7:24 Fun fact about Back to the Future III: the entire color palette is dark because of an off code in the programming. There's a ROM hack out there that corrects this.
I remember trying to play Rise of the Robots and thinking to myself, "What the actual F***?" I thought Time Killers and Shaq Fu were considerably better. I could actually play those games whereas Rise Of Robots was abysmal. Also, I got down and dirty with Revolution X. I was a little younger though. Sometimes its really a matter of what was available to rent at Blockbuster when your parents took you, and making the best of it. Revolution X and Time Killers fit that category. But Rise of Robots was a big fat, "No, I do not care for this!" So was "X-perts" If you can't "woo" a 6 year old renting games from Blockbuster, you're in trouble.
After being such a big fan and collector of the Disney-based Mega Drive games, I've always found Fantasia such an oddball game. It's clearly the worst, but...there's something about the off kilter platforming and minimalistic dark music I found captivating. It feels like a game to be played sleep deprived
I loved Fantasia. But I'm pretty much with say the Lord on this one. The extreme difficulty in the inconsistent gameplay really frustrated me. But nobody can deny the visuals as being pretty amazing. I just don't understand how the gameplay can drop so much from Castle of illusion
Panorama Cotton's been on my list to play through for a long while, and now I have yet another reason to bump it up a few spots. Thanks for identifying that tune!
Sometimes the cover of the package is cooler than the game itself. This happen to me with BACK TO THE FUTURE III and FANTASIA. Ironically next day after my parents bought me BTTF III the screen was black when i wanted to start the game. After a few days of trying to start the game i throw it away. Neither my dad or i could pass stage one. It is till today my worst Mega Drive experience.
Wow I thought I was the only one that didn't like Aerosmith lol, Rev X was bad I didn't even care for the arcade game. For a on rail shooter , I loved T2, Operation Wolf, Mechanized Attack, Space Gun. Your videos are very enjoyable to watch man keep up the good work. And there's something about the sound of your voice it's on point. And the c'mon boy repeat on zoom reminds me of Vigilante on arcade and Turbo grafx although I dig the game all the bosses say hey c'mon, hey c'mon lol
That Wayne's World game looks like the kinda thing you'd see for $5 on the Amiga in the UK. I would not be surprised if its designer started out on that machine. Kinda reminds me of the Suburban Commando game.
Wow, I'm floored. I had a HUGE collection of Genesis games that my grandparents snagged for me at a garage sale. Some guy was selling his entire collection of games, consoles, controllers, you name it and he was practically giving it away. Anyway, I've played tons and tons of Genesis games, but not ONE single one of these that you've showcased here! I guess that dude at the garage sale had some pretty good taste.
Batman Forever needed the six button controller. That made it a completely different game - a fun game! Definitely played it a ton as a kid and loved it.
Awesome Possum is one of those floaty platformers I got stuck with as a kid because I rented it from our local video store and then was stuck with it for the whole weekend... that song will forever be seared into my brain.
I've always had an affection for Pacman 2. I really like point and click adventure games, and I feel like it's one of the most unique entries in the genre. Honestly, if it played more like a traditional point and click game but with shooting sections, I think it would be fondly remembered.
Yeah, I think SLX made the wrong call on this one. It's a very divisive game, and I can't totally blame anyone who doesn't enjoy it. Still, it's unique and cleverly designed, feeling as much like a virtual pet simulation as a point and click adventure.
Finally figuring out which paths to correctly take and when to hit certain objects was just so satisfying. Also one I loved finally unlocking Mrs pac man and pac Jr, and just spending all the time down in the city playing those!
I loved Batman Forever on the Genesis. Its dark stages and digitized characters show up in my dreams all the time. I dream I’m playing the game and it’s always kind of spooky
Mostly agree with what you said here, the exceptions are New Adventures of Pac Man and Toki. NAPM's unique style really excited me to explore more and it is remarkable Namco pulled it off. Toki I mostly played on the Amiga initially (which is probably the best way, amazing soundtrack). The slow movement may prove too much for some, but the game in there is great, and it's impressive how much Sega expanded the levels (even if the level designs not at the same quality). Many of the games you have shown here i felt are just 20% off being a winner, but a critical 20%. Who knows, with a rebuild/remix of some of these titles they could be solid games?
Star Cruiser would make an interesting review. It's a Japan only release, but was ahead of it's time in many ways. There is a fan translated english version of the rom.
SNES Drunk reviewed this recently! It looks like one of those Genesis games that tries to reach beyond the system's capabilities, for better or worse. You have to admire the ambition, but the results are less than laudable.
Sword of Sodan was an early Amiga game release that was more of a tech demo than a game. Oddly enough, the Amiga version's MUSIC was done by someone who later became one of the more important "fathers" of the Elder Scrolls series.
To this day I still suffer mental damage from anticipating Rise of the Robots so eagerly. I was hyping up that game for months until my dad finally rented it for me. He also rented Ranma 1/2 on SNES which I had zero interest in. After playing them both, Ranma was not only better than Rise, but it was actually really fun and we never went back to Rise.
This brought back so many painful memories. Only one on the list that I stuck with and ended up liking was Toxic Crusaders. Every video from Sega Lord X is fantastic.
I have a weird history with Dark Castle. I first played the original Mac version on a lab computer back in high school (and mastered/beat it), so I have some nostalgia for it. When it came to the Genesis, it was the same game, just using a controller instead. Since I already knew what to do, I breezed through it. The game is extremely easy if you know what to do, you deal with things from a distance.
Humm... maybe that's just how the game was meant to be approached... It's like i said on my comment about Toki, if u change the extra lives to 9 and select "100k every", the game becomes much more accessible as well... I even finished it the other day, even though it had been YEARS since I last played it...
@@CarecaRetrogamer Yeah...I will say Dark Castle is extremely unintuitive from the perspective of a console platformer. If I had not played the original Mac version and been already familiar with the controls I would probably feel more like most people did.
@@StormsparkPegasus well, at least I know where to begin, should I ever devide to give that game a try... i mean, so many ppl speak ill abt it that we automatically assume that it's not worth our time... Even the AVGN has made a video on it, it's worth watching, in case u haven't yet... :)
@@CarecaRetrogamer Oh yeah I've seen it, I think I've seen every AVGN episode. I definitely understand where he's coming from, the game is so unintuitive. The Mac version was a little more intuitive because the controls were...pretty much the only way they could be done on such limited hardware.
