I Redesigned ANOTHER ICONIC ANIME MOMENT in 3D

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  • เผยแพร่เมื่อ 10 ม.ค. 2024
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ความคิดเห็น • 607

  • @justachrissy
    @justachrissy หลายเดือนก่อน +380

    Psstt buddy, stop making these animations before mappa finds you(don’t want another talented person getting kidnapped)

    • @mercyrufus
      @mercyrufus หลายเดือนก่อน +8

      Lol

    • @Real_Potato_Man
      @Real_Potato_Man หลายเดือนก่อน +9

      Eh, more like game developers, since Mappa looks for 2D animators rather than... Well, 3D, obviously.

    • @thundersword7908
      @thundersword7908 หลายเดือนก่อน

      They ​could use him in the game@@Real_Potato_Man

    • @That1_derr
      @That1_derr หลายเดือนก่อน +8

      @@Real_Potato_Manthey use 3d sometimes

    • @Just_Racky
      @Just_Racky หลายเดือนก่อน +6

      Yeah they used 3d for a little bit of hollow purple

  • @3desiart
    @3desiart 5 หลายเดือนก่อน +949

    Here's your replay button 17:48
    Briliantly executed. That refraction effect is just *chef's kiss*

    • @emmanode
      @emmanode 5 หลายเดือนก่อน +3

      Ty sire , helpful fr 😇

    • @3desiart
      @3desiart 5 หลายเดือนก่อน +1

      @@emmanode haha no problem !

    • @suyogyaluitel8974
      @suyogyaluitel8974 5 หลายเดือนก่อน +1

      Thanks

    • @KevblaGaming
      @KevblaGaming 5 หลายเดือนก่อน

      Thanks

    • @blastem_high
      @blastem_high 5 หลายเดือนก่อน +1

      Thank you 🥲

  • @SPRWtv
    @SPRWtv 5 หลายเดือนก่อน +935

    What's up good sir, professional VFX Artist here.
    I really love the way you're documenting your learning path, as well as a great many of the solutions you came up with for the different challenges presented.
    Not only is the final result visually appealing, but it has that feeling of satisfaction that is often the most important of the many 'secret sauces' required to create compelling VFX.
    The colours are strong and striking without being oversaturated, the shapes are clear and the textures aren't too noisy.
    Overall, this is a great recreation of the ability and I'd call this a success.
    Ship it 👌

    • @user-td4zq4bf6k
      @user-td4zq4bf6k 5 หลายเดือนก่อน +14

      just a question , is it possible to make impact frames in 3d animations ? because one right after the shot would have made it divine, (of course not that its not already )

    • @SPRWtv
      @SPRWtv 5 หลายเดือนก่อน +22

      @@user-td4zq4bf6k Since this particular shot has a static camera, you can physically draw a flash frame or similar and have it appear in front of everything. If this needed to happen from any angle, you could modify the colors of all elements or do a post-process shader

    • @vamshitarun4399
      @vamshitarun4399 5 หลายเดือนก่อน +1

      how much time does it take to complete editing course?

    • @ClassicDev123
      @ClassicDev123 4 หลายเดือนก่อน

      🤓

    • @Gamer15YT
      @Gamer15YT 3 วันที่ผ่านมา

      ​@@ClassicDev123Ohhhhh, lil bro seems to be jealous... putting a 🤓 emoji makes you seem so pathetic. Bro was saying good work, and sharing his knowledge as another person in the same business.
      You are so jealous I can feel it!!!

