Super Mario Bros. with only 1 frame A presses (Credit to Tasumeh)

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

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  • @IkaraPopsicle
    @IkaraPopsicle 3 ปีที่แล้ว

    mario becomes a ninja turtle

  • @lordhelix2760
    @lordhelix2760 2 ปีที่แล้ว

    Here to support fellow dgga

  • @UltraAceCombat
    @UltraAceCombat 3 ปีที่แล้ว +6

    That final room in 8-4 was really bugging me, but I tried myself and couldn't find anything. I did learn that apparently Hammer Bros can only charge Mario to their left, so that idea was ruled out pretty quickly (not that i had high hopes even if I could lure him over there). Tried a fair few subpixel values but I don't really know what I'm doing in regards to those, so that also didn't work. It's just so frustrating to get to the final room and not being able to finish lmao
    But that aside, very nice TAS! It has some impressive movement and is fun to watch.

  • @casperdewith
    @casperdewith 3 ปีที่แล้ว

    Wow, nice 8000-point shell kick. I have never seen it performed like that.

  • @po1sonseede9001
    @po1sonseede9001 3 ปีที่แล้ว

    Algorithm brought me here, cool TAS!

  • @naxoznp
    @naxoznp 3 ปีที่แล้ว

    That photo of kurisu 😍

  • @randomgamer-te8op
    @randomgamer-te8op 3 ปีที่แล้ว

    OH WOW just went for this very casualy some days ago and didnt realiced this was actualy being worked more
    th-cam.com/video/TpUkoqF1cfk/w-d-xo.html
    and the video is from just 2 days later LMAO
    realy nice work! has some things better than me and a good 8-2 2º room where i do an exception with a 9 A presses higher jump lol
    for last room the best i smallest jump you need are 2 consectuvie 6 frames jumps by what i got
    welp in terms of speed in the actual things, noticed that i got 104 igt in 8-1 and 329 in 8-2 , you can check it in my TAS
    welp 8-2 probably something with cycles lol, in 8-1 for both enemies clips in the floor i just throwed the shell to the walls to get it into the void a lot faster
    idk how much you cared about speed here tho

    • @zyto7904
      @zyto7904  3 ปีที่แล้ว

      The strat to get the Koopa/Beetle there faster in 8-1 and the double Bullet strat 8-2 definitely both save a lot of time. In 8-2, I need to get the powerup, I'm quite sure, to reach the coin in the second part of 8-4 to be able to jump onto that. I'm not sure why 8-3 is faster. I'm not sure if the 8-4 second room strat could work in here, but I doubt it would as you would've tried to go for it, and then I guess you'd have to use the strat shown here to do the room to remove one of you >1-frame jumps. You might be able to glitch into the wall in the final room to climb up it with just 1-frame jumps, also, after the first larger jump.
      I screwed around with the first four levels and I know that with these restrictions that 1-1, 1-2, and 4-2 can all be completed faster by one frame-rule over this run shown here and your run, and the 4-2 strat would be two frame-rules faster than the one you had. Also, if your Bowser is awful, you can just delay getting to him by X frames until you can just go under him or whatever. I'm not sure if you can influence him otherwise but I'm sure that would work to be faster over waiting for him to jump.

    • @randomgamer-te8op
      @randomgamer-te8op 3 ปีที่แล้ว

      @@zyto7904 yeah i would have to search for a certain framerule for that, but it affects the cycle in 8-2 at all so i have to prove
      i just TASed with the timing from the very 1º frame avoiding waiting to a good framerule being faster lol

  • @Romeo-le2ez
    @Romeo-le2ez 3 ปีที่แล้ว

    R u a girl

    • @zyto7904
      @zyto7904  3 ปีที่แล้ว

      Who's asking?

    • @zyto7904
      @zyto7904  3 ปีที่แล้ว

      Well?

    • @Romeo-le2ez
      @Romeo-le2ez 3 ปีที่แล้ว

      @@zyto7904 i don't know

    • @zyto7904
      @zyto7904  2 ปีที่แล้ว

      @@Romeo-le2ez I am a girl :3

    • @zyto7904
      @zyto7904  2 ปีที่แล้ว +1

      Hey dude I'm a girl please respond