FF7 Dev's Tease “Mind Blowing” Highwind Mechanics & New Gameplay System for Remake Part 3
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- เผยแพร่เมื่อ 10 ก.ย. 2024
- Initially I wasn't going to cover this event but a few things stuck out and would not leave my brain, lol. So I ended up talking about Hamaguchi and Kitase's enthusiastic teases to Remake Part 3's Highwind mechanics and new gameplay system! I also threw in a little editing easter egg with some of the battle footage. Let me know if you caught it!
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In regards to Hamaguchi's quote about Remake Part 3 being one of the best in the series, I misquoted him and he actually said he thinks FF7 Remake Part 3 will be "one of the most loved, the most popular games in the whole history of videogames."
o_o Massive promise there.
I think there will be aerial combat with the Highwind. It could involve Shinra aircraft as well as Weapons.
I think Rocket Town will also have an abandoned Shinra Aeronautics facility near to it.
Those are bold words, for sure. However, I had my doubts that Rebirth would be as good as it was, and I got proven wrong. As bold as that promise is, I definitely trust them to deliver. To be fair part 3 HAS to be pretty amazing in order to outdo Rebirth.
all i know we better be able to fly the high went where ever we want. like in the orginal. and there better be a secrete island in the corner of the map lik in the orginal.
Rebirth was not better Remake. The way they did it made Aerith's death less sad due to everything that was happening.
No reason not to believe him. I'm on the cusp of the platinum and it's been a helluva ride! I'm ready for whatever they throw at me in part 3
It's simply difficult to wait. Loved both Remake and Rebirth.
I hope the highwind has a room for each party member. I also hope the highwind has some sort of music player so you can collect music again like Remake as they didn't have that in Rebirth.
After Rebirth I am so confident with Hamaguchi and the dev team. Best modern Final Fantasy game and if part 3 is just more of the same that’s enough for me 😊
Pretty sure the Highwind will be a home base of sorts where, as the game goes on, has more story beats, has more things being built on it, and has essentially become a character in and of itself. Considering that shinra has other airships, I can definitely see there being arial battles, shinra troops attempting to board the high wind, and vice versa. It’s likely to get heavily damaged at a part in the game to force you to land and do a new part of the story as it is being repaired. Get upgrades for its speed and durability. Have a hanger for the submarine.
Play Queensblood with the crew members, and have people that reside on it or stay on it for certain points in the game. Have the opportunity for personal interactions with the party. And have it have combat capabilities in the open world, being able to air raid, and help with Weapon battles.
Much better if the 3rd part is mobile game. Wherf highwind is the loadup phase. Player collect GACHA materias. There's a mission map, player click a button to go to that location. Player is automatic, you just watch them grind with speed up button for VIP players.
@@jilmerjohncariaso6825 what?
Wasn't expecting new details so soon which makes the wait even more agonising 😬
I still wonder what they're planning with Tifa story-wise, since part 3 is likely gonna heavily centre around both her and Cloud. But they have been strangely silent on the subject. That split second of her envisioning Aerith surviving similar to how Cloud did is definitely gonna have more significance than most of us realise.
@@keyblademasterct2 Well there was that bit in Rebirth with the Doctor who said she was rescued by a Shira helicopter... maybe she also has S cells in this story? Or maybe the altar scene was just to show the difference between what She was seeing vs what Cloud saw? Seems like Cloud will have a much bigger breakdown up to the crater this time around.... he'll pretty much become one of the robed people....he is one of them. I think the lifestream part will be it's own chapter.
As to how they’ll start the game, it’ll probably be a flashback where you play as Ifalna in Icicle Village with Professor Gast. Instead of having the CCTV footage, it’ll happen in real time. Showing Aerith shortly after her birth, then cutting back to shortly after her death would be a good way to start, in my opinion.
