It appears the boss health bar is part of the background. The large minibosses are actually scrolling backgrounds themselves. To give the minibosses a health bar, it would need to be implemented with sprites or the window. The developers apparently opted to do neither.
Zook Hero Z isn't a bad Mega Man bootleg at all. Sure, it's a complete ripoff at times, but some parts are original too. Also, the track that plays on the Meet Castle (Cosmos City) Map is basically a slowed down version of the Stardroid Battle theme from Mega Man V on Game Boy. The track that used for "Castle" Stages just after is even a remix of Pluto's theme from the same game.
Those drums are almost going as hard as the GBA sintax games. Also, fun fact, the game uses Mega Man V GB's sounds, but they use the wrong one almost every time. Edit: 41:24 That music is just Pluto's stage from Mega Man V GB, with the pitch changed and the drums going in HARD.
The music that plays during the castle map scene is also taken from MMV, specifically the boss theme. Kinda bizarre why they did this considering the rest of the game has an original soundtrack, I’m guessing time constraints.
37:44 and that machine over there is the Wily Machine from VGB. They just stretched it a little. Update: Actually, I just noticed some subtle differences besides being stretched, but my point still stands.
It’s kinda funny how the game is both surprisingly original in places and a total ripoff in others. It’s like they ran out of time at the end and just ripped stuff from MM6 and 5 GB to fill up what was left. Also the flame robot master (officially known as Fire Magician) actually showed up in Make a Good Mega Man Level 2, a pretty popular Megaman fangame. Said fangame also had a level using music from this game.
As a fan of the MM series, I quite enjoyed this game. The mini bosses are annoying but they could be worse. The sequel is just more of the same, but all of the issues here are worse: Even worse minibosses you can't dodge, boring boss fights, cheap enemy placements and patterns, and no boss weaknesses. At least the music is still decent. The 3rd game is a hilarious mess that I'd love to see you cover
PGT, I genuinely regret to inform you that the moment you started really loving the music is the moment it started being stolen wholesale from Mega Man V. We're talking "change a note here or there" levels of theft. Don't get me wrong, everything in this game is ganked from various Mega Man places (about half-and-half classic and X), but they were putting in more than the legal minimum effort until that point.
I played this before I play any megaman games. it's weird how I feel like this is the original, while megaman is bootleg. Lol . anyways this is pure nostalgia 😢 back when I thought I could make it in life
It sounds like the composer composed these tracks using the Mega Man game boy sound engine, as evidenced by the fact that some sound effects that were taken straight from Mega Man, as well as that “Dowdowdowdow!!” Electronic drum sound. Still, it’s impressive how good the soundtrack is, as well as the game itself. This puts the Mega Man clone I developed in Clickteam Fusion to shame!!
Yep, it was pointed out to me very early on that the game uses the Mega Man V sound engine. I figured it was a really small thing that wasn't worth mentioning but I've gotten several comments about it lol
Yeah, like I said, this puts a game that I developed myself (with a little help from a friend who wrote the soundtrack) to shame in terms of gameplay, though at least my game has LOADS more originality. Unfortunately I do agree that Zook Hero lacks a lot of originality, and seems more like a lawyer-friendly parody game you’d see someone playing on a TV show.
It does! Most of them (Scorch Man, Plant Dude, Armored Robot) just make it fire more projectiles or one larger one (I've found the plant charge in particular does a TON of damage to bosses though), while the Mine Robo's charge shot is a big forward shield you can throw (doesn't block projectiles though), Ice Medusa's fires one projectile that then explode into four directions, like a self-destructing Dust Crusher, and the sea monster's weapon becomes a bubble shield that unfortunately is kinda useless (only takes one hit, also only interacts with enemies and its hitbox is too small so you'll most likely get hit trying to use it)
funny enough there is an actual manual for this game that adds more lore and a tiny bit more story. Also, the sequel to this game is pretty much worse in almost every single way to its terrible level design which makes you do forced damage and the bosses overall being worse (by the way it’s difficult to track down a rom that even has the bosses most of the roms out there don’t have them but this is only for the six robot master the rest of the game's bosses should be still there.) and there are a lot more stolen things but the only positive is that the art style had an improvement and it helps make it a bit more distinct but that sadly doesn't save the game in the slightest, funny enough there's a closing credits to that game (with stolen assets) but yet the first game doesn't have one. There is another game in this series for the game boy advance but don’t even bother checking it out because it's trash and it's just like every other bootleg as well it is full of stolen stuff also it even uses the same sound chip as the other two games as well as only two people worked on it, this game is named is Rockman and Crystal.
