Man, this is by far the most understandable pump stack explanation I've seen. I'm so happy that DF steam release has generated so much interest in the game.
I love the quality of higher teir more scientific dwarf tutorials you've been pumping out. I am a little more experienced player so this is the kind of tutorial I actually need and not "how to farm" or "this is how military works"
I assume that bottom grate is absolutely critical. There is WAY more risk of !Fun getting into the Fort if you leave that off as the Magma Sea can be quite a lively place at times!
This comment section makes me happy. Not only is the new version of DF getting off to a good start, not only is there a new influx of people talking about it, not only are there a whole new slew of guides and tutorials coming out; but these comments and replies are quite wholesome. Keep it up! I've been playing on-and-off for at least a decade, myself, also. Haven't picked it up, despite the itch, ever since they announced the new graphical version, so that I wouldn't already be burnt out on it when it did come out. Thanks for the refresher course! I'm planning on playing with a lot of magma in my next fort. My usual late-game goal has always been to see if I can build an obsidian skyscraper atop the mouth of the volcano (perhaps with magma spilling out of it during sieges), and I couldn't quite remember how pump stacks worked. Not sure if I ever knew about one side being less laggy with a 1x3 slot. :)
So far all my magma related research boiled down to making a tunnel straight to the middle of magma lake, to see what will happen with a dwarf that was digging. The results were inconclusive - he suddenly went missing.
Really appreciate this video. A lot of the explanations on these pump stacks confused me, and you have a very straightforward show and tell style that is easily understandable. With the help of this video and the dwarven engineering one (for the reactors) I just completed a 148 level magma pump stack from a really deep magma sea all the way to my smelters. Thanks for these!
Yo, thanks man. I needed this. I needed to pump water up like 40 z levels and was thinking that I needed to create a generated every level. Saved me a lot of work.
Damn, that was just in time, when I need it :D. Never moved magma to surface until today, when my hauler fall asleep in stairwell while carrying platinum cabinet for my duke.
Hey dude, as a new but very interested for years DF player im enjoying all your 'how to' series please keep them up, great wealth of knowledge. Yours were the first well presented videos on the steam port, can you do something like a beginner's menu and sub menu video, discuss things to keep an eye on, stats that always need attention, setting up pseudo macros etc.
Thanks, this will be helpful to make an artificial waterfall for my dwarfs to generate happy particles (mist). Pump stack draws the water from the reservoir, then it is dumped back down through a series of grates back to the reservoir. Fully closed system with no risk of spillage.
you should be okay as long as you don't over fill the reservoir. be sure to build an on/off switch!
2 ปีที่แล้ว +1
For the forges only, since the reservoir will never actually empty, the manual mode might be enough since it's only needed once. Might even deconstruct the stack afterwards if pressed for materials. (Which at that stage you are unlikely to be ...)
Absolutely awesome thanks ! I've been playing DF for years but never dared attempt to move magma up, I usually just build near the magma sea. With your video it was very simple to build, and worked perfectly The only issue came from making the water wheels needed to power the 30 stacks. My cave had a pond that drained before the magma filled all the canals I needed for my forges and when I tried to use the brook on the surface I had to time it with the seasons because the darn thing decided to freeze in winter for the fist time :( I could have waited to have enough dwarfs to pump manually but I want to use the same stack to bring magma for obsidian farming so I spent 2 days building the water powered wheels.
I recommend digging a reservoir inside the fortress then for winter. I have an engineering video and some water videos to if you need help figuring that stuff out !
@@TwistedLogicGaming something pretty strange, I decided to keep the canal where I built the waterwheels filled to 4/5 so it's faster to restart when I would start farming obsidian in the future. I made a bridge to cover the drain to the edge of the map and reopened the floodgate that blocked the water that came from the river 31 levels above on the surface. I closed the floodgate when I had the desired level of water, so now the canal is completely blocked from the waterflow from the river and the drain to the outside. And yet the wheels produce electricity as if they were on flowing water. I know that any canal connected to a river is considered flowing even if it doesn't make sense because it's a dead end but here the canal is now completely disconnected and yet the water is still considered flowing ??
