I love how his CA is basically Akuma being pissed about his opponent blocking the punch, so he forces his hand through the block anyway but doesn't punch his opponent instead he charges a fireball and blows their face off! as if saying "You should have taken the punch lil boy" It's sick!
@@hotox23-56there is no specific super when it kills the opponent. You can hear the difference of the tone in the beginning of the super that it's a CA
For those wondering why you'd ever use his CA instead of Raging Demon, since they both cost 3 bars and are only available at low life and Raging Demon (presumably) does more damage, Sip of Calamity will probably combo in situations where Raging Demon can't. For example, Akuma can combo into Sip of Calamity from Light Tatsu into Heavy DP, whereas Raging Demon will probably whiff in that situation since it only works on grounded opponents. When you combo with special moves that keep the opponent grounded, like Gohadoken or Adamant Flame, then you'd probably want to cancel into Raging Demon instead of CA, if you can pull it off. Plus, Raging Demon is a command grab, so they can't block it, wheras CA is a strike that can be blocked.
I wasn't incredibly impressed by his regular 'Sip of Calamity" Level 3, at first glance, but the cinematic CritArt version completely makes up for that. He's awesome looking, overall.
3:48 Ayo, I instantly recognize that stance! Akuma's stance is an Easter egg from SF2:The Animated Movie! That's the meditation stance that Ryu and Ken does when they needed to focus and remember Gouken's teachings. "Ryu.....what do you see in front of your fist?"
It’s great to see so much passion and attention to detail put into this game. As much as a large portion of fighting game fans tend to hyper focus on the competitive side, easter eggs and alternate game modes are what really make a fighting game more than just a combat simulator imo and unfortunately stuff like that tends to be underappreciated.
Yes u r right I played only tekken but tekken 8 disappointing for me because of heat system and it's feel like no serious fighting at all so, I look other games and I find much better fighting game which involve serious fighting and better mechanisms that is SF6 --- Best fighting game in 2024 -- SF6 NO DOUBT.
@@maheshsolanki5323 wow I don't play street fighter but akuma looks fun and am a Tekken guy I don't blame you for looking elsewhere heat and especially rage arts destroyed the game and am a tenryu in Tekken 8.
Great concept art. Terrible gameplay. This awful game has ruined the tournament scene to the point where folks are going back to Third Strike for good gameplay.n
Akuma is soooo dramatically beautiful to look at!!! Pure art. Even the amount of details in his feet shows us how grounded he is in his ways. Capcom, just wow!
@@TheLaXandroThe "Kongo Kokuretsuzan" (Country Rending Vajra Slash) is actually available for Gouki to use, but it can only be unlocked through a hidden taunt.
-No air grab from demon flip but demon into air fireball and tatsu gain free OD -Red fireball is now a lv2 charged fireball -Ashura Warp can be hit out of but gain command grab -Raging Demon can be combo into That's alot of trade off. But I do love how they turned the animation and time needed to activate the red fireball into the charge time instead. I'd say it's a rather efficient change. Not good, not bad, just efficient.
@@Apollyon_Rev911 oh, you mean yet another thing to make easier for casuals? Everything in this game screams help people who suck. Part of being good at something is LEARNING. You have nothing to learn in SF6. You can do it all! Boring.
@@Apollyon_Rev911 wasn't he unable to combo into it before since it's a command grab? Ik some raging demons could be comboed into (like kage's), but I thought akuma's just wouldn't work in a combo
@@yourstillwithme Not agreeing or disagreeing with you but that's the price to pay for going competitive. This iteration of raging demon is no longer super fast or invincible or dealing tons of damage. So it's kinda alright to ease up the skill requirement.
It's amazing how they make Akuma look so powerful yet at the same time so like a husk that's struggling to keep itself together, Max was right on that. Also ok that's cool that the KO version of Raging Demon has Akuma speaking so if you think it won't kill but you hear Akuma talking that means it's 100% a KO.
