Japanese Pokemon Red is VERY Different From US - Region Break

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

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  • @purplesam2609
    @purplesam2609 3 ปีที่แล้ว +2876

    "So I'm gonna shift the hues" *creates demonic Alakazam*

    • @kaspervletter290
      @kaspervletter290 3 ปีที่แล้ว +86

      No not the demonic alakazam!

    • @MrTrombonebandgeek
      @MrTrombonebandgeek 3 ปีที่แล้ว +76

      *demonic Alakazam creepypasta ensues*

    • @sus-gibble4721
      @sus-gibble4721 3 ปีที่แล้ว +32

      It does look awesome tho got to give it that 👊

    • @dusklunistheumbreon
      @dusklunistheumbreon 3 ปีที่แล้ว +50

      @@MrTrombonebandgeek AND THERE WAS PHOTOREALISTIC BLOOD!!!!!

    • @DanAtuch_Archives
      @DanAtuch_Archives 3 ปีที่แล้ว +17

      It's funny how he's talking about pokémon Red and Blue and the two lights in the background are red and blue

  • @Lomner
    @Lomner 3 ปีที่แล้ว +1620

    One thing about Ekans in Japan. if you reverse the romanized letter of Arbo you get Obra but if you reverse the Katakana you get Boa. Which makes a little more sense.

    • @tz1839
      @tz1839 3 ปีที่แล้ว +120

      Interesting! In France this pokémon is called Arbo too, never understood why exactly.

    • @Lomner
      @Lomner 3 ปีที่แล้ว +22

      @@tz1839 That's pretty cool. I'm assuming Arbok is unchanged in France as well?

    • @groovemoustache
      @groovemoustache 3 ปีที่แล้ว +56

      @@tz1839 It's actually "Abo" in French. And yeah "Arbok" is also Arbok.

    • @lughemblem
      @lughemblem 3 ปีที่แล้ว +5

      Was about to comment this

    • @UltimateVegetto
      @UltimateVegetto 3 ปีที่แล้ว +3

      Thank you! Stood up from my bed just to comment this .

  • @ncisfan1002
    @ncisfan1002 3 ปีที่แล้ว +1469

    So what have we learned?
    We learned that Gen 1 Golbat is horrifying no matter what country you get it from

    • @TakaG
      @TakaG 3 ปีที่แล้ว +52

      There is a reason why I don't evolve certain pokémon...

    • @justinburchette
      @justinburchette 3 ปีที่แล้ว +34

      His face lol 😅 so expressive! 👁 👁
      👅

    • @red_dll
      @red_dll 3 ปีที่แล้ว +29

      Imagine running into a gen 1 Golbat in a dark cave as a little kid while secretly playing Pokemon under your blanket..

    • @TheBreakingBenny
      @TheBreakingBenny 3 ปีที่แล้ว +9

      If you were from where that Golbat was from, you'd be fuckin' dead!... I don't know where to start with you.

    • @marhawkman303
      @marhawkman303 3 ปีที่แล้ว +3

      @@TakaG Have you tried Crobat? :D I LOVE using Crobats! Yes... Zubat > Golbat > Crobat. Yes it IS terrifying!

  • @aidanboyle7374
    @aidanboyle7374 3 ปีที่แล้ว +538

    A lot of the Japanese sprites look like they were made to be as large as possible while fitting in a square, so a lot of them are awkwardly hunched over

  • @clar9425
    @clar9425 2 ปีที่แล้ว +473

    On the subject of the drunk old man, I've been to Japan a few times for extended periods of time.
    I noticed they treat drunk people alot different. There was a guy who appeared to be absolutely plastered off "juice box" sake(he still had one in his hand) as he was being carried by the police.
    Once they got him to a relatively isolated area under some stairs, the cops let go of him and talked to him for a couple minutes, made him sit down, then walked away. He chilled out there for awhile and finished his drink in peace. Overall it seemed like a pleasant, cordial experience lol

    • @CaptainFalcoyd
      @CaptainFalcoyd ปีที่แล้ว +37

      Politeness is such an ingrained concept for most Japanese people that even drunk people usually don't act out or get violent. Japanese nightlife streets on a Saturday night are usually calm and orderly even with all the drunk people around, where in western countries they're usually utter chaos.

