How to Make a Game in UE4 Blueprints: Pickups, Portals, Spawning, Pause Menu

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 11

  • @chrischandras3390
    @chrischandras3390 ปีที่แล้ว

    I'm always blown away when people are so generous in sharing their knowledge. Thank you!

  • @Thunder_Owl
    @Thunder_Owl 4 ปีที่แล้ว +2

    Thank You! Having a sample projects on Github is a BIG plus here.

    • @PendingKill
      @PendingKill  4 ปีที่แล้ว +2

      Glad it could help!

  • @DarkTech_Official
    @DarkTech_Official 2 ปีที่แล้ว

    Thanks for uploading the Project, you saved my life :D

  • @ÆNONxSRLOSCO
    @ÆNONxSRLOSCO 3 ปีที่แล้ว

    Wow brother!!! Your channel is so underrated this is amazing

  • @michaelcasseus2497
    @michaelcasseus2497 ปีที่แล้ว

    useful tut i cant get the github project to download and you kinda forgot the set player transform function in the FirstpGM can you make an icon inventory widget and show how to save inventory icons on the widget to slot

    • @michaelcasseus2497
      @michaelcasseus2497 ปีที่แล้ว

      great project file setup and structure i had to have vs2k17 installed and a git account in order to download the project file thumbs up man

  • @maj2369
    @maj2369 3 ปีที่แล้ว

    I need the same with the collection of actors by character on the ground, I try all the tutorials all the tutorials show the same life / score / stats but no one shows the equipment or other component attached to the character

  • @Primoris
    @Primoris 4 ปีที่แล้ว

    this feels like less of a tutorial and more of a show off.

    • @PendingKill
      @PendingKill  4 ปีที่แล้ว +1

      The format of the videos chosen here was to be more concise and spending less time on building the logic and more time explaining it. It's a personal pet peeve of mine to watch a tutorial and see someone fumble around in spaghetti blueprints. This shortened video would otherwise take an hour or two.
      As such, what you're seeing is something already built, how it works and the project is given anyways for you to scrutinize.

    • @Primoris
      @Primoris 4 ปีที่แล้ว

      @@PendingKill I appreciate your reply. I would definitely love to see a longer video. I don't think you fumble over when you're showing off spaghetti blueprints btw.
      I do appreciate what you do.