The main problem in the Genesis version is that the player always fall on the dungeon. A lot of people hated the game back then because of that. Even I hated it, and I owned it since it the release. Took me 10 years to have the same conclusion as you, that the game can be pretty enjoyable if you know what to do.
I remember the hype surrounding Rise of the Robots in the mid 90's. The game had been in development for years, the graphics looked supreme in Video Game magazines and then i eventually played the game. I was so let down that i only ever played the game one time and never played it again.
I was still on the megadrive in 97 and got rise of the robots for Xmas that year. I had asked for it after seeing screenshots in magazines. Thank fuck I managed to save enough for a playstation by the next year!
@@harrylarkins1310 Lol... Yeah, the 16-Bit generation had run it's race by then, Rise of the Robots was meant to be the saving grace of the 16-Bit era, but it somehow sealed it"s doom instead. Cheers.
I remember Revolution X in the arcade. Of course that was back when there was a significant difference between arcade and console hardware. The last time I set foot inside an arcade with modern (or close to it) games, I looked around and left. Not even a Dig Dug machine.
Looks like the only culprits I played/own were T2 and Robocop 3. I remember getting frustrated with T2 quite a lot, but I think I got maybe halfway thru. I definitely got further along in Robocop, I recall there was a level with ED-109 or whatever that was pretty cool. I'm pretty sure I have Revolution X on Saturn, never cared for it but I got it as a tag sale bundle I picked up years ago.
I've always had a bit of a soft spot for Time Killers. The gas station in my town when I was a teen had the arcade machine (it had a small arcade in the back), and me and my best friend would play it all the time. Even if the Genny version of it is complete and utter ass, it's the ONLY home conversion we ever got, so I just can't hate on it.
I really appreciated your perspective at the end of the video. You pretty much said it all there. For the title Zoom: That game was a much bigger deal to me as a kid growing up. My family was pretty fortunate to even be in a home and to make that happen, there wasn’t a lot of extra money. That meant at 13, when I wanted the newly released Genesis, I had to work odd jobs around the neighborhood. The first year it had been tough for me to raise funds for new games. That meant rolling the dice on those budget priced games. Zoom was on of those. I agree the game isn’t very good at all and the “Come on boy!” is annoying af and once in a while desperately funny due to the aggravation it provokes. But Zoom was one of my first three games bought for the Genesis. Even though I’d often play with the sound off, Zoom still has a sentimental place in my personal gaming history. Thanks for all your videos! I super enjoy them!
I have to say that I own Slaughter Sport on purpose, having bought it even after having played it, knowing full well that it plays every bit as badly as you said. Why? Simply because the greatest title intro on the Genesis in any region. Watching Mondu waddle out slowly in a diaper, turn to face the screen, and say, "Welcome to the Fight Palace" from a mouth in his belly button with a giant tongue flopping out is one of the great pleasures of being a Genesis owner all of these years.
"Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software, which also commissioned a port for the Apple IIGS. A scaled-down version for the Sega Genesis was released in 1990 by Electronic Arts, and in 1993 it was released for the Apple Macintosh System 7 by Bethesda Softworks"
Of all these games, Technocop hit home for me. I remember the tedium, the frustration, and downright anger at times, but I kept coming back to this game and finally took it for what it was. I still throw this in a couple times a year and enjoy it very much. No saves is a serious letdown, so there’s that. Stills brings back great memories of simpler times though. 😊
Tom and Kerry: Frantic Antics was based on the animated film. I remember it being 2 player co-op and playing it with my sibling. It was really hard. I eventually did end up beating it legit but one of us always died before the end, even the final boss. Seeing it in this video gives me nostalgia and paranoia at the same time, especially that music with Jerry at the end of your clip.
I guess what makes a game ‘finished’ is highly subjective… there’s always more to add to a game and improve it, at what point is it considered finished? I get your point but it’s like Art… some art work could be intricate and detailed while another could be a splash of colour on a plain background. Technically, they are both considered ‘Art’.
There's a rom hack for Batman Forever called Batman Eternity that removes all platforming and makes it a straight sidescrolling beat em up. It also unlocks all moves from the start, and I believe changes the level layouts. It's definitely enjoyable at that point, although still not a classic by any means.
Really enjoy the longer video and always enjoy your opinions. Back then magazine articles and box art were how we chose games. Being a kid, it was tough knowing if you were getting swindled or not, I never avoided a game cuz it was LJN or something as bad. Now you look at a publisher or developer and then look into more than you would or even could back then.
No matter how many of your videos I find myself enjoying because my first console was a Sega Genesis and I got a Dreamcast mere months before Sega officially discontinued hardware production, I always gravitate back to this one. It’s refreshing to see and hear that you absolutely LACERATED these awful software experiences exactly as they deserved to be. Your raw honesty, unfiltered perspective, and thorough detailing are hallmarks of all of your content, but are absolutely on full display here as well. By far one of the best rant videos I’ve seen on terrible games.
This is why I picked the SNES with it's far superior game library with hits like, Pit Fighter, Captain America and the Avengers, Street Combat, Tom and Jerry, Home Alone 1 & 2, Captain Novolin, and Space Ace just to name a few.
The Pac Man 2 game is basically a point and click, but in real time. It's an "activity book" type game with lots of stuff, and a story. No way to fail iirc. I liked that game a lot. It was about managing Pac-Man's mood so that he will listen. Doing little things like telling him to look down so that he stops walking and doesn't get hit by a door scripted to hit him in the face.
Despite it's flaws, Fantasia was really an enjoyable experience for me :) I wish I could have said the same to that Tom and Jerry game though. If only they could have added the boat chase scene or even add some cutscenes here and there, it would had been a blast to play.
growing up, I really liked Fantasia (also really liked the movie too) but it always frustrated me because I couldn't ever get further than level 2, maaaaaaaaybe get to 3 if I was doing really well. Sega Lord sure isn't kidding about the floaty controls and even with the manual the actual playstyle isn't very intuitive. That and as I grew older and got further and further down the classical music path I started to go from thinking the game soundtrack was a unique rendition of the pieces from the film to thinking the Genesis was a terrible choice to try to digitize orchestral music. Even if the game still controlled as it did, if it was on the SNES the music would have at least sounded kind of pleasant
Dark Castle was a Mac game. The game plays with the mouse as your arm and click to throw. The keyboard was used to control the character. It and DK2 are masterpieces on the mac.
