layout.004 :: Nolimits 2

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ความคิดเห็น • 47

  • @wickedphant0m
    @wickedphant0m 5 หลายเดือนก่อน +31

    Omg that double swing launch in opposite directions is MIND BLOWING

  • @AnotherSwissYoutubeUser
    @AnotherSwissYoutubeUser 5 หลายเดือนก่อน +39

    The dual usage of the swing launch is badass
    also this inversion at 1:35 slays 🔥🔥🔥🔥

  • @XscreamThrills
    @XscreamThrills 5 หลายเดือนก่อน +21

    A lot of crazy elements on this ride that I'd love to experience! Also, I like this concept of using the swing launch multiple times 👍🏻

  • @P_NG
    @P_NG 4 หลายเดือนก่อน +4

    "How intense do you want this ride to be ?
    -Yes.
    -What's the hourly capacity ?
    -No."

    • @intim305
      @intim305  4 หลายเดือนก่อน +1

      capacity shouldn't actually be too bad, and you can most likely bypass the 2nd swing launch section if it's ever an issue

  • @LilybeeTV
    @LilybeeTV 5 หลายเดือนก่อน +12

    0:46 oh my that wave turn shaping is gorgeous

  • @gaspala_r
    @gaspala_r 5 หลายเดือนก่อน +7

    Too many good ideas on a single layout 🔥
    If this coaster really existed it would easily be in my top 5.

  • @CoasterGuy95
    @CoasterGuy95 5 หลายเดือนก่อน +2

    My brain just cannot comprehend how this works I need a breakdown on how like everything connects back, it’s so awesome.

  • @jaimediaz2510
    @jaimediaz2510 5 หลายเดือนก่อน +4

    It gave me so much S&S vibes... Really amazing multipass launch in both directions, i find ir a very original idea

  • @tutotekfone
    @tutotekfone 5 หลายเดือนก่อน +1

    This 2 pases Swing lauch 😮 absolutely incredible !

  • @Hallwo_333
    @Hallwo_333 5 หลายเดือนก่อน +1

    I didn't even know you could do something this insane, looks awesome!

  • @kentonchmon3387
    @kentonchmon3387 5 หลายเดือนก่อน +1

    You need to send this to Vekoma or Intamin stat!! We need a coaster like this! Not too big, but packs such a thrilling punch! Great job, keep it up!

  • @IlysianOfficial
    @IlysianOfficial 5 หลายเดือนก่อน +1

    Nahhh dude that inversion at 1:35 is insaneee

    • @znul
      @znul 3 หลายเดือนก่อน

      its a heartline roll but the track is flipped

  • @Yt_John-E
    @Yt_John-E 5 หลายเดือนก่อน +4

    Very nice and unique coaster!

  • @KadskeDesign
    @KadskeDesign 5 หลายเดือนก่อน +1

    This is perfect.

  • @NoBSTravelChannel
    @NoBSTravelChannel 4 หลายเดือนก่อน

    That first launch would disable my spine, needs to be a straight track rather than the hill.

  • @shorebreakcards
    @shorebreakcards 5 หลายเดือนก่อน +1

    Daaaaaang! Awesome design!

  • @Sythe5665
    @Sythe5665 5 หลายเดือนก่อน +3

    Love these jank ass layouts

  • @mrcactusgaming5966
    @mrcactusgaming5966 5 หลายเดือนก่อน +2

    A good design for smaller parks

  • @domesticDingo
    @domesticDingo 5 หลายเดือนก่อน +1

    Very creative. 👍

  • @syncRamon
    @syncRamon 5 หลายเดือนก่อน +2

    This idea needs to get a patent❤

  • @ScapoloMichael
    @ScapoloMichael 5 หลายเดือนก่อน +1

    Beautiful

  • @HumanStateOfEmergency
    @HumanStateOfEmergency 5 หลายเดือนก่อน +1

    I love the other banked roll wow

  • @christyler6694
    @christyler6694 5 หลายเดือนก่อน +1

    insane ideas and great looking profiling for hand building. It looks a little too intense though, it would feel more realistic if it were toned down a bit. Also, could the second launch be sped up so the train can go through in one pass and increase capacity?

