I gave EVERY Overwatch 2 Hero a NEW weapon from TF2

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  • เผยแพร่เมื่อ 14 ก.ค. 2024
  • Keeping up with my Overwatch workshop series by adding an ability (aka weapon) from Team Fortress 2. I did NOT import them perfectly over, but feel free to leave any suggestions or other weapons you would want to see!
    ALSO I GOT A FALSE STRIKE ON A RANOM VIDEO AND THAT IS WHERE I'VE BEEN!
    CODE: JKH9D
    Timestamps
    0:00 Explanation
    0:37 Ana
    1:41 Ashe
    2:46 Baptiste
    3:26 Bastion
    4:52 Brigitte
    6:04 Cassidy
    7:23 Dva
    8:31 Doomfist
    9:22 Echo
    10:52 Genji
    11:45 Hanzo
    12:45 Junker Queen
    13:45 Junkrat
    14:39 Kiriko
    15:55 Lifeweaver
    16:44 Lucio
    17:15 Jumpscare
    17:19 Mei
    18:21 Mercy
    19:16 Moira
    20:01 Orisa
    21:03 Pharah
    21:57 Ramattra
    23:41 Reaper
    25:02 Reinhardt
    26:25 Roadhog
    27:18 Sigma
    28:08 Sojourn
    28:44 Soldier 76
    29:34 Sombra
    30:45 Symmetra
    30:45 Torbjorn
    32:32 Tracer
    33:15 Widowmaker
    34:12 Winston
    35:22 Wrecking Ball
    36:34 Zarya
    37:11 Zenyatta
    Music:
    • Minecraft FULL SOUNDTRACK
    • Aries-RACECAR Instrume...
  • เกม

ความคิดเห็น • 404

  • @pedrourbano501
    @pedrourbano501 ปีที่แล้ว +169

    I think Symmetra could have the Short Circuit. Imagine she just deleting projectiles with the secondary fire.

    • @KendelR
      @KendelR  ปีที่แล้ว +29

      Not sure how I’d do that. It would remind me of the old Sym barrier

    • @pedrourbano501
      @pedrourbano501 ปีที่แล้ว +12

      @@KendelR maybe she could just have a secondary fire that threw a barrier forward that travels for a limited amount of time. It would be absolute hell but it would be fun.

    • @_ImUnfunny_
      @_ImUnfunny_ 4 หลายเดือนก่อน +1

      @@KendelRMoving Invisible Wrecking ball in ball form

  • @smugdodofart27
    @smugdodofart27 ปีที่แล้ว +90

    As a TF2 player, I’m so proud of Ana for pissing in her gun’s bullets and shooting them at her enemies. Sniper would be proud.

    • @Jarate_gaming
      @Jarate_gaming 10 หลายเดือนก่อน +5

      I am.

    • @HowieRafter-js8hp
      @HowieRafter-js8hp 6 หลายเดือนก่อน +1

      @@Jarate_gaming do you have jarate

    • @Jarate_gaming
      @Jarate_gaming 6 หลายเดือนก่อน

      @@HowieRafter-js8hp *p e r h a p s*

  • @thegamingowl901
    @thegamingowl901 ปีที่แล้ว +93

    Giving Ashe the Force of Nature is pretty much Ashe if she is actually smart with her sawed off double barrel

  • @shabungaloo
    @shabungaloo ปีที่แล้ว +153

    You should add a HUD text for all characters explaining their weapons, make DF’s punch randomly not work (because caber) and make double jumps and triple jumps play a ring explosion

    • @KendelR
      @KendelR  ปีที่แล้ว +15

      I actually was planning on it but was worried it’d take up too much of the screen (plus I like talking about the changes in videos) but i might add it when I have time. I’ll just have to explain 37 heroes which takes a bit

    • @shabungaloo
      @shabungaloo ปีที่แล้ว +10

      @@KendelR Make it only viewable in spawn? Maybe use
      Ongoing: Global(Each Player)
      Is In Spawn Room(Event Player) == True
      Entity Exists(Event Player)== True
      Create HUD Text
      This is for players who are introduced to the game mode other ways except the video

    • @user-km3re4ng7o
      @user-km3re4ng7o 10 หลายเดือนก่อน

      @@shabungaloo or just create the hud text anyways and only show it to players of that hero who r in the spawn room

    • @AsexMedic
      @AsexMedic 4 หลายเดือนก่อน

      @@KendelR Can i use some the code in my workshop mode?

