How I Improved an EMPIRE's LOGISTICS

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 37

  • @OshanMan
    @OshanMan  27 วันที่ผ่านมา +3

    Hey mates, here's the link to deighv's channel for your convenience: www.youtube.com/@deighv

    • @deighv
      @deighv 25 วันที่ผ่านมา +2

  • @samuelmontenegroserniotti7146
    @samuelmontenegroserniotti7146 24 วันที่ผ่านมา +3

    Remember to set the output haulers as "Storage" so they are only accessible to your transports and the bread is not used by passing-bys

  • @billisultan6224
    @billisultan6224 26 วันที่ผ่านมา +16

    "Boss, where are we putting the bread?"
    "The further, the better."
    "Huh?"

  • @deighv
    @deighv 25 วันที่ผ่านมา +9

    Do we just ignore the trail of red left behind by a baker at the start of the video?
    What really goes on in these bakeries Oshan?

    • @OshanMan
      @OshanMan  25 วันที่ผ่านมา +3

      its just ketchup

    • @X_caron
      @X_caron 15 วันที่ผ่านมา +3

      Its ok, the bakery is OSHAn approved

    • @deighv
      @deighv 14 วันที่ผ่านมา

      @@X_caron hahahaha

  • @tokobelllover5956
    @tokobelllover5956 27 วันที่ผ่านมา +5

    I definitely needed this lol, I'm still on my first City and I'm reaching the "logistics and distribution" part of the game,

  • @JiangXina
    @JiangXina 26 วันที่ผ่านมา +3

    Great video brother keep its up

  • @UterDemorog
    @UterDemorog 27 วันที่ผ่านมา +5

    This really helps

  • @tosi-RE
    @tosi-RE 26 วันที่ผ่านมา +3

    Nice video bro < 3

    • @OshanMan
      @OshanMan  25 วันที่ผ่านมา

      Cheers mate, hope it helps out your Dondorians! XD

  • @hansdampf640
    @hansdampf640 27 วันที่ผ่านมา +5

    Weeeeeeee,this is huge,i´m definetly testing this. thank you guys!
    have you maxed out carry capacity in tech tree?

    • @OshanMan
      @OshanMan  27 วันที่ผ่านมา

      yes, I'm pretty sure I did in this save

    • @hansdampf640
      @hansdampf640 24 วันที่ผ่านมา +1

      @@OshanMan it works just fine,this video is a gold nugget!
      i gathered that it goes even faster if you have rather big bakeries and only one big hauler in front of them,i did it like you at first but there seems to be a lot of confusion to wich hauler the workers delievers when there are many
      this hauler technic works on all raw resource production as well

  • @newindika
    @newindika 23 วันที่ผ่านมา +1

    I've been trying to figure on my own how to improve warehouse logistics and I think it's best to leave it to oddjobers since the AI does a terrible job at removing them when they are no longer needed. It has a drawback. You can't control what oddjobers do. The way you are doing it is using workshop labor to store it nearby. But the problem in the end is the same, someone need to deliver it to the warehouse. How do you know the efficiency is better? These oddjobers may appear to be unemployed but they might be working on warehouses all the time.

    • @OshanMan
      @OshanMan  22 วันที่ผ่านมา +2

      I know the efficiency improved because things are actually getting to where they need to be. Take for example the paper. For the longest time, my libraries were not properly supplied and I dipped into negative knowledge until I implemented the transports :)

  • @redtentacle6943
    @redtentacle6943 26 วันที่ผ่านมา +2

    Hi, really nice vid!
    Just a question, do you use transports for consumers goods too ?

    • @OshanMan
      @OshanMan  25 วันที่ผ่านมา +1

      Cheers! I'm sort of unsure as to what exactly consumer goods refer to, do you mean the stuff your people buy from markets and eat from food stalls/restaurants? If so, I probably should be transporting them around yeah, but just haven't got to it, XD

    • @redtentacle6943
      @redtentacle6943 25 วันที่ผ่านมา +1

      @@OshanMan yeah, food, clothes etc.. it's especially annoying because transports only carry 1 type of good.

