“I take my mission seriously.” Said Civvie, playing as Adrian Shepard, who wasn’t given his mission objective before the crash, meaning he was killing everyone for no fucking reason, including scientists who helped him, can heal him, and guards, who help him get supplies to survive.
It _DOES_ raise the question of whether or not Adrian would be any more or less ethical if the only reason he wasn’t happily shooting the hell out of the Black Mesa personnel, was because he had not been directly told to…
It is the same, Gordon fought the boss in zen that I believe was opening portals. And Shepard fought the boss that invaded earth. I always liked to think that as the boss from HL was dying it lost control over its power and opened the biggest portal which allowed the boss from opposing force to teleport to earth
@@BlatantThrowAwayI can't remember every example, but the scripted scene of Gordon Freeman running to the Xen teleporter is called "run Luke run" in the level editor
@@TheD736 Right on the money. He made a video covering entity names for Blue Shift, and yeah, whoever worked on the teleporter setpiece at the end of Blue Shift was definitely not happy about it.
@@Zulk_RS yeah and there was a daughter who was spared from this unknown curse, then this infamous picture of her brother squeezing his face on her laying in bed.
Started watching this and was like "Oh man I forgot I never played Blue Shift" Finished the video having realized that oh yeah, I DID play through Blu Shift and promptly forgot all about it.
@@matthewgagnon9426 ok civvie tends to use hyperbole but you are forgetting a bunch of weird half life spin offs and ports. Blue Shift is the equivalent of a single slice of wheat bread so DONT agree with ecelebrities ever because they are exaggerating for comical effect.
5:05 I think the accurate laser sight gimmick is more for Deathmatch. The idea I guess is that your gun is more accurate, but players can see the red dot and thus it adds a risk-reward system for perhaps an otherwise overpowered weapon
How could you kill Otis? He's a saint. He's the only good thing Randy has ever given us, and you killed him Civvie. You killed that glorious cherub from on high.
@@mrbigglezworth42 listen, when a high tech facility is imploding from its own consequences, he’s gonna need vending machine food. That shit counts in the very moment
And on a sidenote, at least HECU did more anti-alien/anomaly action than whatever the CIA/FBI/U.S. military did on Disney's Gravity Falls and Amphibia combined.
The BFG as you call it is actually the exact same thing as a Zorch from Chex Quest in that it teleports Xen creatures back to their homeworld. Speaking of Chex Quest...
I seem to recall the angry video game nerd mentioning there's a Brutal Chex Quest mod that changes the narrative a bit so that your weapons teleport the enemy... straight to hell! In pieces! *_Maniacal laughter_*
I recently replayed both of these and man is Blue Shift short. It's alright, although nothing to write home about. I do like Opposing Force though, especially some of those new guns and I love how the spore launcher will purr and you can pet it.
Opposing Force is iconic, but it tried to do too much and kind of came off half-baked, whereas Blue Shift is vintage Half-Life, a much smaller and focused story and it succeeds more overall because of it
You can pet it? 🤣 How did I miss Half-Life even on X-BOX? Granted I thought it was military and I only liked 1 military game ever so that maybe the reason why, but still it looks too epic to have missed it. 🤷♂️
I desperately want Civvie as a drill sergeant character. “You got a misaligned beret, your patches are tilted, and you didn’t even tuck in your shirt! *Nice Fucking Model!!* “
and the best part is, the *"NICE FUCKIN' MODEL!" **_honk honk_* isn't even Civvie doing it, that's just Beetlejuice appearing in a tear in reality just long enough to do the bit.
Nothing wrong with jackin' it to 18 year old women; that's the legal age in the USA. But it is perverted to have porn on a flash drive and bring it with you in public. Keep that shit at home.
14:03 Fun fact, You can get in front of the engineer soldier the moment he breaks down the door and destroy the turret so he lives, then you, the engineer, and medic can link up with the two soldiers you blew up with c4 and you then have 4 AI soldiers to fight the spec ops guys in that challenging part, making it a lot easier
I paid full price (50€) for Blue-shift when it came out and felt pretty ripped off when the game ended after 2 hours. However, when I some years later added my blue-shift cd-key to steam, it unlocked all the half-life 1 games and mods in the store which was a pleasant surprise.
10:47 "My brother Mitchell is on that chopper!" Funny thing is that chopper ends up exploding if you wait around. You can noclip through the door to see it more clearly. And I feel like Civvie knew that.
What's better than Blue Shift? Basically everything. I remember when I was younger and I bought it when it Launched, imagine how bad I felt knowing in the future after fully playing it, that I paid $40-$50 for Blue Shift, a game you can basically beat in less than an Hour. That's how much it cost at launch. I was such a big Half-Life fan that I bought it thinking it'd at the VERY least be as good as Opposing Force, oh boy was I wrong. Mod-wise, I'd have preferred 'Absolute Redemption', cause there's a really cool/fun Carnival level in it.
24:00 - Hmmm, Gearbox made a game where a giant monster comes out of a portal and you have to force it back through to win. What an absolutely original idea that was never used again by any company named Gearbox.
It also felt like it moved faster, so if you were willing to get up close and personal, you could deal with enemies pretty decently with it and save ammo
The modern equivalent of Jon St John voicing all the characters in these games would be something like having Gianni and Fabino be the only two voice actors in some random game.
You know, you'd think with Blue Shift the least they could have done was add in a BATON instead of the crowbar... Ya know, something a security guard might have. How about a particle based pepper spray/mace? A flashlight with fixed battery life? Something.... ANYTHING.
Ehhhhhhhhhhhh to be honest that would have looked like a dildo more then anything in Goldsrc. Tbh baton in games feel more like a toy then anything, except cry of fear its the only game that I've played were it feels like actual weapon.
@@fanowar772 They Hunger/TFC gave us an umbrella. A baton would not have been that hard to do. Ion Fury gave Shelly an electric one. It's doable. My whole point was... They didn't even do basic stuff to try and give Blue Shift a little more personality separate from Half-Life. The *ONLY THING* they did other than the hands was change the hud color and take away suit chargers. I'm not saying they had to completely redesign the way Half-Life played, but... At least something. Opposing Force gave us additional weapons, night vision, friendly grunts, ropes, an entire new alien faction, and black ops.
@@OpenMawProductions yeah I thought the umbrella in the hunger was ass too. And to be honest Blue shift wasn’t meant to stand alone and be its own thing. It was supposed to be a little exclusive content for dream cast players. Idk I just think it was a little slice of half life you know something apart of something much bigger.
It really is total crap. The right way to do difficulty in an FPS game is typically to add more enemies or change weaker types of enemies into tougher ones. Not arbitrarily change damage numbers and health values around. Even on Nightmare mode in Doom, the game doesn't do that. It's a surprising flaw in an otherwise good FPS.
@@banaanzxcvbnm Yeah, not a fan. If you play New Vegas, be sure to download Josh Sawyer's (one of the official lead designers') mod. It has a difficulty mode called "Survival" which increases damage for both you and the enemy, which makes the combat feel less spongy and more like the classic games. Despite the name it doesn't force you to do things like eat or drink like in Hardcore.
There's a major continuity error at 25:25. In the real Half-Life experience, Gordon is supposed to shout, "SUCKER!!" at Barney as he goes by on the train. ;)
@@MrDevious88 Got to the last boss on hard and discovered that all the ammunition for every weapon I had was not enough. Then it became a noclip affair
When I registered my Blue Shift CD key on Steam back in 2007 it gave me every game in the GoldSource collection, so it’s still a good game in my book. Even if the only redeeming feature of it was that buying it gave me better games.
I just realized Opposing Force is Doom retold in the Half Life Universe. From the distress call, to the last survivor of your squad, to the literal BFG. Can’t wait for Adrian Shepherd to be given god powers by Satan God and skullfuck G-Man in Half Life Eternal.
"I'm proud to say you are now a soldier!!!" Isn't... isn't he already a Corporal? Wouldn't that mean he's been in the military for at least a bit at that point?
I recognized his Rosenberg voice because it sounds like his normal voice with a "classy" accent, but I've also heard his voice a lot. He's also the main antagonist in Ion Fury.