I've had problems with my pump stacks unreliably breaking when I use non magma-safe blocks in them, but it isn't even every single one that isn't magma safe breaking. It's very strange. They're all constructed with green glass pipes and corkscrews as well.
@@TwistedLogicGaming I built it exactly like you, so how would the imput tile get magma? is it because my pump stack is 105 z levels? I dont wanna change 105 pumps, took me so long :(
Yes I can, it is in the pipeline however my timeline is unkown. I have been playing this game for over 10 years so I know diffrent ways to plan for things. Thank you Andrew!
Do you have to worry about pressure/overflow when doing this? I assume at some point you just manually stop the pumps? Hope i can find a suitable spot to make one of these since i have have some annoyingly positioned caves with lakes in em.
The magma level will only go as high as the output tile of the highest pump. if you have an enclosed area you can leave the pump on and it will always be toped off to max. I usally turn mine off when not in use
I have a question. Does the ground you’re digging the pump stack through/stone the reservoir is dug out of have to be magma safe? Will a pool of magma just burn through non magma safe stone until it reaches a magma safe later?
No, however I would not have a cave tree as part of the wall. Normal earth tiles (rock/loom/sand) walls and floors are fine even if the material is not magma safe. Thanks for the great question Jeff ! Happy Gaming!
In order to safely pump magma, you must use magma-safe materials, though magma-unsafe metals & stones have been observed to be safe unless the input tile is going to be submerged in magma.
Yo great video, one question though: Do I have to worry about the layer I'm pumping the magma into? like some higher layers aren't made out of rock but out of materials that can melt/burn?
I use an alternate version of this so that I can build everything within a few steps. If you put an axle at each level to "hold" the pump up you do not have to worry about what order they are built. After all axle are built you can just build the pumps then deconstruct the axles after all constructed if you want.
Hi, I have few questions: 1. I recently build magma smelters and forges on magma lake lvl and didn't know that I should put floor grate before. So one Imp burned half of my fortress. If I put floor grate then build magma forge/smelter on it I should be fine, right? 2. Is there any major reason to pump magma up and not just build forges on the magma lake, besides the time which dwarfs spend to move up and down?
in the past the workshop would block that openspace tile idk if that was changed or not. I think the fire snakes got in before the workshop was created. if you are only using the magma for the workshops and you have enough space there is not really a reason to bring magma up, depending on the travel time of the dwarfs
i have a question concerning the magma safe materials. Is there anyother way than using a magmasafe tube and a magmasafe corkscrew? I dont have sand on my map and using 500 Iron Ingots just for the pump stack doestn really seem worth it...
@@TwistedLogicGaming yeah this is what i thought, but i read in some article, that you can also build the pump only by using a magmasafe block and a not magmasafe corkscrew and tube... but this is false right?
@@kevinfragezeichen5517 it's the other way around. magmasafe corkscrew and tube or pipe /some non magma safe blocks will work. but only if the pump is not submerged in the magma. a submurged pump must be 100% .
in old DF the pumps worked faster if you constructed them from top to bottom. Then they calculate from bottom to top when pumping. Is it still the same in this version?
I have not seen anything that leads me to think it would make any difference in either version; If you have, please send me a link !! Thanks for watching G Greg !!
@@TwistedLogicGaming From the wiki "The order in which the screw pumps were constructed matters. If built from lowest to highest, they will be able to transfer liquids one z-level per tick. However, if built from highest to lowest, they will transport liquids all the way from the bottom to the top in just one tick."
Cool, Thanks for the added info G Greg !! I'm not sure if that is still working not it will need to be tested. However I presume it is, as far as I know the code for fluid dynamics and machines has not changed and it was mostly interface stuff.
