Endless Engines Challenge - Corellian Voyager breakdown [

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  • เผยแพร่เมื่อ 8 มี.ค. 2023
  • Presenting my submission for the Endless Engines 3D Community Challenge, hosted by our boy ‪@pwnisher‬! First time entering one of his challenges, so I really pushed my laptop to the brink with this one, even broke my gpu fan.. worth it! Took me about 2 weeks, working a few hours during the day and night.
    - Plot: Podracing has been outlawed... Now, civilians use old repulsorcrafts to travel and scavenge the vast, open lands for parts and resources. Here we have a rogue Corellian civilian traveling through the deserts of Er'Kit, searching for a remote, broken-down corellian power plant that technically, no one should know about... Our voyager is about to be met with an unpleasant circumstance as we arrive to our desolate destination.
    - Landscape is Quixel (of course). "Podracer" turbines/engines are kitbashed from an old batmobile model and a mando ship I sourced from cgtrader. Textured and rendered with C4D Octane. Composited in Ae. Designed audio in Pr (I used some movie audio... shh)
    More detailed breakdown on my Artstation: www.artstation.com/artwork/Dv...
    Thanks for watching
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ความคิดเห็น • 20

  • @TheHobbit28
    @TheHobbit28 ปีที่แล้ว +2

    Now, this is Pod-Racing! ;)

  • @jamesbetts5027
    @jamesbetts5027 ปีที่แล้ว +3

    I'm glad someone did this good job.

  • @JMtheCONQUERER
    @JMtheCONQUERER ปีที่แล้ว +2

    I knew this was coming. I mean how can you have a challenge like endless engines without a SW pod racer. Nice work.

  • @rodrigocabuenasjr.3858
    @rodrigocabuenasjr.3858 ปีที่แล้ว +1

    Cool, the power of Octane Render

  • @StevenPtasinski
    @StevenPtasinski ปีที่แล้ว +1

    Really Nice, Excellent Work!

  • @robertdouble559
    @robertdouble559 ปีที่แล้ว +1

    very cool!

  • @pugmanvfx
    @pugmanvfx ปีที่แล้ว +1

    Luke would be proud

    • @cd_core
      @cd_core  ปีที่แล้ว +1

      "It's working! It's working!" Haha thanks dude

  • @IK99
    @IK99 ปีที่แล้ว +1

    Nice idea

  • @_TetKaneda
    @_TetKaneda ปีที่แล้ว

    Great job, thanks for the input. You have my like Greetings

  • @BeyondLimits3D
    @BeyondLimits3D ปีที่แล้ว +1

    Good job!

  • @ericzhou6596
    @ericzhou6596 ปีที่แล้ว +1

    Really cool! How did you do what you did at 0:18? Where the flaps’ movement are all connected to the one rotation?

    • @cd_core
      @cd_core  ปีที่แล้ว

      Thanks man! It's a simple cloner object with a vibrate tag and some keyframes on the original instance/object you are cloning.

  • @makeitlastmedia
    @makeitlastmedia ปีที่แล้ว +1

    whatttttttttttt???????????? R U Serious

  • @legalbreadspread7857
    @legalbreadspread7857 ปีที่แล้ว +2

    constructive criticism here, but are the ropes supposed to be taut? like the physics of it should be being pulled so the ropes would be straight, no? im just a viewer, dont know shit about this stuff. but all in all very buttery render.

    • @cd_core
      @cd_core  ปีที่แล้ว +1

      I totally understand what you mean - but It's a bit tricky. The pod/car itself hovers and acts like a sort of magnet. The engins don't do ALL the pulling. So there is a bit of wiggling but not too much. Star Wars physics lol

    • @legalbreadspread7857
      @legalbreadspread7857 ปีที่แล้ว +1

      @@cd_core actual star wars physics. top100 for sure. good luck

  • @dbdoUgaflemo
    @dbdoUgaflemo ปีที่แล้ว

    Great, what software did you use?

    • @cd_core
      @cd_core  ปีที่แล้ว

      c4d/octane and after effects/premier for compositing.