Y'know, the Voltigore actually scared me off completing Opposing Force when I was a kid. There was this one section with a big dark tunnel, and 'cause I was a complete weenie I couldn't bring myself to go inside. Mainly because I'd got it in my head that if a Voltigore got into melee range, they'd latch on and dissolve my insides like a spider. I came back to it when I was a teenager, and turns out they don't kill you like that. They're just spongy.
@@RainingMetal Plus you didn't have a flashlight- you had that terrible "night vision" that made you a point light source and filled the screen with static.
@@tehbigshow I had a similar situation in the original Half-Life. It was that one room near the start of Questionable Ethics, with the Alien Grunt in the tank. I thought he was gonna break out of the glass when I was in his line of sight, so I ended my playthrough there. Yet again, I came back later and he wasn't shit except for those homing bees. I guess it goes to show how Half-Life's vague essence of survival horror got to young me. Because in a way, Half-Life is sort of like survival horror.
My favorite part of HL and Opposing Force is that the games can never decide if the troops are Army or Marines. The vehicles are 90% Army and everyone calls you soldier, except the Cpl Shep lore says marines so. Whatever. Just storytelling right
@@CH47Flyingtwinkie Yeah right? If it's like A51 the security should all be airmen. That said it makes sense if they were sending an Army hazmat team to respond with a more combat-oriented capacity... it's really sort of a joint force, there are Air Force jets, the CV-22 is an Air Force not Marine helicopter, and the troops all look like soldiers (only Army has those maroon berets, even if you'd never see them in combat) plus the Abrams and Bradley vehicles! The Marine stuff is 100% just Opposing Force doing its own thing.
I really think to anyone going back and playing these, particularly if you're doing it for the first time like I did, do Blue Shift first. that's what I did and it makes it so that Blue Shift doesn't get outshined by Opposing Force, because Opposing Force is a tough act to follow... I really think Blue Shift gets a bad rep although the ending IS boring. I'm also more interested in the storytelling and atmosphere of Half-Life than the difficulty of the gameplay so maybe that affected my opinion too.
Blue Shift is a perfect game to start the franchise, because you don't really know what really happened, everything is a mystery, you enjoy the game, and when you play the original you can see what really happened, it's really cool.
It's only for character and weapons. I also like how the PS2 models never came to PC, those were even more high definition with actual moving fingers and eyeballs instead of a flat texture. It even updated the health and charger station that looks sort of like Black Mesa.
14:00 is one of the funniest things ive seen in a half life game. The way the chunks of viscera just flop out of the doorway is hilarious, the guy had no chance.
I really liked Blue Shift, but mainly because I played it before Opposing Force. I really liked the idea of playing as a regular dime-a-dozen grunt and seeing the original story from another perspective, but of course, OF did that but with more stuff in it.
I'm surprised no mention of the ropes in Opposing Force was made after it was mentioned in a prior video. Even back in the day, the ropes were some of the jankiest controls I ever recalled.
Opposing Force, taught me, if anything, to always run to my destination in straight lines and right angles to make sure the ally AI could enter doors correctly Edit: also, fan wikis try to explain the HECU as being a interservice unit, but you can tell that the scriptwriters were going off of the pop culture understanding of the military, which is why the _Marines_ keep calling each other “Soldier” and they keep addressing _Corporal_ Shephard as “Sir.” Oddly enough, they correctly identify your trainers in Basic as “Drill Instructors” instead of Drill Sergeants.
At the beginning when Otis lets you through, you could glitch the door by pushing the chair after it opens, grab the wrench, clobber Otis unconscious, and boom, free Deagle at the start of the game, 1 bullet for each scientist that saved you.
I usually kill them scientists with pipe wrench. Bullets are for zombie. Plus, cage scientist is not killable. When this all over, my Adrian Shephard gonna join Civil Protection. Because people suck.
I already liked Jon St John cause he was the Duke but civvie keeps mentioning him whenever he shows up and it makes me appreciate him even more. For even more proof he's good at what he does, Jon St John is also Axe and Kunkka in dota. The man of a thousand voices.
Civvie talks about downloading a fan mod in 2001 that probably would've given a better experience than Blue Shift... yep! Check out Azure Sheep, hopefully that's been updated to work on modern OSes. Other fun ones that still hold up: They Hunger (a zombie mod), and Sweet Half-Life (a fun fan campaign with two different crazy branching paths and endings)
Other great mods: Invasion, Poke 646 and its sequel, Echoes, Caged, Paranoia, Someplace Else. There's even a total conversion called Gunman Chronicles, it's pretty cheesy but oh boy the weapons were wonderful and inventive, and it has space cowboys and dinosaurs! One of my guilty pleasures!
One of my favourite things from the original Half Life is the way the military absolutelly hates the way they are being told to kill a bunch of weak, scared and pretty much defenseless scientists. The military in Opposing Forces might aswell be from an 80s action movie.
I can see in the future as Civvie complains about everybody telling him that the Wrench is one the best meele weapons on OpFor You can GIB a Black Ops with it!!
@@intecrisis It's still faster to smash boxes with the knife. Because it (and the wrench) do double damage compared to the crowbar, yet the knife swings just as fast.
I have a fond memory of my first playthrough of Opposing Force when I was a kid, and I got to the scientist at 9:45, and decided to try the fully charged wrench attack. He instagibbed and I laughed my ass off.
Lol the way Civvie talked about that slimy Randy, perfection xD 3:18 Wait it's not stupid? Patrick lied to us Adrian Shephard deserved better, we totally need a sequel. It's canon for me :(
@@carcinoGetenicist It's not amazing. It's basically hl2 with a few new levels and very little story. You don't get any of the weapons from Opposing force, don't see any of the iconic characters and a few other problems. It's not bad per say as it's built off the core of hl2 but it lacks anything that really stands out and there are free mods that play better. It's ok if you get it super cheap and love hl2 but it's by no means the sequel that everyone wants.
Hunt down the Freeman expanded on the story of Adrian Sheppard, his brother though. I heard the story is fantastic and from many people that's it's one of the best games released on the source engine.
Opposing force has a surprising number of techs. Weird glitches or strange design decisions that suddenly become useful in specific situations. -The wrench can be pulled back and then swung for a heavy melee. It kinda sucks because of the wind up, but you can actually wind it up by holding left click, and switch to a new weapon. Then when you switch to the wrench it'll instantly hit with the hard attack because you skipped the frames for the charging time -The magnum can have the laser turned on and off. The laser on makes it basically the HL1 revolver with more ammo, but the laser off makes it unusably inaccurate against anything not in your face. That'd be bad but those massive Race X voltigores they added appear in those shitty ass caves in close range, and by that point you have a sniper rifle to fill the accurate niche. It does a lot of DPS, and it's a good close range alternative to the machinegun which doesn't always have ammo -You can use the barnacle to attach onto organic targets. Because of this you can skip multiple fights or segments in the game such as the mortar segment infiltration. Normally you have to get into the building the mortar is sitting on through a pipe but you can skip that whole fight and sequence by just barnacling onto the mortar operator and going straight to the gun
The only thing that sets Blue Shift apart from the rest of the series is the ‘attempt’ the game makes in having a vulnerability aspect to it, where you are playing as a mere security guard just trying to escape with more basic equipment and tactics than Gordon or Adrian, and while this is technically the case they absolutely underachieved and its a shame because while Blue Shift was never going to be like the main game or the first expansion, it could have been something a lot more unique like attempting to ground out black mesa with more interesting interactions finding out a little more about the facility and again really double down on the feeling of being under equipped in most fights, which is actually somewhat the case in Half Life Alyx, which worked very well for VR and is why a VR game about Barney would also be an excellent choice.
The more vulnerable horror element would have definitely been the direction to go with Blue Shift to make it not more of the same, too bad they undercut that by giving you 60 armor per pickup and most of the same strong weapons as usual.
The Black Mesa remake of Blue Shift definitely feels like it's taking this approach so far. You're notably squishier than Gordon, and you can neither swing the crowbar nor fire your glock as fast.
