Games Predicting Our Future

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  • เผยแพร่เมื่อ 28 พ.ค. 2024
  • I talk about how we designed games that somehow predicted future events in our society. TLDW: we were surprised too!
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ความคิดเห็น • 279

  • @jordangreer152
    @jordangreer152 หลายเดือนก่อน +132

    Funny joke in Outer worlds about employees having to watch each other take bowel movements in order to keep bathroom breaks to a minimum. Find out in reality that companies are making toilets with angled seats in order to shorten bathroom breaks. Art reflects life!

    • @vos2693
      @vos2693 หลายเดือนก่อน +13

      Slightly angled forward seat is actually good idea, even to install at home. It prevents constriction of veins and venous valve diseases. I know truck drivers use that in long hauls, but I never thought about using it in toilets, thanks for the info.

    • @Hoppelite
      @Hoppelite หลายเดือนก่อน +5

      @@vos2693 Good point. I have terrible IBS so I'm basically always angled forwards anyways trying to squeeze those painful 6 month fetus sized logs out of me. We should replace all normal toilets with squat toilets anyways. Much better for you.

    • @moshmosh26
      @moshmosh26 หลายเดือนก่อน +6

      @@Hoppelite There's a toilet stool for that - just a piece of plastic that raises your feet to more of a squat position

  • @janugur2241
    @janugur2241 หลายเดือนก่อน +38

    The final codex convo in MGS2 is a great example for this.

    • @Pangloss6413
      @Pangloss6413 หลายเดือนก่อน

      Can you explain how?

    • @janugur2241
      @janugur2241 หลายเดือนก่อน

      @@Pangloss6413 Just watch the video 'The Most Profound Moment In Gaming History' by Max Derrat

    • @neapolitan5051
      @neapolitan5051 19 วันที่ผ่านมา +1

      Difficult to explain as the codec call is like 40 minutes long.
      But basically an AI wants to filter the internet because if humans are given unlimited access to (junk) information and able to spread it we will end up misinforming each other and ourselves.
      It’s easier for us to accept what we want to believe than to put the effort in and determine the truth. Especially if the truth goes against what we believe in because we don’t like admitting we are wrong.
      This game came out in 2001.

  • @idccharls6003
    @idccharls6003 หลายเดือนก่อน +32

    Tim question when does a concept shouldn't be put in a games? Should we take more risk and explore controversial topics or take the safe route and don't touch controversial topics at all?

    • @CainOnGames
      @CainOnGames  หลายเดือนก่อน +52

      I’ll put up a video on that topic in a couple of weeks

  • @silacier
    @silacier หลายเดือนก่อน +44

    The crystal ball is spinning back there 😂

  • @sadmachinesaudio6462
    @sadmachinesaudio6462 หลายเดือนก่อน +20

    06:52 This is true. Nobody could predict that humans would still go to work in uranium mines while AI is writing poetry.

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน +5

      It technically speaking isn't really writing poetry. It's stealing poetry someone else wrote before and presents that flickwork of a mess to you then. Nothing intelligent about it. AI is a bunch of algorithms stringing together things from it's giant database.
      The hubris of "AI companies" gets exposed ever more. In 5 years time, everyone who thought AI was here to stay will reflect back on their current selves and wonder, how easily they were misled. But a learning will not set in - Because if it did, people would remember the 70's and it's AI craze then and how that fumbled out.

    • @sadmachinesaudio6462
      @sadmachinesaudio6462 หลายเดือนก่อน

      ​@@Mayhzon Soo, just as human writers always did?

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน +2

      @@sadmachinesaudio6462
      No, they did not.
      Human writers came up with everything and thought of new things all the time, still do to this day.
      I could from the top of my hat right now write a new little poem nobody has ever read before and that is entirely original. We call that creativity. AI does not have that.
      AI can only fumble around at a mid level at best, amateurish mostly. And that is WITH all the datasets it currently has. AI professionals say, almost all of the internet's text and written books have been consumed. All THAT data and it still is absolutely amateurish and people can recognize it's writing style. So much for "AI".

    • @sadmachinesaudio6462
      @sadmachinesaudio6462 หลายเดือนก่อน

      @@Mayhzon I don't know why people keep reciting their little TED talks about AI when I wanted to point out that people around the world still have to do oftentimes lethal crap work despite all technological avancements. Instead it is the mansplaining ACCCCHUALLY dudes telling me what I already knew.

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน +1

      @@sadmachinesaudio6462
      Because what you wrote goes sort of hand in hand with the "AI will replace most creative work, hard work remains people work" narrative.
      And I honestly just don't see it. It's a largely harmful narrative, because a lot of talented people and born creatives end up not realizing their skillset, as they give up prematurely thinking they have no chance against AI.
      But that's just a narrative. AI isn't there yet and I don't see it getting to a professional level really.
      That's why I engaged with your post the way I did. No hostility intended, but I get why it may come off that way.
      Also having a discussion about something is not mansplaining. This is an open forum (mostly, within the confines of TH-cam regulations). We can talk of course.

  • @titanbro5871
    @titanbro5871 หลายเดือนก่อน +72

    Metal Gear Solid 2 was insane

    • @KSUser-0301
      @KSUser-0301 หลายเดือนก่อน +1

      Turn the Game Console Off

    • @JH-tj8ps
      @JH-tj8ps หลายเดือนก่อน +1

      Holds one of the most profound moments in gaming according to one TH-cam philosopher atleast

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน +3

      @@JH-tj8ps
      It does. But it's also the exception. MGS2 and Deus Ex are notable examples, but the list of Scifi games and media being off the mark is staggering. We are looking at this topic from a distorted lense.