My dwarfs keep channeling from the wrong tile, getting stuck. Children keep going down into the chamber and standing on output tiles. How did you do it so easily without dwarfs doing it wrong?
If that happens to me then I would construct a floor tile out of wood, to free the dwarf & so that if they cant pick it up the wood after deconstruction it will burn in the magma
@@TwistedLogicGaming Thanks for the reply!! I got it working. I believe it is partly stupid dwarfs (myself included) and potentially dwarfs trying to pick up an item on the three tiles and channeling on the way out or something.
can axles or gear assemblys break if i put too much power into them? for example if i plug in 20 water wheels into 1 axle will it break? and does the material matter?
Is it ok to have the power coming from the top of the pump stack? I have to pump my magma up 166 z levels(for my current setup, though I can always build a bit lower), and there's no good source of water below the top access. If so, how many water wheels would I need to power it?
yo so every 25 or so levels you should build a stable foundation gear assembly for the pump on that level to also attach to( next to input tile). and also don't hook up the lever directly to a hanging gear assembly. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing this will save you a headache.
@@TwistedLogicGaming Does that gear assembly need to be attached to anything, or is it just for stabilization? Or something else? I appreciate the response. I'm still new and figuring stuff out.
It is for stabilizing, so build on the floor to give is a stable foundation and it's another anchor point for the pumps at that level. I had a 90+ pump-stack explode a few times already before I even turned it on so the bug seems to be still active.
I think you only need one magma safe material for the screw pumps. I tried using one magma safe block while the corkscrew and pipe sections were made out of wood since I couldn't find any sand to make green glass. My screw pump are still intact after pumping a room of similar size in the video. I haven't tried it with full wooden materials so perhaps it ok to build screw pumps entirely out of wood just like how lava didn't burn down wooden walls.
Your videos are amazing! You mention in the beginning ensuring you’re using a completely unmined area. Is it possible to do this with constructed magma safe walls or does that lead to issues? I have some levels where I did some exploratory mining for metal that I’d like to now build a pump stack through.
one layer at a time from the mining area should be easy! you dont need to worry about magma safe materials for walls and floors ( natural trees should not be part of the wall they will burn)
That magma pool will feed a second pumpstack that will go even higher. since it is some distance away to avoid the caverns, a small resivor will help it run better.
I also have a 100+z pump stack. Every 20 or so levels you should build a "stable foundation" gear assembly for the pump on that level to also attach to (next to input tile). And also don't hook up the lever directly to a hanging gear assembly. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing these two things will save you a headache.
thats right. it took me more than a day of searching for a 100z stack/. I actually did mine in 2 stages. the first stage was this video and the larger 100 stack was later on.
Every 20 or so levels you should build a "stable foundation" gear assembly for the pump on that level to also attach to (next to input tile). And also don't hook up the lever directly to a hanging gear assembly directly above the pumpstack. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing these two things will save you a headache. I had 2 explosions while building the large one before I even pumped magma
maybe one day, that is the very old way to move magma up to higher z levels, from the long long ago(version 30 something?). they are a pain to setup properly. Pumpstacks have an on/off switch so this is the new tech
Key: # = Wall ~ = Magma S = Support _ = Floor hatch or bridge (your choice) Basic magma piston design (side view) # _ # # # _ # # # # # # # # # # # # ~ ~ S ~ ~ # # # # # # # # When the support is destroyed, the wall sections in the middle will fall down into the magma. The magma will teleport to the top of the piston, as shown in the following diagram: # _ ~ ~ ~ _ # # # # # # # # # # # # ~ # # # ~ # # # # # # # # *The Center section needs to be like 70+ tiles (and go through a cave or 2 ?) for this to get any where near the surface
@@wshyangify Damn i played 40 hours and haven't found a single cave or lava im digging i only killed a few people trying to siege me and one beast on the surface nothing hard
that would be something... like combining a pump with a well, we would probably need 1 bucket per z. that would be nutz hahhaha Thanks for watching Gus !!
