Taash and Davrin be like, "Same shit different day. Next." Poor Lucanis though, either he is ready to jump down from the edge or overloads his brain on how to kill such being on autopilot.
But considering the band kinda gotten deep into Grey Warden’s inner politics already since the threat and Davrin from what I’ve seen doesn’t have high regards for the Order’s protocol.😅
i think its because at this point you would have completed the weishpautt quest and the grey wardens are down to a hundred or so and it was revealed that many wardens were just gonna retire after the last archdemon is defeated.
Well given that they're going to kill both of the last Old Gods means the Blights and the Grey Wardens as we know it are going to end soon, so Warden secrets kinda don't matter anymore Also during Davrin's questline when the Gloom Howler reveals its getting Archdemon blood Davrin does blurt out "You're blighting them?"
During my first play through, there was an extra line he said to Harding. It was “I’m not angry that you didn’t keep that secret, just disappointed.” In which Harding says “Don’t say that, that’s even worse!” This additional line, after some experimenting, turns up when Emmrich and Harding are getting close (possible romance couple)
Everyone getting upset about Davrin saying he had to drink Darkspwan blood 😂 Alistair did too in origins lol its not that big of a deal since there's a lot more that goes into the joining
There are numerous issues here regarding Dragon Age (DA) lore. First, the concept of a "Lich" doesn’t exist in the Dragon Age universe. In Dragon Age, the undead follow a unique, original formula: they are created by demons or spirits possessing dead bodies, and that’s all. The "type" of undead is determined by the nature of the spirit involved. For instance, Pride demons create Revenants or Arcane Horrors, while lesser demons create regular undead. Benevolent spirits, if they possess a body, typically don’t corrupt it, leaving it unaltered. According to established lore, if Emmrich somehow managed to bind his soul to a skeleton or construct, he would essentially be like the golems found in the franchise. This might involve true immortality and unholy magic, the Chantry would likely start a manhunt, and nearly every mage in Thedas would want to “talk” to him about this process. Still, it could make sense as a new mage learning or developing an original type of magic. However, for this new writing team, creating silly-looking characters and forcibly implementing D&D terminology wasn’t messy enough; they gave Emmrich the inexplicable ability to revert to his human form after his “lich transition.” Not only does this reveal how clichéd the writers’ approach is, but it also disregards the established limitations on what mages and magic can achieve in Dragon Age. It’s just another reminder that Dragon Age: Veilguard was created by people who didn’t genuinely want to make a Dragon Age game.
Correct me if I’m wrong but wasn’t dragon age a spiritual successor to baldur gate so wouldn’t the concept of lich exist since there arcane horror and the mortalitasi probably learn it from studying them
to be fair, it has been ten years in thedas since the events of DA:I and this is the first time we actually get a detailed look at Nevarra, The Mortalitasi, and by extension Mourn Watch, outside of a few comics and books. So we have no idea the rituals and spells they actually have access to outside of what was shown in prior games and books. Chill my dude, it's not going against anything established. Especially since I doubt you've actually done Emmrich's companion quests.
@@korpsmaninfantry7238 My main point of contention, as I made clear in my comment, is how it’s handled. The cringeworthy terminology and the unreasonable ability to swap between undead and human form-really? This isn’t just foolish; it’s incoherent. If you disagree, feel free to mention any entry, scene, or reference in the previous three games that supports this cartoonish swapping concept. Regarding the magic itself, I believe it’s a matter of opinion whether this kind of transformation would even be possible in Dragon Age. I can mention several examples of undead and necromancy in the series that suggest similar concepts. However, the way it’s presented here-an on/off human-lich switch-breaks the lore in my opinion.
@@korpsmaninfantry7238 In addition to everything already said, what is known as magic in Thedas wasn't established in just a few years; it has a long, intricate history. Are you really arguing that, in just ten years, this magic in Thedas could have evolved to this point? Consider how long it took Orzammar to create golems and how necromancy has been consistently treated in nearly every account. You’ll see how incompatible Emmrich's magic (on/off human-lich switch) is with the established lore.
Do you know remember how in BG3 companions reacted about let's say Astarion Vampire Ascension? No stupid jokes, not some "show us your fangs" but many of them showed dissaproval of this and were affraid of his change This is joke
Necromancy isn't evil in the Dragon Age universe, it's different from blood magic which actively requires hurting others in the process, Nevarra is an entire country of Necromancers, it would be weirder if they actually left over it considering other countries weren't declaring war on Nevarra over them having undead running around. Cassandra from the previous games comes from Nevarra and actually mentions that her uncle is a necromancer.