  • @TheOriginalStarwalker64
    @TheOriginalStarwalker64 ปีที่แล้ว +58

    For junkrat, Id say for the Lock and Load, make it so it does massive damage to barriers and Mei wall. That feels comparable to building damage

    • @KendelR
      @KendelR  ปีที่แล้ว +6

      I just am not sure how to detect barriers, but that is a good idea

    • @setentaisiette7736
      @setentaisiette7736 ปีที่แล้ว +1

      @@KendelRmaybe a start damage modification would work? Make his weapon do massive damage using the non-workshop hero settings. Then in the workshop have a rule for damage against heroes.
      you can make it for all players on Hero Junkrat or you can set in the conditions Hero of (event player) = Junkrat.
      Then the actions: starts damage modification. The damager is junkrat and the receiver is all players, opposite the team of, event player” (which is junkrat). That specific action should have a rule for setting a percentage of how much damage you’d do so set it so it deals less damage.
      The problem is that the damage reduction (which we could say is the normal damage now) only works on players. And the actual damage set by the non-workshop settings which is the increased damage against buildings works on ALL non-player entities so it includes not just barriers and mei wall, but other buildables like BOB, turrets, and lifeweaver petal and tree.
      My internet isn’t good enough rn to actually test but it’s what I remember form the workshop.

    • @mariustan9275
      @mariustan9275 หลายเดือนก่อน

      And also more damage to armor, shields, turrets, deployables, etc. Idk about armor though.

  • @crikeybaguette4564
    @crikeybaguette4564 ปีที่แล้ว +24

    Roadhog could have any of Heavy's other lunchboxes: the banana for less healing but shorter cooldown, or the Dalokohs bar for even less healing but temporarily increasing your maximum health.
    Or the strak sandwich, where it doesn't heal you at all, but you temporarily gain increased movement speed and melee damage, but take increased damage and can't shoot your gun. That last one would probably be hilarious.

    • @KendelR
      @KendelR  ปีที่แล้ว +6

      Imagine the strat being to hook and then one shot melee

    • @mariustan9275
      @mariustan9275 หลายเดือนก่อน

      The steak sandwich would make it so he does enough melee damage that hooking and meleeing them would kill them instantly

  • @chopi6953
    @chopi6953 ปีที่แล้ว +28

    You should make that when tracer blinks she loses a percentage of the speed boost she gained (If it is possible of course), that making her a character more depending of her speed instead of the blinks

    • @KendelR
      @KendelR  ปีที่แล้ว +3

      Sure. I’ll update it once my pc is back to working

  • @freindlycommentator1710
    @freindlycommentator1710 ปีที่แล้ว +36

    The issue with Reaper is that even if implemennted correctly a 35% damage increase with a halved ammo capacity results in a damage decrease (assuming all shots connect perfectly against the targets back) of 260% thus being an objective downgrade, to improve him I suggest increasing the bullet count to 6 (resulting in an effective 10% more damage assuming you land all shots against the targets back)

    • @user-km3re4ng7o
      @user-km3re4ng7o 10 หลายเดือนก่อน

      this is true in tf2 aswell

    • @freindlycommentator1710
      @freindlycommentator1710 10 หลายเดือนก่อน +1

      @@user-km3re4ng7o Well no, the change implemented in this video was giving a damage increase from behind (same as backscatter) and reducing the ammo count by half, the backscatter only has its ammo reduced by 33%, in a six shot weapon that results in a loss of only 2 bullets as opposed to the 4 reaper loses. If we were to quickly compare the numbers, 6 shots from the scattergun landing every pellet and with 0 damage ramp or fall-off would deal 360 damage. Comparatively the backscatter with 4 shots landing every pellet no damage ramp or fall-off and getting the mini crits from behind, would deal
      324 damage, resulting I a damage downgrade of less than 1 shell, in comparison with reapers ammo getting halved his damage went from 864 (landing all pellets no fall-off) to a measly 583, as you can see the difference is much larger between the two, scout loses 10% of his damage, reaper loses 45% of his damage

  • @n4m3n4m3s0n
    @n4m3n4m3s0n ปีที่แล้ว +57

    How about giving Junkrat a Sticky Jumper? Make his mines do zero damage and significantly reduce their cooldown.

    • @KendelR
      @KendelR  ปีที่แล้ว +3

      Sure

    • @sturm2186
      @sturm2186 ปีที่แล้ว +3

      ​@@KendelRAs Person who uses the syndny sleeper on snipe all the time I will cracked on Ana now "Bloody piss" From Sniper

    • @sturm2186
      @sturm2186 ปีที่แล้ว +1

      "Its not bug, its a feature" Tom Howard "Its bug, its a feature" Said KendelR
      Same Quote think not

    • @dvan2399
      @dvan2399 ปีที่แล้ว

      Btw tf2 came out before overwatch I think so you should play the original

    • @wondertriplover
      @wondertriplover ปีที่แล้ว +2

      @@dvan2399you are a literal child if you think tf2 invented the fps genre

  • @exi_m7074
    @exi_m7074 ปีที่แล้ว +13

    You actually PROBABLY could give the Frontier Justice to Torb and I think it’d be decent.
    A lot of weapons in TF2 are shared between classes (not the frontier justice, but still)