Yes please.
no way
We already saw Synergy Limit Breaks in Intergrade, and while the system in the Rebirth (no SLB) was somewhat simplified, the dual synergy attacks we’ve seen in Rebirth work in a similar way. If this feature was already introduced in Intergrade, there’s nothing stopping it from appearing in the third part as well, along with triple attacks and other similar mechanics. Personally, I’m also looking forward to more Aerial ATB and Synergy skills, something like Cloud’s Aerial Onslaught or the cutscene from Gold Saucer where Cloud fights like Noctis. I also expecting a greater variety of mechanics and interactions with different gameplay elements. And reworked Summoning system to works similary as proto materia and Vincent transformations.
Some names for part three that I've thought could be good are:
1) Final Fantasy VII: RETURN.
Could be a foreshadowing of after the end credits of this third installment, screen fades to black "Final Fantasy VII: RETURN" Opening sequence for REMAKE plays with a pale green light shining on Aerith's face.
2) Final Fantasy VII: RESTORE.
Could be eluding to the events that take place after the mass destruction of meteor takes place. Though the party stopped Meteor from making contact with the planet, it explodes into fragments, still causing significant damage, albeit less than if they failed.
3) Final Fantasy VII: RESOLVE.
Could be the determination the party has to stop Sephiroth and bring at essentially all costs.
4) Final Fantasy VII: REVERT.
Could be some form of alternate or parallel reality shifts, making portions of the game playable in the OG style of the game. Forcing some of the Turn-based combat into the game that some fans are so desperately wanting. As well as some low polygon models similar to the Fort condor mini game from REBIRTH.
I really miss the OG enemy skills. Hope they would add it (trine, beta, scaphandre etc…)
It's weird, when the FF7 tech demo/trailer came out for ps3, I had a dream the same year of playing a remake of FF7 and the part being played was this epic fight against Ultima Weapon aboard the Highwind while its flying through Cosmo Canyon and when rebirth came out and I saw what the Highwind looked like and semi-teased flight sections it really stunned me for a moment, I hope that particular dream actually happens because if you guys saw what I saw... damn
If they manage to make seamless loading of the whole world map from the highwind, that'd be incredible.
We are going to see some Skies of Arcadia style battles with the Highwind!
I know it’s years away but part 3 let’s go! It’s going to have all of the best and craziest stuff that FF7 has to offer.
I hope part 3 has tri-synergy abilities!
Man I just really hope they've got a satisfying and COHERENT conclusion to all the timeline/multiple world stuff. I really hope that ends up feeling like it was worth doing, cos so far it's still not clear why they did it at all (other than purely to keep us guessing)
While I wouldn't want it to purely be to keep fans guessing, it being a more drawn out explanation for how certain beings/souls continued to exist in the Lifestream without returning fully to it right away has always felt like the answer to me. But who knows.
If the Midgar 7th infantry isn’t part of the crew I’ll be so sad 😂
KOTR is gonna be soo hard to get 😅
I really want that one squad from shinra that you help to be your highwind crew . Like they defect from shinra that would be amazing since the crew in the og aren’t even named so it wouldn’t hurt the story
To think we're gonna have to wait 3 or 4 years for this😢
A whole party synergy system would be easily to implement with party member exchange like FFX has
I remember in Wild Arms 3 once you got your flying vehicle, which was a robot dragon that turned into a plane, a mechanic opened up where you could fire missiles to discover secrets in the overworld, that would be a neat mechanic for this, using the Highwind's weapons to find secrets.
I hope Wutai can be accessed later in the story of part 3 after the huge materia mission and definitely go to Wutai after we get Cloud back in our party as the main party leader after the lifestream sequence when cloud gets all of his memories back together.
Wutai would be too big to be the starting town forsure! Like sure the og Wutai was small, but it was thematically supposed to rival Midgar. They're able to War with eachother!
I guess it was about the same size as Midgar in the original ff7(being about 10 or so screens, to Midgar's 15 or so screens) but when you looked at it, you could tell it was designed as if it was just another one of the small towns you stumble upon.
I imagine FF7R3's Wutai will be a sprawling city, akin to Altissia or Rabenastre. (So not as big as FF7R's Midgar in space, but far denser in the space it does have that we could easily believe it's population rivals Midgar's despite it being around half the square-feet.