    • @intim305
      @intim305  5 หลายเดือนก่อน +1

      it probably is a little intense, it's hard to gauge how it's gonna turn out until its done and this was just supposed to be a concept. in theory it could yes, the biggest reason id opted to do the 2nd swing was to show off that it was possible, could have 2 different running modes depending on crowds

  • @coasterpleasure
    @coasterpleasure 5 หลายเดือนก่อน +3

    Really nice coaster! How you did make the swing launch section- the curved switch?

    • @intim305
      @intim305  5 หลายเดือนก่อน +1

      the whole track is custom modeled in blender, the switches are custom objects that get triggered to run a keyframe animation to do the switches

  • @denverwelte785
    @denverwelte785 2 หลายเดือนก่อน +2

    Awesome😁😄😃😀

  • @taydylosb8472
    @taydylosb8472 5 หลายเดือนก่อน +1

    Woah

  • @paeve362
    @paeve362 5 หลายเดือนก่อน +1

    very cool. I understand that the mcbr is used to set the speed into the second triple launch but i felt like it was a "formality" during the ride. I think if you could somehow incorporate it better into the pre-launch or get rid of it all together it would make for a smoother ride exp. Very cool layout nonetheless, some very unique features.
    I love that I used no limits back in middle school (circa 2007) and it is still being used by the community today to make crazy unique and cool layouts. Keep up the good work!

    • @intim305
      @intim305  5 หลายเดือนก่อน

      It's actually got to be there because of the transfer table to get back on the launch, after it leaves it the first time it has to switch to get back on and if something were to go wrong and not switch properly the train needs to be able to stop before the table. It barely slows down there at all really. I do agree it's kind of a break in the middle that would benefit from being less intrusive. I've been playing since around that time as well!

    • @paeve362
      @paeve362 5 หลายเดือนก่อน +1

      @@intim305 Very cool! I knew it had a technical place, but keeping the flow of the ride in the back of your head and not necessarily just focusing on "weird nbd tech things" that would appeal to rc nerds like us def has a place too!
      that being said I think this idea is WAY cool and is super creative. regardless, stoked to see what you come up with next! Keep up the good work!

    • @ScapoloMichael
      @ScapoloMichael 5 หลายเดือนก่อน +1

      Can the MCBR double as a pre launch or have a booster tyre or something to stop the pacing bottoming out?

    • @intim305
      @intim305  5 หลายเดือนก่อน

      @@ScapoloMichael It probably could but I'd felt that the ride was already gonna be long enough and so fast paced already that having a little break in the middle would probably be for the better

  • @mrgrass1232
    @mrgrass1232 5 หลายเดือนก่อน +1

    If vekoma and intamin had a child

  • @The_Tedstar
    @The_Tedstar 5 หลายเดือนก่อน +2

    I can see it runs multiple trains, what's the theoretical capacity?

    • @lastone032085
      @lastone032085 5 หลายเดือนก่อน +1

      Looks like one launch every 80 seconds and 16 riders per train. That's 45 launches per hr x16. 720rph theoretical max.

    • @intim305
      @intim305  5 หลายเดือนก่อน +2

      I haven't run the numbers but it would have to wait for the first train to clear the 2nd tophat (the inverted stall thing) before the table could move back in to place for the next train to go, in theory you could also probably bypass the 2nd swing launch and just do a straight launch from there as well to get it running a little quicker

  • @LHMF8
    @LHMF8 5 หลายเดือนก่อน +1

    Bem engenhoso!

  • @Serenade314
    @Serenade314 5 หลายเดือนก่อน +1

    What a cool idea! Very nicely done. FVD I presume...?

    • @intim305
      @intim305  5 หลายเดือนก่อน

      all handbuilt! I don't build with fvd

    • @Serenade314
      @Serenade314 5 หลายเดือนก่อน +1

      @@intim305 HOLY CRAP!!! How… what… I mean 🤯 Those are some serious chops you got, plus a very deep understanding of roller coaster motion and forces. I am EXTREMELY impressed. Cheers!

  • @nano69es
    @nano69es 5 หลายเดือนก่อน +1

    👏👏👏👏👏❤️❤️❤️❤️❤️👏👏👏👏👏💋

  • @RoganGames1
    @RoganGames1 5 หลายเดือนก่อน

    How do you do a swing launch in no limits 2?
    I've been trying to find out for a couple weeks now.

    • @intim305
      @intim305  5 หลายเดือนก่อน

      bestdani's block blocks, look for them on the workshop they let you make a custom block setup easily and then you can hide a transfer table set to 0 distance inside the launch track