Great comparison, it's very overwhelming when new to this game. I hope that titles would be available even when changing settings for more peaceful play through, just to enjoy less stressful building style haha
Cheers mate! Unless I'm misunderstanding, you can play on easier settings with Titles on, you just can't unlock new ones with that save, if that makes sense. Basically, any title you already have unlocked can be used during even an easy++++ playthrough but in that playthrough, you won't be able to get the ones you haven't unlocked yet.
Yesss I hate that title unlocking gets disabled if you play on easier settings and it sucks because as a new player I like starting at the easiest to get a feel for things and it kindof sucks that those achievements aren't there.
Wow. I started my first run (After the tutorial) as Humans cause I am a human myself. Didn't expect them (us) to be this good. Might cut down on the slaves from now on.
I know this video is 8 months old, but you missed that Tilapi have the second highest learning rate behind humans! Which makes up for a lot of their lack of bonuses to things like crafting and administration.
It was to compare them as they are, since you could choose to start with literally any one of these and eventually have all of them in the same city Hope that makes sense, not sure I explained it well 😅
As Garthimi, slaves make up a large part of my economy 😂 Pigmen for farming Short kings for crafting And pinkies for brain thinking. My latest game I managed to amass almost 900k denars before 500 pops, and once the slaver stops dodging my calls, I'm gonna pay him like a king 😂
Very insightful comparison. It would be interesting if you compared the Vargen from the extremely well-done Vargen mod. They seem really well balanced so far, kind of like a mix of humans and amevias who only like extremely cold climates. I'm not that familiar with the game yet though.
Dwarfs are pretty good if you focus on mining production and trade (selling expensive ores). It's really helps when you need an army and you have a money to just recruit them. But sure, they're hard to manage and fulfill their needs, better to start with pigs and then make dwarfs colony to make money
Just sell everything, furniture, ore, metal, tools etc and buy grain. Food pref and rations doesn't matter when all services are maxed out and once you go 1k you'll get food sorted out
It might be good to talk about multi-ethnic cities. Like, what's a good mix and proportion of races per city. Because, obviously certain mixes are not going to work at all. And monolithic cities, like cities with ONLY Cretonians, aren't good either.
Perhaps someday but the problem is, the most productive (if you equate productive to being good) cities, would pretty much have Humans, Dondorians and/or Slaves every time. So the recommendation pretty much just becomes "get slaves".
Why are Amevias rated above Tilapi? Both past early game have no bonus and are just mid at everything else. Both have somewhat easy to fullfill needs, etc. Imho, they are vey similar races.
You are right that both are mid, which is why they don't take the top spots. Amevias enjoy living in mud houses, which have no resource cost. They have greater weight and force, which makes them much better in melee. They also eat considerably less (I think it's around 30% less hunger?). Those are just some of the reasons but please keep in mind that this is from a v65 perspective, so things have probably changed in the beta :)
Its taken me a lot of tries to land on a good Garthimi strategy. Theyre harder than they seem for new players. But my latest game is looking good so far. I started with First of their Name. And immediately hired a small merc army to conquer several nearby free lands. Several engagements on the way, netted me over 1k leather armor, which i sold for pure profit. The first settlement i captured, i built a fishery and veggie farm. And that provided me with more food than i could handle, until my population was over 100. Now ive rushed for administration. I repeated the process and took a bunch more freelands near me, and it pissed off my neighbor. 2 wars with them got me a stockpile of falcatas, plate armor, shields and bows. And over 2k leather armor later on after all my excursions. I was flushed with over 800k denars, and started spreading the bugman message. All my neighbors became puppets. Half the remaining freelands became puppets. And after a couple hours, i got my admin building. I had been hovering at 13 days of food since my pop reached 175 or so, and now i could convert my other holdings to make food for me. So far im doing fuckin fantastic. Ive heard people say "youre garthimi. Go conquer" but as a new player, i just didnt know what that meant or how to go about doing it. My first game i did well on, i followed that advice and conquered all my neighbors. Then became a victim of success as i had no one to trade with anymore. So i opened trade with the larger kingdoms, and they ripped me off with prices of 12 denar for a plate armor (export) but 500 denar for plate armor to import. So i scrapped that game and kept trying over Now i think ive got the hang of it, more or less.
