How I make Anime-Style Textures in 3D

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • Join my Ultimate Substance Painter course, and learn how to master anime Style textures, as well as a ton of other cool stylized textures as well! Start your journey to becoming a texture artist today. Join here: bit.ly/2PyWaRY
    As some of you may know, I really love recreating anime style textures. Like, really, really, really love doing it. So much in fact, I created a full course dedicated to teaching you how to make textures like this in the 3D Artists Coloring Book, and today I wanted to share a bit of my latest tutorial, which I’m super excited to announce is officially live this morning.
    Now, if you’re watching this on TH-cam that this means this is just a small sample of the full tutorial, if you want to get the full commentated tutorial, consider joining here: bit.ly/2PyWaRY
    --------------------------------------------
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ความคิดเห็น • 204

  • @emanuelperono1562
    @emanuelperono1562 3 ปีที่แล้ว +589

    Honestly, this kind of game art style is so relaxing to look at. I would totally play a game like this one where you character can relax under a tree with this art style. Amazing video man!

    • @bluethumbbuttoneek9465
      @bluethumbbuttoneek9465 3 ปีที่แล้ว +2

      @@ikeepgettinbanned5525 grodie Brodie

    • @ko-fl8hu
      @ko-fl8hu 3 ปีที่แล้ว +25

      the ni no kuni series! the art style is ghibli inspired and the game's animated cutscenes were made by ghibli themselves. you can't relax under a tree though i don't think, it's an rpg game :)

    • @IzzySarru
      @IzzySarru 3 ปีที่แล้ว +11

      Breath of the Wild is a lot like this.

    • @shilafascrimstudio
      @shilafascrimstudio 2 ปีที่แล้ว

      Hope you see this, try the game Hoa, it's a Ghibli style platform/puzzle game with an AMAZING storytelling, it's exactly what you're looking for!

    • @jakedubs
      @jakedubs 2 ปีที่แล้ว

      I made one called: 3D Maze: POKO's Adventures

  • @HippoMan5542
    @HippoMan5542 3 ปีที่แล้ว +636

    now if only studio ghibli watched this for making Earwig and the Witch xD

    • @ohkaycreations1051
      @ohkaycreations1051 3 ปีที่แล้ว +6

      Lmao!

    • @ledf2012
      @ledf2012 3 ปีที่แล้ว +85

      they could have went for a heavily stylized 3d, but instead they went for bland, boring, flat, lifeless 3d

    • @CreativeSteve69
      @CreativeSteve69 3 ปีที่แล้ว +60

      lets not forgeet mysaki did not make that movie. His son took a chance at movie making but failed at it. hope someday he can learn from this mistake and have a redeeming chapter with a 2D film.

    • @antimewpropaganda9503
      @antimewpropaganda9503 3 ปีที่แล้ว +34

      you cant really blame them, they followed the direction of his son, with his father not helping, to you know, try to get him to create his own work, also it was one of their first time creating 3d only, probably in a new way. The father since came out of retirement after this was released, probably due to shame no doubt, and hes working on a new anime. You can probably imagine the emotions the father felt after towards his company.

    • @maggyfrog
      @maggyfrog 3 ปีที่แล้ว +9

      @@antimewpropaganda9503
      miyazaki has been working on his new stuff way before they released the 3d movie by his son. he was supposed to have finished before tokyo olympics but i suppose the pandemic affected the schedules.

  • @mayankprasoontirkey369
    @mayankprasoontirkey369 3 ปีที่แล้ว +156

    I can see my job flashing before my eyes.
    but to be honest, even though I'm 2d artist I use 3d time to time and this will improve my workflow for sure. Thank you

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +55

      Procedural textures will NEVER be able to replace a great 2d artist in my opinion. Your job is safe :D

    • @peevee5588
      @peevee5588 3 ปีที่แล้ว +14

      Or you can see this as an oppertunity to speed up your workflow quite a bit. Take it to 90% in 3d + finishing touches by you. Win!

    • @ShiroCh_ID
      @ShiroCh_ID 2 ปีที่แล้ว +3

      @@peevee5588 agreed uses 3d for repetitive thing and use manual modes or your usual 2d to finish it or re detail it

  • @Koality_Maker31
    @Koality_Maker31 3 ปีที่แล้ว +45

    where have you and this channel been my whole life?!? this is amazing!!!