    • @KendelR
      @KendelR  ปีที่แล้ว

      Yeah. That’s one I might switch later

  • @augustineleejunrui2694
    @augustineleejunrui2694 ปีที่แล้ว +27

    You could remove Rein's firestrikes to kinda balance it since the charge n targe replaces demoman's secondary

  • @blueengineer7019
    @blueengineer7019 ปีที่แล้ว +21

    Fun fact: spy disguise kit originated from a bug in team fortress classic when player had enemy nickname color but he could damage enemies

    • @pyroclastic_phantom
      @pyroclastic_phantom ปีที่แล้ว

      thank you partner for the information

    • @Nibelungenwarmongers
      @Nibelungenwarmongers ปีที่แล้ว +2

      It was bug in quake team fortress, not in team fortress classic. Spy was powerful in team fortress classic

    • @blueengineer7019
      @blueengineer7019 ปีที่แล้ว

      @@Nibelungenwarmongers thx for correction

  • @tsuaririndoku
    @tsuaririndoku ปีที่แล้ว +3

    You give Kiriko ability to instantly kill any heroes is really funny. I mean this an be a huge game changer. Means that Tank will be very bad against very good Kiriko Player or TF2 Spy Mains.

  • @marbulOfficial
    @marbulOfficial ปีที่แล้ว +1

    I love these kinds of videos. You are a personification of my "yeah but WHAT IF" in a videogame. Keep it up

  • @zapadap1328
    @zapadap1328 ปีที่แล้ว +3

    "Ashe's force-a-nature is different because it knocks enemies out of your effective range."

  • @kk2862
    @kk2862 ปีที่แล้ว +5

    since the winger deals 15% more damage, and the revolver only gets a 16.6% decrease in clip size, that means you have effectively, 5.75 bullets in your clip, since you also get increased vertical mobility, its basically a straight upgrade

  • @dingusgoober
    @dingusgoober ปีที่แล้ว +2

    Ram having the holiday gloves would be much better. What balances the holiday punch is that you need to get a melee hit, usually from the back, as the biggest and slowest class in the game.

  • @jocaleb0236
    @jocaleb0236 ปีที่แล้ว +7

    The scorch shot does do a taunt kill but only at a limited range, everything past like 10feet is a regular shot. Before that it does 420 damage and lights the enemy on fire. Which is interesting cause its not an insta kill against an overhealed heavy

  • @OneStrayLad
    @OneStrayLad ปีที่แล้ว +7

    Genji with the Eyelander can be fun. Also Brigitte with Disciplinary Action.

    • @mariustan9275
      @mariustan9275 หลายเดือนก่อน

      Imagine Genji running with 300+ health and immense super speed after farming the enemy team and just being absolutely unstoppable. Or Brigitte whipping Rein into shape.

  • @TheDeadringer
    @TheDeadringer ปีที่แล้ว +7

    Try giving Roadhog Crit-a-Cola, and Ashe the Soda Popper! Maybe try the Tide Turner for Reinhardt!

  • @whyareyoubothering
    @whyareyoubothering ปีที่แล้ว +4

    Would love to see you tackle some of these so they fit more into Overwatch stats. Especially junkrat’s loch and load. Making way less grenades but with absurd speed

  • @narwaltheworst
    @narwaltheworst ปีที่แล้ว +1

    i think something funny for junkrat could be the loose cannon, give him 1 chargeable shot that has knock back and high damage but that sounds like a pain to code so maybe just 1 shot that has knock back and 190 damage or something to your liking

  • @humanbean8699
    @humanbean8699 ปีที่แล้ว +2

    Jarate is piss. Ana is now shooting piss into her enemies bloodstreams in order to gain crits

  • @vimu0
    @vimu0 ปีที่แล้ว +2

    Vimu here, aka one of the guys that helped with testing on this video, I wasn't there to test All the abilities so some of the later ones definitely did surprise me, mostly because I don't play TF2, this looks to be one of Kendel's best modes yet and i'm so glad i was even able to help even if it was not for long!

  • @lurkerlp
    @lurkerlp ปีที่แล้ว

    Thank you so much for making videos like this you keep Overwatch Alive and free from the same stuff thank you dude.

  • @zobo742
    @zobo742 ปีที่แล้ว +1

    as a huge long time fan of tf2 and a avid overwatch player this video is so awesome

  • @eduardpeeterlemming
    @eduardpeeterlemming ปีที่แล้ว +5

    Maybe make Ana melee Bushwhacka. Maybe Ambassador for McCree. Maybe Half zatochi for Genji. Junker queen maybe axetinquisher or third degree replace axe. Maybe direct hit for Pharoh. Maybe Jag or Southern hospitality for torbjorn.