There are a few things I want to see in part 3
1. Tri-Tech attacks
2. Possibl all party member attacks (including those outside of battle)
3. More Alternate outfits, especially jackets for the cold when they go to the north crater. (Possibly more)
4. More Guest Party members such as the quest with Zack's friend Sostena with an improved mechanic where you can have some limited control such as giving them commands using items and such also allowing them to have one or two of their own power moves in addition to their combos.
5. Allowing to find materia summons out in the world.
6. Potentially more hidden party members that are new that can be hired???
7. More optional content that is found through exploration.
8. More of the compilation characters such as Genesis, Cissnei, Elfe, Verdot, and the other player Turks as well as Shelke, Shalua..etc.
9. A day and night cycle
10. More back story of all the characters including the villains and side characters.
11. Maybe some space exploration with something new?
12. (UPDATED) @Nathanking5137 deserves credit for bringing up this one. When we are in the over world adventuring, it makes sense to be able to switch characters in and out on the fly, especially when they are right there.
All characters being available to switch in and out of battle, maybe a synergy type, tag team attack to swap them in and out. I mean, everyone gains exp at the same time anyway which is 1 thing i didnt like about rebirth.. took the grind out entirely. Probably my only issue with the game but it was still pretty balanced and hard mode was a load of fun.
@@nathanking5137 Actually you're 1000% correct, thanks for reminding me, that is very annoying when you are out in the world and you have all your other party members surrounding you, that would make sense.
Great suggestions. Personally I'd love to see at least Zack and Cissnei as playable characters and perhaps Kyrie as well maybe to round out a party for Zack if he actually has any playable role at all. It's unlikely though because with Rebirth we got only Cait Sith and Red XIII. Yuffie was already ready to go from the DLC. It seems like 2 characters (Cid and Vincent) is the most they're gonna be able to handle and fully develop unique ability and weapon systems for in a 3-year development window. Especially if they do actually make tri attacks for everybody and expand on the pre existing characters (more Limits and stuff) they've definitely got their work cut out for them with the Highwind, Weapons, new summons, underwater Submarine, and so on
@@jesse1381 Funny you mention Kyrie, she's actually from the Kids' Are Alright novel which focuses on Rufus's little brother Evan whom he doesn't know of. The adventure focuses on Kyrie, Evan, and Leslie... I could potentially see them getting a mini adventure as a dlc after part 3 is released. Perhaps they will do an Evan reveal in part 3??
Part 3 has the potential to be twice the size of Rebirth.
An idea i thought about after getting used to the materia system in fights, is triple slot materia slots in weapons or accessories, but with 2 connections inbetween. E.g: A 3* cure materia in the middle, with a magnify materia on the left slot, and a level boost materia on the right slot, both banded to the cure materia in the middle, allowing cure to lvl up to 4*, and magnifying it at the same time. I have a feeling Chadley, the combat simulators, and his presence as a whole is gonna be more apparent in part 3, so having this type of accessory may help with tackling harder challenges with the right builds.
Not to mention how well renewed the dungeons and fights are gonna be. For one, if the dungeons are done right, imagine how long and phenomenal the Northern Cave, the last dungeon in the og, is gonna be remade, along with a remix of Judgement Day. I also cant fathom how the final boss from bizarro to safer sephiroth is gonna he remade. The new combat system is definitely gonna make the one in Rebirth look like nothing.
If they have the whole team switching in and out FFX style, you may have to build the little pips for everyone to get the big Advent Children style full team attacks. Would love to see that!
After finishing Rebirth in hard mode and seeing that ending for a second time, i actually don't mind it. The first time, i was all confused because i wanted it to be like the OG. This actually makes me more excited for part 3. Can't wait on what they have stored for us!
I think you will be able to jump between 2 or more different realities in the highwind, i think from where rebirth let off that we have to chase sephiroth between realities to finally kill him and revive aerith
It would be cool if we saw the high wind turn into a giant robot to fight the weapons and even had some QTEs when we are fighting the giant Kyju weapons when switching phases.
There may be a deployable ladder that falls from the high wind directly to ground to walk immediately in a new area. Or there could be air combat potential in the high wind to battle against other shinra troops in the sky.