    • @Kkubey
      @Kkubey ปีที่แล้ว +10

      @@CaptainFalcoyd Drunk people will just act without the filter and be who they truely are. And many people are terrible inside, as they never were taught how to interact properly.

    • @goeticfolklore
      @goeticfolklore ปีที่แล้ว +17

      @@Kkubey I think "terrible inside" is an exaggeration, it lowers your inhibitions and makes you more emotional. If you grow up in a society where crime is social suicide, and you are always expected to uphold strong manners then your version of "lower inhibitions" will vastly differ from our society's.

    • @CommanderWiggins
      @CommanderWiggins ปีที่แล้ว

      ​@@Weimerica8841 And you clearly lost 50% of your brain cells by sniffing glue as a child.

    • @user-pipis
      @user-pipis ปีที่แล้ว +1

      @@Weimerica8841white people? lol

  • @PeterGerrish
    @PeterGerrish 2 ปีที่แล้ว +194

    At 22:45 you missed the main difference of Cloyster being that it’s whole shell is oriented differently, with the main centre spike still positioned in the middle! It went from vertical opening to horizontal in the US.

    • @Hexumonium
      @Hexumonium 2 ปีที่แล้ว +14

      Thanks for mentioning this! I'm shocked that the author did not catch this considering how much detail they were going into otherwise. Is it true that the artists changed it for looking too much like a vagina? I heard a rumour like that a while back.

    • @wnrr2696
      @wnrr2696 2 ปีที่แล้ว +1

      I remember the vertical one in uk

    • @straightupanarg6226
      @straightupanarg6226 2 ปีที่แล้ว

      @@Hexumonium It looks _just_ like a vagina - look how that horn is positioned.
      Not at all surprised they changed it.

    • @straightupanarg6226
      @straightupanarg6226 2 ปีที่แล้ว +13

      @@Hexumonium I'm thinking he noticed it and _very specifically_ decided to just not mention it.

    • @Hexumonium
      @Hexumonium 2 ปีที่แล้ว +6

      @@straightupanarg6226 could be. And it was in my ignorance to call it a vagina-lookalike. I believe the correct term is "vulva". Hey... You know, that would have made a great name for a Pokémon! Kind of reminds me of Vulpix.

  • @Xilefian
    @Xilefian 3 ปีที่แล้ว +489

    Cool thing: Kanto in Gold/Silver/Crystal used the Japanese original environmental spritework, which is why Kanto probably felt a little bit weird for non-Japanese Pokemon Gold/Silver/Crystal players

    • @TheGameCreator13
      @TheGameCreator13 3 ปีที่แล้ว +15

      Toshino Kyoko

    • @BakaTaco
      @BakaTaco 3 ปีที่แล้ว +15

      @@TheGameCreator13 Tomato.

    • @TheGameCreator13
      @TheGameCreator13 3 ปีที่แล้ว +14

      @@BakaTaco Rum Raisin!

    • @hanakoisbestgirl4752
      @hanakoisbestgirl4752 3 ปีที่แล้ว +33

      They might have needed to for storage sake. Wasnt gold and silver the ones that almost didn't happen because they couldn't fit it all until Iwata came along and got it all to fit? They might have originally wanted to do the updated graphics but there was just not enough room to do so. Still early tech so even just the one extra frame of animation for the flowers could have been too much storage space to have made it in