Well Gen is no mere mortal. Not immortal but he might as well be because he has leukemia but pretty much just postpones his own death from a disease that would normally be fatal just in hopes of fighting Akuma and having him finish him off in a fight to the death instead.
@@citypopradioFMI actually really like World Tour so I’m glad Capcom isn’t treating it like a throwaway gimmick. I agree with you on the currency stuff though.
@@GoldGuard Whether you like it or not, it's not really a mode you go back to once you've finished it, outside of the dlc characters (which take about a half hour to do, generally). So it's still bad that they're focusing so much on it for long term content.
@@luckyjc8702 Bro Gief got it worse because of his game design, he automatically gets hate cuz of him being a grappler lmao One of the game devs of SF2 HATED him lmao
I think I can see what actually had happened in the fight between Akuma and Kazuya by looking at Akuma's Critical Art Level 3. Akuma thought he finished Kazuya with that attack and left. Kazuya survived the attack, but it costed him to lose his True Devil Kazuya Form. That's probably why he needed to summon Azazel in order to get his True Devil Form in Tekken 8. 🤔
lol i hope so man. need akuma back for tekken asap... it just feels right. kaz lost it for good now as did jin tho. but the promised is still unfulfilled as kaz is walkin.
@@renelopez3547nah its worse now since he can empty demon flip. that lets him just grab you on landing, reverse drive impact, overhead on landing, low on landing, aka he has hella mixups because of that and can still grab just not command grab
@@ezelalia5739Not really, because of its grab properties, in previous games it simply would not work if you cancelled into it because you can’t grab someone in hitstun generally. That rule seems to be completely gone for SF6’s Demon however, similarly to how Kage in SFV could combo into his Demon.
9:40
Ryu: I caught your fist!
Akuma: Good for you. Then you can catch this with your face.
I love how his CA is basically Akuma being pissed about his opponent blocking the punch, so he forces his hand through the block anyway but doesn't punch his opponent instead he charges a fireball and blows their face off! as if saying "You should have taken the punch lil boy" It's sick!
I was expecting him to just punch them anyways. Nuking them was a pleasant surprise, and left me quite happy! :D
he mastered his power well
I’m pretty sure that isn’t his CA That would make no sense. I think it’s a specific level 3 when the opponent will die to it
@@hotox23-56there is no specific super when it kills the opponent. You can hear the difference of the tone in the beginning of the super that it's a CA
@@hotox23-56 it makes the CA sound it is
9:40
God I love Supers when the opponent attempts to fight back.
Ohai Luke
*BLOCK THIS!*
9:43
Yeah, it makes the critical art feel like a more desperate version instead of just powered up.
Akuma said:
YOU ARE GOING.. TO KYOTO!
They did a great job!
Memphis!
For those wondering why you'd ever use his CA instead of Raging Demon, since they both cost 3 bars and are only available at low life and Raging Demon (presumably) does more damage, Sip of Calamity will probably combo in situations where Raging Demon can't.
For example, Akuma can combo into Sip of Calamity from Light Tatsu into Heavy DP, whereas Raging Demon will probably whiff in that situation since it only works on grounded opponents.
When you combo with special moves that keep the opponent grounded, like Gohadoken or Adamant Flame, then you'd probably want to cancel into Raging Demon instead of CA, if you can pull it off.
Plus, Raging Demon is a command grab, so they can't block it, wheras CA is a strike that can be blocked.
Raging Demon is also *only* projectile invuln, so you will need Level 3/CA to beat strikes
Regular Lv. 3: Punches your face.
Crit Lv. 3: Point-blank Kongou Kokuretsuzan, one of the strongest attacks in Street Fighter canon.
Man really said "congrats on blocking that, NOW BLOCK THIS"
I was really hoping the CA would and it did not disappoint, shame he doesn't raise his hand first anymore
ngl i was hoping kkz would be level 2 or normal level 3 but this is so fkn sick
@@Zwyrx_Hgqfyggz He probably doesnt need to raise his hand to charge it up. Its literally full power anytime he uses it now! Gouki is a beast!