  • @SAP1201
    @SAP1201 5 หลายเดือนก่อน +1571

    WE WANT JIGGLE PHYSICS 😭
    Edit : it was a freaking joke guys

    • @axilirate
      @axilirate 5 หลายเดือนก่อน +104

      we're better than this

    • @marioc647
      @marioc647 5 หลายเดือนก่อน +74

      There is a site for that

    • @hikari4415
      @hikari4415 5 หลายเดือนก่อน +27

      Plenty of courses on jiggle physics and how to make that kind of stuff on youtube

    • @_term_
      @_term_ 5 หลายเดือนก่อน

      Go Wash your brain inside the toilet

    • @Blazepointfive
      @Blazepointfive 5 หลายเดือนก่อน +17

      Damn right i wanted to say yess but bro hold it, cant break at this moment

  • @entropy404
    @entropy404 5 หลายเดือนก่อน +206

    The effect looks really cool! Love the use of the "shockwave" distortion at the end, but I'm surprised you didn't use a similar technique for the world distortion at the charge up stage of the attack.

    • @Zakjuh
      @Zakjuh 5 หลายเดือนก่อน +3

      Exactly the same thing I was thinking. Kind of a black hole type of effect.

    • @Notbacons
      @Notbacons 4 หลายเดือนก่อน

      Black hole into black hole like cursed technique red and cursed technique blue merge ​@@Zakjuh

  • @tomashv8931
    @tomashv8931 5 หลายเดือนก่อน +148

    it looks amazing man, but if you really want the explosion to feel epic, you should add some impact frames, those really help to sell the effect that youre looking for

    • @dittomario
      @dittomario 5 หลายเดือนก่อน +1

      yess taz what im sayinn

    • @nolanphan7694
      @nolanphan7694 4 หลายเดือนก่อน +2

      I was looking at it and I kept on feeling like something was missing which impact frames was mising

    • @Multiverse_Creator
      @Multiverse_Creator 3 หลายเดือนก่อน +1

      frfr

  • @factzilla1868
    @factzilla1868 5 หลายเดือนก่อน +117

    What's missing is the black hole lensing effect and hue shift - I'd have started with a physically accurate Interstellar-esque black hole shader tbh. But in terms of overall visual fidelity this kinda shows up the limitations of tricks like scrolling textures across spheres etc. Versus the anime using real volumetrics and fluids and lightning simulations rendered in Houdini etc.

    • @timetellnolies9425
      @timetellnolies9425 5 หลายเดือนก่อน +5

      ​@Avardentyes very suttle I believe

  • @antistoppable
    @antistoppable 5 หลายเดือนก่อน +72

    Now do the Mahoraga walk through sukuna's domain...

    • @Surcradis
      @Surcradis 4 หลายเดือนก่อน +3

      this!

    • @kareldumez526
      @kareldumez526 3 หลายเดือนก่อน +4

      You want him to suffer or smt

    • @antistoppable
      @antistoppable 3 หลายเดือนก่อน

      @@kareldumez526 already is

    • @sscrma2
      @sscrma2 2 หลายเดือนก่อน +2

      It’s Sukuna

    • @antistoppable
      @antistoppable 2 หลายเดือนก่อน

      @@sscrma2 ik its autocorrect

  • @elizabethivy1337
    @elizabethivy1337 5 หลายเดือนก่อน +11

    This is awesome, I really love that you share your work process and talk about the different struggle-points that you encounter as you go along.
    I think one thing that might push the impact of the animation overall would be to have the effects speed up as the sphere is accelerating away from the character. That way, it would look like the inside is gaining energy and becoming more volatile as it's flying outwards.

  • @Vatzaa
    @Vatzaa 5 หลายเดือนก่อน +1

    That was amazing! Wonderful work man, really enjoyed watching the whole process explained.

  • @DaydreamStudios_Official
    @DaydreamStudios_Official 5 หลายเดือนก่อน +17

    The amount of Impact you added was really good! I would love for you to discover IMPACT FRAMES :D
    If you step through the original you can see a frame or 2 where the frame goes black and white
    This create a ton of impact for the viewer!

  • @isaiahhansen9110
    @isaiahhansen9110 5 หลายเดือนก่อน

    Looks amazing, you can really see the improvement from your last effect to this one. Keep up the great work!!