I played said sequel and I'll give it one thing, the checkpoint placement is WAY better than this game's. Every stage has like four or five checkpoints now instead of Zook 1 only having two (or flat-out none in the intermission fortress)
A bit sad that this bootleg series peaked in the first game, I guess the talent that put a lot of effort either wasn't present for the second one or they were using it to train new people or something.
but Z is just buff guys yelling at each other for thirty episodes in a row you gotta watch the original Zook Hero for substance (i have never fully watched dragon ball don't kill me)
Why is there a moai with a Georgian wig at 20 minutes in? This game isn’t that bad, with a few tweaks (better collision, shorter mini bosses, less finicky controls for some moves, and some level design tweaks including the upgrades not making you replay the level) it could be pretty fun and the music is great. Would like to see more (vast fame) games on this channel, Digimon Sapphire on the gba for example, which I managed to find a real copy of, and its pretty good, quite similar to this but a bit better i think
Vast Frame reused a lot of their and Sintax's music in the games they made, same thing with this game. I recognize a lot of the music from those Sintax playformers (Rayman IV, Mario DX etc.) and the rpgs that Vast Frame developed like Shi Kong Xing Shou and Digimon Rury.
I put that in the video as a reference to my previous video, to acknowledge that the music was made by Vast Fame. It never appears in this game, that track was made for Soul Falchion.
I apologize if anyone said this already, but Zook sorta reminds me of 8 Man. Although I get Robocop vibes too. ^.^ But yeah. 8 man was a Japanese detective whose life was placed into an android body (Thus making him a cyborg technically?) after he was murdered though. x.x. This looks cool by the way! 👍
@@pgcroonerva3256 Ah! And happy to have read your response. ^.^ I need to read the manga! Robocop is definitely one of my faves! Also, nice how Zook Hero Z and PirateGameThing helped to give us those impressions. Haha. 😆
25:04 - if you're using _signed_ 32-bit ints for something of _that_ scale... you know, I don't like to say anything is people's fault, but it's your fault.
It appears the boss health bar is part of the background. The large minibosses are actually scrolling backgrounds themselves. To give the minibosses a health bar, it would need to be implemented with sprites or the window. The developers apparently opted to do neither.
Zook Hero Z isn't a bad Mega Man bootleg at all. Sure, it's a complete ripoff at times, but some parts are original too. Also, the track that plays on the Meet Castle (Cosmos City) Map is basically a slowed down version of the Stardroid Battle theme from Mega Man V on Game Boy. The track that used for "Castle" Stages just after is even a remix of Pluto's theme from the same game.
What blows my mind is the effort it put into ripping off megaman. Almost every sprite here is orginal. You never get that from a bootleg
@@Mewdo45 It looks like it uses modified Megaman V assets, but that isn't a big deal due to the color.
Everybody gangsta until Zook got the bubbles out
FUCKIN' BUBBLES!
David notgivingmylastname gross
The best part is that you posted this on Mega Man X's birthday
holy shit that was entirely unplanned
top 10 coincidences
WHOA
hi 🙂
@@xxseyroxx3970 wtf Seyrox
Those drums are almost going as hard as the GBA sintax games.
Also, fun fact, the game uses Mega Man V GB's sounds, but they use the wrong one almost every time.
Edit: 41:24 That music is just Pluto's stage from Mega Man V GB, with the pitch changed and the drums going in HARD.
I figured it was using the mega Man sound engine
The music that plays during the castle map scene is also taken from MMV, specifically the boss theme. Kinda bizarre why they did this considering the rest of the game has an original soundtrack, I’m guessing time constraints.
37:44 and that machine over there is the Wily Machine from VGB. They just stretched it a little.
Update:
Actually, I just noticed some subtle differences besides being stretched, but my point still stands.
At 41:16 that's the Mega Man V boss fight theme slowed down 75%.
Sintax steals their music from VF, this game's developer so it makes sense
It’s kinda funny how the game is both surprisingly original in places and a total ripoff in others. It’s like they ran out of time at the end and just ripped stuff from MM6 and 5 GB to fill up what was left.
Also the flame robot master (officially known as Fire Magician) actually showed up in Make a Good Mega Man Level 2, a pretty popular Megaman fangame. Said fangame also had a level using music from this game.
Scorch Man (Zook Hero Z): *SAYS THE ONE FROM MEGA MAN SUNRISE!!!*
As a fan of the MM series, I quite enjoyed this game. The mini bosses are annoying but they could be worse. The sequel is just more of the same, but all of the issues here are worse: Even worse minibosses you can't dodge, boring boss fights, cheap enemy placements and patterns, and no boss weaknesses. At least the music is still decent. The 3rd game is a hilarious mess that I'd love to see you cover
PGT, I genuinely regret to inform you that the moment you started really loving the music is the moment it started being stolen wholesale from Mega Man V. We're talking "change a note here or there" levels of theft. Don't get me wrong, everything in this game is ganked from various Mega Man places (about half-and-half classic and X), but they were putting in more than the legal minimum effort until that point.