    • @user-km3re4ng7o
      @user-km3re4ng7o 10 หลายเดือนก่อน

      McCree can alr headshot tho

    • @mariustan9275
      @mariustan9275 หลายเดือนก่อน

      @@user-km3re4ng7o make it do more damage like the old ambi where it has no falloff

  • @ThisLiteralFP
    @ThisLiteralFP 10 หลายเดือนก่อน +1

    as a former overwatch player and now tf2 player, this has made me very happy

  • @terradaktill1179
    @terradaktill1179 ปีที่แล้ว +1

    This is really cool!

  • @anonymous_batsman
    @anonymous_batsman ปีที่แล้ว +3

    Thermal thruster for Winston (2 jumps with a longer cooldown but able to hold 2 charges) and Souther hospitality for Torb (Bleed on melee) sound like better alternatives

  • @youraveragemanchild6749
    @youraveragemanchild6749 ปีที่แล้ว +3

    The hog one is literally just season 0

  • @plunoniushocanfin224
    @plunoniushocanfin224 ปีที่แล้ว +1

    Such a brilliant idea, altho I would of recommend also making Ana's grenade Jarate, but then again you only allowed each hero 1 weapon

    • @KendelR
      @KendelR  ปีที่แล้ว

      The reason I didn’t change it was because anti nade takes around 33% of a 200 hp hero’s health, so have a 35% damage vulnerability was around the same effect

    • @plunoniushocanfin224
      @plunoniushocanfin224 ปีที่แล้ว

      @@KendelR ah

  • @Rift_cz_sk
    @Rift_cz_sk ปีที่แล้ว

    As someone who used to play overwatch 1 and now playing tf2 I find this pretty nice

  • @user-km3re4ng7o
    @user-km3re4ng7o 10 หลายเดือนก่อน

    for spy`s disguise which u wanted to do, spawn a dummy bot with the same name as the person ur disguising as, make that dummy bot attach to u, make urself invisible, and make it so wherever u look the dummy bot also looks, and if u press secondary fire/primary fire/ anything else u wanna remove, it removes the dummy bot and makes u visible again, then disable all skins so the dummy bot is identical to the other players and for choosing who to disguise as, either make it like the YER which disguises u as the person u just backstabbed, just make that person invisible until respawn to get rid of the body and maybe disable the killfeed ? as an actual disguise kit, i would personally use smt like the 'admin tools' workshop code, where u can switch between diff options of heroes and toggle team 1 and team 2, if u rly want to make the disguise better, u can even make it so when u reload, the dummy bot also reloads, like in tf2. deadringer faking ur death can be done by spawning a dummybot at ur location which instantly dies and it gives elimination credit to whoever hit u, while u go invisible and get a speed boost for 2s, remove the dummy bot as soon as it respawns and u have a real deadringer feign! also if u wanna make it visible to the player they have the deadringer without using the shield, u can use a custom hud and in game all the letters look like a deadringer, or just make it an actual in world effect, or just tell the player they have it equipped via the hud. 'sym having the short circuit could be done by making an invisible dummy bot rein spawn, then constantly play effects to mimic the short circuit, and make that dummybot rein the size u want projectiles to be deleted, then make the rein invincible, u can also replace the rein with winston and have him randomly shoot his primary fire in a random direction to mimic the short circuit effect. then simply delete the dummy bot after u want the short circuit to go away. '-for @pedrourbano501`s suggestion. for reaper`s damage boost, just apply a variable to the victim then have another rule apply to everyone with that variable the damage of how much of that variable they have, then simply apply the variable in 35% or how much u want it to be, that would maybe work better? or is just extending it, either way u can always modify the dmg. to swing slower, just prevent someone from using their melee for how long u want. for brig, u should make it so only if the enemy is meleed AND is in a certain range they get marked for death to make her less op. for junkrat, just make him shoot custom projectiles, which u can adjust their splash radius, their dmg, and their dmg to buildings, i think atleast, not 100%, but either way u can just make it spawn a dummy bot , make it dmg the turret and then remove it. also make junkrat`s primary fire have less gravity, to make it feel better and more like tf2. kiriko`s backstab overheal can be how much health that hero she killed had, and u can track it by just making her deal 100x more dmg with her melee from the back, and then track the event damage, not 100% sure if it will work, but u can just use a variable to keep track BEFORE they die how much health they had + 35 bc of kiriko`s melee, and then add that as overheal. also, to make kiriko land backstabs better, u can just tell the kiriko in some way that they can backstab rn, like in tf2, to make it easier to land backstabs overall. for lifeweaver, just make him get 6 health instead of 3 to fix the whole issue. for ramattra being op, just make him take the melee dmg x2 + 130 dmg which would be 200 dmg per melee except for genji ult, torb hammer and rein hammer, which would do ALOT more, still tho, it makes him take alot of dmg from melee while not too much so he is still good. for rein, make it so its visible when u can crit, to practice it better.