@@LordoftheLightskins It only has 3 episodes (the tram ride and gearing up, fixing that elevator, and part (or all) of duty calls). I think it's even voiced by people the creator knew/knows or himself (I think he voices Otis). I'm not that well versed on it, so I could be wrong about that last one; but compared to the still unreleased "Operation: Black Mesa" (that remakes Blue Shift and Op For, like Black Mesa did for HL1), it's worth a ~2-3 hr play and it's free.
"In 2001 I probably could have downloaded a fanmade campaign that was just as good" Yes, yes you could have Civvie. It was called Azure Sheep, and was 3x aslong and 5x better lol.
@@peppermillers8361 Which is why we have to say it is indeed better, because thats ALL blueshift was whereas AzureSheep is corridors and good set pieces XD Like the on-foot portion of the tram ride route, finding the chumtoad ( still want him in the universe somewhere damnit... ), the comically goofy blue security HEV suit lol.
@@CrashHeadroom The Chamtoad appears two times in Blue Shift and once in Opposing Force. The appearance in Blue Shift is honestly pretty great and doesn't take away from the moment compared to the Opposing Force one which is just weird. I don't know, I remember Blue Shift having some decent set pieces but that's just me.
Azure Sheep is a better "security guard perspective" of the Black Mesa incident but it takes A LOT of liberties in storytelling. Also, half of the mod is an escort mission. And while the 2 unique weapons are cool, they didn't really feel to have a defined role that isn't covered by the default arsenal.
8:15 for me, when I was young, this was the best stuff happening in Half-Life. I was deeply concerned about that nice toxic sauce being sullied by debris and humanoid cells. We can't let that happen. We are the opposing force, after all.
Useful tip; in that opening part of Opposing Force with good ol' Otis, you can kill him by pushing that office chair into the path of the door and it will allow you to jump over the chair after you get the wrench and take Otis' desert eagle
Holy shit, i was thinking "I bet when Civvie is doing Opposing Force or Blue Shift he will add "grease" on the title". And lo and behold, he actually did it!
2:40 My Pentium II 350 MHz with 128MB RAM and onboard motherboard sound chip couldn't handle all those wav files. This video is literally the first time I've ever heard those soldiers sound off like they've got a pair at this point.
Okay so here we go... The wrench, when compared to the crowbar, is a far deeper tactical weapon - the slow attack speed coupled with its charge swing make it better for dealing with heavier enemies the player can bait more. This is best seen when fighting genomes, whose attack cycle gives the player only a very short window to land melee hits before needing to retreat. Being able to instagib blackops with a charged swing is also fucking baller. Coupled with the knife as a more generalistic melee option, it's a fantastic variation away from HL's crowbar.
@@SecuR0M I always used to think that the way the knife jutting out of vort at the start meant it was meant to have a throwing mechanic - Like a sort of replacement for the crossbow.
@@zigfaust No it's just a crummier knife. Knife should have had some sort of secondary where it stabs out and you poke things far away, as an alternative to just dashing in and out with the power wrench. Make it hit as hard as a crowbar or something.
@@DrWhite This would be kinda cool but I'd think you'd need to make it limited ammo at that point. A melee weapon with an ammo use mode for range attack. Though with the wrench that wouldn't necessarily be bad a thing. Maybe dead marines could give you more knifes or something idk. Pokey knife with half damage and slightly slower speed makes more sense imo since it gives you reach cos it's a knife. Wrench gives you power if you're agile or good at timing, knife is speed and range crutch. Putting this idea (either throwing knife or pokey knife) in Gearbox's head is in the top 10 of time machine uses now maybe.
Opposing Force is a great expansion, it's just that with my experiences with the soldier AIs and rope physics shows that the Goldsrc engine is just not suited to deal with these mechanics.
@@guilhermehank4938 Never said it wasn't. I'm just saying that as flexible as the Goldsrc engine was, it probably isn't polished enough for Gearbox to work on to add new features.
Yeah I bought the expansions during the summer sale but yeah I honestly thought my game was just buggy, had no idea that it was actually just the gold source engine
@@isaiahjoseph7352 I wouldn't say buggy, but more like janky. Like what Civvie said previously, the base game is full of jank, but OpFor is by far the jankiest despite being a quality expansion.
Blue shift could have been much better if they had played to the "hapless rent a cop that only trained enough to qualify for his service pistol" trope instead of the typical FPS "weapons expertise polymath who downloads training manuals directly into his consciousness like Neo". That might have been an interesting survival horror spin on the game play.
That part with the electricity breaking the platform was so iconic and original for the time when half life came out that I thought it was part of the original game in my memory. Took ten years before I realized it was from OF.
There is a reference to Doom 2 with the final Boss of Opposing Force. Just like in Doom 2, if you reverse the bosses "intro speach" it says something along the lines off "To finish the game, you must kill me, Randy Pitchford"
21:42 Ok now we need 1 hour version of it. Just like the *"Enfoncer Dance party"* xD 22:19 *"I should handle this delicately since there's a nuclear warhead involved"* **proceed to use rocket launcher*
Opposing Force and Blue Shift are INCREDIBLE expansions and are SO underrated. I had a Platinum edition box of the CD release and it included Half-Life, Opposing Force, Blue Shift, Team Fortress Classic and the old beta of Counter-Strike, as well as an expansion CD of a whole bunch of really good mods such as Wanted! and Firearms. It also came with a map editor and compilation tools as well as a sprite, model, sound and texture editor. Anyway, seriously, these are great games and MUST be played if you've got the base Half-Life. I think these two expansions are actually better than the original Half-Life game. Play these if you ever have the chance! Fun fact: 15:16 You can actually kill Freeman after he jumps in the teleporter! If you chase after him and jump in behind him fast enough before the portal closes, you get teleported to Xen. Although not in the same spot that Freeeman did and you slowly fall to your death and it is game over. However, on the way down, you get a BRIEF opportunity to shoot him with a rocket and watch his gibs fly off into the bottomless pit with you! It is so hilarious and somehow very satisfying to kill him and you've got to try it if you ever go through the game again! After all, it is your mission as a HECU soldier and it's hinted at several times. I figured there would actually be a boss encounter with Freeman the first time I played through the game. Sadly no. You can also just shoot him but his model has no death animation and just stops moving after 1hp of damage so gibbing him with a rocket is a DEFINITE confirmed kill! Too bad you die afterwards and can't kill him and continue somehow. And of course this action is not canon. However, it can technically be considered a "bad" ending?.... I mean you kill freeman. And die. So mission complete? Meh I guess. It's just a cool fact you can do this.
@@Left4Coochie Hes on a platform to the left of your point of view just like the first one you, uh, he, stands on when you play through Xen in the original game. It is SO easy to miss.
"They're all John St. John."
"I hate to kick my own ass, but its gotta be done."
Perfect usage of that quote. Like, *kisses fingers* mwaah
"Don't have time to play with myself".
This reminds me of Doom 3 where everyone is voiced by Steve Blum lol.
what kind of name is john street john
@@johnjonjhonjonathanjohnson3559 Goddamnit take my like and leave.
“I take my mission seriously.” Said Civvie, playing as Adrian Shepard, who wasn’t given his mission objective before the crash, meaning he was killing everyone for no fucking reason, including scientists who helped him, can heal him, and guards, who help him get supplies to survive.
I never thought about that.
Shepard is a textbook psychopath! 😮
It was a nice machinegun though...
He killed otis im reporting this channel
It _DOES_ raise the question of whether or not Adrian would be any more or less ethical if the only reason he wasn’t happily shooting the hell out of the Black Mesa personnel, was because he had not been directly told to…
Well well Randy, we meet again...
hello yes I like your videos
Well well well, we meet again Corey.
It's the animation guy!
WATCHING THE DAYS GO BY
WHILE I'M STUCK IN STASIS
Quick check your wallet, watch, and kidney's! We all know Randy Pitchford is a magician known for his magical thievery!
I love how Opposing Force is just a second unrelated alien invasion happens in the middle of an alien invasion.
As opposed to Half-Life 2, which is a third somewhat related alien invasion happens right after the other alien invasions
It is the same, Gordon fought the boss in zen that I believe was opening portals. And Shepard fought the boss that invaded earth. I always liked to think that as the boss from HL was dying it lost control over its power and opened the biggest portal which allowed the boss from opposing force to teleport to earth
@@reaper8113The resonance cascade made the other aliens aware of humans.