Rebirth was an absolute masterpiece. I can't wait for Part 3, expecting huge things.
I need to fight the weapons, make us work for KOTR materia, need the ultimate weapons, do the switch in switch out party members during in-battle because watching background members hit enemies not doing damage is annoying. Let omnislash be retrieval in the battle tournament, let cid have his spear, vincent better have his transformation mode in combat, and last but not least Cloud and Tifa freaky scene because we know exactly what they were doing on the highwind 😂😂 all jokes but yeah
MASTER MATERIA!!!!!!
I bet we get a teaser of part 3 at the game awards. Rebirth seems like a lock in for goty
I don’t know. I really hope you’re right, but I just can’t shake the feeling that next year is the absolute earliest that they would drop a teaser for part 3. They’ve gotta build hype for it, plus keep people guessing as to what the title is going to be. (FFVII Renew is my prediction for the title, btw).
Game Awards DLC announcement is more likely. Depending on which character is further along with their battle mechanics, Cid or Vincent? Cid is in and out during Rebirth where they can throw in some chapters, and Vincent flat out gave us one, while he escorted the Turks out of the Ancient Temple.
My prediction, Gamescom FF16 PC release date. Game Awards Rebirth DLC. Summer Gaming events or TGS (depending on Kingdom Hearts 4 status) Part 3's teaser and title reveal, next to a reimagined Before Crisis/1st Soldier game releasing a year before part 3.
New synergy is probably gonna be triple attacks.. probably airship battles and sky diving like when they parachute into Midgar
I hope you can call upon highwind in battle and its rips out missiles or something sweet like in ffx
Wonder if they going to make any changes on the 3rd part regarding advent children which took place 2 yrs after the game...they made small changes with bringing zack so im wondering what else they are going to do story wise
I would like to see the highwind launch missles and torpedos at certain enemies like shinra aircrafts, and the giant kaiju weapons
With the endless fighting between Aerith and Tifa shippers over who should lead in part 3, I'd keep Aerith gone and make Tifa disappear for most of the game along with Cloud when he loses his mind and goes awol. Cissnei as the main character and party leader for part 3 would be the most epic move in gaming. If she's on the cover of part 3 Lightning style I'll preorder 10 copies. See you in 3 years!
I would love to see QTEs in FF7 Remake part 3 when you switch out phases in boss battles, more specifically, I especially want to see QTEs in the fights against shinra bosses, Jenova, Sephiroth, and I would really really want to see QTEs against the the giant kaju weapons.
I know that feeling. In the months leading up to my mom passing my brother and I would take stuff up to her where she was staying and being cared for. It's too quiet around my house now and some days i keep expecting to hear her call me for something or that my brother says she has a request for us. It never feels right.
I hope they let you laser random enemies with cannons from the Highwind.
There’s a material loadout system in rebirth. It’s in the party settings, if you set a certain party with material, and use the same party for party 2, and have a different set, that’s how it loadout.
I think it's parachuting from the highwind, as otherwise there's a lot of challenges with landing the highwind in most places
An auto drive feature that allows you to control Cloud and walk out on the deck while headed to your destination? Then maybe parachute down?
I wonder if we are going to see the party bundle up in winter apparel, when we get to icicle inn and cross the great glacier.
Ah man I was kinda hoping the multi-world elements and the concept of dreams they've been using could be used to slightly altar the course of events from the original. Not to get too deep into it, but basically just using those new story elements to take Sephiroth's manipulation of Cloud to a deeper and darker level compared to the OG. Based on Hamaguchi's and Kitase's comments from this event, I think they listened to the feedback about the confusion regarding Rebirth's ending and listened to the many OG fans who were very upset by the additions of whispers of changing fate.
So it seems like they will be pushing things more in the direction of just how deeply fractured Cloud's mind is and how deep seeded his denial is. I think that's still pretty good and there's a lot of interesting and powerful paths they can take to develop that element further. But I was just digging the possibilities of what the multi-world elements could set up to create a powerful climax while still staying faithful to the OG. Still massively excited to hear what they shared about part 3. I really hope Hamaguchi's hype about part 3 lives up to the promise.