  • @chompigator
    @chompigator 3 ปีที่แล้ว +71

    Love your tutorials and your 3D coloring book course! I -kind of- like texture painting, but if there is a procedural way to do it I'd rather go that route... saves my wrists/fingers. :) Thanks a bunch.

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +10

      Glad you're enjoying it!! Procedural work is amazing, definitely saves me a ton of wrist pain and headaches ;D

  • @sundaygraphix9648
    @sundaygraphix9648 3 ปีที่แล้ว +55

    I'd love to know more about that grass!

    • @Ian-oh1nq
      @Ian-oh1nq 3 ปีที่แล้ว

      imo drawing it is easier cuz there is a brush template

    • @PeachPuppy
      @PeachPuppy 3 ปีที่แล้ว +5

      th-cam.com/video/6hyztL8btlY/w-d-xo.html a link to the TH-cam video of studio Ghibli style grass. Hope this helps

    • @gilserranito951
      @gilserranito951 3 ปีที่แล้ว +1

      ​@@PeachPuppy Aight so
      - *first of all*
      may god bless you and your loved ones. aight? thats the first thing

    • @PeachPuppy
      @PeachPuppy 3 ปีที่แล้ว

      @@gilserranito951 Aww that's sweet! Thank you, I wish the same on you too! :)

  • @austinthunder8964
    @austinthunder8964 3 ปีที่แล้ว +36

    This is so epic, thank you for sharing this tutorial, i'm currently using Substance Painter for my Videogame Design and Programming carreer. That texture is gorgeous.

  • @StylizedStation
    @StylizedStation  3 ปีที่แล้ว +105

    If you've ever wanted to learn more about texturing, (But don't know where to start) you're in luck! Join my Ultimate Substance Painter course, and learn how to master Anime-Style textures, as well as a ton of other cool stylized textures as well! Start your journey to becoming a texture artist today. Join here: bit.ly/2PyWaRY

  • @Meteotrance
    @Meteotrance 3 ปีที่แล้ว +15

    I love that kind of acrylic paint brush effect with a bit of lineart shader you can have a full cellshading look.

  • @JoiskiMe
    @JoiskiMe 2 ปีที่แล้ว +4

    This technique is going to be perfect for my illustrations and comics. I'll definitely have a closer look at this this holiday!

  • @EASTSIDEDELI
    @EASTSIDEDELI 3 ปีที่แล้ว +14

    for some reason, I thought of Dono's 3d demo reel when I was watching this and what his updated demo reel might look like!

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +3

      I can only hope to rise to that level of skill someday

    • @Melarancida
      @Melarancida 3 ปีที่แล้ว +1

      Let's be honest though.. Dono is on it's own level, no one can compete

  • @SxitGtwitch
    @SxitGtwitch 3 ปีที่แล้ว +48

    Thanks a lot for this tutorial!
    I would also love to see a step by step tutorial about creating a full stylized (Ghibli) environment in Unreal Engine. Is something like this maybe comeing in the next weeks?

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +19

      I have a stylized environment course in UE4 coming out in the next few months.

  • @Mister_mac
    @Mister_mac 3 ปีที่แล้ว +6

    Love your vids ! and your voice is very pleasing to listen to

  • @goblinphreak2132
    @goblinphreak2132 3 ปีที่แล้ว +9

    I would love an actual anime style mmorpg (with skill systems like "you were hit x times with poison, now have level 1 poison resist" style, etc) and you can't learn everything and you can't be the master of every skill, you end up unique based on your own playstyle and story. Along with having the art style of studio ghibli, fuck yeha. that would be dope.

    • @obshussion8401
      @obshussion8401 3 ปีที่แล้ว

      yessss I've been wishing for something like this and so have my friends

  • @ibrahimdayub3276
    @ibrahimdayub3276 3 ปีที่แล้ว

    Thank you for the soothing voice and for not screaming in my head.

  • @kaizze8777
    @kaizze8777 2 ปีที่แล้ว +1

    Thanks to substance I customized my own smart textures. All I need to do to get "my style" is to slap it ok the layer. Add some gradients and mask some bits and voila!
    Hand painting is now more of a case of "designing" of what textures go where.
    If you come from 2D like me. Do NOT get married to the idea of hand painting. Do as much via PBR shaders and you'll be surprised how fast you can create stuff.