@@valmiro4164 Creation, primal, entropy, spirit, where's necromancy between these schools? Also imagine becoming immortal skeleton mage and your companions care more about other one's pronouns than the most important moment of your life
Maybe it's because Astarion had to kill thousands to achieve his transformation and his morals were still dubious as far as the BG3 cast was concerned and Emmerichs transformation was a personal decision that affected no one but himself and the team trusts him because he hasn't displayed dubious morals in the past. Funny how context matters.
@@NPVG2Dragon Age for sure has never had companions pretend to be performers, or have someone doing a silly dance, or joke about using a rose as a weapon. Nooooo 🙄 it’s serious 1000% of the time. And there DEFINITELY isn’t a golem that doesn’t identify as either male or female, or two bisexuals. Not at ALLLLL.
Writing for some of the companions is ass (mostly taash) the facial animation is almost non existent, way too much gay shit and the gay shit does not tie into anything important so if it were removed you wouldn't even notice but the overall story arc is decent, combat is smooth but overly drawn out, the game looks nice aside from the quanari they allow retarded now
I've made peace with bad writing in dragon age a decade ago, now I'm just enjoying the game for what it is. Veilguard still has the best ending in any dragon age game though.
2:31
"He looks pale."
"He always looks pale."
Rook's delivery here was perfect 😂
Yes I laughed hard on that 😂 it was hilarious 😂
Taash and Davrin be like, "Same shit different day. Next." Poor Lucanis though, either he is ready to jump down from the edge or overloads his brain on how to kill such being on autopilot.
Davrin just went and casually revealed one of the closest Grey Warden Secrets.
I mean, in the moment I get it, but WTF!!?!?
But considering the band kinda gotten deep into Grey Warden’s inner politics already since the threat and Davrin from what I’ve seen doesn’t have high regards for the Order’s protocol.😅
Well, Riordan tell that the Joining requires darkspawn blood, lyrium and a drop of Archdemon blood to every non-warden on the team back in Origins.
I remember how Blackwall didn't known it and tried to hide it.
Btw, lore doesn't seem to matter to the new lead writer.
i think its because at this point you would have completed the weishpautt quest and the grey wardens are down to a hundred or so and it was revealed that many wardens were just gonna retire after the last archdemon is defeated.
Well given that they're going to kill both of the last Old Gods means the Blights and the Grey Wardens as we know it are going to end soon, so Warden secrets kinda don't matter anymore
Also during Davrin's questline when the Gloom Howler reveals its getting Archdemon blood Davrin does blurt out "You're blighting them?"
omg lucanis face 😂 he looks so done with everything and than he is like: urgh what ever, I want coffee
the look on Lucanis and Taashs face
Lucanis' face in this scene always gets me
I can’t believe davrin just slipped one of the biggest warden secrets
How does this not make him INCREDIBLY powerful?
During my first play through, there was an extra line he said to Harding. It was “I’m not angry that you didn’t keep that secret, just disappointed.” In which Harding says “Don’t say that, that’s even worse!”
This additional line, after some experimenting, turns up when Emmrich and Harding are getting close (possible romance couple)
Thank you for showing us all the options and skipping the bits we'd already seen! Wish everyone did that.
3:14 I’d like to think some of us have become friends-
Uh-
Ah-
Interrupt their dialogue and they sound doubtful lol
1:19 Emmrich trying to push one out on the bog 🤌
Everyone getting upset about Davrin saying he had to drink Darkspwan blood 😂 Alistair did too in origins lol its not that big of a deal since there's a lot more that goes into the joining
0:21 HARDING!
Your Rook is very handsome.
Emmrich is the only character i like. And why is this writing like a episode of friends?
Do I look like?
Like the video 😊
There are numerous issues here regarding Dragon Age (DA) lore. First, the concept of a "Lich" doesn’t exist in the Dragon Age universe. In Dragon Age, the undead follow a unique, original formula: they are created by demons or spirits possessing dead bodies, and that’s all. The "type" of undead is determined by the nature of the spirit involved. For instance, Pride demons create Revenants or Arcane Horrors, while lesser demons create regular undead. Benevolent spirits, if they possess a body, typically don’t corrupt it, leaving it unaltered.
According to established lore, if Emmrich somehow managed to bind his soul to a skeleton or construct, he would essentially be like the golems found in the franchise. This might involve true immortality and unholy magic, the Chantry would likely start a manhunt, and nearly every mage in Thedas would want to “talk” to him about this process. Still, it could make sense as a new mage learning or developing an original type of magic.
However, for this new writing team, creating silly-looking characters and forcibly implementing D&D terminology wasn’t messy enough; they gave Emmrich the inexplicable ability to revert to his human form after his “lich transition.” Not only does this reveal how clichéd the writers’ approach is, but it also disregards the established limitations on what mages and magic can achieve in Dragon Age.