The first alien invasion was unintentional
That is the only difference
The first invasion was an accident caused by the scientists, Opposing Force is just fighting the reinforcements
If you look at a lot of the entity names for that last blueshift map you can see that the dev in charge of it was having a really bad day
Go on
This seems like something someone found in a Marphy black bideo
@@BlatantThrowAwayI can't remember every example, but the scripted scene of Gordon Freeman running to the Xen teleporter is called "run Luke run" in the level editor
@@TheD736 Right on the money. He made a video covering entity names for Blue Shift, and yeah, whoever worked on the teleporter setpiece at the end of Blue Shift was definitely not happy about it.
"Oh, so it's MUTINY"
-Go directly to execution
-Do not pass Go
-Do not collect 200 grease tokens
It's treason, then...
HIGH TREASON
I can only imagine that every picture of Randy Civvie owns constantly drips a thick layer of grease like some Junji Ito nightmare.
You wouldn’t happen to live in Texas or at least know what happens in Texas?
Wasn't there literally a Junji Ito story about a family where their entire house was caked in grease?
A Picture of Dorian Grease.
@@Zulk_RS yeah and there was a daughter who was spared from this unknown curse, then this infamous picture of her brother squeezing his face on her laying in bed.
Saturation: 95%
Started watching this and was like "Oh man I forgot I never played Blue Shift"
Finished the video having realized that oh yeah, I DID play through Blu Shift and promptly forgot all about it.
I like Blue Shift but yeah, the memories only came back after watching Power Struggle.
Blue Shift was by far the worst Half Life game up until Hunt Down the Freeman existed, though can you really call that one a Half Life game?
@@matthewgagnon9426 ok civvie tends to use hyperbole but you are forgetting a bunch of weird half life spin offs and ports. Blue Shift is the equivalent of a single slice of wheat bread so DONT agree with ecelebrities ever because they are exaggerating for comical effect.
Your loss. Blue Shift owns.
@@INFILTR8US If it's so forgettable that I forgot playing it or that it even existed only five years after the fact, it doesn't own anything.
I can't see Freeman passing in Blue Shift without hearing "SUCKER!"
Damn it Ross
Daddy is always teasing us : -)
when you watch the security footage of Gordon *walking* along the hallway.
I remember that differently. Like running and jumping all over the place.
5:05 I think the accurate laser sight gimmick is more for Deathmatch. The idea I guess is that your gun is more accurate, but players can see the red dot and thus it adds a risk-reward system for perhaps an otherwise overpowered weapon
Your fire rate also goes down when the laser's on
Almost as if Romero made it, deathmatching all day
How could you kill Otis? He's a saint. He's the only good thing Randy has ever given us, and you killed him Civvie. You killed that glorious cherub from on high.
He just looks too much like Randy, probably.
He was his best friend, but he owed him seven dollars.
@@bigjohnsbreakfastlog5819
It's been 6 years Otis you owe me 17 dollars
@@Stars-Sapphire it was 17 dollars! 7 years ago, surely we can just let that go by now?
@@mrbigglezworth42 listen, when a high tech facility is imploding from its own consequences, he’s gonna need vending machine food. That shit counts in the very moment
"AS YOU CAN SEE, _YOU ARE NOT DEAD."_
That is, in fact, the best joke ever put into a Gearbox game.
Joke has flown over my head unfortunately.
What about when Tiny tina says "Booty like Pow" lmao classic. I'm going to kill myself on friday
@@TheHowlingMan Everything ok there?
@@TheHowlingMan How are you spending your last day then?
@@TheHowlingMan lmao borderlands is epic so funny XD
when i told you to go to hell when you asked me to play decay i was kidding civ
I still have feelings, damn it.
You guys are like two old neighbors bickering at each other
@@Civvie11 I have a question: will you make a video about half life 2?
@@jan7996 when it’s finished
@@canadianbigmac3501 true
Blue Shift offers one really important bit of lore to the Half-Life canon:
If Barney Calhoon went postal, the Combine would never have invaded.
Barney could have actually demolished the Combine single-handedly he's just humble and wanted his pal Gordon to get the credit instead
"Aliens invaded!"
Steven Universe:*muffled crying trauma noises*
Barney Calhoun: M16 + Right mouse button
@@calimobilesus7187 I mean, if they seem at least relatively tame, reasoning with them would seem reasonable.
And on a sidenote, at least HECU did more anti-alien/anomaly action than whatever the CIA/FBI/U.S. military did on Disney's Gravity Falls and Amphibia combined.
Comments went from a work shooting to comparing half life to kids shows
The BFG as you call it is actually the exact same thing as a Zorch from Chex Quest in that it teleports Xen creatures back to their homeworld. Speaking of Chex Quest...
Pro Chex quest when civvie?
I've always found it way more useful to just use alt fire to escape from a fight to get heals. Primary fire only on the dumb voltigores.
Bro he might eat expired Chex and then play it after it falls from the box
I seem to recall the angry video game nerd mentioning there's a Brutal Chex Quest mod that changes the narrative a bit so that your weapons teleport the enemy... straight to hell! In pieces! *_Maniacal laughter_*
@@hazukichanx408 nah, Brutal Doom is actually compatible with Chex Quest and that's what he use for that Brutal Chex Quest part
I recently replayed both of these and man is Blue Shift short. It's alright, although nothing to write home about. I do like Opposing Force though, especially some of those new guns and I love how the spore launcher will purr and you can pet it.
Also its ammo grows on walls... indefinitely!
Opposing Force is iconic, but it tried to do too much and kind of came off half-baked, whereas Blue Shift is vintage Half-Life, a much smaller and focused story and it succeeds more overall because of it
@@INFILTR8US both are great for different reasons, I don't know why we gotta try to pick
You can pet it? 🤣 How did I miss Half-Life even on X-BOX? Granted I thought it was military and I only liked 1 military game ever so that maybe the reason why, but still it looks too epic to have missed it. 🤷♂️
@@AlbertWesker-bd3hk It's an idle animation for the weapon, where you pet it! And yeah, I'm the same with military shooters normally.
I desperately want Civvie as a drill sergeant character.
“You got a misaligned beret, your patches are tilted, and you didn’t even tuck in your shirt! *Nice Fucking Model!!* “
*Honk, Honk*
okay when opposing force's HD rework comes out like black mesa, a drill sergeant better have that voiceline
Honk honk
and the best part is, the *"NICE FUCKIN' MODEL!" **_honk honk_* isn't even Civvie doing it, that's just Beetlejuice appearing in a tear in reality just long enough to do the bit.
Few things fill my cold, dead heart with joy as much as Civvie bashing Randy "Barely Legal" Pitchford.
Holly shit Basedfinder general
Nothing wrong with jackin' it to 18 year old women; that's the legal age in the USA. But it is perverted to have porn on a flash drive and bring it with you in public. Keep that shit at home.
@@SolarisKane bro
@@chronic4632 Ah, a fellow erudite and scholar, I see
@@almost_friday9745 So are 18 year olds adults or not?
23:19 The sound actually layers and gets worse every time you reload a save.
th-cam.com/video/q69SOOMkyIc/w-d-xo.html
So that's why my brain was dying the first time I played OP4.
Yeah, i had to learn that the VERY hard way.
Those poor headphones...
14:03 Fun fact, You can get in front of the engineer soldier the moment he breaks down the door and destroy the turret so he lives, then you, the engineer, and medic can link up with the two soldiers you blew up with c4 and you then have 4 AI soldiers to fight the spec ops guys in that challenging part, making it a lot easier
Counterpoint: Doing it that way was a lot funnier.
I paid full price (50€) for Blue-shift when it came out and felt pretty ripped off when the game ended after 2 hours. However, when I some years later added my blue-shift cd-key to steam, it unlocked all the half-life 1 games and mods in the store which was a pleasant surprise.
Retroactively-good value? What a concept.
Good things come to those who wait.
@@DaWrecka sounds like what people selling early access and pre-orders would say. Like "We promise it'd worth the value once it is finished"
@@WingMaster562 Oh shit, I hadn't thought of it that way
I got it at retail, by that point I think it was only available as a bundle with Opposing Force included, which was a decent deal
""Corporal Shephard, is it?"
