How to build a functional dual-loading station (Advanced Track Plugin) - RCT2 Tutorial

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  • เผยแพร่เมื่อ 7 ก.ย. 2024

ความคิดเห็น • 37

  • @armchairrocketscientist4934
    @armchairrocketscientist4934 4 ปีที่แล้ว +17

    Well, *cracks knuckles* time to make expedition everest

  • @StudioSerinn
    @StudioSerinn 3 ปีที่แล้ว +6

    You can create a dualing coaster now where the trains share portions of the track. Splitting and breaking apart constantly.
    Proper impressed 👍

  • @PaulSchaffert
    @PaulSchaffert 4 ปีที่แล้ว +3

    With a switching track set by a sensor one can now build an adding machine out of tracks, or any number of logic elements limited only by the park size.

  • @sgtwisky
    @sgtwisky 2 ปีที่แล้ว

    This is one of the coolest things for OpenRCT2 I have seen. Really glad I stumbled on this.

  • @willowby
    @willowby 4 ปีที่แล้ว +4

    I can’t wait to try this out. I have so many ideas.

  • @williambrown8249
    @williambrown8249 4 ปีที่แล้ว +4

    The madman strikes again!

  • @Remy-today
    @Remy-today 4 ปีที่แล้ว +4

    The one thing I have in mind right now is do Ratatouille from Disneyland Paris, aka, trackless ride based on this system.

  • @rct3nut74
    @rct3nut74 4 ปีที่แล้ว +4

    This is an awesome addition!

  • @awildfurret
    @awildfurret 4 ปีที่แล้ว +2

    Great! Now I can increase the ride capacity!

  • @gamma632
    @gamma632 4 ปีที่แล้ว +2

    Oh man, I'm drunk with power. And whiskey

  • @samot1282
    @samot1282 3 ปีที่แล้ว +1

    I love the idea of this! I just can't make it work. I'm having issues with the directions of the switches. When I try to put three trains on, sometimes two of the trains spawn exactly on top of each other. Would you be able to make a video of the dual-loading where you construct the ride from the start? This way we can see the whole process. Would be appreciated! :)

  • @einfachlukasohneder2421
    @einfachlukasohneder2421 3 ปีที่แล้ว +2

    Ive tried it but rct always alerts me: track not finished :-( only runs under blue flag .. any tips how to fix this? 😅

  • @MrHotAZGuy
    @MrHotAZGuy 3 ปีที่แล้ว +1

    This is very cool! I'd really like to use the advanced track plug-in, but I have a hard time following video instructions at times. This is one of them. Do you happen to have a detailed written guide describing all the steps involved?

    • @Oli414
      @Oli414  3 ปีที่แล้ว

      Currently not but I should probably make that as people prefer different methods of learning things. Thanks for the suggestion Steven!

  • @Psioxify
    @Psioxify ปีที่แล้ว

    Awesome explanation 👏many thanks

  • @ToasterLP
    @ToasterLP 7 หลายเดือนก่อน

    wow best plugin...hope it still works

  • @MrHotAZGuy
    @MrHotAZGuy 2 ปีที่แล้ว

    I figured out how to use the plug-in to make a dual loading station thanks to this tutorial. I've downloaded the newest version and I'm not sure how the lift track feature works. Could you do a tutorial on this and the other new features of the plug-in?

  • @Martijnvdputten
    @Martijnvdputten 4 ปีที่แล้ว +2

    This is great!

  • @hardhat
    @hardhat 4 ปีที่แล้ว +1

    This is dope!

  • @oriolat2
    @oriolat2 ปีที่แล้ว

    This is probably one of the best plug-ins I have seen for Open RCT2. I closely followed your instructions and got the ride to run as shown on your video. However, after cycling some trains, for some reason, the back switch (before the station) fails and spawns a train into a station that is already occupied. Has anybody had this issue? Any tips?

  • @jefferybunnell2
    @jefferybunnell2 3 ปีที่แล้ว +1

    Thank u for this plugin ive been using it in every park. To make split tracks 1 question tho. When i select a spot for switch track that has vertically slopes with other track under it the 2 switching tracks dont always switch? Should i be slecting the tile they are all on or the spot itself where the switch is happening

    • @Oli414
      @Oli414  3 ปีที่แล้ว +1

      I think the plugin checks for the height of an element as well, sometimes with sloped track the height of that track piece will be different as well, so that'd be something to check with the tile inspector

  • @thesheq5023
    @thesheq5023 4 ปีที่แล้ว +4

    If you corrupt the s bend to enter station 2 you’ve pretty much made a transfer track... can you make more than 2 parallel tracks?

    • @Oli414
      @Oli414  4 ปีที่แล้ว +3

      Yup!
      i.gyazo.com/ee47001684623bc5c79b35d75b7957fa.mp4

  • @AHumanBeingNamedAlex
    @AHumanBeingNamedAlex 2 ปีที่แล้ว +1

    Now with the NSF on develop, when will this plugin save to the .park files?

  • @richmountain1128
    @richmountain1128 2 ปีที่แล้ว

    What about Shuttle coasters with multiple trains (Like Mr Freeze at Over Texas)

  • @Axquirix
    @Axquirix 4 หลายเดือนก่อน

    Would this still work if the two stations are copies of each other? Trying to work out if I can make this work while feeding both stations from one queue line.

  • @driverkaldie
    @driverkaldie 4 หลายเดือนก่อน

    Do you have a trick to make a dual station for a rollercoaster without block brake sections ? I have been trying for days now, but I can't get it to work. I have seen this way, but this is almost 4 years ago and done with the advanced track plugin. You only show how it's done with block brake sections, and I don't want to use block brake sections in my ride...Can you please help me out ?

  • @flockezockt9245
    @flockezockt9245 3 ปีที่แล้ว +1

    Well the dual loading Station works. BUT i have to switch the mode to boatmode. The blockbrakes doesn´t work. what is my failure?

    • @Oli414
      @Oli414  3 ปีที่แล้ว +1

      Double check the positions of the sensors, and initial direction of the switches.
      There's a very specific procedure to allow your ride to be started.

  • @TheExileFox
    @TheExileFox 4 ปีที่แล้ว +1

    if it autosaves to the park name - saving a new file should bring the changes over to the new file.

    • @Oli414
      @Oli414  4 ปีที่แล้ว +1

      That's correct. Right now this is simply a limitation that I cannot work around without tainting the park data. In the future it will be possible for plugins to save to the park file so when that happens I'll update the plugin.

  • @umbrellaoli
    @umbrellaoli 3 ปีที่แล้ว +1

    Is there now a new version of this plugin for the *.park beta of OpenRCT2?

    • @Oli414
      @Oli414  3 ปีที่แล้ว +2

      Not yet, the plugin should still work but it plugins being able to save to the save file isn't added yet, once that has been added I'll be updating the plugin.

  • @shaunhill2466
    @shaunhill2466 ปีที่แล้ว

    Wow!

  • @Kainthereaper
    @Kainthereaper 4 ปีที่แล้ว +1

    How are you building on top of previous tiles?

    • @Oli414
      @Oli414  4 ปีที่แล้ว +2

      You can build on occupied tiles by enabling the zero clearance cheat in OpenRCT2