  • @Micromelo
    @Micromelo 17 วันที่ผ่านมา +1

    I've been using a warehouse near my raw resources where I've been gathering which collect all goods. Then I have my central city warehouses set to just fetch from these locations. I suppose I'll have to try out the hauler but so far my logistics has been OKAY 😂

  • @toast156able
    @toast156able 25 วันที่ผ่านมา +1

    Big warehouses are what's killing you. You need small ones, with very small amounts of crates. It can even be beneficial to not fully upgrade them.
    The idea is to be very evenly spread out while trying to maintain full stockpiles. I cant confirm it but my assumption is it is simpler on processing. The small stockpiles ensure a small number of workers can handle restocking very quickly. If it empties there's a hard limit on the backlog of work that one warehouse has queued up. The requester then pulls from the next closest and spreads the work load out.

    • @OshanMan
      @OshanMan  25 วันที่ผ่านมา +1

      Yeah, the logistics wasn't well planned out for this city. I used to do a mix of small and medium warehouses scattered around, which likely does perform better than massive warehouses, but I would still recommend using large ones for long-term storage as a vault/treasury of some sorts :)

    • @deighv
      @deighv 23 วันที่ผ่านมา +1

      @@OshanMan Yep- Massive warehouses as vaults become a neccessity in large cities for storing rations, gear, sithilion, gems, meat, fish- whatever your chosen population needs for their fulfillment. Beyond that, smaller ones scattered about for distribution are ideal. In large cities they do need upgrades because you want to be able to have multiple deliveries going to them at a time when they get low. In a smaller city, you might not want upgrades for exactly the opposite reason; you don't want multiple deliveries being sent to a half empty warehouse that's doing fine on supplies. It's a balance and finding what works best in your city

    • @deighv
      @deighv 23 วันที่ผ่านมา

      Sometime, watch what workers in warehouses do in their downtime- they just reorder stacks to make room for transports to have room in another stack to be able to move goods in, because they can't deliver unless there's room for 50+ (or 75+ with some training) goods. I love it.

  • @TheGlenofKrokot
    @TheGlenofKrokot 26 วันที่ผ่านมา +2

    Thanks for keeping it short! Great advice. But i have a question if it's ok...
    Do you import coal from a rich coal province? If there is none, would you import wood and keep charcoalers, or would you buy it in bulk?

    • @OshanMan
      @OshanMan  26 วันที่ผ่านมา +2

      Questions are okay mate, just can't always guarantee a reply. I do tax coal from province with a lot of it and if this does not exist, I import it from other nations instead of charcoaling wood because charcoaling wood is pretty inefficient.
      The trick is to buy half your storage of coal manually and then import to 60% so that you have some stock to whip into in the mean time. Hope that helps :)

    • @TheGlenofKrokot
      @TheGlenofKrokot 26 วันที่ผ่านมา +1

      @@OshanMan Thanks a lot

  • @ggtt2547
    @ggtt2547 26 วันที่ผ่านมา +1

    So, do haulers suffer from maximum decay like leaving things on the ground would?

    • @OshanMan
      @OshanMan  26 วันที่ผ่านมา +2

      This is likely, but they should be acting as temporary storage anyways so its fine as long as *the goods are immediately used or stored shortly after into actual warehouses

    • @ggtt2547
      @ggtt2547 26 วันที่ผ่านมา +1

      @@OshanMan Yeah, i guess it should be negligible. Although, i am sure Jake is watching your little exploits and is going to "nerf" logistics even more before 1.0 😅

    • @UterDemorog
      @UterDemorog 25 วันที่ผ่านมา +1

      @@ggtt2547 I do believe he don't.

    • @OshanMan
      @OshanMan  25 วันที่ผ่านมา

      @@ggtt2547 yeah, pretty sure what Uter said is true, last I heard Jake spends his free time on other things, probably so he doesn't go insane thinking about Songs of Syx 24/7 XD

  • @X_caron
    @X_caron 12 วันที่ผ่านมา

    hey, i look at my game, i have 650 Warehouse guys for a 11.5k pop, so roughly 5.6%.
    My tactic is great for when you start conquering.
    have a big central Warehousemainly for pop needs (food, cloths, etc.). have 4 puller warehouses where the .main one take it stuff from.
    the puller warehouses pull from the manufacturing district warehouses.
    manufacturing district warehouses are the warehouses that get raw goods and stock finished ones.
    now all you good are stocked at the central warehouse.
    from there, have residential districts warehouses pull from the main warehouse a small QTY of the items your pop need.
    let me know what you think

  • @Zyragonn
    @Zyragonn 23 วันที่ผ่านมา

    whats the size of your blocks?

    • @OshanMan
      @OshanMan  22 วันที่ผ่านมา +2

      Can't remember exactly but its like 43 x 43 internally with 6 wide roads around it