The Making of 'Ant Attack!'

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 พ.ย. 2011
  • This short film by Anthony Caulfield and Nicol Caulfield is about the making of the ZX Spectrum classic game ANT ATTACK released in 1983. There is an interview with the developer Sandy White, who remembers how it all came together.
  • ภาพยนตร์และแอนิเมชัน

ความคิดเห็น • 67

  • @angelasutherland5317
    @angelasutherland5317 2 ปีที่แล้ว +17

    Angela Sutherland was the co-auther of Ant Attack. She designed the map, drew the characters and came up with game ideas. She also helped program the binary arrey which had to be read out in binary and put in manually. Originally the graphics were meant to be spiders not ants. They just looked more like ants because of the pixel shape. Quicksilver's Marketing person Mark came up with the title Ant Attack. Original title had been Ant Terror.

    • @johnny5805
      @johnny5805 ปีที่แล้ว +2

      Why'd you talk about yourself in the 3rd person ? Wouldn't it have been better to say "I was the co-author...."

    • @nickgodfrey1148
      @nickgodfrey1148 ปีที่แล้ว +1

      Did you get credit for being Co-author?

  • @MrDaveP75
    @MrDaveP75 4 ปีที่แล้ว +7

    Classic game and Sandy White is a legend.

  • @socratescharalambous5591
    @socratescharalambous5591 10 ปีที่แล้ว +12

    Thank you for a beautiful game Mr White.

  • @MR_THINQ
    @MR_THINQ 2 หลายเดือนก่อน +1

    I used to love playing this game when I was a kid - was my favourite game!

  • @JamesT65
    @JamesT65 6 ปีที่แล้ว +12

    it was a great game and very ahead of its time. 3d layout instead of a platform was revolutionary.

  • @yakacm
    @yakacm 3 ปีที่แล้ว +2

    I worked in City Software, Lime Street in Liverpool from 1981 to 1988, and we were all blown away by this game, as Liverpool was such a centre for computer games at the time we used to get a lot of the programmers and artists who were friends of the shop and they all loved Ant Attack.

  • @wattage2007
    @wattage2007 5 ปีที่แล้ว +4

    Loved this game. Never realised its creator was a humble and likeable Scot!

  • @Psycandy
    @Psycandy 4 ปีที่แล้ว +5

    Ant Attack was a legend of a game, and it was cool because it was fun. One of the best ever.

  • @ollywright
    @ollywright 7 ปีที่แล้ว +6

    I had such fun with this game. It was truly unique at the time, and very creepy.

  • @KaitainCPS
    @KaitainCPS 10 ปีที่แล้ว +11

    Ah, good to hear him pronounce "John Menzies" the proper Scottish way at 5'31.

  • @DaveEnsor
    @DaveEnsor 10 ปีที่แล้ว +5

    A fabulous game.

  • @weemoxy2
    @weemoxy2 8 ปีที่แล้ว +4

    seems like a really nice, humble bloke

  • @BramStolk
    @BramStolk 10 ปีที่แล้ว +4

    His game inspired me so much in my game development carreer.

  • @julesd
    @julesd 9 ปีที่แล้ว +9

    First ever horror survival game. I remember it well!

    • @shmahatma
      @shmahatma 9 ปีที่แล้ว +2

      I hate neil buchanan

  • @marekward6202
    @marekward6202 9 หลายเดือนก่อน

    Played that. Loved it, and it was genuinely scary at the time 😄 Born 1973

  • @britbox4517
    @britbox4517 4 ปีที่แล้ว +1

    Very atmospheric game from memory. Used to play it on the rubber keyboard Speccy.

  • @thepumpkingking8339
    @thepumpkingking8339 10 ปีที่แล้ว +3

    Sandy my Second Specy Hero after M Smith.

  • @britsinsf
    @britsinsf 4 ปีที่แล้ว +4

    Fantastic game. So ahead of it's time. You could choose to be a boy rescuing a girl or the other way around. You could change the angle of view to allow you to see the other side of the blocks, there was even an Easter Egg in there - if you walked far enough from the city you came across a dice which you could spin by throwing grenades onto it. It had letters instead of numbers ;-) Beautiful coding in a tiny 48KB package - talk about compact!

  • @Pincer88
    @Pincer88 2 ปีที่แล้ว

    I remember that time and the game fondly. The first computer to enter our lives and it was magical to see these little pixel figures react to commands on the keyboard. Nowadays the games are stunningly beautiful, but the magic of that era I haven't come across anymore.