Hey mate, I'm not too sure why you run into much trouble with them, I find that if you have them as fishermen in your capital early game, they tend to be rather content until you can get hunters and balticrawler breeders setup. As far as housing furniture goes, all they want is some clay and stone for their mountain homes, which is readily available in pretty much every capital map. I feel like going straight into the world map is kind of unnecessary that early, although the taxes and loot would indeed help a bunch. All of what I'm saying is in a v65 context btw. If you still need a hand, following the video "THE Guide YOU NEED to 100 Population | Songs of Syx Guide" might help, here's a link for your convenience: th-cam.com/video/CF6liMi-phk/w-d-xo.html But either way, sounds like you've been having a good time learning the game, hope it continues to bring you joy :)
@OshanMan I think the 3rd successful new game i started, I found the advantage of fishermen. I had something like 5 max sized fisheries and over 200 fishermen in them. Trouble is, that's usually in ocean plots where that many fish are found. Rivers almost seem like "why bother?" With how spaced out they are Garthimi also love mountains, so finding a mountainous and coastal plot that has desired resources can be somewhat tricky. Personally I prefer mountainous maps with rivers running through them. Mostly for aesthetic reasons. But yes, absolutely, fishing provides a ton of food if you've got a good spot for it. And they're easy to upgrade so 1 worker can make make enough to feed 4.
@@alexanderrahl7034 In the world map generation screen, you can edit the terrain to your liking, meaning you can place mountains, rivers, forest or resource deposits however you wish :)
I gave that a shot and tried for a river between two mountains a-la Riverworld, but no luck lol. I got two mountains flanking a road that crossed a river and thought "eh, good enough". Built farms on the river, built most residential things in the mountain. But immediately hired mercs to war on the nearby freelands, that encompassed almost a whole continent. Captured about 5 lands and used one to send fish and meat to my bugmen, and that plus the grain sustained us, along with the almost 2k leather armors we looted from battles. Sold the armor, bought some slaves and resources and started expanding into the mountains. Eventually a neighbor got mad I had so much land while being so weak and declared on me. Unfortunately for them, I was too rich to fight my own battles and hired others to do that for me. Got a professional army's worth of stuff and they begged for peace. A couple years later, same song and dance, but this time I puppeted them. Then realized I could puppet all my neighbors, and did. Beelined it for admin buildings, and imported paper until i could make my own. Built up 3 realms to send me food and never worried about food again. Eventually I conquered half the continent of freelands, and 4 puppets declared on me. 2 were dealt with practically on the same day, the 3rd saw that and shat their pants and begged for peace with a hefty offering. The last one... We killed their army, r*ped their livestock, ate their women and burned their city, then installed a new puppet to rule the ashes 🤣 I then named my save "The Worst Thing to Ever Happen to the World" from then on out. Later I managed to build a dungeon, scaffolds and slave pens. _i did not_ intend for what happened next lol. I went to farm more free lands for leather armor to sell. Fought a couple dozen battles or so. Then checked on the building progress in my town, to find approximately 400 free workforce From all the slaves, you see. 💡 😮 So pretty soon I had over 1.2k slaves 🤣 industry was booming, my economy was bangin, call my kingdom the fourth of July because we were popping off. I'm up to a million denars, and just got to work on my first standing army of 750 garthimi in plate armor and falcata. About 1.5k slaves, and 1.2k citizens with over 3k food production and 1.2k consumption. I'm doing the best I've ever done so far lol. Earlier a dondorian slave was bleeding on my freshly cleaned streets, and his lips accidentally made the sounds of "suggestions", so I read his biography and found out he was hanging out with a tilapi a lot lately. So i emancipated her, then had her arrested and executed in the fighting pits, her last words were "I think you could be a better ruler to your people, quite better in fact." And I've never been roasted like _that_ before 🤣🤣🤣 Fuckin love this game.
@@alexanderrahl7034 😂seems like you had a blast and that this run was far more successful for you. Well, at least it seemed like a rather educational experience. I hope you continue to enjoy this wonderful game
@OshanMan oooooh its the UPGRADED version of large well, damn i hadnt upgraded the large well yet. Damn more surprises this game just gets better and better lol my town is still under 500
Eu entrei em guerra com muitos paises atras de escravos e eu nao consigo comercio, minha ameaça é mais de 10 e eu nao sei como a diminuir, tem dicas sobre essa questao?
Olá amigo, estou usando o Google Tradutor, então desculpe se estiver errado. Acredito que a ameaça simplesmente diminui com o tempo, não tenho certeza de como diminuí-la. Recomendo dar presentes ou enviar embaixadores aos seus vizinhos para deixá-los felizes o suficiente para negociar. Boa sorte!