  • @OrcinusDrake
    @OrcinusDrake 2 ปีที่แล้ว

    I haven't painted, drawn, textured, coloured, sketched or done anything like that in decades. I wasn't good at it then, and so I never had interest in learning and it's all been a mystery to me. But you're really tempting me to give it a shot.

  • @LikeAwesome
    @LikeAwesome 3 ปีที่แล้ว +9

    I thought it was a click-bate but the textures looks amazing!! :O

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +1

      Thank you so much! I really tried to make it as accurate as possible.

  • @noiJadisCailleach
    @noiJadisCailleach 3 ปีที่แล้ว +17

    0:44 That 9anime watermark.. hehehe.. i can see your legit cultural high seas origins.

  • @Lil34Dee
    @Lil34Dee 2 ปีที่แล้ว

    I'm happy I found your videos! Honestly thank you for the knowledge.

  • @stefanomorelli1858
    @stefanomorelli1858 2 ปีที่แล้ว +1

    Rrrrreally nice! Thank you for sharing it!

  • @crazyone5415
    @crazyone5415 2 ปีที่แล้ว

    i'm loving it. its awesome bro

  • @bdhanes
    @bdhanes 2 ปีที่แล้ว

    Who knew Edward Norton does 3D texture tutorials? "I am Jack's complete lack of surprise" Fight Club 😂

  • @looliesterzeta3489
    @looliesterzeta3489 3 ปีที่แล้ว +1

    Just wanna say... Te la rifaste.
    Is amazing!!!!! Keep it doing it pls! Master 😌🌟

  • @RipperD1
    @RipperD1 3 ปีที่แล้ว

    Just a tip, press alt + left click on your black mask under layers to change your view mode to mask. It's much easier than selecting mask from the Material dropdown.

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +1

      I had no idea about this, great tip!

  • @cekodokdurian
    @cekodokdurian 2 ปีที่แล้ว

    Finally found this video again! Thank you mfor making it bro!

  • @AKSHAY.VisualFX
    @AKSHAY.VisualFX 4 หลายเดือนก่อน

    Thank you so much sir❤

  • @username30536
    @username30536 8 หลายเดือนก่อน

    I thought this was a blender tutorial and got very excited, ah well.

  • @KeijiKaini
    @KeijiKaini 3 ปีที่แล้ว +19

    Howls

  • @Keshely
    @Keshely 2 ปีที่แล้ว +1

    Great job!

  • @teentraveler1790
    @teentraveler1790 2 ปีที่แล้ว

    Such masterpieces.

  • @lwinhtoophaw7839
    @lwinhtoophaw7839 3 ปีที่แล้ว

    Thanks soooo.. much. This is what I'm looking for.

  • @gamzeemakara7409
    @gamzeemakara7409 2 ปีที่แล้ว +1

    35 seconds in, instant sub

  • @arhamsanzid1662
    @arhamsanzid1662 3 ปีที่แล้ว

    Thank you so much for this tutorial, I am really grateful!

  • @gaschneidr
    @gaschneidr 3 ปีที่แล้ว +9

    Really cool video! I love ghibli style for 3d stuff. I have a question though. The material created with this process would be a procedural one, like there would be no tilling and etc in a large mesh, or is it a regular 2d tillable texture? Don't know if it's a stupid question but I'm new to this.

    • @TheToppings
      @TheToppings 3 ปีที่แล้ว +6

      It's made with generators that apply to the whole uv space so there wouldn't be any tiling unless scaled and defined to tile. At the end where he makes this a smart material you can drag it to any mesh. you can look at the default smart materials and see how they work. hope that helps

    • @gaschneidr
      @gaschneidr 3 ปีที่แล้ว +1

      @@TheToppings Thanks for the explanation. I'll definitely look more into it

  • @BaconAndEggSandwich
    @BaconAndEggSandwich 2 ปีที่แล้ว

    I gotta recommend you to my brother because he is also an artist 👌👌

  • @Ner3Dy
    @Ner3Dy 2 ปีที่แล้ว +3

    Hi, I am starting my 3D artist's Journey recently.. I have been learning Blender, SP, Zbrush with UnrealEngine and I figured out it is never easy to use those tools without basic knowledge. So here is my question. Do you recommend to take the 3D Coloring book course before the 3d environment artist's survival kit ? or can I learn some basic things(like textuering) from the Environment artist's survival kit class as well?