@@edpinkus8688 DK2 is the better game. It has ship shooter levels. Try it. I am so glad you are interested. Oh and rename DK2 to finder and boot off a HD floppy. It will give DK2 more ram to work with.
I agree with this list. Since we are the same age I feel a lot of our views will match. You would be fun to have a drink and talk games with. Thanks for the video SLX.
I was really impressed by Donkey Kong Country and Kiiller Instinct when I was a kid so I guess that's why I appreciate the appearance of X-perts and Rise of the Robots I also liked the appearance of Double Dragon 3, like you also did however I've never had the opportunity to play any of these games
Fully agree with these selected titles out of all covered here; - Batman Forever - Waynes World - Back to the Future Part 3 - Slaughter Sport - Sword of Sodan - Terminator 2: Judgment Day - Captain Planet - The Incredible Crash Dummies - Fantasia - Young Indiana Jones - RoboCop 3 Batman Forever, T2, Indiana Jones & Fantasia are some games I agree was titles I near desperetly wanted to like, but the gameplay killed it so badly. T2 I have the most bitter history with as a kid. Spended my har earned money on a copy and when I came home there was no reason to it all. I remember even gave up crying over the wasted money that I could have used to purchase a better game for. I would add these to the list of games I wanted to like but for same reasons killed it all; - Indiana Jones And the Last Crusade - Batman: revenge of the Joker - Chakan - Green Dog - Superman
My most bitter experience was dark castle. This taught me as a kid that just because it was in a bargain bin for $6.99 doesn’t mean it was a bargain. I had hoped every person involved never found another job again. What a scam.
You should do a spin-off of this list: Bad games that are acceptable with cheats on. Since the problem with some games is the difficulty, perhaps using a game genie can improve the experience.
That's an interesting concept. I would love to see him explore this. For me, some games that are traditionally difficult, like Guardian Legend or Gradius 3, I've never completed without save-states, so I imagine a similar trope could be applied to overly-difficult games as well.
Nice video. I consider myself a hardcore gamer. About the same age as you. Was playing tons of Genesis, SNES, TG-16, the import variants, other systems like Neo Geo, etc… Having said that, I’ve played (not even tried) about 90% of these. Seems like most are western dev’d games. Yoge kusoge Nice going SLX !
Most of your vitriol for Dark Castle is fairly well deserved, though you might not know that it's a port of a macintosh game and by design aiming was done with the mouse, and keyboard for movement. It's often just as stupidly frustrating on the mac version too, but it's a vastly different experience on mouse and keyboard.
I remember being intrigued by Slaughter Sport by its other names: Mondu's Fight Palace and Tongue of the Fat Man. Then I rented it. I was no longer intrigued.
Dude, gotta luv your videos, keep up the great work! It's really nice to see how imparcial u are, just giving your take on these games! Most ppl won't like much what u said about Toki, I for one love that game, but I guess it's part of making a video bashing video games in general... there's always gonna be that person that like that particular game and get pissed. Anyways, when I played Toki, I used to change it to hard (so it would have a real ending) and also to 9 lives. But the real thing here is to changing to "100k every" (or something like that), then u should NEVER run out of lives again... lol Now I understand what u said in the video, but those changes really do make that game more accessible, so ppl should try it. Anyways, cheers, man! Love your work, cya next time!
9:00 The good Double Dragon game on the Genesis was Battletoads & Double Dragon. Very difficult game but I remember it being pretty decent and rewarding once you figured out how to get past the harder segments.
you play these so i don't have to! haha. half the time i play some of these games they stress me out immediately. watching this is pure nostalgia without the suffering ;)
I finished Sword of Sodan a many times. I just really enjoyed chopping the giants heads off when they kneel down. I always found these ports interesting and very PC feeling.
Dark Castle was originally a computer game for the Apple Macintosh released in 1985, and then rereleased in color for the Sega Genesis in 1991. I never played it on the Sega Genesis, but as a small boy with the small amount of games available on the family black and white screen Macintosh in 1986, it was a great arcade style game. The animation, sound, and graphics were impressive for that time period and for the Macintosh. You may hate it for the Genesis, but when my father bought the Macintosh from the Apple reseller type store, a very friendly helpful clerk who worked there upsold him a large shoebox filled with pirated software and some games, and Dark Castle was one of them. Good times.
I think when and where you experience a game for the first time can be profoundly important to how you receive it. Your story vs the reality of the Genesis release is a prime example of this.
I love how you keep it real with your feelings. It’s like they are playing with your emotions and it’s true! You wait and wait for the game version of some movie and daaaaaaam what is this????
There's something about listening to the dulcet tones of our lord X slating these games. as a south londoner hearing him use 'Trash' in particular. Man, love your channel!
Yo Sega Lord X, The rock paper scissors in Alex Kidd Enchanted Castle isn't actually random or by chance you can memorise each battle you get into apart from the last boss, the game always throws the same signs each time you boot it up, it only changes once you win or lose and you can still predict the next sign with trial and error Basically if you just write down the 1st sign thrown for every rock paper scissors battle it will be the same next time you boot the game and you can guarantee a win 💯
12:35 I remember getting it at John Menzies in 1991 with my dad and thinking it would be great as Golden Axe. A couple weeks later I told my dad to take it back or get rid of it lol. It's one of 2 Mega Drive games that I told my dad to take back the other one was Turrican the one that had a box like Star Control.
If you're planning a part 4 for a later date, you might want to consider including Tintin in Tibet, possibly THE worst PAL exclusive, as you have to dodge people who walk or you'll get killed! That doesn't feel like a game at all! The later levels involve traversing frustrating obstacles, there's no combat of any kind and it's frustrating as hell! To make matters worse, it was published by Infogrames, whose Smurfs games (except Smurfs Racer on PlayStation) are rather good!
Fantasia was the first game on the Mega Drive I had, so I didn't know better, it was hard...but I stuck with it and beat it. However looking back it had not business being that had, I do hope someone creates a patch to fix it and make the game better.
There's a rom hacking utility called Game Genie Guy that lets you patch codes into the games. Until a patch with refined gameplay comes along, your best bet for now is to use this program and give Mickey unlimited lives/ammo.
I agree with most of these picks except for Pac-Man 2. I for one loved this game and I'm always saddened it never gets included in Pac-Man collections. I played it a few years after release during the virtual pet craze of the late 90s and despite it not being intended, it fits perfectly well with that type of gameplay. While Pac-Man is more than a pet, the gameplay is similar, you're helping and taking care of him rather than controlling him. I loved it and it gave some great lore to the Pac-Man world showing who the ghosts work for.
