea i just took a quick look at your channel this is the type of content i will Sub for
WOW, the chalkboard and all? This is the true Descendant instructor lol. I'm subbing for more of this. I am an endgame and min/max lover.
subbed this is the content i need as full time employeed borderlands lover
Skipping the Critical Chance part because it can vary a lot-you end up with 183.41 damage per second. I think that's a more solid answer than factoring in the randomness of Critical Chance and Damage Multiplier. It's like how we calculate DPS based on regular hits, not headshots.
By the way, when I rechecked the weapon stats, I got 185.34 DPS instead of 191.38. This takes into account how often you'd get a critical hit with a 5% chance, which bumps the damage per shot to about 84.84.
I dont think thats how it works. Crit chance is just a random chance to crit.no matter where you hit. What you meant by headshots are probably the weakpoints.
You can get 100% weakpoint hits by skill. But not 100% crit hits.
@@Ch0pperized that's why I said in the first, it's without the hypothetical crit chance, and the second is with, the headshot was just an example for how it is calculated in other games, as usually you do not take weak point hits into account, since you can miss a shot.
I hope that is clear.
@@vKross but you take crit chance into account for this game
Crit should always be included in DPS since you know the rate % and crit dmg, you know the expected DPS with crit. Say with 100 dps before crit, add 50% crit + 2x crit damage = 150 dps expected. This doesn’t vary a lot over enough shots.
@@TheRealChese I like true numbers more, but in the end my main point stands and is something completely different, this is just opinion based, after all the Number still adds up to something different than shown in the Video, with or without Crit Included.
Great video bro!
This is the coolest version of ☝️🤓 love the vid
Good video, I knew something was up with the numbers. 🌹
Greatest streamer in existence just got another sub
their is very few good guide for this game and few people doing good theorycrafting , thanks for your hardwork and will to share this with the community
keep doing what you do brother 👍great video
Had no idea about effective ranges. Great video!
Thank you for doing all this hard work for us
Thank you dad, but seriously I've been testing and seeing these inconsistencies myself, ah I'm glad you touched on the elemental mods
Well done! You earned a sub from me. Looking forward to more vids.
What an awesome guy. Thank you for this. Easiest sub ever 😂
Yes, yes in fact, you may have my subscribe, and i'm looking forward to more 'no clickbait tierlist bs'. Godspeed brother
Thank you! This helps a lot!
I like how you do content. Subbed
Ima sub and like, just for you doing that math. I've been enjoying the game, too👍
Great video. Very informative. I’m not your audience, but I think it’s great to have someone like you in the community. GL
I agree om almost everything u'v sed and i think it's some great work! The thing with the tamer is that its base crit hit chance is only 10% while its crit damage multiplier is 1.6x. the crit hit rate and the crit damage rate of the mods are very similar so the crit damage scales higher quicker than the value you get from the crit hit rate on the tamer.
I have also started leaning more into damage per magazine instead of raw dps with the tamer (excluding the use of firerate penalizing mods except mental focus where you can gain 150% increased ATK towards the end of the mag) weakspot damage can be very hit and miss, if your not efficent with hitting the weakspot it suffers, but if you can hit consistently it starts outpacing crit dmg.
cant wait til u do some build guides, i like the numbers approach to the game.
The very metal sword in the corner shows me you are one of us.. instant sub😂
dude you sound like me explaining warframe math what the hell. earned a sub
Love this type of content instead of the drama fishing news reporters that plagues the site, like all of the news that you need is on discord, they just tryna hit that 8 minute mark for each video 💀
I had to sub after this one 🔥
Subscribing is the least I can do, this was great.
Earned a sub from me, you have the most thorough, in depth explanation of systems so far. You also avoid the BS clickbait titling and get right to the point in your videos, no 5 minute exposition on how cool you are etc etc.
Almost skipping the video until the blackboard appeared 😂 this is serious and I like it 👌
This is epic asf. As someone who does this same kind of in depth math on Warframe, I’m so happy someone’s doing it here. Hope you at least have fun doing this work, since it’s grueling.
As an engineer, i appreciated coming across this by chance.
Earned the like because its good content.
Earned my sub because there wasnt a random add bult into the video.
Bro I love this!!
love how you not looking at anyone else stuff you're just calculating things! ❤ also love the fact that you don't have that annoying TH-camr voice keep up the good work brother!
I just want to say I’m very grateful to happen to have stumbled upon your videos. I think I speak for everyone when I say that your work here is very much appreciated.
Love the work and presentation
i sub for your work :) appreciate you. "Valby is mounting the tamer", lul, swear im a child at heart xD
Realy good video love it
I regret skipping math classes in high school now lol. Jokes aside. Great videos! Keep up the great work!
Best type of content creator comes with facts
Man pulled the quick maths out
Instant sub
Nice comprehensive breakdown. I also did my own (albeit less comprehensive) testing yesterday mainly focusing on Firearm ATK (in turn influencing DPS).
These are some of the things I found:
- Headshot multipliers and critical hit multipliers have so much variance. a handcannon's headshot multiplier can range from 2.5 - 3.0%; actual damage numbers are higher than what is usually indicated on the weapon (consistent with your findings)
- For some reason, units from Legion of Immortality and Legion of Darkness units take reduced damage. When I did the numbers, Firearm ATK is reduced by atleast 70% all the way down to 40%. So a weapon with 5000 Firearm ATK would only deal 2000-3500 per bullet. I tested it on different weapons and it seems that damage reduction and damage multiplication in this game don't have a consistent value. However, I do think the amount of reduction varies per type of unit (higher damage reduction on minibosses compared to normal enemy units) but I've yet to do more testing.
In summary, damage numbers are relatively close to the stated values but are usually all over the place and aren't influenced by other stats.
thanks for explaining , it makes game more fun
Mathing a game for meta is a pro gamer move, nice work I look forward to seeing waht you cone up with.
Legendary content. W mans
Damn yo, i always suspect this while using slower weapons. Thanks for confirming my suspicion.
This was very helpful, I appreciate your effort in explaining all of this so thoroughly. Looking forward to more breakdowns on weapons and possibly mods/descendants!
this guy playing his own game luv it ggs
Just got into this game and I've been obsessed with maximizing my damage output this is a godsend lol definitely subscribing
I think you would love warframe math, basically the same as this in most ways. The kengineer does some insane waframe math on YT and twitch. Thanks for doing this so the rest of us don't have to, earned a sub from me!