GhostWire Tokyo - Final Boss

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 5

  • @cheesepuffsthings
    @cheesepuffsthings 2 ปีที่แล้ว +8

    I really do like the boss designs in this game. Shame there're so few, relatively speaking.

    • @BuffMaister
      @BuffMaister  2 ปีที่แล้ว +4

      Yeah, there are only 5 boss designs and those were just the main villains. It felt rushed and short.

    • @cheesepuffsthings
      @cheesepuffsthings 2 ปีที่แล้ว +3

      Such a shame too. What little there was looked solid, at least. Hopefully the concept can be expanded in the future.

    • @BuffMaister
      @BuffMaister  2 ปีที่แล้ว +2

      They focused too much on the openworld aspect and didn't focus that much on the main story. I dunno if they had to cut this short or was a low budget

    • @cheesepuffsthings
      @cheesepuffsthings 2 ปีที่แล้ว +3

      In all likelihood it's a little of column A, a little of column B.
      You can tell they definitely *tried* when making this game, but were held back.