I believe moving a Knight from the spell zone without having Charles locks you into warriors. So if you get Nib'd you cant summon Cross-sheep and what not. Museum locks you
I believe I say that or mention it. That’s why you can’t link off the token into link spider and just send it! But I could’ve been thinking it and then failed to say it
Thanks for the combo tutorial man. Im new to the tcg Im missing one of the synchro's you used so we'll see how it goes at locals today. Thanks for the explanation on the combos!
Im using the Boxer Cards with the XYZ Armor cards as a nice engine for Infernoble. Like you shown befor Uppercuter is a one card Angelica and using youre Boxer XYZ for Armor XYZ you get to search the trap to steal a opponents Monster in there turn but also a Equip spell to trigger Angelica basicaly for free. Plus since the Armor XYZ Monster recycles the equip spell its another Monster that the opponent needs to get rid of ASAP. Since it not only steals a Monster per turm but also grows into a huge ATK Monster. Could be a ZEUS at any moment AND recycle Eqips for our effects. I also try to run Summon Monk in the Deck since he is not only 3 extra Uppercuter but also a Almiraj that can trigger Angelica.
Yea -Use Uppercutter combo for dempsey and make Angelica as usual -Use the now useless Dempsey to make Armor Fortress -Fortress searches Armor Trap (we use that to make Dark Night lancer to steal enemy monster on enemy turn) and Armor Spell (use it as a Angelica Trigger There will be soon another Armored Card (Unveil Mail) That is another taget with Protection Then we can Nuke the Enemy each turn thanks to Charles and Knight lancer, stealing and destroying They both trigger on Equip so in enemy phase we can trigger with the Armory Trap or roland while in our turn we trigger it with our Armor Spell we recycle. I also use small world in the deck. Once as a Ash bait but also as a search for Uppercuter, Summoner Monk or even Lava Golem since its a really good target Otherwise I use it to pay for Summon Monk effect
@@TeamCOG_YGO Yea, however the upsides are quite nice. I also Test a few other cards im the deck. So far im happy with the combo With the 3 Uppercutter and 3 summon monk I have 6 one card combos. However as you know its a magnet for handtraps. One ash ruins it. So I out Angelicas Ring, Roland, Lava Golem and Small world. And put in 1 Instant fusion with Millennium eyes restrict as well as 3x Terrortop and 1xTaketomborg. They eather go into a Gossip shadow as Handtrap counter or the Armored XYZ Rank 3 in case I bricked on the XYZ Spells. Sure seeing Uppercutter and Monk is a wasted card so I still try to figure out a nice ratio. I myself however am fine to see one "dead card" in hand if it means my my main combo is live in most hands.
Seems like if you hard open fight flame swordsman you should search the quick play so you can wait until later in the line to see if nib comes down. Then you can finish your combo and search equip or trap based on your pref/sitch. Also I think that Charles cannot send chain as cost for his effect because he specifies "equip spell" (infernobles treated as equip spells but chain is an equiped card and trap) Gearfried don't care though
I didn’t think about adding the quick play, but it can’t search the trap sadly. Yeah I double checked you’re right I thought the trap was treated as an equip spell but it’s not!
Great combos, as always! I first didn't really know how to end on Geardried + Charles the Great + Salamandra with chain/Ultimate Flame Swordsman (always ended on 2 Charles and Salamandra w/ chain/Ulti Flame Swordsman), which is very oriented towards spell/traps negates... And I prefer going to Geardried. I understand why playing only 1 Ogier now (part of the combo)! And, what happens if we open something like Museum + Heritage of the Chalice?
It just gives you a second Charles! And if you open the ogier, you can pitch it off of swordrealm, it does mean you do lose to nib but makes the combo playable still!
@@Acelyn- I’m sorry, what two card combo are you asking if you open the fight flames swordsman + heritage/museum or are you asking if you open heritage/meseum+ renaud?
@@Acelyn- I understand! That in itself is a anti nib line, you’d use heritage to search ogier, summon him, send gear, use meseum to grab durendal, you the sword to grab renaud special it and grab gear, banish the sword to summons gear, make Angelica search the second meseum, equip ogier to gear, then use the second meseum to grab Joy or your choice of throw away equip, equip it to Angelica and then use her effect to dump Turpin, summon Roland, special Turpin since you control a monster that’s equipped and make Charles then make blue Charles. This combo is still doable even if you have to use the gear to negate nib/ash you just equip the turpin or which ever you send if you had to use gears negate to Roland then move it forward. So then your end board I Charles+Gear.