It’s just another reminder that Dragon Age: Veilguard was created by people who didn’t genuinely want to make a Dragon Age game.
Correct me if I’m wrong but wasn’t dragon age a spiritual successor to baldur gate so wouldn’t the concept of lich exist since there arcane horror and the mortalitasi probably learn it from studying them
to be fair, it has been ten years in thedas since the events of DA:I and this is the first time we actually get a detailed look at Nevarra, The Mortalitasi, and by extension Mourn Watch, outside of a few comics and books. So we have no idea the rituals and spells they actually have access to outside of what was shown in prior games and books. Chill my dude, it's not going against anything established. Especially since I doubt you've actually done Emmrich's companion quests.
@@korpsmaninfantry7238Yeah after 10 years everything changed in Thedas damn Ferelden's now have flying cars and wi-fi and MabariHub is the best site
@@korpsmaninfantry7238 My main point of contention, as I made clear in my comment, is how it’s handled. The cringeworthy terminology and the unreasonable ability to swap between undead and human form-really? This isn’t just foolish; it’s incoherent. If you disagree, feel free to mention any entry, scene, or reference in the previous three games that supports this cartoonish swapping concept.
Regarding the magic itself, I believe it’s a matter of opinion whether this kind of transformation would even be possible in Dragon Age. I can mention several examples of undead and necromancy in the series that suggest similar concepts. However, the way it’s presented here-an on/off human-lich switch-breaks the lore in my opinion.
@@korpsmaninfantry7238 In addition to everything already said, what is known as magic in Thedas wasn't established in just a few years; it has a long, intricate history. Are you really arguing that, in just ten years, this magic in Thedas could have evolved to this point? Consider how long it took Orzammar to create golems and how necromancy has been consistently treated in nearly every account. You’ll see how incompatible Emmrich's magic (on/off human-lich switch) is with the established lore.
Taash: really?, and you're complaining about my shit?, really?
Do you know remember how in BG3 companions reacted about let's say Astarion Vampire Ascension? No stupid jokes, not some "show us your fangs" but many of them showed dissaproval of this and were affraid of his change
This is joke
Necromancy isn't evil in the Dragon Age universe, it's different from blood magic which actively requires hurting others in the process, Nevarra is an entire country of Necromancers, it would be weirder if they actually left over it considering other countries weren't declaring war on Nevarra over them having undead running around. Cassandra from the previous games comes from Nevarra and actually mentions that her uncle is a necromancer.
Have you played dragon age? The only real "bad magic" is blood magic. Necromancy is considered weird but not shunned.
@@valmiro4164 Creation, primal, entropy, spirit, where's necromancy between these schools?
Also imagine becoming immortal skeleton mage and your companions care more about other one's pronouns than the most important moment of your life
@@Keram-io8hv Necromancy is about spirits
Maybe it's because Astarion had to kill thousands to achieve his transformation and his morals were still dubious as far as the BG3 cast was concerned and Emmerichs transformation was a personal decision that affected no one but himself and the team trusts him because he hasn't displayed dubious morals in the past. Funny how context matters.
The Pixar music kills me. This isn't Dragon Age.
Yeah because Dragon Age has never had silly scenes, ever.
I like the game I just wish it wasn't a "Dragon age" game.
@@NPVG2Dragon Age for sure has never had companions pretend to be performers, or have someone doing a silly dance, or joke about using a rose as a weapon. Nooooo 🙄 it’s serious 1000% of the time. And there DEFINITELY isn’t a golem that doesn’t identify as either male or female, or two bisexuals. Not at ALLLLL.
@@Samus7000
Shale is a woman, and accepts that such as soon as Caridin reveals it.
@ And after, Shale says that’s irrelevant. They were once a dwarf woman, but is now a golem. They/she/it? even says “I HAVE NO GENDER”
Ugh. Defenders of DAtV *insist* that there's more to this game than Taash's heavy-handed scenes...but *everything* I've seen thus far is utter crap.
Writing for some of the companions is ass (mostly taash) the facial animation is almost non existent, way too much gay shit and the gay shit does not tie into anything important so if it were removed you wouldn't even notice but the overall story arc is decent, combat is smooth but overly drawn out, the game looks nice aside from the quanari they allow retarded now
so true even if you took out all the scenes that are self inserts of the devs feelings this game would still be mid lol
I've made peace with bad writing in dragon age a decade ago, now I'm just enjoying the game for what it is. Veilguard still has the best ending in any dragon age game though.
I've got some criticisms about this game, but it's not enough to make me hate it. There is no such thing as a 100% perfect game.
How was this cringe allowed?
Because nothing says Dragon Age better than lines straight out from a Marvel movie, a Harry Potterish soundtrack and a wholesome lich.
bad writing...
How??