"CIVVIE NODS VIGOROUSLY"
You managed to out-act all Gordon Freeman scenes in HL
Also
"Uh oh you're uh one of them, can't we just get along"
*Certified Civvie Nod*
Edit: timestamp 9:50
17:33 Never attempt to eat a barnacle with another barnacle. I'm pretty sure that's how black holes are formed.
I would assume they just make more barnacles. We really don't know how barnacles are...made? Produced?
@@BlazingShadowSwordVery late response but apparently there's info somewhere in HL:A that says they spread via spores
10:47 "My brother Mitchell is on that chopper!"
Funny thing is that chopper ends up exploding if you wait around. You can noclip through the door to see it more clearly.
And I feel like Civvie knew that.
Really? I've played op4 a million times and never seen it..
Maybe, in a better world, Hunt Down the Freeman would have never existed.
Seriously? I've actually no clipped and waited and never saw that. Is that feature just not working on the Steam version?
Did you see this for yourself, or did you just hear this?
@@vintheguyI just heard it.
What's better than Blue Shift? Basically everything. I remember when I was younger and I bought it when it Launched, imagine how bad I felt knowing in the future after fully playing it, that I paid $40-$50 for Blue Shift, a game you can basically beat in less than an Hour. That's how much it cost at launch. I was such a big Half-Life fan that I bought it thinking it'd at the VERY least be as good as Opposing Force, oh boy was I wrong. Mod-wise, I'd have preferred 'Absolute Redemption', cause there's a really cool/fun Carnival level in it.
Even half_retard is better
@Scratchy Been subbed to Civvie since I was recommended and he started the videos on the Blood series. :P
Man, you got ripped off!
YOOOO the changed man is commenting on a half life video! Pogg
Everything except Half Life Source.
24:00 - Hmmm, Gearbox made a game where a giant monster comes out of a portal and you have to force it back through to win. What an absolutely original idea that was never used again by any company named Gearbox.
Yes but they can't use the name border world (because XEN belong to valve) so I assume they found a different name.
@@johnspartan2096 I feel it's less of an entire world and more of a kind of place or land.
The Race X lore is basically the Combine before the Combine exist.
@@MikeFinnell Except I find it more boring and less funier than every valve game despite the number of forced joke.
That's basically the final boss fight of Borderlands 1
The knife is, in fact, a reskined crowbar, with one change. It deals 10 damage instead of 5.
It also felt like it moved faster, so if you were willing to get up close and personal, you could deal with enemies pretty decently with it and save ammo
It swings faster too
It could also instakill in multiplayer
wait, that doesn't make sense
It can also perform instakill backstabs.
The modern equivalent of Jon St John voicing all the characters in these games would be something like having Gianni and Fabino be the only two voice actors in some random game.
Kickstarter when
i mean ultrakill might shape up to be that
Conker's Bad Fur Day was another one man voice show, for a bit o trivia
I would NEVER stop playing that game
You mean, Gianni and Fabino are *different people* ?
You know, you'd think with Blue Shift the least they could have done was add in a BATON instead of the crowbar... Ya know, something a security guard might have. How about a particle based pepper spray/mace? A flashlight with fixed battery life?
Something.... ANYTHING.
Ehhhhhhhhhhhh to be honest that would have looked like a dildo more then anything in Goldsrc. Tbh baton in games feel more like a toy then anything, except cry of fear its the only game that I've played were it feels like actual weapon.
@@fanowar772 They Hunger/TFC gave us an umbrella. A baton would not have been that hard to do. Ion Fury gave Shelly an electric one. It's doable.
My whole point was... They didn't even do basic stuff to try and give Blue Shift a little more personality separate from Half-Life. The *ONLY THING* they did other than the hands was change the hud color and take away suit chargers. I'm not saying they had to completely redesign the way Half-Life played, but... At least something. Opposing Force gave us additional weapons, night vision, friendly grunts, ropes, an entire new alien faction, and black ops.
@@OpenMawProductions yeah I thought the umbrella in the hunger was ass too. And to be honest Blue shift wasn’t meant to stand alone and be its own thing. It was supposed to be a little exclusive content for dream cast players. Idk I just think it was a little slice of half life you know something apart of something much bigger.
Who the hell are they pepper spraying in a secret laboratory
@@Journey_to_who_knows Who the Hell are they shooting in a secret laboratory?
Civvie kills his teammates for no reason:
"Don't play Half-Life on hard, kids, it's not worth it."
It really is total crap. The right way to do difficulty in an FPS game is typically to add more enemies or change weaker types of enemies into tougher ones. Not arbitrarily change damage numbers and health values around. Even on Nightmare mode in Doom, the game doesn't do that. It's a surprising flaw in an otherwise good FPS.
Same energy as calling an Ingram an Uzi.
To be fair, my teammates don't really last long especially hard difficulty cause of the grenade spam of enemies
@@CrizzyEyes every bethesda rpg does this as well and it all sucks
@@banaanzxcvbnm Yeah, not a fan. If you play New Vegas, be sure to download Josh Sawyer's (one of the official lead designers') mod. It has a difficulty mode called "Survival" which increases damage for both you and the enemy, which makes the combat feel less spongy and more like the classic games. Despite the name it doesn't force you to do things like eat or drink like in Hardcore.
There's a major continuity error at 25:25. In the real Half-Life experience, Gordon is supposed to shout, "SUCKER!!" at Barney as he goes by on the train. ;)
Tram A.I.: The time is: 8:47 A.M."
Gordon: "Great, I didn't know I was _that_ late!"
Barney: "What the hell?! Man, I'll kill you!"
Civvie you forgot to mention a fact about the spore launcher:
- he is a good boy
Gotta give that good boi more pets
Back in the day, I lived for that adorable reload animation.
Gordon Freeman: teases snarks
Adrian Shephard: pets the spore launcher
We both know who's the better hero.
And purrs :3
No its a baby shock trooper it deserves death
32:00 "in 2001 I probably could have downloaded a fanmade campaign that was just as good" Pro They Hunger when Civvie, you can't hide from it forever
FLESH CREATURE
did anyone else make the mistake of playing on hard, only to find out that the game is literally unbeatable at that difficulty
@@dragan2324 Shit, I barely beat it on Normal. Those bull zombies are no joke!
@@MrDevious88 Got to the last boss on hard and discovered that all the ammunition for every weapon I had was not enough. Then it became a noclip affair
I watched funny Swedish man Joel play that and it looked like the opposite of fun.
@@dragan2324 I guess I'm proud of myself then. I did just this many years ago, but I'll admit it was not at all easy, but I did do it!
I love all the different ways Civve describes the formless slime monster currently holding a human skin suit as a disguise that is Randy Pitchford
i prefer the ways he describes the programmer and system admin of the simulation we call reality john carmack
Ya Civve is great 👌
There are slime monsters that disguise as human and try to consume all of us.
Then there is the made of pure grease named Randy
I love how much Barney's voice actor phones it in for this one.
I always thought he sounded like he was just going through the motions compared to Half-Life.
He took notes from Gordon's VA actually.
man, these Hunt Down the Freeman expansions sure are wild!!
Ramiel best waifu
_get oot_
Really improved the graphics too.
Needs TH-camr voice "actors".
Meeee-sa
When I registered my Blue Shift CD key on Steam back in 2007 it gave me every game in the GoldSource collection, so it’s still a good game in my book. Even if the only redeeming feature of it was that buying it gave me better games.
That's so cool to hear tbh. Valve really goes above and beyond on quality for the customers.
@@SPIRE_FAN paid mods
@@SPIRE_FAN good joke
blue shift better
Same, but I registered the original Half-Life CD key I had
I just realized Opposing Force is Doom retold in the Half Life Universe.
From the distress call, to the last survivor of your squad, to the literal BFG. Can’t wait for Adrian Shepherd to be given god powers by Satan God and skullfuck G-Man in Half Life Eternal.
“The longer the Gene Worm is on Black Mesa the stronger he becomes.”
Depends on how many stupid retcons you need to shoehorn that new narrative.