@@OshanMan tranquilo, exatamente -16 de relacionamento por conta disso, eu tinha 100 diplomotas mas mesmo assim continuava negativo, minha estrategia pra conseguir denarios foi a de escravisar as populaçoes e vende-las, iniciar guerras e pegar dinheiro no tratado de paz depois de vencer o exercito deles
Tilapi herders, archers and foresters, human soldiers, scientists and general labourers, Cretonian farmers, Dondorian miners, Garthimi soldiers or slaves, no Amevias.
I think the only hard race to play as is the (not) dwarfs due to the fact your city actually has to be good to acrew population. You'd be better off just playing anything else mono culture and buying the dwarfs you need 💀
Creatonians be like: grow banana -> eat banana -> grow more banana (craft explosives in free time)
So you're saying if this was Stellaris, the Garthimi would be the Endgame crisis. Got it.
Yeah, pretty much, hahaha
Ah yes, the Garthimi, or "Cravers" as they are known in Endless Space
Great comparison, it's very overwhelming when new to this game.
I hope that titles would be available even when changing settings for more peaceful play through, just to enjoy less stressful building style haha
Cheers mate!
Unless I'm misunderstanding, you can play on easier settings with Titles on, you just can't unlock new ones with that save, if that makes sense. Basically, any title you already have unlocked can be used during even an easy++++ playthrough but in that playthrough, you won't be able to get the ones you haven't unlocked yet.
Yesss I hate that title unlocking gets disabled if you play on easier settings and it sucks because as a new player I like starting at the easiest to get a feel for things and it kindof sucks that those achievements aren't there.
> defending first raid
> paying 10% of gdp
Certified Cretonian moment
More please
Wow. I started my first run (After the tutorial) as Humans cause I am a human myself. Didn't expect them (us) to be this good. Might cut down on the slaves from now on.
Good choice mate, humanity first 💪
>cause i am human myself
That´s exactly what an Amevian spy would say, you don´t fool me Lizard man.
As a Garthimi I think humans are overrated
Im gonna send my viewers here if they ask about species, also might make my own tier list
Cheers, defo make one too. Would love to see your thoughts :D
You didn't tell the most uncanny thing about garthimis: their looks...
ඞ
My Cretonian friend told me that Garthimis suck
I know this video is 8 months old, but you missed that Tilapi have the second highest learning rate behind humans! Which makes up for a lot of their lack of bonuses to things like crafting and administration.
me doing my first song of syx run as the Garthimis currently.
Good choice, best of luck with it! :)
And why without slaves? Some races are just asking to be slave owners, Tellapi and Amevias for example.
It was to compare them as they are, since you could choose to start with literally any one of these and eventually have all of them in the same city
Hope that makes sense, not sure I explained it well 😅
As Garthimi, slaves make up a large part of my economy 😂
Pigmen for farming
Short kings for crafting
And pinkies for brain thinking.
My latest game I managed to amass almost 900k denars before 500 pops, and once the slaver stops dodging my calls, I'm gonna pay him like a king 😂
@@alexanderrahl7034 this is my school. I’m doing about the same thing for the elves right now.
Very insightful comparison. It would be interesting if you compared the Vargen from the extremely well-done Vargen mod. They seem really well balanced so far, kind of like a mix of humans and amevias who only like extremely cold climates. I'm not that familiar with the game yet though.
Thanks mate! Haven't had a look at any mods just yet, maybe someday :)
yes and thank you
Is the tutorial blacked out for anybody else?
amazing
Great vid! You should do one just like this but instead it’s what works together best like with duo species
I can tell you right now that goated combo is Dondorians & Humans :)
Dwarfs are pretty good if you focus on mining production and trade (selling expensive ores). It's really helps when you need an army and you have a money to just recruit them. But sure, they're hard to manage and fulfill their needs, better to start with pigs and then make dwarfs colony to make money
Just sell everything, furniture, ore, metal, tools etc and buy grain. Food pref and rations doesn't matter when all services are maxed out and once you go 1k you'll get food sorted out
Bro... this video feels like a powerpoint presentation in class.
Is this good or bad?
It might be good to talk about multi-ethnic cities. Like, what's a good mix and proportion of races per city. Because, obviously certain mixes are not going to work at all. And monolithic cities, like cities with ONLY Cretonians, aren't good either.
Perhaps someday but the problem is, the most productive (if you equate productive to being good) cities, would pretty much have Humans, Dondorians and/or Slaves every time. So the recommendation pretty much just becomes "get slaves".
@@TalkernateHistory just put Humans at the top, the rest are slaves for the human needs.