Fantasia was my first experience with a "game-breaking glitch" You see, occasionally, if Mickey fell off the screen, he would keep falling, from the top of the screen, to the bottom, over and over and over, and I couldn't figure out a way to make it stop. Had to reset the console. Other than that, I don't remember much about it.
Totally agree, not a single one of these games caught my attention back then Love X-men 2 clone wars that was my fav and a few other titles, nice review
I agree with almost all of your choices. But I must add that if you blame Awesome Possum - Zool suffers from irritating hyper-speed no less. If you mention the boredom of Yogi Bear - man, Global Gladiators is its twin brother...
Time Killers was an amusing-for-five-minutes experience in the arcade. The sprites were somewhat colorful and large on the screen. But once you realized that the gore gimmick was all that was there, it would not take long to run back to Street Fighter or Mortal Kombat. The Genesis version is so much worse, which was inexcusable since it came out four years later.
Im with you on Toki. I always just thought he looked goofy, and the slow gameplay is grating. I remember wanting TechnoCop as a kid soooooo bad. The magazine ads made it look like Cyberpunk 2077. You drive a Lamborghini to levels and there's gore? Hell yeah!! I should thank my mom for not letting me get it as a kid though. I dodged the metaphorical bullet there.
I was a 90’s kid and he nails it with some of these disappointments. Xmas day Getting T2, Indiana Jones, Batman, Pro Quarterback. I remember the hours of disappointments
With the crap games that are also ridiculously hard, I find cracking them with an Action Replay can give a much better insight into what the dev was aiming for
During the 8 bit NES era I took for granted the precision gameplay and fun of Japanese games since it was the standard. It was only later during the Genesis era, with it’s greater reliance on western developers that I realized that by and large, western developers had no clue how to make a fun game. That’s when I really started understanding the difference in mindset between Japanese and Western devs. Fortunately these days many modern indie developers making games seem to have grown up with the Japanese sensibility and it comes across in their modern 2d pixel art games; many of which are fantastic these days.
@@Chaz4543 it´s the question i ask myself too. The graphic-style, music and gameplay is that what makes this game so cool. A similar hate i only see for Sonic Unleashed, beacause of the werehog-stages. But i like Sonic the werehog
@@Chaz4543 I have heard some people say its the isometric gameplay , some say i´ts that slow. In my eyes Sonic was never THAT slow in the game. And in my opinion, without Sonic 3D Blast there would never be the 3D-Sonic-Era. The game was a good testdrive for the next step in Sonics life.
That speech in the end really hits home to me how games can put people off by just visuals or sound For me my big thing that I’m kinda ashamed about me is I have a lot of respect for the sega master system and gamegear but personally I just can’t find myself actually playing it because the psg sound really really irritates me and I can’t really justify it at all it’s like I don’t wanna say it’s “bad” it’s just that right type of sound that gets to me
Ha! I'm glad you included Zoom, I got so damn bored with that just trying to finish playing 1 game of it. I get a little annoyed hearing people talk about it being a "great" game!
7:24 Fun fact about Back to the Future III: the entire color palette is dark because of an off code in the programming. There's a ROM hack out there that corrects this.
that's actually hilarious
I noticed that when you pick up items, the game briefly brightens up to normal visible colors. I guess that is how it's supposed to look all the time.
I remember trying to play Rise of the Robots and thinking to myself, "What the actual F***?"
I thought Time Killers and Shaq Fu were considerably better. I could actually play those games whereas Rise Of Robots was abysmal.
Also, I got down and dirty with Revolution X.
I was a little younger though.
Sometimes its really a matter of what was available to rent at Blockbuster when your parents took you, and making the best of it.
Revolution X and Time Killers fit that category.
But Rise of Robots was a big fat, "No, I do not care for this!"
So was "X-perts"
If you can't "woo" a 6 year old renting games from Blockbuster, you're in trouble.
After being such a big fan and collector of the Disney-based Mega Drive games, I've always found Fantasia such an oddball game. It's clearly the worst, but...there's something about the off kilter platforming and minimalistic dark music I found captivating. It feels like a game to be played sleep deprived
Exactly.
Yeah, well said.
Or drunk. But you might just end up getting angry at the thing so perhaps that's not a great idea lmao
I loved Fantasia. But I'm pretty much with say the Lord on this one. The extreme difficulty in the inconsistent gameplay really frustrated me. But nobody can deny the visuals as being pretty amazing. I just don't understand how the gameplay can drop so much from Castle of illusion
@@GisherJohn24 Fantasy was outsourced and don't have proper quality control. After that Sega and Disney realise their huge mistake
2024 and i still think this is one of the best SegalordX works. You should do another worst games video on the Saturn, a 3th part is a must
Sega Lord X is dope with the Sega videos. Keep it up!
Thanks! Will do!
No doubt. Best sega based channel on TH-cam.
@@AhmedHassan-mx1iz most definitely
Your Channel just keeps on getting better and better by the day SegaLord X
The Panorama Cotton music at the end maaaan. It really has its own vibe. There aren't really any other tracks on the Genesis that sound like that.
I was wondering what that track was. Another pleasant 16 bit surprise from Sega.
Panorama Cotton's been on my list to play through for a long while, and now I have yet another reason to bump it up a few spots. Thanks for identifying that tune!
Sega lord is such a positive guy all the time its always enjoyable for him to rip games apart like this.
He's a greedy ebegger
These games are all terrible in their own unique way and he illustrates it well
@@banditforever605 ??? Wat?
Sometimes the cover of the package is cooler than the game itself. This happen to me with BACK TO THE FUTURE III and FANTASIA.
Ironically next day after my parents bought me BTTF III the screen was black when i wanted to start the game. After a few days of trying to start the game i throw it away.
Neither my dad or i could pass stage one. It is till today my worst Mega Drive experience.
Wow I thought I was the only one that didn't like Aerosmith lol, Rev X was bad I didn't even care for the arcade game. For a on rail shooter , I loved T2, Operation Wolf, Mechanized Attack, Space Gun. Your videos are very enjoyable to watch man keep up the good work. And there's something about the sound of your voice it's on point. And the c'mon boy repeat on zoom reminds me of Vigilante on arcade and Turbo grafx although I dig the game all the bosses say hey c'mon, hey c'mon lol
That Wayne's World game looks like the kinda thing you'd see for $5 on the Amiga in the UK. I would not be surprised if its designer started out on that machine. Kinda reminds me of the Suburban Commando game.