  • @amattcastley
    @amattcastley 2 ปีที่แล้ว

    Lmao I’ve literally done the same thing with that same exact photo - good workflow!

  • @SuperGari2
    @SuperGari2 3 ปีที่แล้ว +4

    Nice tutorial, but I am missing in 2:55 after you dropped tiny bit of height. How did you get half white and black? i am feeling that you skip the position gradient under mask editor setting generation??? please help.

    • @Master_Cornchip
      @Master_Cornchip 4 หลายเดือนก่อน

      All you gotta do to replicate that is create a new fill layer, add black mask, add position generator, and add a blur slope filter. then just mess with the colors and sliders to get the look you are going for.

  • @llamaelitista
    @llamaelitista 3 ปีที่แล้ว

    now that's beatiful :0

  • @markbay9275
    @markbay9275 3 ปีที่แล้ว

    This was very helpful. Thank you.

  • @RipperD1
    @RipperD1 3 ปีที่แล้ว +4

    There's a cut in your video at 2:56, skipping the position gradient under mask editor setting generation.

    • @Tchouston706
      @Tchouston706 3 ปีที่แล้ว

      I noticed this! I can't figure it out ... how do you achieve that?

    • @windowsxpeu
      @windowsxpeu 3 ปีที่แล้ว +3

      you need to bake a position map on your mesh. for that, you can go to bake mesh maps, check box the position map, and check "use low poly as high poly mesh" (unless you have a high poly mesh)

    • @Master_Cornchip
      @Master_Cornchip 4 หลายเดือนก่อน

      All you gotta do to replicate that is create a new fill layer, add black mask, add position generator, and add a blur slope filter. then just mess with the colors and sliders to get the look you are going for.

  • @Majotsukai
    @Majotsukai 3 ปีที่แล้ว

    Excellent tutorial! Your voice sounds like a character from a Ghibli movie.

  • @kidda74
    @kidda74 ปีที่แล้ว

    Thanks!

  • @murrowboy
    @murrowboy 3 ปีที่แล้ว +4

    Does your 3d color book include tutorials on skin textures? Like using the sub surface modifier in Substance Painter?

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว

      No, no skin course yet.

    • @timschuchner
      @timschuchner 3 ปีที่แล้ว +1

      @@StylizedStation Will that course get updated with new content and would have lifetime access? :)

  • @revocolor
    @revocolor 3 ปีที่แล้ว

    great tutorial ♥

  • @philosophyfrog2653
    @philosophyfrog2653 3 ปีที่แล้ว

    If you really want to use 3d for your 2d environments the best way is to just use projection masking. Then again the Ghibli style is actually a pretty damn easy style to imitate because of the flat cell shaded colouring it mostly just requires stamp brushes so you might as well just paint it entirely in Photoshop, it's actually faster.

    • @philosophyfrog2653
      @philosophyfrog2653 2 ปีที่แล้ว +2

      @N0D3 Yeah well it depends a lot on your own painting skills of course but it's still a lot faster to paint these type of backgrounds than model them and create cell shaded materials. The only reason to do this is if you have a complex camera movement in your shot which is rarely the case. Would mostly occur in an action scene.

  • @RakuenKnight
    @RakuenKnight 2 ปีที่แล้ว

    Your textures reminds me of ninokuni

  • @fredmarquis1105
    @fredmarquis1105 3 ปีที่แล้ว

    great job !

  • @raikin13
    @raikin13 3 ปีที่แล้ว

    Thank You Very Much!

  • @bumpbomb2512
    @bumpbomb2512 2 ปีที่แล้ว

    great job

  • @gabrieldesouza112
    @gabrieldesouza112 3 ปีที่แล้ว +5

    Is it possible to create those textures in Quixel with the techniques you teach in your course??

    • @VickiVampiressYT
      @VickiVampiressYT 3 ปีที่แล้ว

      Probably not 1:1 but it's definitely possible to create this kind of style of materials within Mixer!

    • @gabrieldesouza112
      @gabrieldesouza112 3 ปีที่แล้ว

      @@VickiVampiressYT That's a shame... I hope I can find a way to replicate this in Quixel someday...

  • @ogarga666
    @ogarga666 3 ปีที่แล้ว

    very beautiful! nice job!

  • @Lemuel928
    @Lemuel928 2 ปีที่แล้ว

    It’s a mix between 2D and 3D just like the Pokémon Movies.