    • @skhighglitch4217
      @skhighglitch4217 หลายเดือนก่อน +1

      And then one of the craziest things happen. In Metal Gear Solid Ghost Babel, at the end of the bonus missions, they mention a character named “Jack” after you complete the last simulation mission. Raiden is technically a returning character….

  • @Mirokuofnite
    @Mirokuofnite หลายเดือนก่อน +3

    You'd best start believing in cyberpunk dystopias!
    YOU'RE IN ONE!

  • @inkaymr4919
    @inkaymr4919 หลายเดือนก่อน +12

    I liked that line about how clever evil can be, it's so true!
    Also I laughed at that glare when you said androids!

  • @TheButterMinecart1
    @TheButterMinecart1 หลายเดือนก่อน +25

    historical materialism and satire

    • @aNerdNamedJames
      @aNerdNamedJames หลายเดือนก่อน +9

      Yes, the whole time I was thinking to myself about the Tendency of Rate of Profit to Fall. There's a reason it's one of the points that was SHARED between Adam Smith/David Ricardo & Karl Marx/Fred Engels.

    • @Pangloss6413
      @Pangloss6413 หลายเดือนก่อน

      “Historical materialism” sounds like a made up phrase lol
      As opposed to what? Historical speculation? Timeless materialism?

  • @BrandonCourt
    @BrandonCourt หลายเดือนก่อน +60

    bruh I've been collecting bottle caps for years. I'm pretty much set

  • @Alex_FRD
    @Alex_FRD หลายเดือนก่อน +72

    Since they're turning an oil rig in the Pacific into a military base, I suggest they start working on the FEV soon. We're gonna need it.

    • @lennysmileyface
      @lennysmileyface หลายเดือนก่อน +3

      I was planning to have the US build cities on the sea to survive the apocalypse in my game before I knew about them repurposing oil rigs IRL lol.

    • @CozyRozzy
      @CozyRozzy หลายเดือนก่อน +8

      If the first "super soldier" is named Frank, we're done for lol

    • @artoodiitoo
      @artoodiitoo หลายเดือนก่อน +1

      I´ll be Harry

    • @wesss9353
      @wesss9353 หลายเดือนก่อน +1

      Rename covid to FEV...

    • @juleswoodbury58
      @juleswoodbury58 หลายเดือนก่อน +1

      Ah yes a child of the cathedral, you don't see those in the wild very often. I'm a follower myself, but no hard feelings.

  • @icedogg111
    @icedogg111 หลายเดือนก่อน +108

    Deus Ex got a lot of things right

    • @Ravager4561
      @Ravager4561 หลายเดือนก่อน +9

      What a rotten way to die

    • @MFKitten
      @MFKitten หลายเดือนก่อน +17

      MGS2 was insane for this.
      I feel like going back in time, people have been spot on predicting the future precisely for decades. You can read books from the 70's and 80's and 90's that predicted everything up to the oresent day. A lot of it is just the fact that history repeats itself, and humanity doesn't change as much as we'd like to think (if at all). Alot of the big geopolitical problems we have right now are directly linked to WW1 and earlier. And our society right now is, mostly, exactly as you'd think if you just extrapolated everything. Because things somehow mostly doesn't turn around for decades, and just keeps getting worse and worse for decades.

    • @dustysandals5466
      @dustysandals5466 หลายเดือนก่อน +7

      That conversation with Morpheus where the AI speculates that one day humans will program their own gods comes to mind. I can see some folks turning to chat bots for life guidance, recently in the news we saw one company pull the plug on their chat bots and bunch of a weirdos came out screaming murder because those chat bots were like a wife/girl friend to them.

    • @exploding-man
      @exploding-man หลายเดือนก่อน +7

      Hahah what if we made a game where all the conspiracy theories were right?

    • @mattc7420
      @mattc7420 หลายเดือนก่อน +2

      Dystopia is a parody

  • @MrJekken
    @MrJekken หลายเดือนก่อน +5

    The rhetoric coming out of current US officials, for example, anything lindsay graham says on foreign policy is dystopian and absurd that Paul Veerhoeven would say its too silly. I never thought I would hear politicians openly talk and with pride the idea that the west, and the US in particular, needs to support foreign wars so that arms manufacturers can make more money. Its like something out of starship troopers or metal gear solid 4/rising. I think the reason why a lot of these 'predictions' made in media come true from the basis of exaggerating an existing trend is that these exaggerations are not exaggerations at all, but rather taking something to its logical conclusion.

    • @lrinfi
      @lrinfi หลายเดือนก่อน

      And that brand of logical inevitability is baked into the global socioeconomic system itself, which is why it's seemingly impossible to dislodge or redirect. It just seems to run too deep, though seeming and being are not one and the same, fortunately. Deborah Frieze touched on this briefly and succintly in her TED talk, saying, "You can't fix, reverse engineer or reassign these systems. That's because they're not machines. They're living systems. You have to either abandon them and start over or provide hospice to what's dying." Meanwhile...what of what's being born?
      In Gebserian terms, we live in a "consciousness structure" that has reached the end of its effectiveness, but "it was through this very quagmire of 'the decline of the West' that Gebser saw the emergence of a new structure of consciousness," which isn't receiving a whole lot of attention. (Quote from the Wikipedia entry on Gebser.) I think you would really enjoy his magnum opus, The Ever-Present Origin. Such clear-eyed visionaries are exceptionally rare and/or seem to become embittered and despondent at the situation, never seeing its bright side, so to speak.