You don't know what I'd give to see that
Half Life: Eternal is actually a hilarious and amazing name for a spin-off
Doesn't sound bad actually
29:10
You can't convince me JSJ isn't doing an impression of Cam Clarke here.
Just imagine him saying, "Snake! Did you like my sunglasses?"
_BRÖTHER!_
"I'm proud to say you are now a soldier!!!"
Isn't... isn't he already a Corporal? Wouldn't that mean he's been in the military for at least a bit at that point?
Compounding the issue is that Shephard is a _Marine,_ which would mean he somehow got himself double-enlisted
@@BirdmanDeuce26 "Shepard, the Navy just called, you're now also a sailor."
@@Treblaine"Hell, Shephard; with these ASVAB scores? Let's make you a Coastie and an Airman while we're at it. _One_ of them's gotta stick for you."
Jon St. John is a legend.
I honestly never ever recognize him unless it's the Duke Nukem or the Postal-Dude voice.
You can still recognise him as the male announcer of Big Red Racing (one of his earlier voice roles).
@@sharpfalcon6196 GET OUTTA HERE, this can't be true
I recognized his Rosenberg voice because it sounds like his normal voice with a "classy" accent, but I've also heard his voice a lot. He's also the main antagonist in Ion Fury.
@@CrizzyEyes Dr. Heskel * . *
@@ruffusgoodman4137 Yeah, my memory is quite trash. I forgot it even though I played it a lot. One of my favorite boomer shooters.
Opposing Force is such a great expansion because it’s a solid game by itself too
Y'know, the Voltigore actually scared me off completing Opposing Force when I was a kid. There was this one section with a big dark tunnel, and 'cause I was a complete weenie I couldn't bring myself to go inside. Mainly because I'd got it in my head that if a Voltigore got into melee range, they'd latch on and dissolve my insides like a spider.
I came back to it when I was a teenager, and turns out they don't kill you like that. They're just spongy.
That sewer is still a nightmare though, because there's so many of the spongy bastards.
@@RainingMetal Plus you didn't have a flashlight- you had that terrible "night vision" that made you a point light source and filled the screen with static.
I couldn't progress in Blue Shift for the longest time because I couldn't get the flashlight to work and you need it for a vent section
That part was always scary for me. Thank goodness the expansion gave me the m249 to fight that fear.
@@tehbigshow I had a similar situation in the original Half-Life. It was that one room near the start of Questionable Ethics, with the Alien Grunt in the tank. I thought he was gonna break out of the glass when I was in his line of sight, so I ended my playthrough there.
Yet again, I came back later and he wasn't shit except for those homing bees. I guess it goes to show how Half-Life's vague essence of survival horror got to young me. Because in a way, Half-Life is sort of like survival horror.
My favorite part of HL and Opposing Force is that the games can never decide if the troops are Army or Marines. The vehicles are 90% Army and everyone calls you soldier, except the Cpl Shep lore says marines so. Whatever. Just storytelling right
I know this isn’t how it works but mabye most of the soldiers are Army but uh the marines are in charge of being it’s a joint operation
The greatest irony would be that it would make sense for the base to be Dept of the Air Force.
Miscellaneously military I guess.
@@CH47Flyingtwinkie Yeah right? If it's like A51 the security should all be airmen. That said it makes sense if they were sending an Army hazmat team to respond with a more combat-oriented capacity... it's really sort of a joint force, there are Air Force jets, the CV-22 is an Air Force not Marine helicopter, and the troops all look like soldiers (only Army has those maroon berets, even if you'd never see them in combat) plus the Abrams and Bradley vehicles! The Marine stuff is 100% just Opposing Force doing its own thing.
Wow a series with not good storytelling has issues with its storytelling? Tell me it aint so! 😮 /s
I really think to anyone going back and playing these, particularly if you're doing it for the first time like I did, do Blue Shift first. that's what I did and it makes it so that Blue Shift doesn't get outshined by Opposing Force, because Opposing Force is a tough act to follow... I really think Blue Shift gets a bad rep although the ending IS boring. I'm also more interested in the storytelling and atmosphere of Half-Life than the difficulty of the gameplay so maybe that affected my opinion too.
Oh hey grayfruit. Welp, might as well go back to your channel. Never thought I'd see you on a Civvie video's comment section.
Blue Shift is a perfect game to start the franchise, because you don't really know what really happened, everything is a mystery, you enjoy the game, and when you play the original you can see what really happened, it's really cool.
I like how they added hd models for weapons in Blue Shift, but when you get to mounted machine gun it looks like a cardboard box
Because its a brush drawn entity and not a model
It's only for character and weapons. I also like how the PS2 models never came to PC, those were even more high definition with actual moving fingers and eyeballs instead of a flat texture. It even updated the health and charger station that looks sort of like Black Mesa.
@@Web720 yeah, the PS2 stuff looked pretty cool. Dreamcast also had some unique models.
because it's not a model, its a brush.
@@BigHailFan its not a brush, its a mounted machine gun
14:00 is one of the funniest things ive seen in a half life game. The way the chunks of viscera just flop out of the doorway is hilarious, the guy had no chance.
Half-Life had some of the best gibs.
14:25 is even better and the way voice line cuts when the explosion happens. Just perfect gibbing
"Looks like he's only barely tethered to this reality."
Nah man, too much Headcrab Jambalaya.
Galunga withdrawl
Heeeey CoreyLaddo reference!
A few too many Xen crystals in the spice blend it would seem
HOT JAMBALAY
It’s the Snark roe, I bet
I really liked Blue Shift, but mainly because I played it before Opposing Force. I really liked the idea of playing as a regular dime-a-dozen grunt and seeing the original story from another perspective, but of course, OF did that but with more stuff in it.
"Making him the most useful scientist at black mesa"
Gordon: ...
Obviously a purposeful comment. A joke based in how Gordon set the whole thing off.
Yup. Dr Freeman with his PhD in Pushing Shopping Carts with Rocks stuck on them!
Gordon is a killing machine, is he useful though?
I'm surprised no mention of the ropes in Opposing Force was made after it was mentioned in a prior video. Even back in the day, the ropes were some of the jankiest controls I ever recalled.
pretty much ladder script; but moving. it was so weird.
That HD model pistol firing animation makes it look like he's shaking bullets out of the gun
I have never liked the HD models, the pistol always felt like you weren't even containing the recoil at all, it's just flopping all over the place...
25:35 I was expecting Gordon to shout "Sucker" as he went by.
Now I wanna see "Inside Barney's mind".
@@doktawhawee9870 That does exist.
26:00
“I’m not the only one who’s late! SUCKER!!”
Grew up on all the Mind videos, so my mind automatically played the sucker sound from that.
"i was hoping you soldiers were coming to rescue us" has the same feel as "master skywalker there are too many of them, what are we going to do"
6:13 if you play the FIRST half life there is a scientist giving cpr to a security guard, if you wait a bit he will actually revive him!
Then if he dies you can steal his gun!
Opposing Force, taught me, if anything, to always run to my destination in straight lines and right angles to make sure the ally AI could enter doors correctly
Edit: also, fan wikis try to explain the HECU as being a interservice unit, but you can tell that the scriptwriters were going off of the pop culture understanding of the military, which is why the _Marines_ keep calling each other “Soldier” and they keep addressing _Corporal_ Shephard as “Sir.” Oddly enough, they correctly identify your trainers in Basic as “Drill Instructors” instead of Drill Sergeants.
I think they got the DI bit correct because they lifted like all of Barne's dialogue right from Gunney Hartman in FMJ.
Randy is so greasy McDonald's wouldn't hire him due to fire hazard concerns.
At the beginning when Otis lets you through, you could glitch the door by pushing the chair after it opens, grab the wrench, clobber Otis unconscious, and boom, free Deagle at the start of the game, 1 bullet for each scientist that saved you.
Jokes on you, you clobbered Otis to death.
@@IsmailofeRegime I gibbed him, so his mom couldn't even put her son into the grave 🙂
@@CossackHD ha ha ha!! NICE DUDE!!!
I usually kill them scientists with pipe wrench. Bullets are for zombie. Plus, cage scientist is not killable. When this all over, my Adrian Shephard gonna join Civil Protection. Because people suck.