@bigjc5546 The "Kongo Kokuretsuzan" (Country Rending Vajra Slash) can be unlocked for Gouki through a hidden taunt.
"However do not let its potency sway you into overuse, as it may invite your own destruction"
I beg your finest fkin pardon Capcom????
New players gonna ignore this
Gouki works at capcom confirmed
Akuma wrote this guide
they actually make you play like akuma
damn that's some good character design
You heard what they said 😅😅
I wasn't incredibly impressed by his regular 'Sip of Calamity" Level 3, at first glance, but the cinematic CritArt version completely makes up for that. He's awesome looking, overall.
Yeah the regular version just feels like “Luke CA Lite” haha
agreed
Luke: "You're going to Memphis!"
Akuma: "You're not going to Memphis, you're going to HELL!!!"
3:48 Ayo, I instantly recognize that stance! Akuma's stance is an Easter egg from SF2:The Animated Movie! That's the meditation stance that Ryu and Ken does when they needed to focus and remember Gouken's teachings.
"Ryu.....what do you see in front of your fist?"
It’s great to see so much passion and attention to detail put into this game. As much as a large portion of fighting game fans tend to hyper focus on the competitive side, easter eggs and alternate game modes are what really make a fighting game more than just a combat simulator imo and unfortunately stuff like that tends to be underappreciated.
Well done bro 😀😎!! I didn't notice that!!!
Gouken for season 2 DLC quit playing Capcom
IM GOING TO KOOM GUILE
I'M GOING TO CHANNEL MY CHAKRA STRAIGHT TO MY BALLS and yank out my prayer beads like I'm rip-starting a lawn mower, sending me to Nirvana ☺️🙏
Where are your prayer beads Akuma?
@@blueeyeshero 😁
Chun-li! Get in here!
@@koowermk2777"Chun Li? WAIT! GUILE NO!!!"
The love and care that went into this incarnation of Akuma is off the charts. Well done SF team.
Akuma will forever be the greatest character design of all fighting games
He's the epitome of "what if main character but evil"
He doesn’t even have the best design in the video. Ryu’s design is better
Nah
💯
Are you sure it's not Rufus? 😁
Fitting for the man who "mastered the fist" to have a lvl 3 super where he just punches you. Once. Really, really hard.
and if you block the fist he just goes "congrats. here's your prize: more pain"
@@MUGENanayapain?
Bro those head disintegrated on blank point💀
HOLLLY SHHHWWW his CA version of his lv3 is sooo BADASS.
IKR
literally a KKZ to the face, it's beautiful
It's the ⬇️⬇️⬇️ super from 3s 😮
Since the gameplay trailer's release, I'd been hoping the CA version of Sip Of Calamity was similar to Sekia Kuretsuha. Capcom delivered😁!
@@Nouxatar definitely the best take on KKZ since 3rd strike
Best looking and animating version of Akuma. Capcom is in godmode right now.
Yes u r right I played only tekken but tekken 8 disappointing for me because of heat system
and it's feel like no serious fighting at all so, I look other games and I find much better fighting game which involve serious fighting and better mechanisms that is SF6 --- Best fighting game in 2024 -- SF6 NO DOUBT.
@@maheshsolanki5323amen
@@maheshsolanki5323 wow I don't play street fighter but akuma looks fun and am a Tekken guy I don't blame you for looking elsewhere heat and especially rage arts destroyed the game and am a tenryu in Tekken 8.
@@maheshsolanki5323 complaining about heat yet turning around and saying drive rush is fine is kinda mental but aight
Great concept art. Terrible gameplay. This awful game has ruined the tournament scene to the point where folks are going back to Third Strike for good gameplay.n
10:44 I can already see the Cammy and the Chun-Li mains getting their back arched when they lose💀
why did akuma put ryu in that position anyway
Oh nah Akuma got em ass up💀
I need to see this now 😂😂😂
They didn't pray today is why 😏
Juri is better let's be honest
The one and only glass cannon demon is back!