  • @lebeaushag
    @lebeaushag หลายเดือนก่อน +64

    "Imagine a future where almost everything that people earn goes to just giving them a place to sleep at night"
    So, basically, a return to Victorian-era England.

    • @b4u992
      @b4u992 หลายเดือนก่อน +22

      Basically right now

    • @user-pc3we6gf6j
      @user-pc3we6gf6j หลายเดือนก่อน +2

      Citizen Sleeper also comes to mind.

    • @Herrikias
      @Herrikias หลายเดือนก่อน +5

      Bring back Twopenny Hangovers to make America Great Again!

    • @nettiwelho91
      @nettiwelho91 หลายเดือนก่อน +8

      We are already there

    • @Rockyzach88
      @Rockyzach88 หลายเดือนก่อน +9

      Uh, that's literaly now. I literally lived that the past few years working full time and going to school... I ate fucking spaghettios half the time. Rent these days is fucking theft.

  • @kalkuttadrop6371
    @kalkuttadrop6371 หลายเดือนก่อน +3

    From what I've read from various fan sources, The Vipers and their lair probably came the closest to being added of all the cut locations.
    They were supposed to be another Northern Raider gang like the Khans, right? Base was called The Pitt, somewhere in the Mountains west of Vault 13, North of Junktown, East of the Brotherhood, that region. Lot of remnants of them.

  • @xelldincht4251
    @xelldincht4251 หลายเดือนก่อน +3

    Many great science fiction works are examinations of the situation the writer was finding himself in. A good example is George Orwell`s 1984: It was inspired by post-war Great Britain and the Soviet Union

  • @Chriscras2
    @Chriscras2 หลายเดือนก่อน +1

    That eyebrow raise on "androids" 🤣

  • @dudewithavideocamera
    @dudewithavideocamera หลายเดือนก่อน +1

    I recently did a rewatch of the Ghost in the Shell: Stand Alone Complex series, and it seems more relevant now than ever. They really hit the nail on the head with all of the plot points about cyberterrorism and misinformation being used to influence societal trends.

  • @jarontownsend6806
    @jarontownsend6806 หลายเดือนก่อน +1

    Hi Tim I just wanted to say thank you for this channel. I'm just a fan of video games but these videos have opened my eyes to what goes on behind the scenes. Keep up the great work 👍

  • @renaigh
    @renaigh หลายเดือนก่อน +27

    It's called 'Paying attention to current events' Everyone does it subconsciously, especially nowadays where information is available at all times.

  • @oldmatttv
    @oldmatttv หลายเดือนก่อน +2

    I did not expect a Dark Helmet reference ahahah

  • @WastedPot
    @WastedPot หลายเดือนก่อน +2

    Metal Gear Salad 2 wasn’t a game. It was a prophecy.

  • @SiriusMined
    @SiriusMined หลายเดือนก่อน +5

    "AI" is being overhyped by the media. A few years ago, it was "automation" that was the bogeyman. Neither AI, nor automation, is going to take away "all the jobs". I've been in automation for 35 years, and I have my own engineering firm specializing in it. Automation requires a ton of other disciplines (electricians, pipe fitters, metrologists/instrumentation technicians, panel builders) plus all of the controllers and instrumentation, not to mention of course the automation specialists. My only concern is that currently, the American workforce is not ready for the jobs of today and tomorrow. Other countries are doing much better on that score.

    • @ComissarYarrick
      @ComissarYarrick หลายเดือนก่อน +1

      True, new tech does create a lot of new job oppurtunities, but how many more does it remove ? Total net gain have to be quite negative.

    • @SiriusMined
      @SiriusMined หลายเดือนก่อน

      @@ComissarYarrick not in my experience, no. It shifts the workforce from line workers to skilled jobs. All those systems have to be maintained, and periodically replaced. Fewer factory/plant workers, and more outside contractors.

    • @DevinParker
      @DevinParker หลายเดือนก่อน

      Not just by the media. The tech industry is led by religious fanatics and con artists who are desperate to convince everyone that generative AI is “real” AI because their payouts depend on that deception. But AI is already putting artists and creatives out of work; from Hollywood to Adobe, they’re all pushing generative AI as the solution to [having to pay creatives for their labor].

  • @Red-Dragon96
    @Red-Dragon96 หลายเดือนก่อน +1

    Your video essays are simply superb. Keep up the good work

    • @Pangloss6413
      @Pangloss6413 หลายเดือนก่อน

      You might wanna think about getting a different pfp

    • @Red-Dragon96
      @Red-Dragon96 หลายเดือนก่อน

      @@Pangloss6413 why? It's an old Slavic symbol.

  • @TechnicolorTube
    @TechnicolorTube หลายเดือนก่อน +1

    You have a very balanced perspective on life. Thank you for sharing Tim.

  • @Mayhzon
    @Mayhzon หลายเดือนก่อน

    Thank you for your insight, Tim! Always happy to listen to your words!

  • @braydoxastora5584
    @braydoxastora5584 หลายเดือนก่อน +3

    Is coporate lobbying a prediction? That was already happening and has been happening for some time.
    East india trading company anyone?