  • @redjack2629
    @redjack2629 3 ปีที่แล้ว +2

    Roo bad that last 3D Ghibli movie didn't look like this...

  • @syber_3173
    @syber_3173 2 ปีที่แล้ว

    That’s what their 3D animation should have looked liked

  • @krunkle5136
    @krunkle5136 3 ปีที่แล้ว +1

    The thumbnail text is a bit dumb. Benefit from the painterly style while proclaiming that the technique that originated it can be obsolete.

  • @evil3dsponge580
    @evil3dsponge580 4 หลายเดือนก่อน

    Do you have a step by step video that show how you get the final result in 7:22? Thanks

  • @RobertSpiller
    @RobertSpiller 2 ปีที่แล้ว

    That's a very beautiful and calming song...where did you get that music from?

  • @Keshely
    @Keshely 2 ปีที่แล้ว

    *i already watched this full anime*

  • @wendywenwen4618
    @wendywenwen4618 2 ปีที่แล้ว

    Hi, nice video, I love Ghibli-art😍...could you tell me what type of workstation do you have? pc especifications. Thanks.

  • @kashyapchonekar5437
    @kashyapchonekar5437 3 ปีที่แล้ว +10

    This is very impressive but I still don't think hand drawing can be surpassed

  • @RogerHazelwood
    @RogerHazelwood 10 หลายเดือนก่อน

    would you prefer substance painter or designer for those texture creations? i cant see the benefits using painter for this

  • @pauljamesgo2082
    @pauljamesgo2082 2 ปีที่แล้ว

    Just wanted to ask what is the difference between the Lifetime and Monthly subscription?

  • @letsdeuxthis
    @letsdeuxthis 3 ปีที่แล้ว +11

    Send this to the 3D wing at Ghibli, they could use to learn a thing or two.

    • @lolitaras22
      @lolitaras22 3 ปีที่แล้ว +3

      Overstatement.

    • @tvsonicserbia5140
      @tvsonicserbia5140 3 ปีที่แล้ว

      That's just condescending, I assume you didn't like Earwig but don't you know their 2D movies have TOOONS of cg but in a stylized way like this.

  • @hectorinojosa1572
    @hectorinojosa1572 3 ปีที่แล้ว

    Nice video bro I am very glad. Could you say me the name of the piano song? pls

  • @Slqyx
    @Slqyx 2 ปีที่แล้ว

    I want to play a game with this style.

  • @biladaman4035
    @biladaman4035 2 ปีที่แล้ว +1

    I wanted to ask is there a brazilian real option ? Cause i cant pay in dollars.

  • @R-SXX
    @R-SXX 3 ปีที่แล้ว

    Would you ever consider create materials in designer? Or do you use substance since you don't need/use normals?

  • @ricetv942
    @ricetv942 3 ปีที่แล้ว

    Yes yes please more more more...

  • @pablodepablonesybetlog2894
    @pablodepablonesybetlog2894 2 ปีที่แล้ว

    Just a question about your Substance Painter course, does it include other kinds of anime textures? I'm thinking about taking it. Thank you for your time.

  • @ThePress00
    @ThePress00 2 ปีที่แล้ว

    Hi, thanks for the amazing video
    Can you share your computer specs? I'd like to move to 3D but my laptop is absolute crap. And I'd like to know what specs i should look for.

  • @KlassAnimated
    @KlassAnimated ปีที่แล้ว

    Is it highly recommended to create these textures in substance painter? Or can I still do the same thing in photoshop? Thinking critically about getting this course.

  • @favouritesdump
    @favouritesdump 3 ปีที่แล้ว

    How come you don't use Substance Designer to create materials (noob here)?

  • @jamesrush64
    @jamesrush64 3 ปีที่แล้ว +1

    This looks great. I have a question, I wanted to get your coloring book and see that it comes with Ghibli Smart Materials. What are the smart materials? would they allow me to convert any texture to ghibli style like this?

    • @granny5473
      @granny5473 3 ปีที่แล้ว

      Smart Materials can be used to just drag and drop on your object/the part you want it to be on with help of a black mask. For example a metal smart material would already provide you with the right properties which you can adapt to your liking for example Colour, Roughness etc. Hope that helped :)

  • @ariannaandiris7141
    @ariannaandiris7141 2 ปีที่แล้ว

    cool

  • @wingedhussar1453
    @wingedhussar1453 2 ปีที่แล้ว

    Can u please make a Dragonball z scene with ghibli style

  • @HenriqueAugustodejesus
    @HenriqueAugustodejesus 3 ปีที่แล้ว

    THANK UUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

  • @DeusInVitro
    @DeusInVitro 2 ปีที่แล้ว

    Anytime i hear substance painter I have to peace out

  • @HapZungLam
    @HapZungLam 3 ปีที่แล้ว

    Is there a specific light and shader that you are using for all of your stylize work tutorial?