  • @sycho-tech5104
    @sycho-tech5104 10 หลายเดือนก่อน

    I personally think it’s hilarious that in order to make overwatch better you added stuff from TF2.

  • @haxxormcbunny7456
    @haxxormcbunny7456 ปีที่แล้ว +1

    31:00 “I added the market gardener”
    You have awoken the soundsmith

    • @KendelR
      @KendelR  ปีที่แล้ว

      Shovel

  • @-R-E-D-
    @-R-E-D- ปีที่แล้ว +1

    Hanzo spinning (12:11) reminded me of when I saw a wrecking ball npc doing that, then I joined in, he sadly got sniped

  • @user-km3re4ng7o
    @user-km3re4ng7o 10 หลายเดือนก่อน +1

    for widow-use event damage to track how much damage u did to the first person, and then apply that dmg to the person behind them

    • @user-ic3yi2zc8c
      @user-ic3yi2zc8c 10 หลายเดือนก่อน

      Still cant track if it's a headshot or not tho?? maybe instead u could try to make it so after every shot it makes the victim enemy temporarily phased out, then force you to shoot again and again until everyone there is dead or has been shot? might make it look weird tho and it might shoot someone multiple times, or maybe you have to just make a workshop rule for every hero head hitbox ? or u could just make it so ot detects when you dealt dmg to someone and if it was above a certain number, aka a charged shot or headshot or smth, a widow dummy bot spawns where the actual widow is, and then instantly shoots before stopping to exist a second later, and also make the victim phased out for 0.1 seconds after the bot is removed. If u make it fast enough it should be basically shooting someone with a headshot will fire another shot from a dummy bot which will go through the original victim, also making it only hit targets right behind the victim. And the bug Im 100% sure will happen of it being stuck hitting 2 players, just look for a variable which u can change to prevent it from hitting the same target more than once with 1 shot. Very over complicated but should hopefully work better

  • @ayr1190
    @ayr1190 11 หลายเดือนก่อน

    With Illari being added in the game recently, I imagine someone with an automatic weapon being able to fire endlessly into an area as long as they’re close to the pylon (like the Dispenser). And yes, the healing would still be present.

  • @yumithehunter6292
    @yumithehunter6292 ปีที่แล้ว +1

    And rather then 36 classes tf2 is still alive

  • @henriquealvarenga9244
    @henriquealvarenga9244 ปีที่แล้ว

    Your videos are always bangers

  • @jkljosh7392
    @jkljosh7392 ปีที่แล้ว +2

    Give road hog the chocolate bar, wont heal him as much. Gives him a shorter cool down and the first time he uses it. It fives him more health

  • @BiolizardthePrototype
    @BiolizardthePrototype ปีที่แล้ว +1

    TF2: “Look what they have to do to mimic a fraction of our power”

  • @lagrush9039
    @lagrush9039 11 หลายเดือนก่อน

    Rein with tide turner would be neat, your charge could turn tighter and it would instantly recharge when you get a kill

    • @user-ic3yi2zc8c
      @user-ic3yi2zc8c 10 หลายเดือนก่อน

      Not rly possible without changing the charge ability completely

  • @antonberkbigler5759
    @antonberkbigler5759 10 หลายเดือนก่อน

    Something I think about is how TF2 characters could be brought into overwatch, translated and adapted. Various alt items would become abilities, such as sandvich, bonk, and throwables, and also probably some MVM abilities like medic’s shield. I’ve never played MVM tho so idk on that front.

  • @RatBoyDunce
    @RatBoyDunce ปีที่แล้ว

    For hogs sandvich in tf2 you can also throw your sandvich onto the ground which can then be used by other players as a medkit

    • @KendelR
      @KendelR  ปีที่แล้ว

      Ooo. Good idea

  • @shaddymate4095
    @shaddymate4095 ปีที่แล้ว

    When tracer blinks, a third of her speed boost is lost

  • @VampDemigod
    @VampDemigod ปีที่แล้ว +1

    "I was able to facestab someone" Damn, just like the real kunai XD

  • @pageanims2778
    @pageanims2778 ปีที่แล้ว

    This actually looks fun

  • @cold_pyr0167
    @cold_pyr0167 ปีที่แล้ว +2

    GIVE TORB FRONTIER JUSTICE

  • @superbat6965
    @superbat6965 ปีที่แล้ว +2

    Crossbow mercy would be really fun and op. Good damage and healing at range? Nice! And Hanzo probably should have his passive healing upped to a max of 6.

    • @KendelR
      @KendelR  ปีที่แล้ว

      I’d have to make a custom projectile but it’d be cool.