All of the music is really good so that doesn't really change that aspect too much
The sprites are mostly original tho,
y'know the backstory about zook and how he became a robot reminds me of the backstory of robocop
I think there's more of Zook Hero Z. Zook Hero 2 & Zook Hero 3/Battle Network Mega Man Crystal/Mega Man & Crystal/Zook Man ZX4.
But none of those are Zook Hero Z, they're just more games in the same series lol. Maybe I'll get to them some day.
This is basically a slightly warped script to robocop
I played this before I play any megaman games. it's weird how I feel like this is the original, while megaman is bootleg. Lol . anyways this is pure nostalgia 😢 back when I thought I could make it in life
got too real in the end there
It sounds like the composer composed these tracks using the Mega Man game boy sound engine, as evidenced by the fact that some sound effects that were taken straight from Mega Man, as well as that “Dowdowdowdow!!” Electronic drum sound. Still, it’s impressive how good the soundtrack is, as well as the game itself. This puts the Mega Man clone I developed in Clickteam Fusion to shame!!
Yep, it was pointed out to me very early on that the game uses the Mega Man V sound engine. I figured it was a really small thing that wasn't worth mentioning but I've gotten several comments about it lol
Yeah, like I said, this puts a game that I developed myself (with a little help from a friend who wrote the soundtrack) to shame in terms of gameplay, though at least my game has LOADS more originality. Unfortunately I do agree that Zook Hero lacks a lot of originality, and seems more like a lawyer-friendly parody game you’d see someone playing on a TV show.
There's megaman then megaman then a upgraded version of him which is megaman x
If there's zookhero z was there a classic zookhero
so true
zook Hero 2
Zook hero z robot masters
5:40 Cannon Man
13:29 Earth Man
18:32 Frozen Man
31:28 Scorch Man
33:52 Flower Man
37:02 Sea Monster
I made up some of the names.
Wonder if the Arm Arm lets you charge special weapons like in the actual Mega Man X games. Also my god was that final boss an anticlimax.
I believe it just adds an extra level of power to the charge shot.
It does!
Most of them (Scorch Man, Plant Dude, Armored Robot) just make it fire more projectiles or one larger one (I've found the plant charge in particular does a TON of damage to bosses though), while the Mine Robo's charge shot is a big forward shield you can throw (doesn't block projectiles though), Ice Medusa's fires one projectile that then explode into four directions, like a self-destructing Dust Crusher, and the sea monster's weapon becomes a bubble shield that unfortunately is kinda useless (only takes one hit, also only interacts with enemies and its hitbox is too small so you'll most likely get hit trying to use it)
I'm surprised by the fact that this episode lasts like an old season :O
Ban yaz the inguf hog
fart noob gc pisse guy wow 😀👍
Ban yaz the inguf hog
funny lego man wwow
wow noob guy from gc
This is like a mega man bootleg but overall good gameplay
funny enough there is an actual manual for this game that adds more lore and a tiny bit more story. Also, the sequel to this game is pretty much worse in almost every single way to its terrible level design which makes you do forced damage and the bosses overall being worse (by the way it’s difficult to track down a rom that even has the bosses most of the roms out there don’t have them but this is only for the six robot master the rest of the game's bosses should be still there.) and there are a lot more stolen things but the only positive is that the art style had an improvement and it helps make it a bit more distinct but that sadly doesn't save the game in the slightest, funny enough there's a closing credits to that game (with stolen assets) but yet the first game doesn't have one.
There is another game in this series for the game boy advance but don’t even bother checking it out because it's trash and it's just like every other bootleg as well it is full of stolen stuff also it even uses the same sound chip as the other two games as well as only two people worked on it, this game is named is Rockman and Crystal.
Rockman and Crystal has pretty good graphics and some nice original artwork though
I played said sequel and I'll give it one thing, the checkpoint placement is WAY better than this game's. Every stage has like four or five checkpoints now instead of Zook 1 only having two (or flat-out none in the intermission fortress)
A bit sad that this bootleg series peaked in the first game, I guess the talent that put a lot of effort either wasn't present for the second one or they were using it to train new people or something.
Im pretty sure it's meant to say "Armor" but got shortened to "Arm"
Or armaments.