  • @subject7287
    @subject7287 5 หลายเดือนก่อน +4

    This is by far the best you've done, the little details in the lightning and the wind trails not to mention the refraction sphere is perfect. the only other way to enhance the "impact" would be an impact frame itself. which for 3D would be annoying to do and is why films like spiderverse or puss in boots does impact frames in 2D drawn over the 3d

  • @moimeme3122
    @moimeme3122 5 หลายเดือนก่อน +1

    it's always stimulating to see when the boundary between something that looks cheap and something actually immersive is crossed (event tho it's a continuum, so you can't really draw a clear line)
    nice job

  • @SNG_OSIRIS
    @SNG_OSIRIS 5 หลายเดือนก่อน +2

    This final rendering is masterful. The video is also very well put together, and the way you tell the story of the creative process is really captivating. Very, very good work!
    If I may say so, even if the final rendering was incredibly accurate and very well executed, I think that a big crack in the ground as the sphere passed through would have made the final composition even spicier than it already is 🔥

  • @CloudedSeoul
    @CloudedSeoul 5 หลายเดือนก่อน +9

    Just a suggestion, how about impact frames, not sure how you would be able to do that but it would leave a greater impression in the animation

  • @arcanegenius4697
    @arcanegenius4697 5 หลายเดือนก่อน +5

    A cool way to do impact frames is to do a quick burst of powerful light and shake the screen really hard for a moment!

  • @TheRopiak
    @TheRopiak 5 หลายเดือนก่อน +1

    This was great! I had this idea to replicate the "curse energy" using a translucent blue flame like texture and a deep dark ink outline in UE.

  • @renzesparza6281
    @renzesparza6281 5 หลายเดือนก่อน

    This is brilliant. Also both my favorite things, learning tips and tricks to improve my own work by watching people excel at it, and Jujutsu Kaisen haha

  • @Thehonored_One28
    @Thehonored_One28 หลายเดือนก่อน

    So amazing. This is some great work you made. Great job!

  • @XanthumS
    @XanthumS 5 หลายเดือนก่อน +13

    you can add impact frames to animation I think it would look better

    • @rubededcii2395
      @rubededcii2395 5 หลายเดือนก่อน +1

      thats a cool idea! doing them by hand is hard so you could try looking for one that someone already made or make everything white but the character and the energy ball (wich will be black like a shodow) and create lighting randomly all over their surface so it looks distorted, just for a few frames.

  • @luizgustavoneto8105
    @luizgustavoneto8105 3 หลายเดือนก่อน

    also, you could add impact frames to make the punch feel stronger, and in the hollow purple animation, when the purple is growing it has a spherical distortion behinnd it that warps the light like in a black hole

  • @Sen-xe4ug
    @Sen-xe4ug 5 หลายเดือนก่อน +1

    Hella good improvement from the last vid, good work bro

  • @BeanArtPerson
    @BeanArtPerson 5 หลายเดือนก่อน

    This was so cool! If i were doing somthing like this, I might add the ripple effect thing to the smoke trails- but thats just me. Love the work you do, so very cool

  • @SimbologiaChido
    @SimbologiaChido 5 หลายเดือนก่อน

    Wow. That was very educative. Thanks.

  • @ReShake
    @ReShake 5 หลายเดือนก่อน

    First of all AMAZING JOB!
    I love both your presentation and the effects you've made throughout the video, it's truly inspiring to see you work with all those particles and layers to create the umph you were looking for.
    I'm currently diving into UE5's Niagara , and it really is mind boggling to see the end result!
    and the "World space" tip's solid, I'll keep it at the back of my mind for future reference.
    from an animator's perspective, I don't think that the character animation is holding it back (atleast not in this case)
    You know how when you sit in a car or a bus, objects that are closer to you seem to woosh by and object's far away seem to almost not move?
    I use that effect to kind of cheat more power into my animations!
    In your case you can make the ball shoot out almost instantly and than "ease out" as it get's further away!
    Though I guess it is a little sad to see such a cool effect go away in a blink of an eye.
    thank you for the vid! #keeponkeepingon

  • @crismo390
    @crismo390 5 หลายเดือนก่อน

    I love this one more than all the animations in the previous video combined!!!