Pro tip: Explore as much of the caverns as you can to find a good spot, if your stack goes through unexplored cavern territory there's a good chance you'll mess it up. Learn from me
Man, this is by far the most understandable pump stack explanation I've seen. I'm so happy that DF steam release has generated so much interest in the game.
I agree. I've been playing DF for years and never been able to do a pumpstack. This man comes along and makes it look like childs play
I am happy to share my DF wisdom ! Happy Gaming!
“If you’re one of those people that smooth every stone”
proceeds to smooth every stone off-screen 😂
great video
HA! 1000%
I love the quality of higher teir more scientific dwarf tutorials you've been pumping out. I am a little more experienced player so this is the kind of tutorial I actually need and not "how to farm" or "this is how military works"
Many more in the pipeline; you will not be dissapointed ! Thank you for the feed back SanMarzano!
Yeah, long time dorfer meself this was very helpful as making a magma lake seemed like a lot of !!!fun!!! Experimentation
This is literally the only pump stack video that ever made actual sense to me. THANK YOU.
Excellent !
I assume that bottom grate is absolutely critical. There is WAY more risk of !Fun getting into the Fort if you leave that off as the Magma Sea can be quite a lively place at times!
Correct!
finished a 120 stack and powered it with machines to auto pump pretty much only thanks to your video.
Glad I could help comrade !!
The sheer quality of these tutorials is honestly unmatched! please keep them coming! also try posting them on reddit this def deserve more attention!
Thank you for your kind words, feel free to share the videos with anyone wanting help!
This comment section makes me happy. Not only is the new version of DF getting off to a good start, not only is there a new influx of people talking about it, not only are there a whole new slew of guides and tutorials coming out; but these comments and replies are quite wholesome. Keep it up!
I've been playing on-and-off for at least a decade, myself, also. Haven't picked it up, despite the itch, ever since they announced the new graphical version, so that I wouldn't already be burnt out on it when it did come out.
Thanks for the refresher course! I'm planning on playing with a lot of magma in my next fort. My usual late-game goal has always been to see if I can build an obsidian skyscraper atop the mouth of the volcano (perhaps with magma spilling out of it during sieges), and I couldn't quite remember how pump stacks worked. Not sure if I ever knew about one side being less laggy with a 1x3 slot. :)
Thant sounds amazing, Thank you for watching & Happy Gaming !!
Been playing DF for 7 years and am just now starting to figure it out with steam so I can't wait to try this and your other tutorials!
So far all my magma related research boiled down to making a tunnel straight to the middle of magma lake, to see what will happen with a dwarf that was digging. The results were inconclusive - he suddenly went missing.
maybe they fell in ?
@@TwistedLogicGaming Unlikely, they were a highly trained professional 😎. I guess I need to conduct more research on that matter.
Hmmmm, might have to send a few more dwarves to investigate that "magma lake"
He used instant transmission to turn into a cloud of steam
Really appreciate this video. A lot of the explanations on these pump stacks confused me, and you have a very straightforward show and tell style that is easily understandable. With the help of this video and the dwarven engineering one (for the reactors) I just completed a 148 level magma pump stack from a really deep magma sea all the way to my smelters. Thanks for these!
Excellent; That makes me smile; Happy Gaming TH-cam Grav !!
Yo, thanks man. I needed this. I needed to pump water up like 40 z levels and was thinking that I needed to create a generated every level. Saved me a lot of work.
Glad I could help Rafael Chung !!
As a new player I really appreciate these videos, they're extremely helpful.
Thank you for letting me know, Mike ! I'm Happy to share my wisdom
I love your videos man. Thanks to you I've started delving into mechanical devices in DF and I'm having a blast.
excellent, now that the basics are out of the way we can get into some more advanced systems !
Thank you again! These guides of yours have no match.
Glad you like them adlhbgreqk; thanks for watching. More are in the pipeline
Damn, that was just in time, when I need it :D. Never moved magma to surface until today, when my hauler fall asleep in stairwell while carrying platinum cabinet for my duke.