  • @UndergroundHouseAndTechno
    @UndergroundHouseAndTechno ปีที่แล้ว

    The limitation and constraints of available technology are a catalyst for creativity.

  • @Jabberwoc
    @Jabberwoc 10 ปีที่แล้ว +3

    Legend.

  • @nialltracey2599
    @nialltracey2599 4 ปีที่แล้ว +1

    I've got a bit of a background in Unity, and recently bought a Quest, so am now learning about coding VR interactions and experiences.
    I built myself a little playground for my experiments... in the city of Antescher. Grabbed the data from a fan site and generated a scrappy world out of cubes. Even at this early stage, it's just awesome moving through a retro world like that.

  • @cnfuzz
    @cnfuzz 6 หลายเดือนก่อน

    I always loved in the early days how one's imagination filled in the gaps that rudimentary software displayed , the minute games became more photorealistic they lost me

  • @CenturionHDCCTV
    @CenturionHDCCTV ปีที่แล้ว

    What a nice guy. I loved playing that game and was always curious about its creator

  • @stephenwilson5043
    @stephenwilson5043 11 หลายเดือนก่อน

    I used to do the ‘shelf promotion’ thing too with Microprose games (which I loved) in Glasgow rather than Edinburgh though :)

  • @gamevidsnstuff5805
    @gamevidsnstuff5805 2 ปีที่แล้ว

    This game was a key game from my childhood. So nice to see the creator. Ty.

  • @davecorry7723
    @davecorry7723 ปีที่แล้ว

    Thank you so much for this!
    Wow, he hand-assembled it.
    God-tier.

  • @Zakalwe-01
    @Zakalwe-01 ปีที่แล้ว

    Back in the early 80s, I treated Ant Attack as a sandbox environment. I totally got that concept at the age of 13, and I loved it! Playing Kenshi recently, the first analogy that leapt out was ‘oh…Ant Attack!’ Mr White’s is a genius.

  • @DJ_Hadez
    @DJ_Hadez 8 หลายเดือนก่อน

    This makes me incredibly proud to be British. Go Sandy!

  • @patriciamitchell5156
    @patriciamitchell5156 10 ปีที่แล้ว +2

    I was a huge fan but never made it to gold medal! And I too loved you could choose he gender of the hero. "Take me away from all this!" I'd forgotten that.

    • @fluffymatthew
      @fluffymatthew 9 ปีที่แล้ว

      I did, but only if I played as a girl. It seemed to make it easier? Sexism?

  • @chopschoppsta7197
    @chopschoppsta7197 3 ปีที่แล้ว +1

    What a Legend !!

  • @datasilouk1995
    @datasilouk1995 9 ปีที่แล้ว

    Thank you. It was a brilliant game and I loved it.

  • @SJHFoto
    @SJHFoto 7 ปีที่แล้ว

    I had this game on my Commodore 64! Loved it!

  • @klaxoncow
    @klaxoncow 3 ปีที่แล้ว +1

    Mate, it didn't just fall into the "survival horror" genre, you DEFINED it.

  • @EEWW2006
    @EEWW2006 7 ปีที่แล้ว +1

    top bloke, knows his stuff. jacquards loom ☺ fantastic history lesson ☺

  • @marcjdt5796
    @marcjdt5796 5 หลายเดือนก่อน

    One of the best game on the speccy so far...

  • @DingKong
    @DingKong 7 ปีที่แล้ว

    Great developer! Ant Attack was a superb game.

  • @EGC316
    @EGC316 3 ปีที่แล้ว +1

    Wow Sandy, you make what you achieved sound like it was very easy and ordinary. It certainly wasn’t. A very impressive achievement and a great game. It’s up there with the classics from the time.

  • @DrTeeth66
    @DrTeeth66 12 ปีที่แล้ว +2

    Survival Horror Sandy! It was...
    Oh, he can't hear me. (He's in the past.)

  • @CosmicXanadu
    @CosmicXanadu 11 ปีที่แล้ว

    Great vid, and truly great game!

  • @Aalborg42
    @Aalborg42 ปีที่แล้ว

    Had a lot of fun playing this on my C64. I will never forget when I (by accident) discovered that you could rotate the map... YES.. I bought the game.. but don't remember reading about the rotating in the manual 🤣

  • @KGMDMusic
    @KGMDMusic 3 ปีที่แล้ว

    What a game! Great memories.