Wow, I'm floored. I had a HUGE collection of Genesis games that my grandparents snagged for me at a garage sale. Some guy was selling his entire collection of games, consoles, controllers, you name it and he was practically giving it away. Anyway, I've played tons and tons of Genesis games, but not ONE single one of these that you've showcased here!
I guess that dude at the garage sale had some pretty good taste.
Batman Forever needed the six button controller. That made it a completely different game - a fun game! Definitely played it a ton as a kid and loved it.
Awesome Possum is one of those floaty platformers I got stuck with as a kid because I rented it from our local video store and then was stuck with it for the whole weekend... that song will forever be seared into my brain.
Game is just terrible 😂
I've always had an affection for Pacman 2. I really like point and click adventure games, and I feel like it's one of the most unique entries in the genre. Honestly, if it played more like a traditional point and click game but with shooting sections, I think it would be fondly remembered.
Yeah, I think SLX made the wrong call on this one. It's a very divisive game, and I can't totally blame anyone who doesn't enjoy it. Still, it's unique and cleverly designed, feeling as much like a virtual pet simulation as a point and click adventure.
Finally figuring out which paths to correctly take and when to hit certain objects was just so satisfying. Also one I loved finally unlocking Mrs pac man and pac Jr, and just spending all the time down in the city playing those!
I loved Batman Forever on the Genesis. Its dark stages and digitized characters show up in my dreams all the time. I dream I’m playing the game and it’s always kind of spooky
All they did was remask the Mortal Combat characters.
Batman doesn’t really fight or feel like Batman
@@Dangic23 That’s nice. Not gonna ruin my enjoyment
I don't think I ever got past the 1st or 2nd stage but I liked it anyhow. Everything he says about it is true but I still like it.
Batman forever fir sega genesis not a bad game
Very cool. Loved that game. Still have it!
Mostly agree with what you said here, the exceptions are New Adventures of Pac Man and Toki. NAPM's unique style really excited me to explore more and it is remarkable Namco pulled it off. Toki I mostly played on the Amiga initially (which is probably the best way, amazing soundtrack). The slow movement may prove too much for some, but the game in there is great, and it's impressive how much Sega expanded the levels (even if the level designs not at the same quality).
Many of the games you have shown here i felt are just 20% off being a winner, but a critical 20%. Who knows, with a rebuild/remix of some of these titles they could be solid games?
Star Cruiser would make an interesting review. It's a Japan only release, but was ahead of it's time in many ways. There is a fan translated english version of the rom.
SNES Drunk reviewed this recently! It looks like one of those Genesis games that tries to reach beyond the system's capabilities, for better or worse. You have to admire the ambition, but the results are less than laudable.
Sword of Sodan was an early Amiga game release that was more of a tech demo than a game.
Oddly enough, the Amiga version's MUSIC was done by someone who later became one of the more important "fathers" of the Elder Scrolls series.
To this day I still suffer mental damage from anticipating Rise of the Robots so eagerly. I was hyping up that game for months until my dad finally rented it for me. He also rented Ranma 1/2 on SNES which I had zero interest in. After playing them both, Ranma was not only better than Rise, but it was actually really fun and we never went back to Rise.
I love compilations, thanks for this one on your least fave genesis games.
No problem! Hope you enjoy it.
This brought back so many painful memories. Only one on the list that I stuck with and ended up liking was Toxic Crusaders. Every video from Sega Lord X is fantastic.
I have a weird history with Dark Castle. I first played the original Mac version on a lab computer back in high school (and mastered/beat it), so I have some nostalgia for it. When it came to the Genesis, it was the same game, just using a controller instead. Since I already knew what to do, I breezed through it. The game is extremely easy if you know what to do, you deal with things from a distance.
Humm... maybe that's just how the game was meant to be approached... It's like i said on my comment about Toki, if u change the extra lives to 9 and select "100k every", the game becomes much more accessible as well... I even finished it the other day, even though it had been YEARS since I last played it...
@@CarecaRetrogamer Yeah...I will say Dark Castle is extremely unintuitive from the perspective of a console platformer. If I had not played the original Mac version and been already familiar with the controls I would probably feel more like most people did.
@@StormsparkPegasus well, at least I know where to begin, should I ever devide to give that game a try... i mean, so many ppl speak ill abt it that we automatically assume that it's not worth our time... Even the AVGN has made a video on it, it's worth watching, in case u haven't yet... :)
@@CarecaRetrogamer Oh yeah I've seen it, I think I've seen every AVGN episode. I definitely understand where he's coming from, the game is so unintuitive. The Mac version was a little more intuitive because the controls were...pretty much the only way they could be done on such limited hardware.
The main problem in the Genesis version is that the player always fall on the dungeon. A lot of people hated the game back then because of that.
Even I hated it, and I owned it since it the release. Took me 10 years to have the same conclusion as you, that the game can be pretty enjoyable if you know what to do.
I remember the hype surrounding Rise of the Robots in the mid 90's.
The game had been in development for years, the graphics looked supreme in Video Game magazines and then i eventually played the game.
I was so let down that i only ever played the game one time and never played it again.
I was still on the megadrive in 97 and got rise of the robots for Xmas that year. I had asked for it after seeing screenshots in magazines. Thank fuck I managed to save enough for a playstation by the next year!
@@harrylarkins1310
Lol...
Yeah, the 16-Bit generation had run it's race by then, Rise of the Robots was meant to be the saving grace of the 16-Bit era, but it somehow sealed it"s doom instead.
Cheers.
I remember Revolution X in the arcade. Of course that was back when there was a significant difference between arcade and console hardware. The last time I set foot inside an arcade with modern (or close to it) games, I looked around and left. Not even a Dig Dug machine.
It's sad what arcades have become. Not much more than ticket machines.
Looks like the only culprits I played/own were T2 and Robocop 3. I remember getting frustrated with T2 quite a lot, but I think I got maybe halfway thru. I definitely got further along in Robocop, I recall there was a level with ED-109 or whatever that was pretty cool.
I'm pretty sure I have Revolution X on Saturn, never cared for it but I got it as a tag sale bundle I picked up years ago.
" Well, it certainly does suck."