  • @ChocoStream
    @ChocoStream 5 หลายเดือนก่อน +1

    Honestly the lvl of detail you have mastered now is unparalleled… This is Absolutely INSNAE !!! 😮

  • @antares3030
    @antares3030 5 หลายเดือนก่อน +1

    These vids are really inspiring even for a 2D animator like me, thank you!

  • @rudefatty1766
    @rudefatty1766 5 หลายเดือนก่อน

    I really enjoyed the video and the effect looks great, I have one point of critic. The "outer purple smoke" rotating around the purple bloom sphere should be scrolling fast because right now it kind of looks like the smoke from Valorant. Effects animated fast then the human heartbeat come off as hostile and slower as more inviting. All together great video, keep up the good work👍

  • @vedantwasave6716
    @vedantwasave6716 5 หลายเดือนก่อน

    Dude This looks great !!! adding Impact frames before it launches would have been a cherry on top tho xD

  • @Lomscfy314
    @Lomscfy314 5 หลายเดือนก่อน +1

    It looks super cool... I'm not a professional GFX expert or animation expert, but I was at the edge of my seat while watching this video expecting you to add some impact frames. It was the first thing that came to my mind when you said you were missing some kick at the part where Gerald launched hollow purple. It would have a lot more spice if it was added, if you're interested, look it up. overall though, I can see this being in an official Jujutsu Kaisen game.

  • @spider2544
    @spider2544 5 หลายเดือนก่อน

    Excellent work, way to hustle.
    You should do a full breakdown of the entire process instesd of a general overview. Basically remake the effect, with a new video as a tutorial. I gurantee youll make it in a fraction of the time with better quality, while making great content

  • @KaneyoriHK
    @KaneyoriHK 5 หลายเดือนก่อน +5

    Ah. I know what is missing from these.
    Anime has impact frames. Usually just a bright white frame where the screen flashes once before the actual thing happens. There's usually the actual effect displayed in black for a moment too.
    The impact frame is really important. And I think you could benefit a lot from adding them. Even if that's just throwing a shadowless white plane in front of the camera for a moment to imitate it.
    Overall everything is good. That's my only critique.

  • @VIVEK-oh6jv
    @VIVEK-oh6jv 5 หลายเดือนก่อน

    The way it went forward extra effort for that really paid off ❤❤

  • @0fenser
    @0fenser 5 หลายเดือนก่อน

    I also did that moment in unreal! its so cool to see your process to making this

  • @moshmoshpitpit
    @moshmoshpitpit 5 หลายเดือนก่อน

    Thank you for the substance in the video!

  • @thabimagashule3951
    @thabimagashule3951 หลายเดือนก่อน

    You put so much effort to make it so cool
    i respect you my man :D

  • @user-pd6jv5eq8m
    @user-pd6jv5eq8m 3 หลายเดือนก่อน +1

    That was sick nah how hard was it cause it took almost like 1000days to do that i can’t imagine myself doing what you did

  • @constantingioulos7034
    @constantingioulos7034 หลายเดือนก่อน

    it's insane dude just imagine doing it with the background city getting destroyed like you did on the kame hame ha mountain but getting also kinda absorbed by the hollow purple

  • @user-zv7zl8yl3i
    @user-zv7zl8yl3i 5 หลายเดือนก่อน

    I had been working on sukunas malevolent shrine. Not a professional btw. I made the random slash effect after his shrine appears(before he uses the fuga techique or whatever) . But i counldnt really make the lighting proper. I also didnt know how to make the dissolve effect on mahoraga ( the part where it gets shredded to pieces and so does the city) so i gave up. It has been a week or so.
    This video made me realize i shouldnt have given up. Also its also a great tutorial for the future. Its also my first time learing bout world position😂. Thanks for the video!