I already liked Jon St John cause he was the Duke but civvie keeps mentioning him whenever he shows up and it makes me appreciate him even more. For even more proof he's good at what he does, Jon St John is also Axe and Kunkka in dota. The man of a thousand voices.
"Being John Malkovich" was an unexpected pull. Though I think Barney would go on a date somewhere that served beer and chicken wings.
Barney would definitely go to a sports bar.
7:05 You actually can kill Otis to get his gun if you move the chair to block the door from locking. I do it every time.
*admitting you kill Otis*
You. Are. A. Monster.
Civvie talks about downloading a fan mod in 2001 that probably would've given a better experience than Blue Shift... yep! Check out Azure Sheep, hopefully that's been updated to work on modern OSes.
Other fun ones that still hold up: They Hunger (a zombie mod), and Sweet Half-Life (a fun fan campaign with two different crazy branching paths and endings)
Wanted: The Western Mod is unbelievably well-made.
Also, The Infected is pretty much Opposing Force but with *more*, and some delightful voice-acting to boot
Point of View is also great, from the same guy who made Azure Sheep, it's even better imho
Thanks for the recommendations
Other great mods: Invasion, Poke 646 and its sequel, Echoes, Caged, Paranoia, Someplace Else. There's even a total conversion called Gunman Chronicles, it's pretty cheesy but oh boy the weapons were wonderful and inventive, and it has space cowboys and dinosaurs! One of my guilty pleasures!
Opposing Force was the only expansion I went back and replayed... them extra guns are just too fun
Remember the penguin snark bombs in multiplayer
I liked Opposing Force better than base Half Life 1. I miss cool expansions like this today.
I can't believe they made a prequel to Hunt Down the Freeman
@@Gruntvc me too
And it was such a top-tier deathmatch game, right up there with CS for the amount of time I spent back in the day.
I loved Opposing Force, but also had severe mouse issues in both expansions. Raw feedback all the way
One of my favourite things from the original Half Life is the way the military absolutelly hates the way they are being told to kill a bunch of weak, scared and pretty much defenseless scientists.
The military in Opposing Forces might aswell be from an 80s action movie.
I can see in the future as Civvie complains about everybody telling him that the Wrench is one the best meele weapons on OpFor
You can GIB a Black Ops with it!!
Yeah I was a bit confused by that, someone should have mentioned the longer you hold right click the more damage it does
intecrisis you can see him charge it up when killing a scientist, so I assume he was aware at some point
@@intecrisis It's still faster to smash boxes with the knife. Because it (and the wrench) do double damage compared to the crowbar, yet the knife swings just as fast.
I have a fond memory of my first playthrough of Opposing Force when I was a kid, and I got to the scientist at 9:45, and decided to try the fully charged wrench attack. He instagibbed and I laughed my ass off.
@@RainingMetal For the really big boxes it is still better to use wrench
Lol the way Civvie talked about that slimy Randy, perfection xD
3:18 Wait it's not stupid? Patrick lied to us
Adrian Shephard deserved better, we totally need a sequel. It's canon for me :(
You should check out Prospekt. It's a fanmade sequel about Adrian Shephard, but I'm not sure about it's quality
@@carcinoGetenicist It's not amazing. It's basically hl2 with a few new levels and very little story. You don't get any of the weapons from Opposing force, don't see any of the iconic characters and a few other problems. It's not bad per say as it's built off the core of hl2 but it lacks anything that really stands out and there are free mods that play better. It's ok if you get it super cheap and love hl2 but it's by no means the sequel that everyone wants.
Hunt down the Freeman expanded on the story of Adrian Sheppard, his brother though. I heard the story is fantastic and from many people that's it's one of the best games released on the source engine.
@@ultgamercw6759 I wasn't calling it amazing. I also find those points that you made valid since i actually played the mod.
@@princessscotchtape8931 I see what you did there...
I always enjoyed loading a vanilla HL1 map as Adrian Shepherd and LARPing as a generic HECU enemy, killing everyone I see with grenades and LMG.
LARP would imply you blew people up in real life
@@Jvirus2 he did
just be an ex-plumber who got a divorce and is high on meth if you want that LARP
@Samar3n
Long Ass Rope Pulling
Opposing force has a surprising number of techs. Weird glitches or strange design decisions that suddenly become useful in specific situations.
-The wrench can be pulled back and then swung for a heavy melee. It kinda sucks because of the wind up, but you can actually wind it up by holding left click, and switch to a new weapon. Then when you switch to the wrench it'll instantly hit with the hard attack because you skipped the frames for the charging time
-The magnum can have the laser turned on and off. The laser on makes it basically the HL1 revolver with more ammo, but the laser off makes it unusably inaccurate against anything not in your face. That'd be bad but those massive Race X voltigores they added appear in those shitty ass caves in close range, and by that point you have a sniper rifle to fill the accurate niche. It does a lot of DPS, and it's a good close range alternative to the machinegun which doesn't always have ammo
-You can use the barnacle to attach onto organic targets. Because of this you can skip multiple fights or segments in the game such as the mortar segment infiltration. Normally you have to get into the building the mortar is sitting on through a pipe but you can skip that whole fight and sequence by just barnacling onto the mortar operator and going straight to the gun
Civie: kills all of his teammates
Also civie: why is it so hard?
The only thing that sets Blue Shift apart from the rest of the series is the ‘attempt’ the game makes in having a vulnerability aspect to it, where you are playing as a mere security guard just trying to escape with more basic equipment and tactics than Gordon or Adrian, and while this is technically the case they absolutely underachieved and its a shame because while Blue Shift was never going to be like the main game or the first expansion, it could have been something a lot more unique like attempting to ground out black mesa with more interesting interactions finding out a little more about the facility and again really double down on the feeling of being under equipped in most fights, which is actually somewhat the case in Half Life Alyx, which worked very well for VR and is why a VR game about Barney would also be an excellent choice.
Periods. Use em.
The more vulnerable horror element would have definitely been the direction to go with Blue Shift to make it not more of the same, too bad they undercut that by giving you 60 armor per pickup and most of the same strong weapons as usual.
The Black Mesa remake of Blue Shift definitely feels like it's taking this approach so far. You're notably squishier than Gordon, and you can neither swing the crowbar nor fire your glock as fast.
@@LieutenantAmerica I heard about that, must give it a look
@@LordoftheLightskins It only has 3 episodes (the tram ride and gearing up, fixing that elevator, and part (or all) of duty calls). I think it's even voiced by people the creator knew/knows or himself (I think he voices Otis). I'm not that well versed on it, so I could be wrong about that last one; but compared to the still unreleased "Operation: Black Mesa" (that remakes Blue Shift and Op For, like Black Mesa did for HL1), it's worth a ~2-3 hr play and it's free.
"In 2001 I probably could have downloaded a fanmade campaign that was just as good" Yes, yes you could have Civvie. It was called Azure Sheep, and was 3x aslong and 5x better lol.
Azure Sheep is pretty good but I wouldn't say its level design is better. It's mainly corridors but it has some fun scenarios and weapons.
@@peppermillers8361 Which is why we have to say it is indeed better, because thats ALL blueshift was whereas AzureSheep is corridors and good set pieces XD Like the on-foot portion of the tram ride route, finding the chumtoad ( still want him in the universe somewhere damnit... ), the comically goofy blue security HEV suit lol.
@@CrashHeadroom The Chamtoad appears two times in Blue Shift and once in Opposing Force. The appearance in Blue Shift is honestly pretty great and doesn't take away from the moment compared to the Opposing Force one which is just weird.
I don't know, I remember Blue Shift having some decent set pieces but that's just me.
Azure Sheep is a better "security guard perspective" of the Black Mesa incident but it takes A LOT of liberties in storytelling.
Also, half of the mod is an escort mission. And while the 2 unique weapons are cool, they didn't really feel to have a defined role that isn't covered by the default arsenal.
@@dracmeister yeah, it's pretty weird in terms of canon. I just consider the questionable parts non-canon.
8:15 for me, when I was young, this was the best stuff happening in Half-Life. I was deeply concerned about that nice toxic sauce being sullied by debris and humanoid cells. We can't let that happen. We are the opposing force, after all.