I've always had a bit of a soft spot for Time Killers. The gas station in my town when I was a teen had the arcade machine (it had a small arcade in the back), and me and my best friend would play it all the time. Even if the Genny version of it is complete and utter ass, it's the ONLY home conversion we ever got, so I just can't hate on it.
I really appreciated your perspective at the end of the video. You pretty much said it all there.
For the title Zoom: That game was a much bigger deal to me as a kid growing up. My family was pretty fortunate to even be in a home and to make that happen, there wasn’t a lot of extra money. That meant at 13, when I wanted the newly released Genesis, I had to work odd jobs around the neighborhood.
The first year it had been tough for me to raise funds for new games. That meant rolling the dice on those budget priced games. Zoom was on of those.
I agree the game isn’t very good at all and the “Come on boy!” is annoying af and once in a while desperately funny due to the aggravation it provokes. But Zoom was one of my first three games bought for the Genesis.
Even though I’d often play with the sound off, Zoom still has a sentimental place in my personal gaming history.
Thanks for all your videos! I super enjoy them!
I have to say that I own Slaughter Sport on purpose, having bought it even after having played it, knowing full well that it plays every bit as badly as you said. Why? Simply because the greatest title intro on the Genesis in any region. Watching Mondu waddle out slowly in a diaper, turn to face the screen, and say, "Welcome to the Fight Palace" from a mouth in his belly button with a giant tongue flopping out is one of the great pleasures of being a Genesis owner all of these years.
On DOS that game is called Tongue of the Fatman, a lamer but infinitely more appropriate title.
"Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software, which also commissioned a port for the Apple IIGS. A scaled-down version for the Sega Genesis was released in 1990 by Electronic Arts, and in 1993 it was released for the Apple Macintosh System 7 by Bethesda Softworks"
Did Bugthesda's bite at the Apple fare any better than EA shoehorning this Amiga game onto Genesis hardware it was never meant for?
Of all these games, Technocop hit home for me. I remember the tedium, the frustration, and downright anger at times, but I kept coming back to this game and finally took it for what it was. I still throw this in a couple times a year and enjoy it very much. No saves is a serious letdown, so there’s that. Stills brings back great memories of simpler times though. 😊
Tom and Kerry: Frantic Antics was based on the animated film. I remember it being 2 player co-op and playing it with my sibling. It was really hard. I eventually did end up beating it legit but one of us always died before the end, even the final boss. Seeing it in this video gives me nostalgia and paranoia at the same time, especially that music with Jerry at the end of your clip.
Every now and again, it’s great to hear you wax so poetically vile over your least favorites, good work outta you!
yeah, IKR? It's good to hear some imparcial opinions sometimes!
I think he means “act so poetically vile”
As a Sega kid, I feel your pain. I remember being so hyped for some of these games only to be let down.
There should be actual criminal charges laid for sone of these…taking money for unfinished work is illegal in any other business…why not here
I guess what makes a game ‘finished’ is highly subjective… there’s always more to add to a game and improve it, at what point is it considered finished? I get your point but it’s like Art… some art work could be intricate and detailed while another could be a splash of colour on a plain background. Technically, they are both considered ‘Art’.
That’s what class actions are for
We need a huge class action lawsuit, especially against Atari.
There's a rom hack for Batman Forever called Batman Eternity that removes all platforming and makes it a straight sidescrolling beat em up. It also unlocks all moves from the start, and I believe changes the level layouts. It's definitely enjoyable at that point, although still not a classic by any means.
Tnx, I will try it this hack today
Toki was great in the arcade and it sucked in the Genesis. What pissed me off was NES received a great arcade port.
Really enjoy the longer video and always enjoy your opinions. Back then magazine articles and box art were how we chose games. Being a kid, it was tough knowing if you were getting swindled or not, I never avoided a game cuz it was LJN or something as bad. Now you look at a publisher or developer and then look into more than you would or even could back then.
Sega Lord X Back Yet Again Thank You For All Your Hard Work And Dedication
No matter how many of your videos I find myself enjoying because my first console was a Sega Genesis and I got a Dreamcast mere months before Sega officially discontinued hardware production, I always gravitate back to this one. It’s refreshing to see and hear that you absolutely LACERATED these awful software experiences exactly as they deserved to be. Your raw honesty, unfiltered perspective, and thorough detailing are hallmarks of all of your content, but are absolutely on full display here as well. By far one of the best rant videos I’ve seen on terrible games.
This is why I picked the SNES with it's far superior game library with hits like, Pit Fighter, Captain America and the Avengers, Street Combat, Tom and Jerry, Home Alone 1 & 2, Captain Novolin, and Space Ace just to name a few.
Dark Castle has to be some sort of sick joke
A cruel and sick joke.
Definitely. It's even worse in CD-I.
Wish we could rent games here in Portugal . Would save me some money and headaches. Love your content.
The Pac Man 2 game is basically a point and click, but in real time. It's an "activity book" type game with lots of stuff, and a story. No way to fail iirc.
I liked that game a lot. It was about managing Pac-Man's mood so that he will listen. Doing little things like telling him to look down so that he stops walking and doesn't get hit by a door scripted to hit him in the face.
Pac Man 2 rules. One of my favorite 16 bit games.
Pac-Man 2: The Visual Novel
Yes. it's a shame it's a concept that doesn't seem to get more understood with time. many fun things could be done within that framework
@@matmacsug glad I'm not the only one who gets it
@@autobotstarscream765 I'd fuck ms pac.
Despite it's flaws, Fantasia was really an enjoyable experience for me :)
I wish I could have said the same to that Tom and Jerry game though. If only they could have added the boat chase scene or even add some cutscenes here and there, it would had been a blast to play.
growing up, I really liked Fantasia (also really liked the movie too) but it always frustrated me because I couldn't ever get further than level 2, maaaaaaaaybe get to 3 if I was doing really well. Sega Lord sure isn't kidding about the floaty controls and even with the manual the actual playstyle isn't very intuitive.
That and as I grew older and got further and further down the classical music path I started to go from thinking the game soundtrack was a unique rendition of the pieces from the film to thinking the Genesis was a terrible choice to try to digitize orchestral music. Even if the game still controlled as it did, if it was on the SNES the music would have at least sounded kind of pleasant
Dark Castle was a Mac game. The game plays with the mouse as your arm and click to throw. The keyboard was used to control the character. It and DK2 are masterpieces on the mac.
Wow, that makes sense and worth a try, thanks!!