Sadly i wouldn’t be able to since I don’t have a distributor anymore! If you become a member you’ll get access to it and then be able to take it to inked gaming ect!
@@saimandarkbesthuntardever5168 I’ve been testing different engines. At first I was on the super heavy, but found that simply using imperm/pulse shut the engine down, I’ve been trying a primite package, and I’ve been enjoying it, doesn’t do what the wanted did, but it’s a starter + form of additional disruption!
I got people telling me that I can’t send infernoble knight Roland to the graveyard after targeting Angelica to trigger her effect because she banishes herself therefore there is no target for roland and he stays in the hand. Not only my friend tells me that but even folks on the yugioh101 Reddit be telling me that. What is the correct explanation on this?
They are incorrect, due to game mechanics it goes to the GY, if you’re doubting check the judges lounge on Facebook, if you activate a equip spell and the targets leaves the equip goes to the GY. Roland’s effect does the same, it resolves as much as possible. Don’t let players cheat you for not understanding game mechanics!
I’ve actually thought about that! Just with Mel being in a different time zone and my limited days I think it would just be a trying to align schedules
Amazing deck list, so glad to see it work without the (too expensive) sinful package!
im purchasing the flame swordman stuff only to play again this deck, thanks to you bro thank you so much, you open my eyes with the lines
I believe moving a Knight from the spell zone without having Charles locks you into warriors. So if you get Nib'd you cant summon Cross-sheep and what not. Museum locks you
I believe I say that or mention it. That’s why you can’t link off the token into link spider and just send it! But I could’ve been thinking it and then failed to say it
Thanks for the combo tutorial man. Im new to the tcg Im missing one of the synchro's you used so we'll see how it goes at locals today. Thanks for the explanation on the combos!
What synchro are ya missing?
@@TeamCOG_YGOgood question. All of them are needed.
Im using the Boxer Cards with the XYZ Armor cards as a nice engine for Infernoble.
Like you shown befor Uppercuter is a one card Angelica and using youre Boxer XYZ for Armor XYZ you get to search the trap to steal a opponents Monster in there turn but also a Equip spell to trigger Angelica basicaly for free.
Plus since the Armor XYZ Monster recycles the equip spell its another Monster that the opponent needs to get rid of ASAP.
Since it not only steals a Monster per turm but also grows into a huge ATK Monster. Could be a ZEUS at any moment AND recycle Eqips for our effects.
I also try to run Summon Monk in the Deck since he is not only 3 extra Uppercuter but also a Almiraj that can trigger Angelica.
So you turn Dempsey in to armor guy to search both xyz cards? Then go combo and make dark lancer correct?
Yea
-Use Uppercutter combo for dempsey and make Angelica as usual
-Use the now useless Dempsey to make Armor Fortress
-Fortress searches Armor Trap (we use that to make Dark Night lancer to steal enemy monster on enemy turn) and Armor Spell (use it as a Angelica Trigger
There will be soon another Armored Card (Unveil Mail)
That is another taget with Protection
Then we can Nuke the Enemy each turn thanks to Charles and Knight lancer, stealing and destroying
They both trigger on Equip so in enemy phase we can trigger with the Armory Trap or roland while in our turn we trigger it with our Armor Spell we recycle.
I also use small world in the deck.
Once as a Ash bait but also as a search for Uppercuter, Summoner Monk or even Lava Golem since its a really good target
Otherwise I use it to pay for Summon Monk effect
@@0DeathTheKid15 only thing that sucks is adding one more brick!
@@TeamCOG_YGO
Yea, however the upsides are quite nice.
I also Test a few other cards im the deck.
So far im happy with the combo
With the 3 Uppercutter and 3 summon monk I have 6 one card combos. However as you know its a magnet for handtraps. One ash ruins it.
So I out Angelicas Ring, Roland, Lava Golem and Small world.
And put in 1 Instant fusion with Millennium eyes restrict as well as 3x Terrortop and 1xTaketomborg.
They eather go into a Gossip shadow as Handtrap counter or the Armored XYZ Rank 3 in case I bricked on the XYZ Spells.
Sure seeing Uppercutter and Monk is a wasted card so I still try to figure out a nice ratio.