Why are Amevias rated above Tilapi? Both past early game have no bonus and are just mid at everything else. Both have somewhat easy to fullfill needs, etc. Imho, they are vey similar races.
You are right that both are mid, which is why they don't take the top spots. Amevias enjoy living in mud houses, which have no resource cost. They have greater weight and force, which makes them much better in melee. They also eat considerably less (I think it's around 30% less hunger?). Those are just some of the reasons but please keep in mind that this is from a v65 perspective, so things have probably changed in the beta :)
I think Amevias are just a bit annoying in which they require canals running near their houses as the city grows.
@@edersonnico fair enough, perhaps humans are better for you then >:)
Garthimis are the only race i consider to be best used exclusively for slavery. Specifically mining slaves. Its actually perfect
They also used to be cracked at hauling but they got replaced by Cretonians and Dondorians on that side :/
@@OshanMan I liked having g them hauling bc most races hate them and it was a way to force them to see each other. Fun!
Its taken me a lot of tries to land on a good Garthimi strategy.
Theyre harder than they seem for new players.
But my latest game is looking good so far.
I started with First of their Name. And immediately hired a small merc army to conquer several nearby free lands. Several engagements on the way, netted me over 1k leather armor, which i sold for pure profit.
The first settlement i captured, i built a fishery and veggie farm. And that provided me with more food than i could handle, until my population was over 100.
Now ive rushed for administration. I repeated the process and took a bunch more freelands near me, and it pissed off my neighbor. 2 wars with them got me a stockpile of falcatas, plate armor, shields and bows. And over 2k leather armor later on after all my excursions. I was flushed with over 800k denars, and started spreading the bugman message. All my neighbors became puppets. Half the remaining freelands became puppets. And after a couple hours, i got my admin building. I had been hovering at 13 days of food since my pop reached 175 or so, and now i could convert my other holdings to make food for me.
So far im doing fuckin fantastic.
Ive heard people say "youre garthimi. Go conquer" but as a new player, i just didnt know what that meant or how to go about doing it.
My first game i did well on, i followed that advice and conquered all my neighbors. Then became a victim of success as i had no one to trade with anymore. So i opened trade with the larger kingdoms, and they ripped me off with prices of 12 denar for a plate armor (export) but 500 denar for plate armor to import.
So i scrapped that game and kept trying over
Now i think ive got the hang of it, more or less.
Hey mate, I'm not too sure why you run into much trouble with them, I find that if you have them as fishermen in your capital early game, they tend to be rather content until you can get hunters and balticrawler breeders setup. As far as housing furniture goes, all they want is some clay and stone for their mountain homes, which is readily available in pretty much every capital map.
I feel like going straight into the world map is kind of unnecessary that early, although the taxes and loot would indeed help a bunch. All of what I'm saying is in a v65 context btw.
If you still need a hand, following the video "THE Guide YOU NEED to 100 Population | Songs of Syx Guide" might help, here's a link for your convenience: th-cam.com/video/CF6liMi-phk/w-d-xo.html
But either way, sounds like you've been having a good time learning the game, hope it continues to bring you joy :)
@OshanMan I think the 3rd successful new game i started, I found the advantage of fishermen. I had something like 5 max sized fisheries and over 200 fishermen in them. Trouble is, that's usually in ocean plots where that many fish are found. Rivers almost seem like "why bother?" With how spaced out they are
Garthimi also love mountains, so finding a mountainous and coastal plot that has desired resources can be somewhat tricky.
Personally I prefer mountainous maps with rivers running through them. Mostly for aesthetic reasons.
But yes, absolutely, fishing provides a ton of food if you've got a good spot for it. And they're easy to upgrade so 1 worker can make make enough to feed 4.
@@alexanderrahl7034 In the world map generation screen, you can edit the terrain to your liking, meaning you can place mountains, rivers, forest or resource deposits however you wish :)
I gave that a shot and tried for a river between two mountains a-la Riverworld, but no luck lol.
I got two mountains flanking a road that crossed a river and thought "eh, good enough".
Built farms on the river, built most residential things in the mountain. But immediately hired mercs to war on the nearby freelands, that encompassed almost a whole continent.
Captured about 5 lands and used one to send fish and meat to my bugmen, and that plus the grain sustained us, along with the almost 2k leather armors we looted from battles. Sold the armor, bought some slaves and resources and started expanding into the mountains. Eventually a neighbor got mad I had so much land while being so weak and declared on me. Unfortunately for them, I was too rich to fight my own battles and hired others to do that for me. Got a professional army's worth of stuff and they begged for peace. A couple years later, same song and dance, but this time I puppeted them.