@@edpinkus8688 DK2 is the better game. It has ship shooter levels. Try it. I am so glad you are interested. Oh and rename DK2 to finder and boot off a HD floppy. It will give DK2 more ram to work with.
I agree with this list. Since we are the same age I feel a lot of our views will match. You would be fun to have a drink and talk games with. Thanks for the video SLX.
I must only have ever played Zoom once or twice at a friend's and that 'come on boy' sample has been lodged somewhere in my memory ever since.
I was really impressed by Donkey Kong Country and Kiiller Instinct when I was a kid
so I guess that's why I appreciate the appearance of X-perts and Rise of the Robots
I also liked the appearance of Double Dragon 3, like you also did
however I've never had the opportunity to play any of these games
Pyramid Patrol on LD and 3DO is a SGI glory to behold. I am lucky to have it for both consoles 😀
Fully agree with these selected titles out of all covered here;
- Batman Forever
- Waynes World
- Back to the Future Part 3
- Slaughter Sport
- Sword of Sodan
- Terminator 2: Judgment Day
- Captain Planet
- The Incredible Crash Dummies
- Fantasia
- Young Indiana Jones
- RoboCop 3
Batman Forever, T2, Indiana Jones & Fantasia are some games I agree was titles I near desperetly wanted to like, but the gameplay killed it so badly.
T2 I have the most bitter history with as a kid. Spended my har earned money on a copy and when I came home there was no reason to it all. I remember even gave up crying over the wasted money that I could have used to purchase a better game for.
I would add these to the list of games I wanted to like but for same reasons killed it all;
- Indiana Jones And the Last Crusade
- Batman: revenge of the Joker
- Chakan
- Green Dog
- Superman
My most bitter experience was dark castle. This taught me as a kid that just because it was in a bargain bin for $6.99 doesn’t mean it was a bargain.
I had hoped every person involved never found another job again. What a scam.
@@venom74799 I can fully relate to that feeling!!!!
@Benjamin Jagun Fully agree!
Wayne's World gives me nightmares. Bought it for SNES back in the day and still regretting it.
I LOVE the magazine reviews. Magazine reviews were so much a part of the experience. Nostalgia++
Man when I was a kid I LOVED Technocop & Sword Of Sodan! I was a huge Gorehound so that probably helped but idk I really enjoyed them back in the day
You should do a spin-off of this list: Bad games that are acceptable with cheats on. Since the problem with some games is the difficulty, perhaps using a game genie can improve the experience.
Or when using save states with, for the same reason
That's an interesting concept. I would love to see him explore this.
For me, some games that are traditionally difficult, like Guardian Legend or Gradius 3, I've never completed without save-states, so I imagine a similar trope could be applied to overly-difficult games as well.
Nice video. I consider myself a hardcore gamer. About the same age as you. Was playing tons of Genesis, SNES, TG-16, the import variants, other systems like Neo Geo, etc…
Having said that, I’ve played (not even tried) about 90% of these. Seems like most are western dev’d games. Yoge kusoge
Nice going SLX !
12:51 Haha!! If Lord X says this about your game, you can take it to the bank it's not worth playing.
Seeing back to the future 3 brings back painful memories. I had it on master system and couldn't beat the first stage
Best script you’ve done on this entire channel!!!!
Flawless
I am amazed about how many videos can you produce about consoles long gone and dead. Shows your real passion about them.
21:47, the advert for this game would be on the back of every Superman comic book in the early '90s, during the death of Superman storyline.
Most of your vitriol for Dark Castle is fairly well deserved, though you might not know that it's a port of a macintosh game and by design aiming was done with the mouse, and keyboard for movement. It's often just as stupidly frustrating on the mac version too, but it's a vastly different experience on mouse and keyboard.
I'm aware of its origins but that does little to curb my disdain for it. It's a terrible game in my eyes regardless of how its played.
@@SegaLordX I have little more than the rose tinted glasses of nostalgia to temper the same feelings.
I remember being intrigued by Slaughter Sport by its other names: Mondu's Fight Palace and Tongue of the Fat Man. Then I rented it. I was no longer intrigued.
Excellent! I needed to see a video like this. Have you done a “Most Hated” for Saturn, DC, SMS? Hope I didn’t miss out!
Dude, gotta luv your videos, keep up the great work!
It's really nice to see how imparcial u are, just giving your take on these games!
Most ppl won't like much what u said about Toki, I for one love that game, but I guess it's part of making a video bashing video games in general... there's always gonna be that person that like that particular game and get pissed.
Anyways, when I played Toki, I used to change it to hard (so it would have a real ending) and also to 9 lives. But the real thing here is to changing to "100k every" (or something like that), then u should NEVER run out of lives again... lol
Now I understand what u said in the video, but those changes really do make that game more accessible, so ppl should try it.
Anyways, cheers, man! Love your work, cya next time!
You should do a list of "good games with less space and horrible games with larger space"
9:00 The good Double Dragon game on the Genesis was Battletoads & Double Dragon. Very difficult game but I remember it being pretty decent and rewarding once you figured out how to get past the harder segments.
Being a pal gamer saved me from a lot of atrocities it seems!
you play these so i don't have to! haha. half the time i play some of these games they stress me out immediately. watching this is pure nostalgia without the suffering ;)
I finished Sword of Sodan a many times. I just really enjoyed chopping the giants heads off when they kneel down. I always found these ports interesting and very PC feeling.
Batman Forever got Batman constantly standing like he's a 1930s boxer ready to rumble
Brings back memories///I got my first genesis when I was 14 at launch of the system with altered beast ///,I think it was October or November of 1988
Dark Castle was originally a computer game for the Apple Macintosh released in 1985, and then rereleased in color for the Sega Genesis in 1991. I never played it on the Sega Genesis, but as a small boy with the small amount of games available on the family black and white screen Macintosh in 1986, it was a great arcade style game. The animation, sound, and graphics were impressive for that time period and for the Macintosh. You may hate it for the Genesis, but when my father bought the Macintosh from the Apple reseller type store, a very friendly helpful clerk who worked there upsold him a large shoebox filled with pirated software and some games, and Dark Castle was one of them. Good times.
I think when and where you experience a game for the first time can be profoundly important to how you receive it. Your story vs the reality of the Genesis release is a prime example of this.
I love how you keep it real with your feelings. It’s like they are playing with your emotions and it’s true! You wait and wait for the game version of some movie and daaaaaaam what is this????
