I noticed that sometimes if the bridge is blocked, they manage to cross the water or sometimes wiggle through the fence intersection even if there is not enough gap
Yes, they occasionally wiggle thru the bridge, which just adds some excitement lol To prevent them from crossing water just fire an arrow at them to make them chase you
Also, dont try to save & reload the game when any enemies are close to the fence, they usually spawn on the other side (your side 😉) of it after a reload
after blocking all the entrances...they just go across the river in the deep part regardless of me pulling aggro on them. They refuse to cross the bridge anymore and even with all the T2 armors i have equipped on everyone...they still wreck me and my people. Game needs more tweaking in this area for sure.
I noticed that sometimes if the bridge is blocked, they manage to cross the water or sometimes wiggle through the fence intersection even if there is not enough gap
Yes, they occasionally wiggle thru the bridge, which just adds some excitement lol
To prevent them from crossing water just fire an arrow at them to make them chase you
all that and even teleported across the fence.
Also, dont try to save & reload the game when any enemies are close to the fence, they usually spawn on the other side (your side 😉) of it after a reload
Very helpful! Great strategy, thanks for sharing.
after blocking all the entrances...they just go across the river in the deep part regardless of me pulling aggro on them. They refuse to cross the bridge anymore and even with all the T2 armors i have equipped on everyone...they still wreck me and my people. Game needs more tweaking in this area for sure.
I like Liberating Towns!
thank you
So, basically, we have to cheese since unit control is complete crap and the game cheats.
Not necessarily. This is just a strategy to make it simple. I plan to do a more advanced in the near future.