Then realized I could puppet all my neighbors, and did.
Beelined it for admin buildings, and imported paper until i could make my own. Built up 3 realms to send me food and never worried about food again.
Eventually I conquered half the continent of freelands, and 4 puppets declared on me.
2 were dealt with practically on the same day, the 3rd saw that and shat their pants and begged for peace with a hefty offering. The last one...
We killed their army, r*ped their livestock, ate their women and burned their city, then installed a new puppet to rule the ashes 🤣
I then named my save "The Worst Thing to Ever Happen to the World" from then on out.
Later I managed to build a dungeon, scaffolds and slave pens. _i did not_ intend for what happened next lol.
I went to farm more free lands for leather armor to sell. Fought a couple dozen battles or so. Then checked on the building progress in my town, to find approximately 400 free workforce
From all the slaves, you see.
💡
😮
So pretty soon I had over 1.2k slaves 🤣 industry was booming, my economy was bangin, call my kingdom the fourth of July because we were popping off. I'm up to a million denars, and just got to work on my first standing army of 750 garthimi in plate armor and falcata. About 1.5k slaves, and 1.2k citizens with over 3k food production and 1.2k consumption.
I'm doing the best I've ever done so far lol.
Earlier a dondorian slave was bleeding on my freshly cleaned streets, and his lips accidentally made the sounds of "suggestions", so I read his biography and found out he was hanging out with a tilapi a lot lately. So i emancipated her, then had her arrested and executed in the fighting pits, her last words were "I think you could be a better ruler to your people, quite better in fact."
And I've never been roasted like _that_ before 🤣🤣🤣
Fuckin love this game.
@@alexanderrahl7034 😂seems like you had a blast and that this run was far more successful for you. Well, at least it seemed like a rather educational experience. I hope you continue to enjoy this wonderful game
What is that foutain/large well water effect? Is that a mod ive never noticed that
It's an animation on the large wells, I don't see them on the smaller sizes so maybe you haven't made the largest size yet?
@OshanMan oooooh its the UPGRADED version of large well, damn i hadnt upgraded the large well yet. Damn more surprises this game just gets better and better lol my town is still under 500
@@Frank-os6gq that makes a lot of sense, hope your town keeps growing :)
Eu entrei em guerra com muitos paises atras de escravos e eu nao consigo comercio, minha ameaça é mais de 10 e eu nao sei como a diminuir, tem dicas sobre essa questao?
Olá amigo, estou usando o Google Tradutor, então desculpe se estiver errado.
Acredito que a ameaça simplesmente diminui com o tempo, não tenho certeza de como diminuí-la. Recomendo dar presentes ou enviar embaixadores aos seus vizinhos para deixá-los felizes o suficiente para negociar.
Boa sorte!
@@OshanMan tranquilo, exatamente -16 de relacionamento por conta disso, eu tinha 100 diplomotas mas mesmo assim continuava negativo, minha estrategia pra conseguir denarios foi a de escravisar as populaçoes e vende-las, iniciar guerras e pegar dinheiro no tratado de paz depois de vencer o exercito deles
@@sidney665 conseguio resolver?
Don't know why but since my first game I hate Fishman. They get enslaved or just straigt to the gallows. 😂
So what is this peak and why am i only finding out about it now
The algorithm works in mysterious ways 😩
Sooo when will you make a garthimi playthrough?
One exists, albeit a bit old by this point: th-cam.com/play/PLebYzG-oisQn9TK4lJ6ApkPpinjOOVTGu.html&si=McSLUWx6hWtNWlEI
Tilapi herders, archers and foresters, human soldiers, scientists and general labourers, Cretonian farmers, Dondorian miners, Garthimi soldiers or slaves, no Amevias.
Ok garthimis are S tier got it!
I mean unless you want to actyally give me a reason why they are bad lol.
yeah nah, you're spot on mate haha
They struggle early game with food. At least until you can conquer a free land and make them feed you instead.
Eugenics:
So garthimi are orcs from LoTR?
If they're the ones that wanted to kill and eat everybody, absolutely
I think the only hard race to play as is the (not) dwarfs due to the fact your city actually has to be good to acrew population. You'd be better off just playing anything else mono culture and buying the dwarfs you need 💀
That is certainly one of the ways to go about it, yeah :)
Just started my first playthrough as the dwarves. We've been on the brink of starvation for 10 years now.
Sleeping on cretonians