  • @eriskrasniqi4303
    @eriskrasniqi4303 5 หลายเดือนก่อน

    It would be cooled if the red and blue xombined and turned to that purple!you still made beautiful animation,what an art...cheff kiss

  • @fulgurskye
    @fulgurskye 5 หลายเดือนก่อน

    You should make use of impact frames, itll give that umpf you’re looking for

  • @blastem_high
    @blastem_high 5 หลายเดือนก่อน

    The moment it blasted off, I smiled. You haven't ceased to amaze me!

  • @samuelmachado6960
    @samuelmachado6960 5 หลายเดือนก่อน

    Incredible video and effects Bro, good job
    Yours effects style reminds me of another animator and 3D artist called Dillongoo, I don't know if you know him. If you not, it's worth taking a look

  • @jaidenmupfawi6431
    @jaidenmupfawi6431 5 หลายเดือนก่อน

    this was a really cool effect it would be epic if you could add a squash and stretch motion to it to really sell that its going fast.

  • @a_blue_chicken1093
    @a_blue_chicken1093 5 หลายเดือนก่อน

    That shockwave distortion can be done in premiere pro, with a few clicks!
    very cool effect!

  • @onioncutterninja1535
    @onioncutterninja1535 5 หลายเดือนก่อน

    It's incredible how you manage to explain things and not in a single moment make me feel confused.

  • @LimitedPerfection
    @LimitedPerfection 5 หลายเดือนก่อน

    Very nice. Nailed it for sure. 👌

  • @blessZm
    @blessZm 5 หลายเดือนก่อน

    one thing i noticed is that in the anime, the ball grows and then shrinks a likkle bit emphasizing the force it exerts

  • @projectforces4724
    @projectforces4724 5 หลายเดือนก่อน

    Another banger. Doing the work no one’s doing💪

  • @WatermelonCat-nt7ed
    @WatermelonCat-nt7ed หลายเดือนก่อน

    W art bro your amazing! Keep up the work! 🔥🔥🔥

  • @HussainMurtaza-ov4ln
    @HussainMurtaza-ov4ln 5 หลายเดือนก่อน

    The Refraction in the end make the whole scene a lot more cool

  • @jianzhou4743
    @jianzhou4743 4 หลายเดือนก่อน

    I’m a huge fan of the anime and you replicated this scene perfectly
    The only thing now that I want is sukunas domain malevolent kitchen

  • @nicolasgonzalez629
    @nicolasgonzalez629 5 หลายเดือนก่อน

    that looks AMAZING

  • @heneedsomemilk751
    @heneedsomemilk751 5 หลายเดือนก่อน

    love it but l was hoping you did that lapse blue and reversal red merging into hollow purple

  • @chihauhau3356
    @chihauhau3356 25 วันที่ผ่านมา

    Ohh this came out so good!! There is a way to do "ease in" and "ease out" while making the animation? Cuz it would feel way more cooler than already is, and add more "speed variation"! Its a cool and not so complicated principle of animation :D

  • @MicelTheGuy
    @MicelTheGuy 5 หลายเดือนก่อน

    it would be really cool if instead of adding a slow mo for the punchiness you added a impact frame, by making everything black and white for a milisecond

  • @pegeoti-edi6220
    @pegeoti-edi6220 5 หลายเดือนก่อน +2

    Some tips that could massively improve this render, the smoke swirling around the ball shouldn't converge in the direction of the ball, instead, because of inersia, the smoke should converge to the opposite direction of the moviment, also, the swirling smoke and the ground smoke should have a more bluish or purplish look since in real life theres always environment light bouncing everywhere inside smoke.
    In anime you don't need to follow the rules of physics strictly but having some comprehension of how motion usually works can help avoid the awkwardness valley. Despite that, I hope you keep up the good work! i'm not by any means trying to criticize your render or your work, i say this because i wanna help u improve since i like your content so mutch