    • @Xilefian
      @Xilefian 3 ปีที่แล้ว +53

      @@hanakoisbestgirl4752 the tiles have negligible impact on storage. The compression story, whilst nice to tell, is a little overstated: it was used to compress the monster battle graphics, however the compression ratio on RGBY was actually greater than GSC, so it sounds like a case of GameFreak removing compression during development and coding themselves into a corner where they couldn't add it back in (I imagine due to it being dependent on constraints on the monster artwork itself), so Iwata ported his LZ compression routine from Kirby NES to GameBoy for GameFreak to slot in.
      This supposedly awarded enough space to fit a more detailed version of Kanto into the game, with some areas still needing to be cut for size. The original Gold/Silver games had a sort of minimalist, artistic take on Kanto which compressed it all into a single town, so Kanto was planned to be revisited from the get-go (Gold/Silver was originally set across all of Japan)

  • @ButzPuff
    @ButzPuff 3 ปีที่แล้ว +290

    Pretty sure the US Machoke sprite is supposed to be winking as he flexes. Like a muscle guy would if he was hitting one someone at a gym or perhaps even kinda going for a Popeye situation.

    • @omgnoi
      @omgnoi 3 ปีที่แล้ว +11

      Oh I can see that!

    • @Meganstaek
      @Meganstaek 3 ปีที่แล้ว +12

      That's always how I parsed it too, it seems obvious to me that he's doing a flex and winking to show off

    • @SONGOKU02
      @SONGOKU02 3 ปีที่แล้ว

      Oh, so i am not the only one that always saw that? XD

    • @SONGOKU02
      @SONGOKU02 3 ปีที่แล้ว +3

      @Super Top Secret Area I don't think it was misscolored. I think they went for a shadow ob the upper eyelid. Like the head is also lighted on the nose.

    • @captainxhulio2929
      @captainxhulio2929 3 ปีที่แล้ว

      Actually he's winking in both versions

  • @CallMeFreakFujiko
    @CallMeFreakFujiko 3 ปีที่แล้ว +444

    I'm pretty sure they were going for the fetus look for Mew. I can't remember if Sugimori did the art before the final sprites or after but either way I don't blame them for changing it.

    • @psymar
      @psymar 3 ปีที่แล้ว +57

      Mew's art was done by Satoshi Tajiri -- along with everything else about mew -- in between the rest of the team finishing the game, and the game shipping.

    • @ZakaryShindle1-933
      @ZakaryShindle1-933 3 ปีที่แล้ว +11

      I thought morimoto designed mew.

    • @kirbyofthestarsfan
      @kirbyofthestarsfan 2 ปีที่แล้ว +86

      This Mew does look actually like you'd find it under the truck lol

    • @ThePortuguesePlayer
      @ThePortuguesePlayer 2 ปีที่แล้ว +11

      To me it looks a lot like the alien creatures from the War Of The Worlds movie, the one with Tom Cruise.

    • @Sykroid
      @Sykroid 2 ปีที่แล้ว +14

      @@kirbyofthestarsfan Holy shit this is hilarious lmfao

  • @JoshSweetvale
    @JoshSweetvale 3 ปีที่แล้ว +148

    Apparently the artists were forced by the commissioning of the Anime to make a design bible, developed simultaneously with Blue.
    That helped standardize the Pokemon designs.
    And indeed, seeing scale difference and motion for the animals they designed also helped further refine things for Gen2.

    • @ns7353
      @ns7353 ปีที่แล้ว +8

      thats what was great, the anime brought the game to life

  • @raccoonpeddler6730
    @raccoonpeddler6730 3 ปีที่แล้ว +431

    chunky gengar giving me the wink made my day

    • @aidendavid2680
      @aidendavid2680 3 ปีที่แล้ว +13

      Chonk

    • @jan_susi
      @jan_susi 3 ปีที่แล้ว +5

      😉

    • @raccoonpeddler6730
      @raccoonpeddler6730 3 ปีที่แล้ว +3

      @@aidendavid2680 not gonna do an edit just for a typo error 😅 anyway im sure everyone gets it

    • @Litepaw
      @Litepaw 3 ปีที่แล้ว +2

      This is why I love the comment section of these videos. The amount of wholesome is so wholesome

    • @justinburchette
      @justinburchette 3 ปีที่แล้ว +3

      _Heeeyyy!_ 😉👻

  • @aurafox1
    @aurafox1 3 ปีที่แล้ว +155

    If you've played FRLG more recently than Red and Blue, that might explain why you found the Red/Green cave easier to navigate. Cerulean Cave in FRLG is based on the original Red/Green cave but with some added blockades to cover up a lot of the dead ends. If you're familiar with the path to Mewtwo in FRLG, you can easily make your way there in Red/Green. The layout of Red/Blue actually differs significantly from FRLG.