  • @Enderjuusto1
    @Enderjuusto1 10 หลายเดือนก่อน

    the fact that you didnt give torb the frontier justice or rescue ranger is such a missed opportunity

  • @the_dogeboi243
    @the_dogeboi243 ปีที่แล้ว +1

    emotes on point: kills everyone

  • @ABRAaRAMLincon
    @ABRAaRAMLincon ปีที่แล้ว +1

    I think soldier's buff banners would fit Lucio well

  • @tam5tam_
    @tam5tam_ ปีที่แล้ว +1

    i feel like this would make me want to actually play overwatch

  • @rapidfirevestige
    @rapidfirevestige ปีที่แล้ว

    "this force a nature knocks enemies out of your effective range"
    dosent it already

  • @ItsHealz
    @ItsHealz ปีที่แล้ว +1

    Wouldve loved to see the Ambassador or Diamondback on Mccrassidy. The diamond back would be sick though needing a certian number of kills guarantee more damage, probably opaf but its a custom

  • @magmarxiogaming6717
    @magmarxiogaming6717 ปีที่แล้ว

    Good video but there are a few decisions that kind of bugged me, Cassidy has a revolver and you didn't give him any of spy's revolvers, I think a perfect one could have been the Diamondback where if Cassidy lands a magnetic grenade his next shot will be a critical hit to represent sapping something and if he gets a kill with a melee hit he gets 2 crits, also I think junkrat would really benefit from the market gardener more since he's able to fully replicate that playstyle with his conc mines, as for a replacement for torb I think the rescue ranger would be perfect for him since it heals his turret remotely and can reposition his turret without having to rebuild it again

  • @Scrimbini
    @Scrimbini 10 หลายเดือนก่อน

    A primal sense of pain went through my body when I realized you now have to mention what TF2 is and not everyone knows about it anymore

  • @thesaltdragon
    @thesaltdragon 11 หลายเดือนก่อน

    For Hammond'd dead ringer, maybe get rid of the shield entirely? Like, if he activates the shield, it doesn't give him extra hit points, but still gives him the effect of the dead ringer. You should also probably put a massive cooldown on if you respawn like this. Or, alternatively, you can replace his Ult with this? Just ideas.

  • @scheelesgreen4788
    @scheelesgreen4788 ปีที่แล้ว

    Suggestion: Tracer/soda popper, you have less clip size but you build hype with each hit, after activating it you can jump 5 times in the air

  • @zileantimekeeper7464
    @zileantimekeeper7464 ปีที่แล้ว

    You could also give rine the tide turner so he can charge in smaller places, or even the eyelander a rine witg les hp but if he gets kills the fasyer he moves and the more he gets.
    For rode maybe the candy bar or the sscond banana
    100 extra hp and 100 armor and heals for 30% of max hp
    And for banana it faster to eat and heals 50 % of max hp.
    For the sanvwitch maybe make it so it always heals two times rodes hp and armor.
    For sombra maybe give her a knife like your eternal reward where when she backstabs some one she instaly gos invis.
    For simetra maybe give her the short circuit where her charge shot deletes projectiles but cust more amo.
    For wido maybe give her the heatmans heat maker.
    For torb maybe the widomaker or the gunslinger where he gets a turret with less hp and fires faster with a short cool down and makes his mele do les damage but every 3 hits gives a crit.
    For mercy maybe the quickfix she heals faster but les hp and her ult changes to a masive heal.
    For soldier maybe the whip.
    For rematra (I don't know how you say the guy who blocks name )maybe the warrior spirit he take smore damage but every take down he gets like 20% max hp heal.
    Gengi could get the medic weapon where if he hits someone he gets uber.
    Hanso could probably get the sniper shields.
    For ashe maybe the panic attack faster fire rate with low hp but slower fire rate with full hp.
    Maybe winston or orisa could get the brass beast more damage but slower movement and at low hp the 25% damage resistance and for winston a shorter jump.
    For junkrat maybe the ironbomber.
    Give some one the fish and hot hand.
    For cass maybe the prity boys pocket pistol les damage but faster fire rate and heals a bit of the damage delt.

  • @maatoangeleri2913
    @maatoangeleri2913 ปีที่แล้ว

    For the Scorch Shot: Symm's secondary fire would deal -35% damage and probably be unable to be charged (to sorta mimic the minicrit instead of full crit when compared to the regular Flare Gun). Then give it a blast radius that applies the fire, and increased knockback on direct hits.
    This way, it'd be a proper sidegrade to the regular Symm alt-fire

  • @nicho.7400
    @nicho.7400 ปีที่แล้ว

    My man brought back old hog heal, huh

  • @sirdogmen
    @sirdogmen 20 วันที่ผ่านมา

    I think it would’ve been cool is rat got the loose cannon, if it even could’ve been programmed

  • @OrionVA
    @OrionVA ปีที่แล้ว

    doomfist getting airtime when you land a fully charged punch should be implemented in the actual game

  • @CrispyFwy
    @CrispyFwy ปีที่แล้ว +1

    for genji (I think that's how you spell idk I don't play overwatch) his item also does mini crits while you are air born I don't know how much it would effect balance but I think it could be cool.