  • @GlimpseofHope110
    @GlimpseofHope110 5 หลายเดือนก่อน

    nice one bro
    that VFX is crazy

  • @OnLowBattery
    @OnLowBattery 5 หลายเดือนก่อน

    yous leave a trail of big cubes on the ground in random rotations as it flies through the air to make it look like the effect is breaking up the earth

  • @jocelynnielsen9154
    @jocelynnielsen9154 5 หลายเดือนก่อน

    Did you try putting the shockwave distortion on the inside of that sphere too? As-is we see it hit the ground moving towards the camera but not away from the camera, and it's juicy but it ends as soon as the sphere eclipses the camera.

  • @Cheeser_w
    @Cheeser_w หลายเดือนก่อน

    Great job! You're an inspiration

  • @stresseddude
    @stresseddude 5 หลายเดือนก่อน

    You should make a tutorial on how to make this lighting distortion in blender. That's very valuable for us blender users.

  • @Satoru_Gojo_Fr
    @Satoru_Gojo_Fr หลายเดือนก่อน +1

    Damn that's pretty cool.

  • @funnyfellaa
    @funnyfellaa 5 หลายเดือนก่อน

    I recommend keeping the lil sucked around thy thing part when you feel ready to do more to this (if you are)

  • @RickAstley-eq5yh
    @RickAstley-eq5yh 5 หลายเดือนก่อน

    bro is basically the backup corridor crew (for when your vfx effects needs are not satisfied)

  • @OlegUser
    @OlegUser 2 วันที่ผ่านมา

    It's unbelievably beautiful

  • @PortGamer_YT
    @PortGamer_YT 4 หลายเดือนก่อน +1

    Bro, that first animation looks cool

  • @mahadevanrmunjanattu1754
    @mahadevanrmunjanattu1754 3 หลายเดือนก่อน

    here is a tip for animation: in blenedr u can import images and videos for reference just take the clip u wanna animate slap it on to blender and align ur rigged model to the anime charecter or whatever ur trying to animate . This makes it insanely easier

  • @fardin4243
    @fardin4243 3 หลายเดือนก่อน +1

    Pretty cool stuff

  • @YinGaming373
    @YinGaming373 5 หลายเดือนก่อน +1

    Hey quick question what app/ tool do you use for the character animating?

    • @digigotdizzy
      @digigotdizzy 5 หลายเดือนก่อน

      nvm its something called casketer??

  • @Haplo-san
    @Haplo-san 5 หลายเดือนก่อน

    I am tired by only watching the path you have walked sir. How many days or weeks this took to make? For a second, I thought it is better to handdraw everything frame by frame but then it hit me again; once you create the core animation, just like the human figure you have shown, you can use it on every upcoming new episodes, seasons and even in other projects just by changing some parameters and textures. Then, giving your month for a single animation saves you for many years and projects to come. Thank you for sharing!

  • @connzng8268
    @connzng8268 5 หลายเดือนก่อน +1

    I don’t know if this helps, but if it is possible in the future you can make the ball carve out the floor to make it cooler, like the ball it erasing the floor

  • @godlikestevie
    @godlikestevie 4 หลายเดือนก่อน

    I know nothing about vfx or any of the “node” and “mesh” talk but I was thoroughly entertained. The end result was tough!!!! Gojo is proud

  • @AllMightsSister
    @AllMightsSister 5 หลายเดือนก่อน

    You've got a new sub! INCREDIBLE!!
    Can you do My Hero Academia next!? I swear I would freak out 😂😂

  • @wyattputignani9798
    @wyattputignani9798 4 หลายเดือนก่อน

    can you do imaginary purple next or even a domain expansion?