    • @MannerdDesert7
      @MannerdDesert7 หลายเดือนก่อน

      I always get frustrated when people say we need to give more power to the government to stop corporations when in actuality that just gives corporations more power when they lobby politicians.
      It's literally people making the problem they want to solve worse.

  • @JusticarExcellion
    @JusticarExcellion หลายเดือนก่อน +5

    Hello Tim, idk if you know anything about this, but could you talk about control schemes and how they might have changed over the course of your career, or adjustments you and your teams made to make the controls as intuitive as possible?

  • @ianeichenlaub5084
    @ianeichenlaub5084 หลายเดือนก่อน +9

    Inertia. Science fiction is generally the only genre that is claimed to predict the future but: science fiction reflects and critiques the present by turning certain things up to 11 and minimizing other aspects of the real world.
    Other genres do it too.
    The film "Network" predicted the future as much as various sci fi narratives. Because it was about the present. And due to inertia, our current problems continue into the future. Sometimes they go away, but slowly.
    So, yeah, critics of current culture, society, and policy often predict the future. Especially the pessimistic ones.

    • @Vanity0666
      @Vanity0666 หลายเดือนก่อน

      All fiction predicts a future reality. Reality is approximately 90% fictional.

    • @thescatologistcopromancer3936
      @thescatologistcopromancer3936 หลายเดือนก่อน

      ​@@Vanity0666wow that's a good made up number

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน +2

      There is also a good bit of survivorship bias here that goes unadressed.
      We all remember Deus Ex vividly, because it got a lot of things right. It did, because Warren Spectre and friends read a lot of literature and conspiracy material at the time. They had a rough knowledge on the things they made their game about. Many of the political developments today WERE foreshadowed by a more truthful media landscape back then.
      I for instance remember all the political magazines, that talked in great detail about the possible West - BRICS split. People now act surprised that it happens, but they forgot (or just didn't get to read) the material about it back then.
      So it was possible to be well-informened about the future and some people who make games simply were.
      What we on the other hand forget, is all the other games, that fell completely short. Just looking to the other Deus Ex games, they couldn't be more off-the-mark if they tried. Or many of the other scifi games, that predicted a future that never came. Judge Dredd for instance would be received in a funny way today. The only thing it got right is gangs becoming the major population group in some big cities. But that was easy to "predict", it was already an issue in the 70's.
      There is a large of list of scifi games and books, that never even predicted any one single thing right. So the "games predicting the future" is us really being blinded by our own bias and conveniently leaving all the examples out that don't fit that idea.
      Of course eventually one such scifi game would be correct. If you take a thousand potshots into the dark, eventually one bullet will hit the barn door. But that's not indicative of a general trend or pattern.

    • @Mangulwort
      @Mangulwort หลายเดือนก่อน +1

      @mayhzon So true. It annoys me when people say the simpsons and other media predicted the future. Some of the “predictions” were just observation on problems that have not gone away. Deus ex fans often make me roll my eyes. People just like looking for Patterns.

  • @pearlgoll2199
    @pearlgoll2199 หลายเดือนก่อน

    Been enjoying your videos! You all were smart to discuss these topics and I also especially enjoyed the shopoping cart theory. I don't follow any other video game designer, as your video topics are engaging and I can only watch short videos, haha. You are very similar to the Simpson creators where it seemed they predicted a lot of things.

  • @Journeyman107
    @Journeyman107 หลายเดือนก่อน +1

    Watching the Fallout TV series was the first time I really registered that the PIP Boy not only resembles an Apple product but also a shackle… damn!

    • @squib308
      @squib308 28 วันที่ผ่านมา +1

      When she put the pip boy on in Vault (4?) I thought it was going to lock on her arm...

  • @spaceiliad2001
    @spaceiliad2001 หลายเดือนก่อน +3

    We love and adore you Tim. We need your wisdom now more than ever!

  • @jamei710
    @jamei710 หลายเดือนก่อน +1

    Love your daily vids tim!!

  • @nafanail2nd
    @nafanail2nd หลายเดือนก่อน +4

    The future is already here, it is just not evenly distributed (William Gibson)

  • @michaeldeaton
    @michaeldeaton หลายเดือนก่อน +18

    The developer who has done the most Nostradamus like predictions of the future is the great Hideo Kojima. MGS 2 was all about the modern way that perceptions are derived from media and it had to be edited because the game featured a massive attack on New York and was set to release just after 911.
    Kojima pulled the same prognostication with the pandemic. Death Stranding is a game about couriers reuniting a world broken apart by a mysterious force, isolating people from one another.

    • @vos2693
      @vos2693 หลายเดือนก่อน +2

      Kojima is modern day Tom Clancy.

    • @Majorproblem689
      @Majorproblem689 หลายเดือนก่อน +3

      A lot of Kojima's ideas and concepts were inspired by books he read. He's a talented guy, but his ability to be so well read makes him appear as though he's predicting the future. He stands on the shoulders of giants, just as we all do.
      I recommend reading his book "The Creative Gene" which is a compilation of reviews he published in magazines over the course of a few years. Really gives you a good insight into the guy and where he derives the themes of his games from.

    • @DanielFerreira-ez8qd
      @DanielFerreira-ez8qd หลายเดือนก่อน +3

      @@Majorproblem689 wisdom is shared, every genius learned from several others.