    • @LITTLE1994
      @LITTLE1994 3 ปีที่แล้ว +4

      Correct.

    • @ssjduelistDD
      @ssjduelistDD 3 ปีที่แล้ว +7

      Yup and yellow even has a 3rd different map for it!

    • @aurafox1
      @aurafox1 3 ปีที่แล้ว +3

      @@ssjduelistDD I recall the yellow cave being the easiest in gen 1. Just a straight shot to the end.

  • @Zenlore6499
    @Zenlore6499 3 ปีที่แล้ว +384

    The drunk old man made the Japanese Mew. You can’t tell me he didn’t!

    • @Silver_Sonic_23
      @Silver_Sonic_23 3 ปีที่แล้ว +24

      No sober person could make that design.

    • @TdogEN
      @TdogEN 3 ปีที่แล้ว +6

      🤣🤣🤣😂😂😂

    • @AwesomeHairo
      @AwesomeHairo 3 ปีที่แล้ว +5

      The Mew was under the drunk man the whole time

    • @JamesTDG
      @JamesTDG 3 ปีที่แล้ว +3

      You have to be as drunk as Demoman to even get the design, lol

    • @flyforce16
      @flyforce16 3 ปีที่แล้ว +2

      He... he just hasn't had his coffee yet okay?!?

  • @ZeroCashProductions
    @ZeroCashProductions 3 ปีที่แล้ว +161

    Just watched a man run through all 151 Pokémon sprites in 20 minutes. This is the content TH-cam needs.

  • @alessandro6885
    @alessandro6885 2 ปีที่แล้ว +62

    For clarification
    The international Red and Blue versions use the Japanese Blue version as a base for the art and Cerulean Cave design.
    However, the international Red and Blue have the same Pokémon appearance rates and locations as the Japanese Red and Green. So, technically speaking, we did get all four versions that Japan originally got if we include Yellow.

    • @Compucles
      @Compucles 2 ปีที่แล้ว +4

      JP Blue and Rad/Blue also have some bug fixes, although they still missed quite a few of them.

    • @ch2010ize
      @ch2010ize ปีที่แล้ว +3

      I mean Japanese Blue had different in game trades and encounter rates. We missed out getting Gengar and Golem as in game trades. The reason the one trainer claims "Your Raichu evolved" after you trade him one for Electrode is because Japanese Blue you trade Kadabra for Graveler and American Red and Blue used Japanese Blue's script as a base

    • @CommanderWiggins
      @CommanderWiggins ปีที่แล้ว +5

      To be pedantic, international Red and Blue were based off the source code of Japanese Blue, with the encounter tables and version exclusives of Red and Green added in.
      (Fun fact, allegedly they literally had no choice but to do it this way because the source code for Red and Green was in such shambles that it couldn't handle having the English text swapped in.)

    • @SnakebitSTI
      @SnakebitSTI 9 หลายเดือนก่อน

      Yeah, a lot of the differences in the video are not localization differences, they're Red/Green vs Blue differences.

  • @CrisperPoet
    @CrisperPoet 3 ปีที่แล้ว +191

    Fun fact, Kakuna actually does have arms, they're just tucked in to make that necktie looking structure on the front of its body.

    • @NonisLuck
      @NonisLuck 3 ปีที่แล้ว

      Source?