  • @ian_b
    @ian_b 8 ปีที่แล้ว +1

    What a nice bloke!

  • @surfer7283
    @surfer7283 9 ปีที่แล้ว +1

    loved the game, great to see/hear Sandy White, Very cool!

  • @bentobarreirinhas5702
    @bentobarreirinhas5702 ปีที่แล้ว

    I would say your game scared the hell out of me when I was a little boy, I had nightmares from it, now it sounds funny hahaha

  • @xboxpalcollector
    @xboxpalcollector 11 ปีที่แล้ว +5

    The first non sexist game where you can choose to play a male or female character plus I think it was the first isometric perspective 3d game... I played the hell out of this back in the day. This man should be hailed as a hero in the gaming world

  • @stevelawrence1041
    @stevelawrence1041 10 ปีที่แล้ว +2

    Great game - giant ants !! still gives me nightmares :)

  • @Urko2005
    @Urko2005 3 ปีที่แล้ว +1

    Ground breaking game in its day.

  • @marksims5730
    @marksims5730 8 ปีที่แล้ว

    I might be wrong, but was this game that had a competition. you had to find out the four (?) locaions of the final damsel in distress ( as I remember all the locations had names ) then ring through to a number at a certain date and time... (I think it was a Friday lunch time) to win a prize... so you had to play the games several times as the last location was a random pick of four locations.... My brother was an enginner at BT ( post office) then and he told me that the competition had knocked the local exchange out as it was so overwelmed with traffic.

    • @ChrisWalshZX
      @ChrisWalshZX 2 ปีที่แล้ว +1

      The locations were given names at the request of a magazine (Sinclair user?). A lot of the names had suggestive names (Sandy White gold me this himself only a few days ago)

  • @Urko2005
    @Urko2005 5 ปีที่แล้ว

    This game was the biz early 80s.

  • @RetroGamesCollector
    @RetroGamesCollector 8 ปีที่แล้ว +4

    An amazing game and a really nice guy. But 3D Monster Maze was the first survival horror game ;)

    • @2100Warzone
      @2100Warzone 6 ปีที่แล้ว

      I don't think Monster Maze was 3d. I could be wrong but I think that was made with images and not a 3d space. It just looked like 3d.

  • @pokerfreerolldonkey5189
    @pokerfreerolldonkey5189 4 ปีที่แล้ว

    Brilliant interview but I think Sandy's point is that he was all about developing the software and taking the hardware apart.
    Bill Gates understood the need for the software and Mark Zuckerberg understood how to market it.
    I bought a ZX81 and my Dad said I was mad.
    I just wish I had the foresight...

  • @herrfriberger5
    @herrfriberger5 7 ปีที่แล้ว

    I didn't quite understand this (parly due to the cuts). Did he really hand assemble the whole Ant Attack? Including all the updates, code insertions, debugging, etc.? (Or was that perhaps only for his "first attempt at something graphical"?)

    • @BertGrink
      @BertGrink 7 ปีที่แล้ว

      That's how i understood it as well.

    • @ChrisWalshZX
      @ChrisWalshZX 2 ปีที่แล้ว

      Yep! Hard Core mode!

  • @desiv1170
    @desiv1170 3 ปีที่แล้ว

    First survival horror game...
    3D Monster Maze on the ZX81: Am I a joke to you?

    • @siriusmicromaniac
      @siriusmicromaniac 3 ปีที่แล้ว

      You beat me to it, that was exactly the title which jumped into my head as soon as I heard that claim. 3DMM still makes me **** myself even now. AA was undeniably a great game though.

  • @mikeymcmikeface5599
    @mikeymcmikeface5599 5 ปีที่แล้ว

    Umm... Okay. I got tired of assembling by hand after writing a few dozen lines of very simple code. He claims to have made an entire commercial title like that... Not sure if believe.

    • @snooks5607
      @snooks5607 5 ปีที่แล้ว

      oh sweet summer child.. try programming altair 8800 using nothing but the switches. or heck even programming C using a teletype. people get spoiled by modern convenience.

    • @barbaradavies1171
      @barbaradavies1171 4 ปีที่แล้ว +1

      Believe it - he is a true genius - developed the first ever spontaneous computerised "bounce" (probably not the correct term), in the mid 90's. The most interesting bloke.