    • @MrJekken
      @MrJekken หลายเดือนก่อน +2

      MGS4 has also done a good job at predicting the future, although we're not fully there yet

  • @hham9305
    @hham9305 หลายเดือนก่อน +1

    Hey Tim, how did you manage the creation of early builds of your games for QA to test? At what point would you or the person developing a given element of the game (a character, quest, weapon, etc.) decide that it was worth being tested, even if it was not quite finished? Since this is a pretty specific question it could also probably fit into a larger discussion of how the developers of a game ensure that QA is in a position to help the development process.
    Love your videos!

  • @Rockyzach88
    @Rockyzach88 หลายเดือนก่อน +3

    Ideas don't pop out of nowhere. They come from the material of our history. They also come from the sharing of ideas externally.

    • @lrinfi
      @lrinfi หลายเดือนก่อน

      "The task of the writer is self-authorship, but we err -- fantastically err -- when we imagine self-authorship to be an individualized and isolated affair." ~ Jeremy Johnson

  • @takemetoyonk
    @takemetoyonk หลายเดือนก่อน +1

    It would be nice if we saw more things like solarpunk.

  • @MudHoleCreation
    @MudHoleCreation หลายเดือนก่อน +1

    Amazing video, Tim.

  • @CornBredSnakes
    @CornBredSnakes หลายเดือนก่อน +4

    Nuclear War with china? Ha! Ive been training for this since 98' lol

  • @UzushioUzumaki
    @UzushioUzumaki หลายเดือนก่อน

    I am someone that's new to the fallout series having been drawn to Fallout 1 and 2 due to me surprisingly really enjoying Baldurs Gate 3. I find bits of social commentary in those games so interesting because theyve clearly been well thought out as of course how the game mechanics tie into the game world. It fills me with inspiration to create my own world through this type of creative process through digital art. Thank you

  • @arenas4252
    @arenas4252 หลายเดือนก่อน +2

    Androids in Fallout?? What a preposterous suggestion!😮

  • @gunnercooper9405
    @gunnercooper9405 หลายเดือนก่อน

    I swear this is a daily watch for me now, i don’t miss an upload

  • @Jean-ClaudeGodDamn
    @Jean-ClaudeGodDamn หลายเดือนก่อน

    Thank you for contributing to the creation of the dystopia instruction manual

  • @Anubis1101
    @Anubis1101 หลายเดือนก่อน

    Someone recently said these dystopian fictional works aren't prophetic because the creators were some sort of geniuses, it was because they were parodying trends that already existed in their time. From Fallout to 1984, we really just haven't changed direction all that much, we just keep adding new dystopian things to our society as we go along.

  • @bokrugthewaterserpent3012
    @bokrugthewaterserpent3012 หลายเดือนก่อน

    I took frequently ask "how are these people so dumb?" And I guess now I know it will haunt me forever and that I will never gain any insight as I get older.

  • @hpbecraft
    @hpbecraft หลายเดือนก่อน +3

    Cain/Boyarsky '28

  • @jpbst4503
    @jpbst4503 หลายเดือนก่อน +17

    Deus ex, just deus ex. No videogame in the last 25 years will ever top of how close of reality deus ex is.

  • @chiseledmedal2634
    @chiseledmedal2634 หลายเดือนก่อน

    The predictions of Tom Clancy properties (books and games) have predicted a lot of real things by chance

  • @robbiekeller1353
    @robbiekeller1353 หลายเดือนก่อน

    I have been dreaming of a game where practically all your money goes into getting your character a place to sleep, eat, entertainment. A really hardcore urban survival game where you do everything you can to make a penny, and hope you can make enough to live one more day. My dream is to have this game in a fantasy setting.

  • @Burgnut
    @Burgnut หลายเดือนก่อน

    Are there any games you love from a quality perspective, and can respect but you don't personally enjoy playing?
    Love this channel btw, it's great listening to a Dev's experience and opinions on the industry over the years.

  • @alwaysabiggafish3305
    @alwaysabiggafish3305 หลายเดือนก่อน +1

    Hideo Kojima is veryyy famous for this in his games. AI/Internet Use in MGS2, and Covid lockdowns in Death Stranding.

  • @mementomori771
    @mementomori771 หลายเดือนก่อน +2

    4:13 heh 80% of my income goes into rent

  • @Baraz_Red
    @Baraz_Red หลายเดือนก่อน

    Well, as someone who grew up through the 80 and 90s, it is surprising to see nuclear weapons have not yet been used. So there is that.

  • @REXanadu
    @REXanadu หลายเดือนก่อน

    Question: what games/other forms of art have tried to predict a better world that has happened?

  • @sofaking1627
    @sofaking1627 หลายเดือนก่อน

    I've been quoting that Space Balls line for years.

  • @CamCommand99
    @CamCommand99 หลายเดือนก่อน +1

    Not a day I needed a reminder of the world decaying. Thank you anyway Tim

    • @lrinfi
      @lrinfi หลายเดือนก่อน

      We only have to wake up in the morning to be reminded, don't we? Made me think of the trend in Arts and Entertainment today merely to provide persistent distraction and escapist fantasy as a supposed antidote to the grave realities of our time, but media like Fallout proves that pointing up the irony can be even more beneficial from an artistic perspective. It doesn't deny or ignore reality, but exaggerates it (as Tim put it) to the point that it becomes undeniable. One would have to work very hard indeed to keep one's head in the sand given how the situation actually is. Then again, there's that strange phenomenon of our having to go through some aspect of it before we can realize how it's been affecting others. As long as we feel comfortable, fed and safe, we don't seem to give it much thought, but should we face injustice ourselves or come down with a chronic or terminal illness, for example, we don't seem to fully understand what it's like to go through something like that because it's no longer just an abstract idea to us. That's why I think the medium of video games have so much more untapped potential than we might think. RPGs, especially, can all but literally put us in those positions and respond to what we do within obvious limitations. It has the potential, at least, to be the most empathetic, humanistic medium ever created.