I myself however am fine to see one "dead card" in hand if it means my my main combo is live in most hands.
Seems like if you hard open fight flame swordsman you should search the quick play so you can wait until later in the line to see if nib comes down. Then you can finish your combo and search equip or trap based on your pref/sitch.
Also I think that Charles cannot send chain as cost for his effect because he specifies "equip spell" (infernobles treated as equip spells but chain is an equiped card and trap)
Gearfried don't care though
I didn’t think about adding the quick play, but it can’t search the trap sadly. Yeah I double checked you’re right I thought the trap was treated as an equip spell but it’s not!
@@TeamCOG_YGO dang! It takes a while team to know this deck!
Run both traps! Lol if you draw either one it's just more interaction :p
Do u have the full deck list?
Great combos, as always! I first didn't really know how to end on Geardried + Charles the Great + Salamandra with chain/Ultimate Flame Swordsman (always ended on 2 Charles and Salamandra w/ chain/Ulti Flame Swordsman), which is very oriented towards spell/traps negates... And I prefer going to Geardried. I understand why playing only 1 Ogier now (part of the combo)!
And, what happens if we open something like Museum + Heritage of the Chalice?
It just gives you a second Charles! And if you open the ogier, you can pitch it off of swordrealm, it does mean you do lose to nib but makes the combo playable still!
@@TeamCOG_YGO So, you can access to the Flame Swordsman package with this 2 card-combo?
@@Acelyn- I’m sorry, what two card combo are you asking if you open the fight flames swordsman + heritage/museum or are you asking if you open heritage/meseum+ renaud?
@@TeamCOG_YGO Ah sorry, I was unclear: I was asking what would happen if we just open Museum + Heritage of the chalice, and 3 Ash blossoms for example
@@Acelyn- I understand! That in itself is a anti nib line, you’d use heritage to search ogier, summon him, send gear, use meseum to grab durendal, you the sword to grab renaud special it and grab gear, banish the sword to summons gear, make Angelica search the second meseum, equip ogier to gear, then use the second meseum to grab Joy or your choice of throw away equip, equip it to Angelica and then use her effect to dump Turpin, summon Roland, special Turpin since you control a monster that’s equipped and make Charles then make blue Charles. This combo is still doable even if you have to use the gear to negate nib/ash you just equip the turpin or which ever you send if you had to use gears negate to Roland then move it forward. So then your end board I Charles+Gear.
Can u turn that artwork into a playmat? That wld b soooo sick!
Sadly i wouldn’t be able to since I don’t have a distributor anymore! If you become a member you’ll get access to it and then be able to take it to inked gaming ect!
Why dont you play the sinful spoils engine too?
I think i mentioned i want to either here or a previous video, Just waiting for the ban list since something potentially could go ect.
Ok cool. I aint gonna lie i lost my hope on infernoble but your videos made me love it again. Thx haha!
@@TeamCOG_YGOseems like you were right lol, any plan for the deck now OSS is gone?
@@saimandarkbesthuntardever5168 I’ve been testing different engines. At first I was on the super heavy, but found that simply using imperm/pulse shut the engine down, I’ve been trying a primite package, and I’ve been enjoying it, doesn’t do what the wanted did, but it’s a starter + form of additional disruption!
@@TeamCOG_YGO oh whoa nice, will you upload a profile anytime soon? will be nice to see
I got people telling me that I can’t send infernoble knight Roland to the graveyard after targeting Angelica to trigger her effect because she banishes herself therefore there is no target for roland and he stays in the hand. Not only my friend tells me that but even folks on the yugioh101 Reddit be telling me that. What is the correct explanation on this?
They are incorrect, due to game mechanics it goes to the GY, if you’re doubting check the judges lounge on Facebook, if you activate a equip spell and the targets leaves the equip goes to the GY. Roland’s effect does the same, it resolves as much as possible. Don’t let players cheat you for not understanding game mechanics!
@@TeamCOG_YGOa good understanding of chain interaction would clear this up.
Make a discussion video with mel, it would be interesting, or a deck profile together
I’ve actually thought about that! Just with Mel being in a different time zone and my limited days I think it would just be a trying to align schedules
@@TeamCOG_YGO he was looking for you in the infernoble group on Facebook, hope to see a video of you together soon!
@@Paulsebastiand we connected through that and we discussed deck building ideas ect!