  • @JDRW123
    @JDRW123 5 หลายเดือนก่อน

    In my opinion, small complex things in a big simple result makes something realistic.

  • @WingsTheRobloxYT
    @WingsTheRobloxYT หลายเดือนก่อน

    Amazing, would be cooler if you did the whole reversal red and amplification blue fusing before the purple

  • @hritikdevasi7640
    @hritikdevasi7640 7 วันที่ผ่านมา

    This was the best of all till now

  • @Raindanced
    @Raindanced 5 หลายเดือนก่อน

    6:28 is literally me every time I try to start making a game and run into any minor problem

  • @drip2001XD
    @drip2001XD 4 หลายเดือนก่อน

    i think u can try to make the screen black and then white very quickly like 0.2 sec when the ball is released like how saitama punches in one punch man

  • @milanimaliti3348
    @milanimaliti3348 5 หลายเดือนก่อน

    love it near 10/10 just didn't f with the time dilation you add at the beginning and when the purple hollow is released this is alot to ask for but the buildings should be affected but still love the animation and effect best ive seen so far , cheers

  • @atlasems
    @atlasems 5 หลายเดือนก่อน

    That’s pretty cool, try using impact frames

  • @Grill362
    @Grill362 5 หลายเดือนก่อน

    Gojo is gonna be so proud, im literally crying because of how beautiful it is

  • @RealChiki
    @RealChiki 2 หลายเดือนก่อน

    Good job keep up the good work!!!

  • @Alanlesgo
    @Alanlesgo 2 หลายเดือนก่อน +1

    PERFECT

  • @Sinderra
    @Sinderra 5 หลายเดือนก่อน +2

    Definitely love the quality over quantity. I loved both this video and your other 3D anime effects as well, but personally I think I preferred this video over the last one. I liked seeing you put more time into one affect than trying to make several. I think this effect turned out amazingly. Love that you aren't afraid of getting things wrong at first and do look to be "perfect", trying again later. Don't give up on yourself or your skill. You are doing great. signed, a weeb that knows nothing of animation lol

  • @ThePlagueDoctor_or_SCP049
    @ThePlagueDoctor_or_SCP049 หลายเดือนก่อน

    If you want to do energy balls or energy and fire related attacks Vfx in 3D, there’s also EmberGen which is really good

  • @NovaTedd
    @NovaTedd 5 หลายเดือนก่อน

    you could have made the white glow inside the ball expand during the charge up phase

  • @VisualistAyush07
    @VisualistAyush07 5 หลายเดือนก่อน

    Man that shock wave trick was a clever move

  • @ashin603
    @ashin603 4 หลายเดือนก่อน

    You should do the scene when Tanjiro cuts off the spider moms head btw I luv your vids❤️

  • @MrEvilLeon
    @MrEvilLeon 5 หลายเดือนก่อน

    I LOVE THE ART

  • @user-wl8lu6cn6b
    @user-wl8lu6cn6b 5 หลายเดือนก่อน

    bro if you do another one of these vids can it be dios time stop knife attack that would look awesome

  • @5Dionata5
    @5Dionata5 5 หลายเดือนก่อน

    I already liked it without watching it because I knew it was as good as the other video!

  • @fairtodd24
    @fairtodd24 3 หลายเดือนก่อน

    Nice work 🎉

  • @Tommyboi7566
    @Tommyboi7566 5 หลายเดือนก่อน

    For the lightning you could have used niagra FX i think that would be a bit better

  • @Philip_Animates
    @Philip_Animates 5 หลายเดือนก่อน

    If you want to have something to have a lot of power try doing impact frames

  • @OrekiAnimation-xo2rz
    @OrekiAnimation-xo2rz 5 หลายเดือนก่อน

    Bro your effects are amazing but I you should add anime character also it will really awesome

  • @killermobe6530
    @killermobe6530 5 หลายเดือนก่อน

    I know it's a dumb question but, is it possible to add impact frams in 3D project?