    • @KendelR
      @KendelR  ปีที่แล้ว

      Might update it later to add that

  • @americanazrael
    @americanazrael ปีที่แล้ว

    Now all I'm waiting for is random crits

  • @The-Crimson-Crusader
    @The-Crimson-Crusader ปีที่แล้ว

    “Now get out there and make all your enemies wet”💀

  • @CodeRedZero
    @CodeRedZero ปีที่แล้ว

    Finally, lore accurate doomfist

  • @memes_the_dna_of_the_soul5487
    @memes_the_dna_of_the_soul5487 11 หลายเดือนก่อน

    7:35
    They fit better on Phara, due to her being the certified rocket jumper.

  • @kaydos9613
    @kaydos9613 ปีที่แล้ว

    Junkerqueen's abilities remind me of the scout's sandman and guilotine combo

  • @dapperdude1920
    @dapperdude1920 8 หลายเดือนก่อน

    I thought it would be funny to give bastion the brass beast and just revert him to his overwatch 1 version

  • @user-ic3yi2zc8c
    @user-ic3yi2zc8c 10 หลายเดือนก่อน

    Echo should have the YER, whenever u get a backstab, the victim instantly resurrects but revokes all control from him, then echo goes invisible and the victim is phased out, then echo is attached to the victim but echo has control over the victim 's throttle, forward, backward, left, right and up, no abilities tho. when echo dies by the victim 's team or fires primary or uses an ability, the victim respawns, is no longer phased out and has control over their own actions again. Echo will no longer be attached to the victim, wont be invisible and will move normally.

  • @CalculatorGuides
    @CalculatorGuides ปีที่แล้ว

    i felt like giving doomfist either the tide turner or the loose cannon would be great.

    • @KendelR
      @KendelR  ปีที่แล้ว

      Doomfist wouldnt really work since his weapons aren’t similar

  • @plunoniushocanfin224
    @plunoniushocanfin224 11 หลายเดือนก่อน

    Changes I would recommend:
    - Moira - Ubersaw (make a slight change where you get 15% Ult on Melee *kills*, that way it's not too busted for us DPS Moiras)
    - Torb - Eureka Effect, taunting teleports you to spawn
    - Roadhog - Soda Popper (make everyone's life hell with Roadhog mains taking to the skies, but probably disable something like his Hook)
    (Might add more suggestions later)

  • @_ImUnfunny_
    @_ImUnfunny_ 4 หลายเดือนก่อน

    For the loch and load, Make a damage modifier for players to take less damage. and increase his base damage. (So then it does more to buildings)

  • @wingdinggaster6737
    @wingdinggaster6737 2 หลายเดือนก่อน

    I feel like Pharah would be cool with the beggars bazooka

  • @kiritoalt2657
    @kiritoalt2657 ปีที่แล้ว

    Thx mate now we can actually play tf2 in futureristic form

  • @Secret63333
    @Secret63333 10 หลายเดือนก่อน

    We really need a backstab hero in Ow2 asap.

  • @commentscourge
    @commentscourge ปีที่แล้ว

    You could replace the Sandvich with the Buffalo Steak giving Roadhog a better hook cooldown and increased melee damage, or use the ideas of the Family Business Panic Attack, or Dhalokas to increase base HP for a duration.

  • @xigmund6652
    @xigmund6652 ปีที่แล้ว

    1. Give junkrat the market gardener. Because junkrat bombs people from the sky using mine jump, getting a critical hit punch on a squishy can save you a lot of resources.
    2. Give torbjorn the frontier justice. Getting free critical hits
    after destroying your turret (which recently got kills and assists) makes torbjorn a lot more fun to play
    3. Give Brigitte the battalions backup. Whenever she activates rally, everyone will not only get overheal, but they also receive massive defensive buffs where they take less damage from all sources, damage taken from critical hits, mercy damage boost and nanoboost are turned off.
    4. Junker queen gets the axtinguisher. You know what will make junker queen a lot more broken? If her axe deals critical hits on bleeding players or players who are taking other damage over time sources (burning)

    • @KendelR
      @KendelR  ปีที่แล้ว +1

      I forgot that I SHOULD be able to detect Torb turret kills. Those some good ideas

  • @emilianozamora399
    @emilianozamora399 11 หลายเดือนก่อน

    It seems like it’s more of a regular flare gun than a scorch shot tbh

    • @user-km3re4ng7o
      @user-km3re4ng7o 10 หลายเดือนก่อน

      nah, its a scorch shot with no visible splash fire or no splash fire, flare gun`s main ability is to crit flaming targets