    • @CrisperPoet
      @CrisperPoet 3 ปีที่แล้ว +60

      @@NonisLuck in addition to the original sprite art depicting the arms that he calls out, there's a bandai pocket monsters trading card set that depicts kakuna with its arms extended, the art of which was also done by Ken Sugimori.

  • @Diwasho
    @Diwasho 3 ปีที่แล้ว +371

    It should be pointed out that the Japanese version of the "fainted" status is completely different, the word they use for it is hinshi which means "near death". Pretty brutal, and it's still used to this day to occasionally remind us how gritty G1 was.

    • @lpfan4491
      @lpfan4491 3 ปีที่แล้ว +71

      To be fair, that is a good reason why the trainer first blacks out for a hot minute and then rushes to the pokemoncenter.

    • @marhawkman303
      @marhawkman303 3 ปีที่แล้ว +26

      @@lpfan4491 And also.... Lavender town.... just... ALL of it.

    • @fearedjames
      @fearedjames 3 ปีที่แล้ว +63

      Like the alcohol change, its simply that American ratings boards are more harsh about certain things. Death is a big no no in childrens media, so you see it all the time in Japanese media and never in American. Public drunkardness is also socially accepted in Japan and super negative in the west in general.

    • @marhawkman303
      @marhawkman303 3 ปีที่แล้ว +38

      @@fearedjames in the US it's heavily influenced by the stereotype of violent drunks.

    • @GardevoirBoy
      @GardevoirBoy 3 ปีที่แล้ว +6

      Fainted means passed out. They didn't want death to be strong in children's media when Pokemon Red and Blue were first released in the States.

  • @NekoUrabe
    @NekoUrabe 3 ปีที่แล้ว +290

    When I was younger I always thought of how cool it would be if you could trade between versions of a game being the EN and JP and they would keep the sprite from their original game.

    • @casedistorted
      @casedistorted 3 ปีที่แล้ว +40

      Oh that would've been awesome. I couldn't even find a normal kid to trade pokemon with in America where I lived, let alone someone from Japan to trade with haha.

    • @Soleilune1995
      @Soleilune1995 2 ปีที่แล้ว +13

      Would have made different language pokemon more collectable.

    • @etou1146
      @etou1146 2 ปีที่แล้ว +29

      I doubt there was enough space for on the cartridge to have both versions of the sprite on them. Also don't forget that the Japanese version was released before they made these changes in the US version.
      It would have been pretty neat tho.

    • @AnimsOfTheAnims
      @AnimsOfTheAnims 2 ปีที่แล้ว +7

      They would need 302 sprites

    • @wibwe
      @wibwe 2 ปีที่แล้ว +1

      english red and english blue are built on a completely different set of code than green and japanese red, so if you got a japanese cartridge to trade with itd just break im p sure haha (english red and english blue are based off of japanese blue, which is basically a less buggy ver. of japanese red and green, and why the stuff between jpn blue and eng blue are so similar but the reds are so different)

  • @scramjet9101
    @scramjet9101 3 ปีที่แล้ว +19

    Fun fact: That cool map from the Japanese handbook DID get an American release in 1999's "The Official Pokémon Handbook." I had a pair of copys as a kid and I remember loving looking at that map.

    • @bigtittygoblin
      @bigtittygoblin ปีที่แล้ว +2

      I THOUGHT so! I had a copy of that map that I had hung on my wall when I was 10. I was confused when he said the game didn't include it because I HAD it, so I figured it must have came with the handbook (which also came with stickers of every Pokemon to use in the booklet that came with the actual game!)

  • @PenumbralBehemoth
    @PenumbralBehemoth 2 ปีที่แล้ว +16

    the 'udders' on mew are just pixels of that violet shading color, next to black pixels. That's the style of line dithering/anti aliasing back then. even in more modern pixelmon games, you could see anti aliasing on a lot of the lines that looked out of place from time to time. especially in black and whtie

  • @oneanaovoste9719
    @oneanaovoste9719 3 ปีที่แล้ว +114

    What I find interesting about the Nidorino/Nidorina in the Japanese version is, their poses seem to be indicative of their transition from their 4 legged first forms, to standing upright in their final forms. The poses look like they're just starting mature to the point of being able to maneuver on just two legs.