There's something about listening to the dulcet tones of our lord X slating these games. as a south londoner hearing him use 'Trash' in particular. Man, love your channel!
Yo Sega Lord X, The rock paper scissors in Alex Kidd Enchanted Castle isn't actually random or by chance you can memorise each battle you get into apart from the last boss, the game always throws the same signs each time you boot it up, it only changes once you win or lose and you can still predict the next sign with trial and error
Basically if you just write down the 1st sign thrown for every rock paper scissors battle it will be the same next time you boot the game and you can guarantee a win 💯
I recommend you try the improvement hacks of these games, they fix it to make it much more enjoyable!
12:35 I remember getting it at John Menzies in 1991 with my dad and thinking it would be great as Golden Axe. A couple weeks later I told my dad to take it back or get rid of it lol. It's one of 2 Mega Drive games that I told my dad to take back the other one was Turrican the one that had a box like Star Control.
If you're planning a part 4 for a later date, you might want to consider including Tintin in Tibet, possibly THE worst PAL exclusive, as you have to dodge people who walk or you'll get killed! That doesn't feel like a game at all! The later levels involve traversing frustrating obstacles, there's no combat of any kind and it's frustrating as hell!
To make matters worse, it was published by Infogrames, whose Smurfs games (except Smurfs Racer on PlayStation) are rather good!
Fantasia was the first game on the Mega Drive I had, so I didn't know better, it was hard...but I stuck with it and beat it. However looking back it had not business being that had, I do hope someone creates a patch to fix it and make the game better.
Fantasia was a shadow of Castle of Illusion. Sega should have done it in house.
@@SegaLordX Aye!
There's a rom hacking utility called Game Genie Guy that lets you patch codes into the games. Until a patch with refined gameplay comes along, your best bet for now is to use this program and give Mickey unlimited lives/ammo.
I agree with most of these picks except for Pac-Man 2. I for one loved this game and I'm always saddened it never gets included in Pac-Man collections. I played it a few years after release during the virtual pet craze of the late 90s and despite it not being intended, it fits perfectly well with that type of gameplay. While Pac-Man is more than a pet, the gameplay is similar, you're helping and taking care of him rather than controlling him. I loved it and it gave some great lore to the Pac-Man world showing who the ghosts work for.
Quad Challenge really looks like an 8 bit game. Sounds are incredibly grating, like getting eaten by a swarm of robotic mosquitos.
Fantasia was my first experience with a "game-breaking glitch"
You see, occasionally, if Mickey fell off the screen, he would keep falling, from the top of the screen, to the bottom, over and over and over, and I couldn't figure out a way to make it stop. Had to reset the console.
Other than that, I don't remember much about it.
Totally agree, not a single one of these games caught my attention back then
Love X-men 2 clone wars that was my fav
and a few other titles, nice review
I agree with almost all of your choices. But I must add that if you blame Awesome Possum - Zool suffers from irritating hyper-speed no less. If you mention the boredom of Yogi Bear - man, Global Gladiators is its twin brother...
DD1 is awesome on Genesis best home conversion by a mile.
2&3 id play just for nostalgia
Time Killers was an amusing-for-five-minutes experience in the arcade. The sprites were somewhat colorful and large on the screen. But once you realized that the gore gimmick was all that was there, it would not take long to run back to Street Fighter or Mortal Kombat. The Genesis version is so much worse, which was inexcusable since it came out four years later.
Seeing Rise of the Robots again brought back forgotten childhood trauma, cheers for that. 😆
Im with you on Toki. I always just thought he looked goofy, and the slow gameplay is grating.
I remember wanting TechnoCop as a kid soooooo bad. The magazine ads made it look like Cyberpunk 2077. You drive a Lamborghini to levels and there's gore? Hell yeah!! I should thank my mom for not letting me get it as a kid though. I dodged the metaphorical bullet there.
I was a 90’s kid and he nails it with some of these disappointments.
Xmas day Getting T2, Indiana Jones, Batman, Pro Quarterback.
I remember the hours of disappointments
With the crap games that are also ridiculously hard, I find cracking them with an Action Replay can give a much better insight into what the dev was aiming for
Thanks for this, Friend. It positively SAVES me from bad games!!!
During the 8 bit NES era I took for granted the precision gameplay and fun of Japanese games since it was the standard. It was only later during the Genesis era, with it’s greater reliance on western developers that I realized that by and large, western developers had no clue how to make a fun game. That’s when I really started understanding the difference in mindset between Japanese and Western devs. Fortunately these days many modern indie developers making games seem to have grown up with the Japanese sensibility and it comes across in their modern 2d pixel art games; many of which are fantastic these days.
I'm happy I've haven't played any of them :)
You have forgotten "Fighting Masters", unfortunately I've experienced that horror in the early 90's.
Don't crap on fighting masters!!!
The Terminator game becomes more fun when you realize he looks suspiciously like Hank Hill.
I've heard people say that Arnold looks like Al Bundy in the video game adaptation of The Last Action Hero.
I know Sonic 3D Blast and Golden Axe III are definitely one of those in my book.
Good list, by the way.
Why the hate for Sonic 3D Blast ?
@@Chaz4543 it´s the question i ask myself too. The graphic-style, music and gameplay is that what makes this game so cool. A similar hate i only see for Sonic Unleashed, beacause of the werehog-stages. But i like Sonic the werehog
@@adamokon358 I thought the hate comes from the fact that its slower and not fast gameplay like regular Sonic.
@@Chaz4543 I have heard some people say its the isometric gameplay , some say i´ts that slow. In my eyes Sonic was never THAT slow in the game. And in my opinion, without Sonic 3D Blast there would never be the 3D-Sonic-Era. The game was a good testdrive for the next step in Sonics life.
@@adamokon358 I think Sonic X -treme would have been the best testdrive for 3D Sonic future games.
That speech in the end really hits home to me how games can put people off by just visuals or sound
For me my big thing that I’m kinda ashamed about me is I have a lot of respect for the sega master system and gamegear but personally I just can’t find myself actually playing it because the psg sound really really irritates me and I can’t really justify it at all it’s like I don’t wanna say it’s “bad” it’s just that right type of sound that gets to me
Ha! I'm glad you included Zoom, I got so damn bored with that just trying to finish playing 1 game of it. I get a little annoyed hearing people talk about it being a "great" game!
Another great video. I saw what you did there with RoboCop. “Have a blast”😂
Hilarious compilation and commentary thanks!!!