I'm developing a turn based roguelike too, and it's hard as fuck, I feel your pain. Your game is already looking quite well, I look forward to see how it evolves, keep up the good work!
Thank you! Honestly I have accumulated a lot of particle effects over the years from the asset store. I modify them to fit my needs. When you combine that with lighting, you can do a lot haha
W vid man Definitely subscribed😄
I'm developing a turn based roguelike too, and it's hard as fuck, I feel your pain. Your game is already looking quite well, I look forward to see how it evolves, keep up the good work!
Thank you very much you as well!
cant wait to see this journey unfold!
Ready to follow along on the journey
Yooo Victor! Thank you!
Good luck with the journey man
"WHY GAME KEEP CRASHING!!!" lol good video man. Looking forward to seeing more of Project Bloom
Also more of doggos plz
omg the skill vfx on project bloom!, how the heck did you achieve that? it looks like octopath traveler vfx
Thank you! Honestly I have accumulated a lot of particle effects over the years from the asset store. I modify them to fit my needs. When you combine that with lighting, you can do a lot haha