  • @Skiad-OpsGash
    @Skiad-OpsGash หลายเดือนก่อน

    Goddamn you're just so creative! (Not that we didn't know but still...)

  • @gobogoo2329
    @gobogoo2329 หลายเดือนก่อน

    I think accidentally predicting the future is a good example of how your perspective is always influenced by your environment, even when you're trying to create a fictional scenario

  • @g3n3r1c6
    @g3n3r1c6 หลายเดือนก่อน +1

    One game that continues to shock me with it's accidental prescience is Deus Ex (2000). That game continues to seem less and less fictional every day.

  • @lrinfi
    @lrinfi หลายเดือนก่อน

    "Science fiction is a great way to pretend you are writing about the future when in reality you are attacking the recent past and the present. You can criticize any...clear and present danger, and they can't imagine you are writing about them." ~ Ray Bradbury

  • @Rockyzach88
    @Rockyzach88 หลายเดือนก่อน

    I think good is hard because it's constantly having to build structure in an environment that appears to want to fall apart.

  • @sugarpsycho
    @sugarpsycho หลายเดือนก่อน

    Question: Do you have any fun stories and/or advice about creative problem solving in games? Fixing issues using the limited resources you have available to you. An example being how in Fallout 3 DLC they couldn't make a moving train so instead they gave an NPC a train hat and you rode in that while he walked down the track. Another being how the end game slides work in both Fallout 3 and New Vegas. The engine couldn't do Your character stands in a room staring at a screen and the slides play in front of you with narrator Ron npc behind it talking.

  • @NotRandomHero222
    @NotRandomHero222 หลายเดือนก่อน

    I love this.

  • @r.wilson3275
    @r.wilson3275 หลายเดือนก่อน

    I think this is one of your best videos if you ask me. So interesting to hear your opinion on certain political topics.

  • @oliorogue
    @oliorogue หลายเดือนก่อน +1

    Aren't there insane waiting times to get medical procedures done in Canada though?

  • @adamturner6123
    @adamturner6123 หลายเดือนก่อน

    Hey Tim, are there any game engines you wish you got to play with during your career?

  • @DinoKaijiu
    @DinoKaijiu หลายเดือนก่อน +1

    Did you guys predict that fallout was going be such a big hit during the development of the game.

    • @CainOnGames
      @CainOnGames  หลายเดือนก่อน +3

      I certainly didn’t, but Leon said we’d be big

  • @phantombigboss8429
    @phantombigboss8429 หลายเดือนก่อน +1

    War has changed.

  • @SamuelFanara
    @SamuelFanara หลายเดือนก่อน +1

    Deus Ex is the gold standard here

  • @jaypockets
    @jaypockets หลายเดือนก่อน

    Hey Tim, on the topic of games mixing with reality, how do you feel about games that are cynical and sometimes emotionally difficult for players to get through, and from a game design perspective, how can you mitigate the emotional drain on players without upsetting the core themes or narrative (which we don't always have control over), or rather, supporting them?
    (I'll cite The Last of Us 2 as a recent example of games that were criticized for being difficult to play though and finish because of the emotional stress)

  • @christianschafer5781
    @christianschafer5781 หลายเดือนก่อน

    I just realized that I have never seen Spaceballs in english (only german). Dark Helmet is called "Lord Helmchen" (i.e. "Tiny Helmet") in german. I wonder how many puns did not translate that well...

  • @nekokaresakurai
    @nekokaresakurai หลายเดือนก่อน

    Hello! I have a question, if I may ask: I see that you talked about many things that people have different opinions about. Do you see yourself working on a personal project that has ideas that you don't agree with or like? Do you think this is a good exercise or it just makes you conflicted? Thank you for your attention

  • @hippiedonut1
    @hippiedonut1 หลายเดือนก่อน +1

    Hi Tim! Question: in MMORPGs, players share the same "reality" of the world. However, Player A may choose to do something like killing a character in a quest while Player B spares them. Now, the character should exist in Player B's world but not in Player A's, so the players should no longer share the same reality. I would consider this "unimmersive" and contrary to the essence of MMORPGs, but it seems like the only way around this is for the world to end up in the same state no matter what choice any player makes, robbing the player of a feeling of having truly consequential choices. What are your thoughts on this, and do you have any ideas on how to approach this problem?