Useful tip; in that opening part of Opposing Force with good ol' Otis, you can kill him by pushing that office chair into the path of the door and it will allow you to jump over the chair after you get the wrench and take Otis' desert eagle
they put so much effort in tutorials in Half-Life and Opposing Force
it's so awesome how even the tutorial is immersive and reasonable
4:14 Funnier than anything in the whole Borderlands series.
10:45 Glad to see another man of culture who appreciates the _true_ sequel to Half Life!
Hunt Down the Civvie.
Holy shit, i was thinking "I bet when Civvie is doing Opposing Force or Blue Shift he will add "grease" on the title". And lo and behold, he actually did it!
2:40 My Pentium II 350 MHz with 128MB RAM and onboard motherboard sound chip couldn't handle all those wav files. This video is literally the first time I've ever heard those soldiers sound off like they've got a pair at this point.
One major error Civvie did, Shepherd never got his orders, yet he still kills the black Mesa employees while he “follows orders” that he never got
It was only a matter of time before Civvie tackles more of Greasy Randy, and especially Half Life.
Do you live in Texas or at least know what happens in Texas?
"Hey, didja see that new IG-88?"
Ha ha, two Star Wars jokes in one!
So that IS what they said! I thought I was going nuts
Okay so here we go...
The wrench, when compared to the crowbar, is a far deeper tactical weapon - the slow attack speed coupled with its charge swing make it better for dealing with heavier enemies the player can bait more. This is best seen when fighting genomes, whose attack cycle gives the player only a very short window to land melee hits before needing to retreat.
Being able to instagib blackops with a charged swing is also fucking baller. Coupled with the knife as a more generalistic melee option, it's a fantastic variation away from HL's crowbar.
Combat knife should have had a fast primary and longer range secondary.
It's the spear to the wrench's mace.
@@SecuR0M So the crowbar is a... sword?
Fair enough.
@@SecuR0M I always used to think that the way the knife jutting out of vort at the start meant it was meant to have a throwing mechanic - Like a sort of replacement for the crossbow.
@@zigfaust No it's just a crummier knife.
Knife should have had some sort of secondary where it stabs out and you poke things far away, as an alternative to just dashing in and out with the power wrench.
Make it hit as hard as a crowbar or something.
@@DrWhite This would be kinda cool but I'd think you'd need to make it limited ammo at that point. A melee weapon with an ammo use mode for range attack.
Though with the wrench that wouldn't necessarily be bad a thing. Maybe dead marines could give you more knifes or something idk.
Pokey knife with half damage and slightly slower speed makes more sense imo since it gives you reach cos it's a knife. Wrench gives you power if you're agile or good at timing, knife is speed and range crutch.
Putting this idea (either throwing knife or pokey knife) in Gearbox's head is in the top 10 of time machine uses now maybe.
Goddamn, at this rate Civvie will eventually review Half-Life: Alyx.
Only way I'm likely to ever experience that game :(
@@vetreas366 a Oculus Rift cost less than modern PCs
@@uria3679 Can't play it ON Oculus I think, and that's still alot
@@tivvy2vs21 true, you need at least like a 1060 to run on low settings
@@uria3679 modern PCs cost your soul? Last I checked all the oculus hardware requires a Facebook account. At least Google only took my firstborn.
"Say, that's a nice Machine Gun", literally with the same tone as the fuckin' T-1000 xD
Duke Nukem being a drill instructor, teaching you how to kick ass and chew bubblegum? Now I've seen everything
Isn’t Duke and ex-soldier or something like that?
The drill instructor has a line about chewing gum and kicking ass
@@marcoe.3314 Think he's supposed to be a former Green Beret.
Opposing Force is a great expansion, it's just that with my experiences with the soldier AIs and rope physics shows that the Goldsrc engine is just not suited to deal with these mechanics.
It was a decent effort back then
@@guilhermehank4938 Never said it wasn't. I'm just saying that as flexible as the Goldsrc engine was, it probably isn't polished enough for Gearbox to work on to add new features.
Yeah I bought the expansions during the summer sale but yeah I honestly thought my game was just buggy, had no idea that it was actually just the gold source engine
@@isaiahjoseph7352 I wouldn't say buggy, but more like janky. Like what Civvie said previously, the base game is full of jank, but OpFor is by far the jankiest despite being a quality expansion.
The words "heavily modified Quake engine" echoes in mind when I read the second half of your comment
29:32 "This game is kind of boring I hope they spice it up with? *Audible sigh* A turret section." - Inmate 11 during "GreaseFire Forever."
Hey, Civvie, just commenting to let you know that your material is highly re-watchable and even more entertaining with each viewing. Keep it up! 👍🏼
Blue shift could have been much better if they had played to the "hapless rent a cop that only trained enough to qualify for his service pistol" trope instead of the typical FPS "weapons expertise polymath who downloads training manuals directly into his consciousness like Neo". That might have been an interesting survival horror spin on the game play.
wow this gearbox developer made nice expansions, I wonder what kind of good games they will make in the future
They certainly made shooters that are better than most CoD games
They made an Aliens game
9:39 Oh no, you monster. You just killed the holy one, a character beloved by the community. I hope you're happy ;(
WELL WE CANT DO ANYTHING
25:53 In retrospect, cloning Barnie Calhoun to save on expenses for Black Mesa security may not have been the best idea. :/
Calhoun, Calhoun, Calhoun.
Ah, Calhoun. Calhoun.
Yeah, they should ALL be Otises, and you being the only Calhoun model.
@@Web720 That was the original plan, but then the Otises' candy cravings became a serious financial concern, so only a few of them were ever produced.
The chapter transitions are absolutely on point. Love them!
That part with the electricity breaking the platform was so iconic and original for the time when half life came out that I thought it was part of the original game in my memory. Took ten years before I realized it was from OF.
There is a reference to Doom 2 with the final Boss of Opposing Force. Just like in Doom 2, if you reverse the bosses "intro speach" it says something along the lines off "To finish the game, you must kill me, Randy Pitchford"
21:42 Ok now we need 1 hour version of it. Just like the *"Enfoncer Dance party"* xD
22:19 *"I should handle this delicately since there's a nuclear warhead involved"* **proceed to use rocket launcher*
I was really hoping it would turn into a song and dance party.
The end boss of Opposing Force is basically the same end boss as Borderlands 1.
Opposing Force and Blue Shift are INCREDIBLE expansions and are SO underrated. I had a Platinum edition box of the CD release and it included Half-Life, Opposing Force, Blue Shift, Team Fortress Classic and the old beta of Counter-Strike, as well as an expansion CD of a whole bunch of really good mods such as Wanted! and Firearms. It also came with a map editor and compilation tools as well as a sprite, model, sound and texture editor. Anyway, seriously, these are great games and MUST be played if you've got the base Half-Life. I think these two expansions are actually better than the original Half-Life game. Play these if you ever have the chance!
Fun fact: 15:16 You can actually kill Freeman after he jumps in the teleporter! If you chase after him and jump in behind him fast enough before the portal closes, you get teleported to Xen. Although not in the same spot that Freeeman did and you slowly fall to your death and it is game over. However, on the way down, you get a BRIEF opportunity to shoot him with a rocket and watch his gibs fly off into the bottomless pit with you! It is so hilarious and somehow very satisfying to kill him and you've got to try it if you ever go through the game again! After all, it is your mission as a HECU soldier and it's hinted at several times. I figured there would actually be a boss encounter with Freeman the first time I played through the game. Sadly no. You can also just shoot him but his model has no death animation and just stops moving after 1hp of damage so gibbing him with a rocket is a DEFINITE confirmed kill! Too bad you die afterwards and can't kill him and continue somehow. And of course this action is not canon. However, it can technically be considered a "bad" ending?.... I mean you kill freeman. And die. So mission complete? Meh I guess. It's just a cool fact you can do this.
wow I tried to chase after him but I couldn't see him after teleporting to xen during the fall
@@Left4Coochie Hes on a platform to the left of your point of view just like the first one you, uh, he, stands on when you play through Xen in the original game. It is SO easy to miss.
Freeman long-jumping into the portal is so iconic. 15:18