KLDC 2021 Entry - Bootleg White Palace

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  • เผยแพร่เมื่อ 16 มิ.ย. 2021
  • my entry for smwcentral's 2021 kaizo level design contest. deaths are intentional to show locations of checkpoints.
    ever since i played hollow knight (the white palace in particular) more than 3 years ago, i wanted to make an smw level like it, but there weren't really the resources publicly available to do so at the time. i'm really happy i finally got to make this.
    rank: 19th out of 69
    play: bin.smwcentral.net/u/14447/si...
    music: hollow knight - white palace
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ความคิดเห็น • 8

  • @Emerald_Shell
    @Emerald_Shell 3 ปีที่แล้ว +1

    If I had to guess the author, I wouldn't have guessed it's you. Glad to finally know who made it, though.

  • @eltiolavara9
    @eltiolavara9 10 หลายเดือนก่อน

    this kinda reminded me more of meat boy than hollow knight with all the saws and walljumping but really cool level and very nice vibe

  • @Sokobansolver
    @Sokobansolver 2 ปีที่แล้ว

    I made a level in SMM2 with a similar concept but without all the abundance of checkpoints

  • @MrKIVAYU02
    @MrKIVAYU02 2 ปีที่แล้ว +1

    What's the FG are from?

  • @thundageon5962
    @thundageon5962 2 ปีที่แล้ว +2

    Where's bootleg path of pain

  • @Emerald_Shell
    @Emerald_Shell 3 ปีที่แล้ว +1

    BTW, how do these checkpoints work?

    • @Sixcorby
      @Sixcorby  3 ปีที่แล้ว +1

      invisible multi midways