THank you for watching !!
Hey dude, as a new but very interested for years DF player im enjoying all your 'how to' series please keep them up, great wealth of knowledge.
Yours were the first well presented videos on the steam port, can you do something like a beginner's menu and sub menu video, discuss things to keep an eye on, stats that always need attention, setting up pseudo macros etc.
I plan do do a beginners series at some point, currently I do not have a working timeline for that. Thank you for the sugestion
When TLG makes his newbie series, it will be great. In the meantime, I'd highly recommend Nookrium's beginner series.
Thanks, this will be helpful to make an artificial waterfall for my dwarfs to generate happy particles (mist). Pump stack draws the water from the reservoir, then it is dumped back down through a series of grates back to the reservoir. Fully closed system with no risk of spillage.
Perfect!
@@TwistedLogicGaming A grate idea, don't you think?
@@UltimatePerfection 100% yes, Try not to flood hahaha Happy Gaming!
you should be okay as long as you don't over fill the reservoir. be sure to build an on/off switch!
For the forges only, since the reservoir will never actually empty, the manual mode might be enough since it's only needed once. Might even deconstruct the stack afterwards if pressed for materials.
(Which at that stage you are unlikely to be ...)
I use the magma for other things too so I keep mine inplace. Thank you for watching!
Many thanks from France!
My pleasure, Happy Gaming Mellifico!
Absolutely awesome thanks ! I've been playing DF for years but never dared attempt to move magma up, I usually just build near the magma sea.
With your video it was very simple to build, and worked perfectly
The only issue came from making the water wheels needed to power the 30 stacks. My cave had a pond that drained before the magma filled all the canals I needed for my forges and when I tried to use the brook on the surface I had to time it with the seasons because the darn thing decided to freeze in winter for the fist time :(
I could have waited to have enough dwarfs to pump manually but I want to use the same stack to bring magma for obsidian farming so I spent 2 days building the water powered wheels.
I recommend digging a reservoir inside the fortress then for winter. I have an engineering video and some water videos to if you need help figuring that stuff out !
Thank you for watching JezaGaia !! Happy Gaming !
@@TwistedLogicGaming yes I found your video after I built my contraption of course :p I'll keep it in mind for next time, seems very useful.
Cool Glad I could help!
@@TwistedLogicGaming something pretty strange, I decided to keep the canal where I built the waterwheels filled to 4/5 so it's faster to restart when I would start farming obsidian in the future.
I made a bridge to cover the drain to the edge of the map and reopened the floodgate that blocked the water that came from the river 31 levels above on the surface.
I closed the floodgate when I had the desired level of water, so now the canal is completely blocked from the waterflow from the river and the drain to the outside. And yet the wheels produce electricity as if they were on flowing water.
I know that any canal connected to a river is considered flowing even if it doesn't make sense because it's a dead end but here the canal is now completely disconnected and yet the water is still considered flowing ??
would love to see the next step w the forges and furneces
I've had problems with my pump stacks unreliably breaking when I use non magma-safe blocks in them, but it isn't even every single one that isn't magma safe breaking. It's very strange. They're all constructed with green glass pipes and corkscrews as well.
The blocks do not matter; is it angry dwarves breaking them ? or perhaps if the pump gets magma on the imput tile that can also break the stack
same for me... so annoying
@@TwistedLogicGaming I built it exactly like you, so how would the imput tile get magma? is it because my pump stack is 105 z levels? I dont wanna change 105 pumps, took me so long :(
@@GeneralTotoss The only thing stopping me from pumping up to fortress proper... Carpal tunnel.
Your tutorials are so good.
Can you do one on general fortress design and layout? How do you even plan all this?
Yes I can, it is in the pipeline however my timeline is unkown. I have been playing this game for over 10 years so I know diffrent ways to plan for things. Thank you Andrew!