The one and oni glass cannon demon.
he looks so badass dude
@@batsuitjokerbro really thinks that literally liking anything means glazing
@@cosmic5665 So we can't like things now?? Sheee I miss 2016-2019 fr now we can't even like stuff no more, how the internet has devolved.
8:41 This is my favorite new attack from Akuma.
When this hits you, you feel it! The impact is insane!!
i find it so damn cool how the guides sound like they're written by the characters themselves
It's a great way to introduce new players to the characters's personalities
Akuma is soooo dramatically beautiful to look at!!! Pure art. Even the amount of details in his feet shows us how grounded he is in his ways. Capcom, just wow!
Hat's off🙏👍.
His CA having him fire a Gou Hadouken in your face at kissing distance is so vicious!!
I love it. It's similar to Sekia Kuretsuha like I hoped for😊.
It's KKZ, actually.
@@TheLaXandroSimilarly.
kkz
@@TheLaXandroThe "Kongo Kokuretsuzan" (Country Rending Vajra Slash) is actually available for Gouki to use, but it can only be unlocked through a hidden taunt.
First guide to get akumillion views
-No air grab from demon flip but demon into air fireball and tatsu gain free OD
-Red fireball is now a lv2 charged fireball
-Ashura Warp can be hit out of but gain command grab
-Raging Demon can be combo into
That's alot of trade off. But I do love how they turned the animation and time needed to activate the red fireball into the charge time instead. I'd say it's a rather efficient change. Not good, not bad, just efficient.
I like how you can actually combo into Demon now, without having to Kara.
@@Apollyon_Rev911 oh, you mean yet another thing to make easier for casuals? Everything in this game screams help people who suck. Part of being good at something is LEARNING. You have nothing to learn in SF6. You can do it all!
Boring.
@@Apollyon_Rev911 wasn't he unable to combo into it before since it's a command grab? Ik some raging demons could be comboed into (like kage's), but I thought akuma's just wouldn't work in a combo
@@yourstillwithme Not agreeing or disagreeing with you but that's the price to pay for going competitive. This iteration of raging demon is no longer super fast or invincible or dealing tons of damage. So it's kinda alright to ease up the skill requirement.
@@yourstillwithmeI'll be enjoying the game, regardless. Come here, let me show you the 🚪.
Best game guide ever
It's amazing how they make Akuma look so powerful yet at the same time so like a husk that's struggling to keep itself together, Max was right on that. Also ok that's cool that the KO version of Raging Demon has Akuma speaking so if you think it won't kill but you hear Akuma talking that means it's 100% a KO.
That face at the end; my man looks wicked!
Akuma is a DEMON they did amazing with him cannot wait to play him
This legit brought a tear to my eye. I am so excited to finally play my favourite demon.
Cant wait for Akuma he looks crazy good! Props to all of you sticking with your mains to fight this beast 💪
It’s so cool how it’s mostly Akuma himself teaching us
9:46 perfect
😁👍
9:40 that was just badass, didnt see that in the trailer!!!
That's because it's the CA version. Yes, it's absolutely incredible.
"Shun Goku Satsu - a peerless technique that no mortal can block"
Gen: 🤨
Explains a lot, actually, haha.
Well Gen is no mere mortal. Not immortal but he might as well be because he has leukemia but pretty much just postpones his own death from a disease that would normally be fatal just in hopes of fighting Akuma and having him finish him off in a fight to the death instead.
I can’t wait to see the cool interactions and extra lore for the character in world tour
ya hope capcom didnt forget and disappoints...
ryu is ready.
10:11 why he leave my boy Ryu like that?
Face down…buns up😂😂😂
Dont let me catch chun-li in that position 😈😈😈
Cause he tried to block the punch
That’s how you know he got f’ed up
bro got fleece johnsonned
Akuma will forever and always will be THE Greatest Street Fighter Villain and Capcom Villain in Video Game History!