  • @yeahnope620
    @yeahnope620 3 ปีที่แล้ว +1

    What's ghibli art, as far as I can tell it's basically just stylized textures?

    • @AshleyAlyse
      @AshleyAlyse 3 ปีที่แล้ว

      ......You don't know what Ghibli is?? It's a very famous, Japanese, animation studio.

    • @digitalintent
      @digitalintent 3 ปีที่แล้ว

      @@AshleyAlyse Not everyone knows everything.

    • @digitalintent
      @digitalintent 3 ปีที่แล้ว +1

      You are correct. It is just a painterly look.

    • @AshleyAlyse
      @AshleyAlyse 3 ปีที่แล้ว +1

      @@digitalintent Oh, I'm not being mean about it. Just find it surprising, it's like not knowing Disney.

    • @yeahnope620
      @yeahnope620 3 ปีที่แล้ว

      @@AshleyAlyse I know Disney. I dont know Ghibli. The only Anime Ive ever seen is dragon ball Z.

  • @garywilkerson6395
    @garywilkerson6395 3 ปีที่แล้ว

    Why do all my seams show so badly when applying generators but yours do not?

  • @Alec_Shepard
    @Alec_Shepard 2 ปีที่แล้ว

    Is there any way I can use this texture style in blender?

  • @constantinusbasingse5690
    @constantinusbasingse5690 2 ปีที่แล้ว

    From 2:55 don't working.
    I baked position map too, but don't working

  • @i5ten
    @i5ten 3 ปีที่แล้ว

    I can not find this tutorial on your linked Website, you should consider reorganising it. Atleast for mobile.

  • @ashdalat.
    @ashdalat. 3 ปีที่แล้ว

    back to steam, your teamate are waiting for you ((╬ಠิ﹏ಠิ))

  • @philippmaluta978
    @philippmaluta978 3 ปีที่แล้ว

    woooooww!

  • @marielarubiodiaz9165
    @marielarubiodiaz9165 2 ปีที่แล้ว

    Where can you get the textures?

  • @williamkingham3303
    @williamkingham3303 2 ปีที่แล้ว

    That was cool to watch, however, that’s screenshot you used…I can’t stop looking at that door…it looks like it came from another animation.

  • @so8803
    @so8803 2 ปีที่แล้ว

    I couldn't understand the whole picture of this video because you cut the video around 2:55.

  • @palavoyz
    @palavoyz 3 ปีที่แล้ว

    is it rendered using evee or cycles?

  • @Dertres
    @Dertres 3 ปีที่แล้ว

    nice video, but the music is too loud

  • @Hazen_Muhammad
    @Hazen_Muhammad 3 ปีที่แล้ว

    shy when i move the potition gradient opacity slider wont work??, already have the position and world space normal map.

    • @Master_Cornchip
      @Master_Cornchip 4 หลายเดือนก่อน

      All you gotta do to replicate that is create a new fill layer, add black mask, add position generator, and add a blur slope filter. then just mess with the colors and sliders to get the look you are going for.

  • @天雷-r5h
    @天雷-r5h ปีที่แล้ว

    A few minutes later!!!!

  • @guntherkuhlschranktur2121
    @guntherkuhlschranktur2121 3 ปีที่แล้ว

    never not handpaint agian!!

  • @AfterGlowCameras
    @AfterGlowCameras 3 ปีที่แล้ว

    You're in love with your own voice

  • @unknownrh155
    @unknownrh155 2 ปีที่แล้ว

    Yep, I think I'll hand paint. XD

  • @hanid3085
    @hanid3085 3 ปีที่แล้ว

    Does anyone the name of the music he used in this video?

  • @hikarulalo
    @hikarulalo 3 ปีที่แล้ว

    On my daily quest to make everyone pronounce it "Jibli" not "Gibli"

  • @tarunrathod1857
    @tarunrathod1857 3 ปีที่แล้ว

    Please make in blender