If they want to perfect the combat mechanic, allow the player to use ANY party members, even those in the back. It would be similar to FFX character swapping but now you can keep scrolling the R1 button to tag characters standing outside the battle ring. Only 3 combat characters but they will jump out once a new character jumps in. There’s no memory issue since those background characters are already doing animations in Rebirth. Just a thought.
Great video man! I think Chadly will be on the Highwind for sure. Maybe when we fight Uktima Weapon we'll have Highwind commands to assist in the fight. Like Highwind synergy moves or something.
Maybe we'll also have a monster collection mechanic? Idk that's really reaching and is 100% speculation. I'm just trying to think what they could do outside of having it in regular battles.
I also wonder how they will handle going to space. I'm excited for that too.
I think we will start climbing the mountain. Everyone will kinda be climbing at tgier own pace so they can slowly introduce you to ganeplay and party mechanics.
I'm pretty sure Rocket Town will be held until the space launch and I wouldn't doubt if Ricket town is less of a town and more of a military base with civilians living in it.
So far, they were pretty faithful to the order of events so far even after saying it would be different so I doubt Rocket Town is the place the game will start. Plus Cloud says they need to head north, at the end of rebirth Rocket Town would be south from their location.
Wutai is going to take center stage in part 3 and most likely will be a good chunk of Tifa and Cid's portion. In the OG we don't spend a whole lot of time as them, especially Tifa if you know where to go.
Plus Tifa and Yuffie kinda build up a report so playing as Tifa for the wutai stuff makes sense.
Also, you can visit wutai the moment you get the tiny bronco in the og, it isn't exclusive to after Aeroth dies.
Maybe a multiple universe system like the original was supposed to
I would love to see a weapon transmog system.
So far we can find new weapons through story beats which unlock skins, stats, and abilities... but I'd love to translate those stats to another weapon that we find via world exploration.
Those weapons that you "find" will be no less that a skin. Adding skins from the previous 2 parts without throwing millions of abilities in the command menu. You smell what I'm steppin' in?
It encourages exploration.
I hope for some more interesting and interactive elements to be present on the world map.. It's so beautifully crafted but feels to much like a decor then a living world
It’d be really cool if you get a small team for the Highwind that turns out to be Infantry Team 7, and they level up as shipmasters through the course of the story (just like how the pilot does in the original). Of course we need the scene where everyone leaves to either make peace with dying or abandon ship; but Infantry Team 7 stays as loyal to Cloud as they were back in Junon.
Hmm. Yeah maybe use the high wind to fight the Weapons. But I can’t think of a satisfying way of going about that. Ready for Part 3 to blow me away
hope they listen to getting rid of all the damn mini games loved rebirth but even I got tired of being forced to play mini games and having weapons and armor hidden behind them
They definitely need to get rid of some of them or make them optional.
There is no way they are gonna please everyone if they are keeping Aerith dead after 27 years of people trying to reviving her and with a huge fanbase just wanting her to live. Now I'm not sure wether they'll bring her back completely but one thing is clear: They will include her a lot in part 3 the one way or the other.
No way! Something happened because Aerith said "I saw what you did there thanks" and that's on wraps for now.
What if the highwind can essentially be what the submarine is? Like it functions both in the air and under water.
very good on predicting the highwind possibilities but i will do you one better highwind is shinra's most powerful aircraft do you think they going to let you have it without a fight?
the most important fight of the game of course....the slap fight on the canon
I really hope they don't rely on the Extended Universe too much. They have far too much great OG content to get through first. Also, Advent Children was really poor, unless you are crazily blinded by random.
Im thinking maybe they'd include the Highwind in particular fights, similar to FFX.
... Cid's final limit break in the original... imagine if you could do that. But also, ultima weapon in the sky?
@@Ploddypop11 Thats just a damage limit break though, its not really a new gameplay system. Whilst i'd appreciate the visuals of remake Highwind dropping some serious damage, the limit break is a once off.
Or, you know... like FFVII, when you fight Ultimate Weapon on the Highwind.
