I really enjoy your analysis! Especially on how to counter such a strong unit like the Raiden. One thing I noticed - you mentioned that percentages are additive. This is true for bonuses, but penalties are multiplicative. If penalties were also additive, you could do strange things like drive the Overlord's attack below zero with the right cards/techs.
Nice defense! Fortunately chain can no longer jump to Tower in the latest update, which just released, so that's no longer a problem. Also, chained damage has been nerfed so it mostly shouldn't one-shot chained Marksmen / Phoenixes anymore.
@@WhoopedGGYeah, not being able to 1-shot marksmen and phoenixes with chain is BIG! Looks like the Raiden might be in a good spot now. Not ruling out other adjustments thought further down the line
I think you might be too hard on yourself with the subsidized Mustangs. If the game hadnt ended, i think a good bet to make would be a bunch more mustangs with AM against incendiary bombs ? To survive against Raidens you need to win the chaff battle, so that would have been my choice. Whats your thoughts on that ?
Mybe im only seeing it post-nerf but i dong see the point of the Raden at all. Its a giant with less HP than some mediums, mediocre damage and 0 splash.
Man, those are really high quality videos! Really love the indepth analysis at the end!
I appreciate the kind words. I'm glad you enjoyed it!
I really enjoy your analysis! Especially on how to counter such a strong unit like the Raiden.
One thing I noticed - you mentioned that percentages are additive. This is true for bonuses, but penalties are multiplicative. If penalties were also additive, you could do strange things like drive the Overlord's attack below zero with the right cards/techs.
I appreciate the detailed breakdowns of your thought process, I learn a lot watching your videos :)
Thank you for the kind words, Herp! I'm glad I can help.
Nice defense!
Fortunately chain can no longer jump to Tower in the latest update, which just released, so that's no longer a problem. Also, chained damage has been nerfed so it mostly shouldn't one-shot chained Marksmen / Phoenixes anymore.
Yeah, I think the devs did a great job balancing the unit without nerfing it too hard.
@@WhoopedGGYeah, not being able to 1-shot marksmen and phoenixes with chain is BIG! Looks like the Raiden might be in a good spot now. Not ruling out other adjustments thought further down the line
And they just nerfed the Raiden so it can't hit buildings!
At least that isn't an issue anymore.
That is a great change. The increased cost in EMP is awesome as well.
Good Job mate
Thanks, bro!
Super impressive game man. Don't think it'll be too long till you break into the top 1/200 players
thanks a lot for this one
I'm glad you enjoyed it!
I think you might be too hard on yourself with the subsidized Mustangs. If the game hadnt ended, i think a good bet to make would be a bunch more mustangs with AM against incendiary bombs ? To survive against Raidens you need to win the chaff battle, so that would have been my choice. Whats your thoughts on that ?
Thanks for the tips
Thanks for the support, Jala!
Mybe im only seeing it post-nerf but i dong see the point of the Raden at all. Its a giant with less HP than some mediums, mediocre damage and 0 splash.
I believe it's still good on aggro vs sledge lines and other medium units if you are clearing enemy chaff well