Sagat more in my opinion 😊
@@Paris.MalagaM. Bison as well
9:40 the only appropriate way to finish off JP at the end of world tour
"Panic on the Woodwinds" sounds great!
Akuma looks so sick and now he has a command grab? I'm sold
Thank you Capcom/Street Fighter team🙏! The CA version of Sip Of Calamity is incredible! I love it😄🤝!
Akuma has become more of a beast ever since he got into Tekken 7
How to be the Hardest Working Man On The Planet Guide
I love his new moves, they compliment his new design very well.
Capcom is a walking W at this point!
W?
@@Overlord-0600Win
The game is great but their scummy in-game currencies and focus on World Tour content over DLC like stages, costumes, and what have you is an L.
@@citypopradioFMI actually really like World Tour so I’m glad Capcom isn’t treating it like a throwaway gimmick. I agree with you on the currency stuff though.
@@GoldGuard Whether you like it or not, it's not really a mode you go back to once you've finished it, outside of the dlc characters (which take about a half hour to do, generally). So it's still bad that they're focusing so much on it for long term content.
I love the Akuma quotes during some parts of the Guilde a if he's teaching us himself about his techniques 🔥
Need a SF6 strategy guide Capcom! Let’s go!
Wow, Capcom really made justice to Akuma, so sick
Casually Messatsu Lily.
Bruh leave the Lily mains alone 💀💀💀
They have suffered enough...
Let's bully all the Gief mains instead 🙉
@@luckyjc8702 Bro Gief got it worse because of his game design, he automatically gets hate cuz of him being a grappler lmao
One of the game devs of SF2 HATED him lmao
@@luckyjc8702lily is better gief like much better gief, noce try tho
I'm so excited,
and i just can't hide it!
I've been waiting for something like this before release.
Melhor versão do Akuma, de longe.
Os desenvolvedores tem um amor enorme pelo Akuma.
I think I can see what actually had happened in the fight between Akuma and Kazuya by looking at Akuma's Critical Art Level 3. Akuma thought he finished Kazuya with that attack and left. Kazuya survived the attack, but it costed him to lose his True Devil Kazuya Form. That's probably why he needed to summon Azazel in order to get his True Devil Form in Tekken 8. 🤔
lol i hope so man. need akuma back for tekken asap...
it just feels right.
kaz lost it for good now as did jin tho. but the promised is still unfulfilled as kaz is walkin.
THANK YOU CAPCOM. Akuma looks AMAZING. Surefire top tier by the looks of it as he SHOULD be!
Finally leaving his goon cave,Akoumer is ready to show the streets the true power of the satsui coom hado🔥🔥🔥
cooked
writing fire gif
Gyattsui Coom Gy-att
Coomers wish they could get this ripped
shun coomku satsu: 1000 brainrot
You can just feel my guy is gonna be top tier
Our boy is finally here!
😁👍
SA発動すると「滅」が一瞬浮かび上がるのカッコ良すぎる
This is an impressive tutorial for a very well designed character!
Every time I come back to this page I wanna hit the like button again.. serious shame I can only do it once.
That new Raging Demon supermove is likely the best version so far. 😮😮😮
Jesus this guy is a monster best character design ever made in the street fighter saga period
10:02 "no mortal can block" - gen block this in sfa3 special intro lol
I mained Akuma in Third Strike, and played a little bit of him in SFV. I’m definitely gonna play him here.
9:46
"Blocking only delays the calamity!"
This looks amazing! The Demon has returned!!
Damn I wish he had that alpha 1 demon flip command grab where instead of throwing you away, he makes the back of your neck land on his knee
I think they axed that option because of DI
@@chargeheby882 and to compensate they gave him one off of teleport
He'd be to broken if he had demon flip grab.