@@chili015 Im aware, but it was only a combat stage, there was no system in place for it, you couldnt move closer or further away, you couldnt use the ships ultimate ability on the weapon, unlike in, you know..... FFX?
I reeeaaalllyyy hope they don't make the same mistake Arkham Knight made with the Batmobile, with the Highwind in part 3.
Please, please, please don't make me use it for 70% of the game play.. and for the love of all that is holy, don't make me fight the final boss fight in it..!
What's the point of having these timelines? If they gonna keep it close to the original, as possible and not change at all,. I hope and pray this is not the case.. Having multiple timelines can expand more games from final fantasy 7.
If she is just dead and the multiverses mean nothing, it's not intelligent. In fact, it's pretty terrible. They abandoned the multiple timeline Aerith knowing) theme in Remake, now they would have just abandoned the multiverse. Also, this way of portraying grief flies in the face of everything represented so far. The point is, Cloud doesn't just make stuff up, as he would have had to have done here. In the past he has swapped roles and positions, but not even in his worst state did he simply completely make something up. I never liked the multiverse idea and wanted a straight-up remake, but for crying out loud, stick to the courage of your convictions!
Ff7r - ps4- , Ff7 rebirth - ps5 , Ff7r part 3 On the ps6 or something 🤔 😤
My biggest issue is the super convenient vending machines at every important story location and even a bunch of not so important locations, none of which have an explanation for why they're there at these often empty areas.
Literally nobody except the party would ever use them!
I've hated that since FF13!
Either take them away completely, and have us budget our supplies we got from town, orrrrr give us a smart in-world lore explanation for their existence!
But honestly, nah, just take them away.
They make no sense and break the immersion.
The dev’s actually addressed this same criticism a little while back! They said they would rethink placement of
the vending machines to make more sense.
in addition to battling WEAPON using the highwind, parachute out of the highwind like in original?
Mile high Tifa mini game.
Different thongs for Tifa based on decisions made in the game lol
@@eddy5097gross
No.
@@PrayingMoth hey u keep banging moths mothlovaaa
@@PrayingMoth oh boo hoo
Leaving a comment for the algoritmethingy
👍
Its sad how mid this is becoming. Took a masterpiece and turned it painfully generic. What hurts the most is how excited i get. At least, this time ive significantly lowered the standards. Ive accepted they are incapable of delivering and thats okay
This game is like buying a car its all about upsaling you want to do something give us old farts a option of real time or turn base.I started the first one and lost interest.Really a remaster would have been better than a remake I know why they did it they wanted to preserve the original.
Yeah then I’m not interested in part 3 if Aerith cannot come back. I’d rather wait for a remake of FFX 8, 9 or something where I wouldn’t mind if the story ended up with the same results. Or FFX-3
If there is no way to save Aerith i wont "love" the part 3 of the game, no matter how cool the game is, i understand all the point of "death" BUT i start playing this game mostly cause they give us the idea that we could change destiny that we could change how the original game ended, and now if im not mistaken they said that the game will lead to avnt children, wich means that no matter what we do, the game wont give us a diferent ending, a new history, it will be just the same as the original :/ so im sorry but as for now i hate the route they are going for... u.u
She’ll be in the game she just won’t be ‘alive’
Agree. I feel a little lied to if nothing changes.
Why did I click on this video, I should have known better.
hated forced mini games and far too much padding in Part 1 so I never played Part 2 assuming that. Hopefully Part 3 doesn't have that. Combat wise Part 2 seems to be best in FF history, idk how FF17 is gonna top it. Definitely looks like it shits on FF16 entirely in every way being an actual action RPG.
16 was amazing. You are allowed to enjoy both without shitting on the other.
16 was ass
Even 15 was better
What was the passing in Remake? In Rebirth there is a ton of side content you can simply skip.
@samuelcalderon5525 I only enjoyed 16 side quests, but FF7 Part 2 seems to have had soooo many things I wanted for 16 it seriously lacked. Main title entry should be at its best even over a remake.
@@fredo3161 Probably talking about Wall Market. It went on far too long (though I liked it).