Houdini Basic- Random Scale and Rotation

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 18

  • @3dforever717
    @3dforever717 3 ปีที่แล้ว +1

    Thanks for your explanation about these 3 ways to create a random scale ! 👍

  • @FaddyVFX
    @FaddyVFX 3 ปีที่แล้ว +1

    Very clear and easy to follow, impressive demonstration and well explained example. I learned from your channel and subscribed too for more videos. Thanks

  • @roachdoggjr722
    @roachdoggjr722 2 ปีที่แล้ว

    How would you apply this to scale of only a certain axis? Pscale y?

  • @tapirko1
    @tapirko1 5 ปีที่แล้ว +6

    Very nice tutorial, extremely useful fur us beginners.

    • @timjdesign
      @timjdesign  5 ปีที่แล้ว +1

      Glad you liked it!

  • @JacysVFX
    @JacysVFX ปีที่แล้ว +1

    Nice one.

  • @DarionDAnjou
    @DarionDAnjou 4 ปีที่แล้ว +2

    thanks for the tutorial. any chance to paste the attribute wrangle code in the description? TH-cam compression makes it impossible to see what code you've typed in there.

    • @timjdesign
      @timjdesign  4 ปีที่แล้ว +1

      Sure!
      float rand = rand(@ptnum * chf("Seed"));
      rand = fit01(rand , chf("min"), chf("max"));
      f@pscale = rand;

    • @DarionDAnjou
      @DarionDAnjou 4 ปีที่แล้ว +1

      float rand = rand(@ptnum * chf("seed"));
      rand = fit01(rand, chf("min"), chf("max"));
      f@pscale = rand;
      that's what i could figure out as the code for the rand_vex attribute wrangle, and it seems to be working! just be sure to then click the little +plus sign button to the right of the code to add those parameter sliders and up the max in order to see anything - otherwise viewport is blank because it's calculating pscale with min as 0 and max as 0. hope that helps someone else!

  • @asklapios
    @asklapios 3 ปีที่แล้ว +1

    thank you so much

  • @MrSiasman
    @MrSiasman 3 ปีที่แล้ว +1

    Thanks:)

  • @3rdDim3nsn3D
    @3rdDim3nsn3D 3 ปีที่แล้ว +1

    Thx for this but can you answer this? I scatter points on a grid. I want to randomize the rotation. How can i achieve that? Thx man

    • @timjdesign
      @timjdesign  3 ปีที่แล้ว +1

      Sure, you can use for an example an attribute randomize noise with attribute "N" and inside sphere.
      With kind regards
      Tim J

    • @3rdDim3nsn3D
      @3rdDim3nsn3D 3 ปีที่แล้ว

      @@timjdesign thx! I will try that and hope i get how it should work 😆

  • @crassBandicoot
    @crassBandicoot 3 ปีที่แล้ว +1

    Is there a way to randomize the rotation on a certain axis? Example the z, y, x axis? instead of it kind of being truly random?

    • @timjdesign
      @timjdesign  3 ปีที่แล้ว

      Sure, quaterion rotations. There are several tutorials out on youtube etc.

  • @ripplebible2227
    @ripplebible2227 4 ปีที่แล้ว +1

    Thank u man.

  • @thevonmunchies9213
    @thevonmunchies9213 2 ปีที่แล้ว

    Thank you! Any idea how I can random rotate on just one axiz? (BEGINNER)