@@renelopez3547nah its worse now since he can empty demon flip. that lets him just grab you on landing, reverse drive impact, overhead on landing, low on landing, aka he has hella mixups because of that and can still grab just not command grab
Akuma pressure is going to be nuts. So many safe or plus on block moves for no bar
Bring Sagat next
I’m BEGGING THEM PLS BRING MAH BOY BACK 😭🙏🏾
The emperor of muay thai!
YESSS
No
I agree
7:49 this is a random time stamp. I just wanted to be part of the conversation
_"RYUUUUUU! You lack fighting sprit and potassium! You need to eat more bananas! OOOAAAHGH!"_
-Akuma, the fruit vendor, probably
Akuma's Shun Goku Satsu is the most badass and terrifying move yet!! Props for Capcom!!
What I love about Akuma's new Fire punches is the fact that it feels like the fire of the Phoenix 🔥🐦🔥 it's like Fire with Ashes.
He looks so badass
That 'Available Now' is something else 🙃
It's all over my screen
this confirms it. His stance and move-set are both slowly showing that he's becoming Oni.
The 2:58 of his OD Tastu is a piece of art❤
It's such a great addition - being able to cancel stand MK into it.
Finally a tutorial related to Akuma expect those Modern tutorials after a year 😃👊
OMG HE'S SO CAKED UP IN THE OG OUTFIT!!! ALL THAT MATTERS TO ME!!!
Finally I can start playing this game for real
This is great and all but the fact that Ryu's back is arched at 10:44 after the raging demon is very sus
If I catch chun li in that position them buns are getting buttered up 🥴🥴🥴
@@Retarded_Ape2d character inside a screen
It's about time this character gets some attention from devs, Tekken made him better than they did in SF 5 so this was needed, great job
Bro this is the coldest akuma's ever been
I really hope that the player character can learn the shun goku satsu
Jesus Christ.. It will be only Akumas once this release.
I know 😭
let weaksauce opponents feel pain and salt
Yes, for a while, until people see it's going to take some skill like in SF5.
@@Apollyon_Rev911counterpoint, he has drive rush overhead and a sway-like move to use off drive rush. also last thing, divekick
Got to hand it to Capcom for that sip of calamity critical art version, so sick!!
Akuma is STILL COMING like one week y'all! ONE WEEK!!!!!😎😎😎😎😎😎🔥🔥🔥🔥🔥🔥
On Wednesday 🎉
@@amarijones9491 wat i thought he was coming the 22nd?
When Akuma's here in one week, I guess that's the end of Year 1 y'all guys.😉😉
i thought it was on the 22nd too o.o
@@이유진-v2u I need some confirmation from someone, ANYONE😭😭
That one flash thousand hits, beautiful😎😎😎
LETS GO AKUMAAAAAAAA
wow, nice work Capcom
Where is CODY????
I love that Capcom has such DP PTSD that they tell newer players don't spam this, it might mess you up lmao
YOU CAN COMBO INTO DEMON
You always could
@@ezelalia5739Not really, because of its grab properties, in previous games it simply would not work if you cancelled into it because you can’t grab someone in hitstun generally. That rule seems to be completely gone for SF6’s Demon however, similarly to how Kage in SFV could combo into his Demon.
@@realchezboi in Street Fighter 3rd strike you can combo into demon, its also one of Akuma's combo trials on the ps3 version
>Teleport not invincible anymore
D A M N
Wait, so the Raging Demon animation finishes faster if it don’t kill?
Seems like it, it's like a clever way to add a second variation to Demon since it doesn't have a level 3 and CA version like other supers.
Finally a DLC worth purchasing.
Random 3AM all right, lets go!
From europe. 🤦♂️😂
3 A.M.? Must be from the UK or something. Howdy from Texas.
@@The_NJG germany :)
Howdy
DEMON TIME
XD
The time is nigh that Akuma wreaks havoc with his Satsui No Bullshit
Sick 🫡
Okay it official he is the coolest character in the roster