  • @fooze_the_third2044
    @fooze_the_third2044 10 หลายเดือนก่อน

    glad to see tf2 continue living on

  • @Thek1ng614
    @Thek1ng614 ปีที่แล้ว +1

    I would honestly say for sym make it to where when you secondary fire it’s uses all of her ammo so people can’t spam and make the reload a bit longer

    • @KendelR
      @KendelR  ปีที่แล้ว

      Oh yeah, that’s how it is in tf2 also

  • @nathangrayshon6690
    @nathangrayshon6690 ปีที่แล้ว +1

    I think ramattra should get the eviction notice instead, health drain when activated but increased speed on hit and an attack speed buff

    • @KendelR
      @KendelR  ปีที่แล้ว

      I cannot add the attack speed buff, but I can temporarily increase his damage

  • @Rocketwestrock
    @Rocketwestrock ปีที่แล้ว +1

    JR should've gotten the Scottish Resistance. Not sure if it's possible, but he could place both his mines at once and detonate them based on which one he's looking at.

    • @KendelR
      @KendelR  ปีที่แล้ว

      I don’t think I can do that

    • @Rocketwestrock
      @Rocketwestrock ปีที่แล้ว

      @@KendelR Yeah I jus threw it out there, I didn't have the slightest idea of how it could be possible

    • @user-km3re4ng7o
      @user-km3re4ng7o 10 หลายเดือนก่อน

      custom projectiles or dummy bots@@KendelR

  • @shock77
    @shock77 ปีที่แล้ว +1

    Ain’t no way I just saw Orisa hit the griddy at 20:49

  • @taconachoz3753
    @taconachoz3753 ปีที่แล้ว

    You should make the fan o war have massively reduced range but it should be the melee version of her attack instead of primary

  • @ItsHealz
    @ItsHealz ปีที่แล้ว

    I was playing the mode a lot when i noticed that widows change was buggy. Unless it was intentional or the only way it could be made, the piercing range is like a circle it can hit a targert not directly behind them but to the side. Ive had cases where ive killed someone through a wall. It also seems like its appling the damage everytime someone damaged by widow if that makes sense. Like if i Damage bot 1, bot 2 next to him would take damage but bot 3 whos closes to bot 1 but just close enough to bot 2 would straight up die. Just figure i should tell you incase its bot by design.

  • @OJWizzard
    @OJWizzard ปีที่แล้ว

    You should make it so only 9 overwatch characters which resemble TF2 mercs the most and add these to them

    • @KendelR
      @KendelR  ปีที่แล้ว

      Someone already did make a tf2 like Gamemode. I did this to make it feel like Overwatch but just a little different

  • @shardgunner4815
    @shardgunner4815 ปีที่แล้ว

    I feel like Reinhardt should have to go full charge distance for the crit, or at least set some limit on it. If you swing too early in tf2 you won’t get the crit. This is a really sick concept tho, can’t imagine the work that went in

  • @FlauuPena
    @FlauuPena ปีที่แล้ว

    4:34
    Literally OW dev level of response.

  • @darthbail191
    @darthbail191 ปีที่แล้ว +3

    What if you gave someone the Third Degree? When they melee someone it also damages the last person to heal the target. Or I guess it could just also deal damage to both enemy supports, that’s probably easier to code.

    • @KendelR
      @KendelR  ปีที่แล้ว +1

      Maybe I’ll just make it so if someone healed them in the last 2 seconds it does damage to the support

    • @shabungaloo
      @shabungaloo ปีที่แล้ว

      @@KendelR Make the time 0.65

  • @tymunster
    @tymunster ปีที่แล้ว +1

    I feel like hog was kinda simple: the Dhaloka's Bar

  • @xJaydagreatest
    @xJaydagreatest ปีที่แล้ว +1

    11:36 genji does a jojo pose and eliminated the enemy

  • @aidenbrown7458
    @aidenbrown7458 10 หลายเดือนก่อน

    What if you did a diffrent demo shield: the tide turner
    The ability to turn easier when charged would be fun, to like double back for a fake, or go around corners etc

  • @jinxthegenderfluid
    @jinxthegenderfluid ปีที่แล้ว

    One suggestion. Make Lucio’s boop airblast

  • @memes_the_dna_of_the_soul5487
    @memes_the_dna_of_the_soul5487 11 หลายเดือนก่อน

    3:57
    Thats is the OLD Natasha. Which as you can see, is not fun.
    The current one's slowdown is based off of distance.

  • @originalworksreaper6101
    @originalworksreaper6101 ปีที่แล้ว

    Give junkrat the market gardener so when he rocket jumps he does a crit melee

    • @KendelR
      @KendelR  ปีที่แล้ว

      Maybe. I don’t really want to switch it off Torb tho xD