Do you have to worry about pressure/overflow when doing this? I assume at some point you just manually stop the pumps?
Hope i can find a suitable spot to make one of these since i have have some annoyingly positioned caves with lakes in em.
The magma level will only go as high as the output tile of the highest pump. if you have an enclosed area you can leave the pump on and it will always be toped off to max. I usally turn mine off when not in use
Love this video!! Thanks! it worked perfectly!
I have a question. Does the ground you’re digging the pump stack through/stone the reservoir is dug out of have to be magma safe? Will a pool of magma just burn through non magma safe stone until it reaches a magma safe later?
No, however I would not have a cave tree as part of the wall. Normal earth tiles (rock/loom/sand) walls and floors are fine even if the material is not magma safe. Thanks for the great question Jeff ! Happy Gaming!
@@TwistedLogicGaming Thanks for the answer!
This is great! Thanks for the awesome tutorial! Just discovered your channel! 🤩
Welcome!! EJ EJ EJ !!
One huge correction though -- I think you said the blocks used don't have to be magma safe? They definitely do. Learned that the hard way.
In order to safely pump magma, you must use magma-safe materials, though magma-unsafe metals & stones have been observed to be safe unless the input tile is going to be submerged in magma.
Some non-mgama safe blocks can be used safely - mudstone, marble, jet seem to work after extended testing of +5 year operation.
Yo great video, one question though: Do I have to worry about the layer I'm pumping the magma into? like some higher layers aren't made out of rock but out of materials that can melt/burn?
no, as long as a natural tree is not part of the wall, other tiles like walls and floors can be anything and it will not melt through
I use an alternate version of this so that I can build everything within a few steps. If you put an axle at each level to "hold" the pump up you do not have to worry about what order they are built. After all axle are built you can just build the pumps then deconstruct the axles after all constructed if you want.
Hi, I have few questions:
1. I recently build magma smelters and forges on magma lake lvl and didn't know that I should put floor grate before. So one Imp burned half of my fortress. If I put floor grate then build magma forge/smelter on it I should be fine, right?
2. Is there any major reason to pump magma up and not just build forges on the magma lake, besides the time which dwarfs spend to move up and down?
in the past the workshop would block that openspace tile idk if that was changed or not. I think the fire snakes got in before the workshop was created. if you are only using the magma for the workshops and you have enough space there is not really a reason to bring magma up, depending on the travel time of the dwarfs
@@TwistedLogicGaming no, workshop doesn't block creatures in steam version. At least Magma Forge. It needs more testing.
i have a question concerning the magma safe materials. Is there anyother way than using a magmasafe tube and a magmasafe corkscrew? I dont have sand on my map and using 500 Iron Ingots just for the pump stack doestn really seem worth it...
would this help? th-cam.com/video/jlpj9qimx4s/w-d-xo.html
For the pump stack it is some metals or glass only for magma safe
@@TwistedLogicGaming yeah this helps a lot, thx
@@TwistedLogicGaming yeah this is what i thought, but i read in some article, that you can also build the pump only by using a magmasafe block and a not magmasafe corkscrew and tube... but this is false right?
@@kevinfragezeichen5517 it's the other way around. magmasafe corkscrew and tube or pipe /some non magma safe blocks will work. but only if the pump is not submerged in the magma. a submurged pump must be 100% .
in old DF the pumps worked faster if you constructed them from top to bottom. Then they calculate from bottom to top when pumping. Is it still the same in this version?
I have not seen anything that leads me to think it would make any difference in either version; If you have, please send me a link !! Thanks for watching G Greg !!
@@TwistedLogicGaming From the wiki
"The order in which the screw pumps were constructed matters. If built from lowest to highest, they will be able to transfer liquids one z-level per tick. However, if built from highest to lowest, they will transport liquids all the way from the bottom to the top in just one tick."
Cool, Thanks for the added info G Greg !! I'm not sure if that is still working not it will need to be tested. However I presume it is, as far as I know the code for fluid dynamics and machines has not changed and it was mostly interface stuff.