    • @lrinfi
      @lrinfi หลายเดือนก่อน +1

      This is a great question and I hope Tim sees it in the sea of remembrances of "that time when" one or another piece of media appeared to predict the future when it was really commenting on the recent past and present. :) Games are having a terrible time with this to the point that -- with the drive toward online everything -- even most modern SP RPGs have more or less adopted the practice of presenting "choices" to the player that don't actually change a thing either in the game's narrative or the game world itself and even have normalized the idea of so doing.
      Once upon a time, cRPGs' online modes were completely separate from their single player focus, if they had one, JKII: Jedi Outcast being a good example. It was first and foremost a single player game, but it's single player "campaign" could not be played with others and its online mode consisted of various non-story modes of gameplay (FFA, Capture the Flag, Duel, etc.) that eventually became little more than glorified chat rooms with a Star Wars coat of paint. Now, however, there appears to be a demand for friends and family to be able to play through and in what are essentially "single player" narratives and game worlds together, which is a very different thing and opens up the very can of worms of which you speak. MMORPGs handle this, in part, by making questgivers immortal, a practice also adopted by a great many SP RPGs, but there is still the problem of the game world itself remaining unchanging regardless what happens in a storyline.
      The greatest demand among the public appears to be for SP w/co-op RPGs, which I should think would make for a far better and more manageable experimental playground than a MMORPG. Most people I've heard say they want to play with their real life friends and family as opposed to people they don't know from Adam's housecat but, especially, griefers. The smaller scope, along with John Carmack's suggestions of how it would technically work, might provide an opportunity to work through some of the problems you've mentioned. I can see a scenario in which one player might kill a quest giver, for example, and the other few players would just have to live with the consequences of that decision along with their gameplay buddies, the narrative and game world changing for everyone in that particular group of friends and/or family.
      I personally despise MMORPGs for a variety of reasons aside from their propensity to be or become predatory products, which is a problem that's actually baked into the socioeconomic system itself. In fact, I've only played one and, then, only to see for myself what someone close to me was seeing in it as well as get a feel for what was actually good about it, so I would be of no assistance whatsoever in discussions about how to "scale up" a genuinely good SP w/co-op that properly addressed the problems you've described. 🤷‍♀

  • @gethinfiltrator6700
    @gethinfiltrator6700 หลายเดือนก่อน

    This talk actually prompted me to delve a bit into predictive programming. My only comment is that you don't need to predict anything. Just be aware of few trajectories and make assumptions based on that. Put that into art form like The Simpsons series or whatever and people will be just "wow". Anyway. Also, one has to be aware of another form of magic which is stuff appearing to be predictions only to be preconditioned ideas that are planted into media only to appear as predictions of the future, for example, like the drive for "representation" in games becoming severely skewed, making consumers think something is prevalent while, in reality, it isnt.
    "Make a cool game out of it" - oh you mean, like The Great Rebellion? huh

  • @Alpachini
    @Alpachini หลายเดือนก่อน

    thoughts on fallout and fortnite collab? single-handedly brought me back to the game, must be wild for Tim to see it in a game like that.

  • @jacobcaudill6357
    @jacobcaudill6357 หลายเดือนก่อน

    About higher education, average salary doubles in my state between high school and bachelor's grads.

  • @electricVGC
    @electricVGC หลายเดือนก่อน

    Can't wait for an AI written game about AI taking over jobs lol

  • @Enjoyurble
    @Enjoyurble หลายเดือนก่อน

    Sometimes it's hard to imagine The Dystopian Future with while living in The Dystopian Present. I think it's less that good is dumb than that it's boring. Things like making sure people are genuinely taken care of, that we have sound and logical infrastructure, or focusing on things like education aren't as effective as yelling about how your opponent/s are so horrible that it's necessary, not to vote for positive things, but to prevent much worse things. Then you add in politicians make more by catering to businesses and lobbyists than focusing on those things, and I genuinely don't know how, between jobs, housing, and healthcare, to not think many of the most dystopian stories won't continue to come true.

  • @OPdbx
    @OPdbx หลายเดือนก่อน

    Based Tim

  • @cyberdrizzt
    @cyberdrizzt หลายเดือนก่อน

    Each year the world becomes more like the movie Ideocracy

  • @jthemagicrobot3960
    @jthemagicrobot3960 หลายเดือนก่อน +6

    The person who sent in the question should read Brave New World, 1984, and Brave New World Revisited

    • @1nown
      @1nown หลายเดือนก่อน

      Hopefully, with 'Island'

  • @aguBert90
    @aguBert90 หลายเดือนก่อน

    i really find that question weird because i never thought about that as "magical future reading", perhaps is because i studied sociology. Its just common critical understanding of human beings.

    • @lrinfi
      @lrinfi หลายเดือนก่อน

      Most everyone thinks they know "human nature" thoroughly and precisely. Yet, if that's the case -- if we really know all there is to know about "human nature" -- why is there is so much open discussion taking place on the subject today and why are we surprised when humans step up to help one another in times of crisis? Social Darwinism is passe and there is a great deal of emphasis in the social sciences today on the fact that we are just as "hardwired" to be compassionate and cooperative as competitive. Yet, the entire socioeconomic system is predicated on the idea that humans are exclusively "rational" and competitive -- competing for jobs; sompeting for profit, competing for resources, etc. Shocking to hear Obama, for example, say we do what we do so that America's children "can be competitive on the world stage." Really? "Competitive on the world stage?" That must be among the most uncharacteristic utterances on his part in the history of his career.
      Poor Obama. He was left wondering what he could possibly have done "wrong" to have his legacy rejected so resoundingly in 2016. Fact is: he did nothing "wrong" so much as he is a by-product of the very system he was elected to lead and how it thinks. And how it views and thinks of "the world" is not something to which most of us give a second thought.Perhaps it's time we did.