Yeah, I prefer Zook Hero Z over the inferior sequel anime Zook Hero GT
but Z is just buff guys yelling at each other for thirty episodes in a row you gotta watch the original Zook Hero for substance
(i have never fully watched dragon ball don't kill me)
Why is there a moai with a Georgian wig at 20 minutes in? This game isn’t that bad, with a few tweaks (better collision, shorter mini bosses, less finicky controls for some moves, and some level design tweaks including the upgrades not making you replay the level) it could be pretty fun and the music is great. Would like to see more (vast fame) games on this channel, Digimon Sapphire on the gba for example, which I managed to find a real copy of, and its pretty good, quite similar to this but a bit better i think
That first part is a very deep cut reference to one of my early videos lol
5:13
Song?
I've Heard it Here in Your Channel, but now i want to at Least Know the Name of that Song.
The name of the song is Tecmo cup-National Champions,here is the link th-cam.com/video/fDr7QBGEzx4/w-d-xo.html
Imagine if they used the soundfront from GB Mega Man II 😳😲😱
N O
*fuzzy no*
If they used GB Mega Man II's soundfont, that would be more garbage.
Let's get you back to bed grandpa
You know, I think the mini boss theme sounds good sped up.
I think it sounds good full stop
@@noaht2005 Yeah. The soundtrack in general is great even if they stole a few songs.
Welcome back, PGT.
It’s been a long time
PGT: Finally i finish this bootleg
Zook Hero 2: No
i'm not playing zook 2 lol
@@PirateGameThing why?
sonic the hedgehog PirateGameThing: No
Can you do Felix the cat made by dragonco ???
Vast Frame reused a lot of their and Sintax's music in the games they made, same thing with this game. I recognize a lot of the music from those Sintax playformers (Rayman IV, Mario DX etc.) and the rpgs that Vast Frame developed like Shi Kong Xing Shou and Digimon Rury.
I'm pretty sure none of the music in this game showed up in Sintax's platformers, but I'm sure it showed up in other VF games.
@@PirateGameThing They reused the level two theme from the Sintax platformers th-cam.com/video/DmlNmnb3dkA/w-d-xo.html
I put that in the video as a reference to my previous video, to acknowledge that the music was made by Vast Fame. It never appears in this game, that track was made for Soul Falchion.
NICE
39:36 lol
Snowman mini-boss ate my house
They should've just called that mini-boss stage the Boss Rush of the game at this point.
What? Is that robo cop thing? Hahaha. Ps. I am laughing only on captions.😆😆😆😆
Why does Dr.Steve look like Colonel Sanders?
Welcome back! (:
I apologize if anyone said this already, but Zook sorta reminds me of 8 Man. Although I get Robocop vibes too. ^.^ But yeah. 8 man was a Japanese detective whose life was placed into an android body (Thus making him a cyborg technically?) after he was murdered though. x.x. This looks cool by the way! 👍
I’m glad I’m not the only one that saw a connection to 8man. A really undervalued manga/anime that may very well may have inspired robocop.
@@pgcroonerva3256 Ah! And happy to have read your response. ^.^ I need to read the manga! Robocop is definitely one of my faves! Also, nice how Zook Hero Z and PirateGameThing helped to give us those impressions. Haha. 😆
25:04 - if you're using _signed_ 32-bit ints for something of _that_ scale... you know, I don't like to say anything is people's fault, but it's your fault.
Ahí vi un ロック(Rock) y en inglés leo un Zook...
Luke Yingxiong Z and Luke Yingxiong 2 are awesome for gameboy color and don't forget Rockman & Crystal for GBA.
boss ost 👌👌
Can you share the rom?
Where even are you, Oceania?
yes
No rescue boats cause there too scared of kung fu mari or something
I still haven't finished the video but I am going to comment anyway don't know what I'm going to comment tho
can't wait to find out
@@PirateGameThing I'm sorry I never finished the video
what the fuck is wrong with you
@@mikumino2 years later, it's time to find out.... Did Mikumino finish the video?
Can I have a password for defeated all the enemies and have all the items
I believe the password you're looking for would be at 46:26?
did you knowi am in this video
Are you you the guy who hates loonye tunes?
Finally another Video!
(I changed my channel, Check it out if you want to see.)
A Chinese bootleg Megaman game, eh?
Can you try super donkey Kong 2 nes.
hi
0:08
fuck tou
This looks like a rip off of mega Man
it isn’t, it’s an original playstyle i made sure to ask hummer team
D a m n
I had absolutely
N o
I d e a
@@KayGeeEll cool
@@KayGeeEll Kinda reminds Me of how Q Boy by Sachen looks somewhat like a Kirby Game, but it's actually original.
i guess this is a rip off of mega man
it wasn’t
@@KayGeeEll wut is it then
BAHAHAHAHAHA