My dwarfs keep channeling from the wrong tile, getting stuck. Children keep going down into the chamber and standing on output tiles. How did you do it so easily without dwarfs doing it wrong?
If that happens to me then I would construct a floor tile out of wood, to free the dwarf & so that if they cant pick it up the wood after deconstruction it will burn in the magma
I think it is rare that it happens, for me it was rare only 1 or 2 times out of over 100 levels
@@TwistedLogicGaming Thanks for the reply!! I got it working. I believe it is partly stupid dwarfs (myself included) and potentially dwarfs trying to pick up an item on the three tiles and channeling on the way out or something.
can axles or gear assemblys break if i put too much power into them? for example if i plug in 20 water wheels into 1 axle will it break? and does the material matter?
Nope, none of that can happen. matterial for axles and water wheels is alway logs as well
Thanks for watching Kevin!!
@@TwistedLogicGaming thx for replying so fast, and your videos are soo well made, dont stop making them :)
Is there any risk of the magma flooding into the floor above any making large quantities of fried dwarf if I leave the pumps on for too long?
no. it will not go higher than the output tile of the highest pump!
Is it ok to have the power coming from the top of the pump stack? I have to pump my magma up 166 z levels(for my current setup, though I can always build a bit lower), and there's no good source of water below the top access. If so, how many water wheels would I need to power it?
10 time Z levels (166) 1,660 power just for the pumps. then I would add 500 around about 2k power to account for fluctuations
@@TwistedLogicGaming Thanks for the quick response! That's what I thought, but kept second guessing myself.
yo so every 25 or so levels you should build a stable foundation gear assembly for the pump on that level to also attach to( next to input tile). and also don't hook up the lever directly to a hanging gear assembly. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing this will save you a headache.
@@TwistedLogicGaming Does that gear assembly need to be attached to anything, or is it just for stabilization? Or something else? I appreciate the response. I'm still new and figuring stuff out.
It is for stabilizing, so build on the floor to give is a stable foundation and it's another anchor point for the pumps at that level.
I had a 90+ pump-stack explode a few times already before I even turned it on so the bug seems to be still active.
Nice one! If it's still possible to build impulse ramps, please make a tutorial of it! []s
in the pipeline ! Thank you !
This is amazing thank you
Thank you for watching Winston !
I think you only need one magma safe material for the screw pumps. I tried using one magma safe block while the corkscrew and pipe sections were made out of wood since I couldn't find any sand to make green glass. My screw pump are still intact after pumping a room of similar size in the video. I haven't tried it with full wooden materials so perhaps it ok to build screw pumps entirely out of wood just like how lava didn't burn down wooden walls.
That should not be the case unless there is some bug, did you disable temperature checks?
@@TwistedLogicGaming Ah I see that might be the case.
Is the reservoir just for overflow, or does it serve another purpose?
I am going to buid another pumpstack off of that level. I thought it was going to be there however i found a better location for the second one
Your videos are amazing! You mention in the beginning ensuring you’re using a completely unmined area. Is it possible to do this with constructed magma safe walls or does that lead to issues? I have some levels where I did some exploratory mining for metal that I’d like to now build a pump stack through.
If you know how to build already then any construted walls will be magma safe regardless of material
I said that to save myself a slue of questions on how to build on more than one layer at a time. (use of scafolding and such )
one layer at a time from the mining area should be easy! you dont need to worry about magma safe materials for walls and floors ( natural trees should not be part of the wall they will burn)
@@TwistedLogicGaming Amazing, thank you!
how do you dig into magma horizontally?
I think you got it from the other comment ? lmk Thank you for watching !!
How do you turn off the pump stack?
Hookup a lever to a gear asembly feeding power, then pull levar . or if manual set the pumps to stop pumping
What is the rationale behind the lava pool? Don't think it was mentioned. Is it a rite of passage for dwarfs entering adulthood, to take a swim?