    • @aguBert90
      @aguBert90 หลายเดือนก่อน

      @@lrinfi I'm talking about a science not opinions. I never talked about human nature (that concept is wrong) this is not the place to teach you sociology.

    • @lrinfi
      @lrinfi หลายเดือนก่อน

      @@aguBert90 What do you think of the historical drive in the social sciences for practitioners to be "pure" scientists? Rosenstock-Huessy lamented this trend in Part 1, Farewell to Descartes, of his book 'I Am an Impure Thinker'. Ever hear of it? It's freely available online at the web site of the Eugen Rosenstock-Huessy Fund. Very interesting read.

  • @Vanity0666
    @Vanity0666 หลายเดือนก่อน +1

    When Society is gamified it's no surprise that games can predict future outcomes.

    • @Mayhzon
      @Mayhzon หลายเดือนก่อน

      They regularly don't. I can count the examples on one hand against a sea of games that is numbered in the 5 digits. I think we see this topic from a very biased lense, remembering the few legends that got it right or close enough, while forgetting all the others that told tall tales.

  • @lrinfi
    @lrinfi หลายเดือนก่อน

    7:22 "You can imagine a lot of dystopian futures with that." Does it have to be yet another dystopian future? Or, even, a utopian future? Can game designers and developers look instead and see what's emerging from the rubble of the modern era and, perhaps, even nurture what's emerging and perhaps imagine "some real grounds for hope," as Ursula Le Guin put it, for a change?

  • @dropkickpherby6994
    @dropkickpherby6994 หลายเดือนก่อน +4

    Hi Tim.
    Sad newslet. I work in healthcare and the *only* plans that are as good or "better" than social healthcare plans are provided By working in healthcare.
    So I am working in healthcare as its the only option to provide my needs as I try to work towards a good portfolio for the games industry.

  • @MrKite_
    @MrKite_ หลายเดือนก่อน

    well he never tell if they used a crystal ball or not

  • @lepersonnage371
    @lepersonnage371 หลายเดือนก่อน +6

    Some just threw in some theories that seemed eye-rolling and unbelievable but turned out to be true, like in Deus Ex 1. Some intentionally conveyed some far-sighted thought, like mgs2.

  • @124354356435643
    @124354356435643 หลายเดือนก่อน

    "Not androids." Wink.

  • @Nimonacore
    @Nimonacore หลายเดือนก่อน

    It was supposed to be satire not an adaptation

  • @ArilandoArilando
    @ArilandoArilando หลายเดือนก่อน

    Which things from Fallout came true?

    • @lrinfi
      @lrinfi หลายเดือนก่อน +3

      Kind of unfortunate it was put in terms of "predicting the future," imo. Fallout didn't predict the future. It reflected the ironies of the present.

  • @extremepayne
    @extremepayne หลายเดือนก่อน

    I think this answer is true of pretty much any media that “predicted the future”. Like the Simpsons having Trump winning the US Presidential election in 2016. They saw trends in our society, extrapolated them to poke fun at it, and then our society ended up following that trend all the way to becoming a parody of itself

  • @biteso2333
    @biteso2333 หลายเดือนก่อน +2

    Hi Tim! It's us, everyone!

  • @papallamas5163
    @papallamas5163 หลายเดือนก่อน

    Hey tim, I thought you might find this interesting, but while I was listening to one of your videos while working, I proceeded to fall off this ladder 🪜 15 feet in the air i had fell and landed on my back, my instinct reactiong was to break my fall by using drag and spreading my limbs out, anyway im fine and alive just came out with a t7 fracture and a t12 fracture on my vertebrae 😅

  • @stuartmorley6894
    @stuartmorley6894 หลายเดือนก่อน +1

    There are many admirable things about the US but i am endlessly grateful we don't have your healthcare system.

    • @lrinfi
      @lrinfi หลายเดือนก่อน +1

      You may, though, and sooner than you might think. Corporations are in the process of trying to convince Canada, for example, that the cost-effectiveness of its healthcare system would best be served if they were in control of it. "We'll go down in history as the first society that wouldn't save itself because it wasn't cost effective." ~ Kurt Vonnegut

  • @cptSpace
    @cptSpace หลายเดือนก่อน

    Hi Tim!

  • @consciencexp116
    @consciencexp116 หลายเดือนก่อน

    Figured it wasn't intentional, best way to sell games is to make them fun rather than to lecture the player (unless done well) after all. Personally, I try to separate my works from reality as much as possible to avoid this from happening. Unfortunately, people will probably still read too much into it.

  • @GypsumGeneration
    @GypsumGeneration หลายเดือนก่อน +1

    This reminds me of the man who put 60 egg shells down his garbage disposal. Could he have foreseen the consequences of his actions? Sure, but he really hoped the mess would just work itself out instead.

  • @bpcgos
    @bpcgos หลายเดือนก่อน +21

    Kojima with Death Stranding still a bit too precise in a short period of time.

    • @numbnutt9170
      @numbnutt9170 หลายเดือนก่อน +14

      Kojima with MGS2 as well

    • @MrMelani1
      @MrMelani1 หลายเดือนก่อน +1

      @@numbnutt9170 it's fugging insane how actual mgs2 is rn

    • @numbnutt9170
      @numbnutt9170 หลายเดือนก่อน

      @@MrMelani1 mgs4 soon

  • @dempa3
    @dempa3 หลายเดือนก่อน

    I think some game designers should have a crack at designing a system whixh is very well balanced, without any exploits. :)