That magma pool will feed a second pumpstack that will go even higher. since it is some distance away to avoid the caverns, a small resivor will help it run better.
Thanks for watching !!
Great tutorial -- but my base is so far from the rest of the fort, I think I'm looking at a hundred-something pumps lol.
I also have a 100+z pump stack. Every 20 or so levels you should build a "stable foundation" gear assembly for the pump on that level to also attach to (next to input tile). And also don't hook up the lever directly to a hanging gear assembly. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing these two things will save you a headache.
the gear assembly just sits on the floor and attaches to the side of the pump so it is not so fragile
You’re amazing.
Thank you so much !
The real hardest part of making these is finding a spot where you can dig it out without going through a cavern or tunnel.
thats right. it took me more than a day of searching for a 100z stack/. I actually did mine in 2 stages. the first stage was this video and the larger 100 stack was later on.
Every 20 or so levels you should build a "stable foundation" gear assembly for the pump on that level to also attach to (next to input tile). And also don't hook up the lever directly to a hanging gear assembly directly above the pumpstack. sometimes the very large pump stacks are buggy and can explode when you load the game (even without magma). doing these two things will save you a headache. I had 2 explosions while building the large one before I even pumped magma
@@TwistedLogicGaming Thanks for the advice!
Thank you Logic
My pleasure !!
You don't need to use the wiki to look up magma safe things. All of that information is available in a nice way in game now.
For stones its in the game, and has been in previous versions . not metals though
Any chance of doing a magma piston tutorial?
maybe one day, that is the very old way to move magma up to higher z levels, from the long long ago(version 30 something?). they are a pain to setup properly. Pumpstacks have an on/off switch so this is the new tech
I'm not going to say I won't, as it is on my list but there are alot of higher priority videos to make before this
@@TwistedLogicGaming Oh ok I was looking at the wiki which said the piston used less materials which made me assume it would be quicker.
Key:
# = Wall
~ = Magma
S = Support
_ = Floor hatch or bridge (your choice)
Basic magma piston design (side view)
# _ # # # _ #
# # # # #
# # # # #
# ~ ~ S ~ ~ #
# # # # # # #
When the support is destroyed, the wall sections in the middle will fall down into the magma. The magma will teleport to the top of the piston, as shown in the following diagram:
# _ ~ ~ ~ _ #
# # # # #
# # # # #
# ~ # # # ~ #
# # # # # # #
*The Center section needs to be like 70+ tiles (and go through a cave or 2 ?) for this to get any where near the surface
Very logical, but the only twists I saw were in the screw pumps
What kind of creature could come up through lava
Lava crab, I think.
"Moria. You fear to go into those mines. The Dwarves dug too greedily and too deep. You know what they awoke in the darkness of Khazad-dûm."
Imps, lava crabs, all kinds of horrid demons
Once I dug to the bottommost level and found these spiders that were 10 tile across in size.
Obviously I lost 😁
@@wshyangify Damn i played 40 hours and haven't found a single cave or lava im digging i only killed a few people trying to siege me and one beast on the surface nothing hard
How do you get so deep ? I'm stuck at -12 elevation :/
this is so great
THank you very much Shoobie! Happy Gaming !
Excellent.
Many thanks Tom !
Nice... now i just have to do 29 leves of it lol
I wish we could just use liquid moving pipes instead. Good tutorial but you basically have to do things multiple things 100x to get it working
that would be something... like combining a pump with a well, we would probably need 1 bucket per z. that would be nutz hahhaha Thanks for watching Gus !!
Pro tip: Explore as much of the caverns as you can to find a good spot, if your stack goes through unexplored cavern territory there's a good chance you'll mess it up. Learn from me
you should do a let's play
One day I will hahahah I do not have a timeline for that but it is planned
THE VIDEO I NEED BUT DON'T DESERVE?!?!
XD
I'm going to try this. I feel like I'm going to mess it up somehow