  • @dotapazappy
    @dotapazappy 3 ปีที่แล้ว +103

    Kakuna actually DOES have arms. It's often misunderstood and assumed to be a weird sprite error but there's actually other media showing off his two claw-like arms at times too. I think more often than not they're just tucked away but still !!

    • @alexandreiss0agr276
      @alexandreiss0agr276 2 ปีที่แล้ว +15

      having learn scratch in game would solve this missconception

    • @plant7371
      @plant7371 2 ปีที่แล้ว +8

      Kakuna's original design had arms, but it hasn't been shown in official content since Gen 1.

    • @Compucles
      @Compucles 2 ปีที่แล้ว +1

      @@alexandreiss0agr276 Diglett learns Scratch, and we still have no idea how that works, save for potentially a reference in the original Mystery games alluding to it having feet.

  • @Filsaveol
    @Filsaveol 3 ปีที่แล้ว +494

    Demonic alakazam isn't real, he can't hurt you...
    Shesez: I'm gonna shift the hue

    • @lilwyvern4
      @lilwyvern4 3 ปีที่แล้ว +22

      A great first step to a crappy Pokemon creepypasta. Add in buying the cartridge at a garage sale, the game knowing the player's name, and some mention of blood somewhere and we're good to go.

    • @BlazeHeartPanther
      @BlazeHeartPanther 3 ปีที่แล้ว +7

      @@lilwyvern4 Not just blood, HYPER-REALISTIC blood, makes all the difference XD

    • @FilthyWeeb1
      @FilthyWeeb1 3 ปีที่แล้ว

      Hey hey hey cool it with the antisemitism
      Jk jk

  • @kodekristian
    @kodekristian 3 ปีที่แล้ว +45

    That international gen 1 Mew sprite, is to me the most iconic representation of Mew. Mew is my favorite Pokémon, and whenever I think of its design or just remembering fond childhood memories of wanting and obtaining it, this is the sprite I think of.

    • @mrmiagi6052
      @mrmiagi6052 ปีที่แล้ว

      People born in the early 90s know how iconic it was. We got gen 1 when we were really young. Also it was crazy that the Pokédex went to 151 but nobody had any clue how to get mew

  • @DrayArdila87
    @DrayArdila87 3 ปีที่แล้ว +9

    Also it’s not often mentioned but the sprites used in the American version are actually the sprites used in the Japanese Blue version, the Green and Red version were released as a set and the Blue version was an updated version of the two which made changes to the sprites among others. So the “American version” sprites are actually still Japanese version sprites.

    • @MDLuffy1234YT
      @MDLuffy1234YT ปีที่แล้ว

      The American Red and Blue versions were completely based off the Japanese Blue version, since there was a major glitch known as Item Swap that Blue was released to fix.

  • @mixwidman5458
    @mixwidman5458 3 ปีที่แล้ว +143

    I can’t tell how many of Blue’s sprites are actually an improvement or not.

  • @Squiddlewheel
    @Squiddlewheel 3 ปีที่แล้ว +197

    Surprised that you didn’t mention Hitmonchan’s sprite looking like Doduo taking a shit with a Togekiss watching

    • @Darmani2MB
      @Darmani2MB 3 ปีที่แล้ว +23

      Damn it, now I can't unsee it

    • @NonisLuck
      @NonisLuck 3 ปีที่แล้ว +8

      Hahahhaha wtf

    • @QuickTimeVelocity
      @QuickTimeVelocity 3 ปีที่แล้ว +18

      That's quite an eloquent idea of what it looks like. I sure wouldn't have seen that.

    • @basedblueboy8770
      @basedblueboy8770 3 ปีที่แล้ว +10

      Lmao this is severely underrated

    • @TheSchwazz
      @TheSchwazz 3 ปีที่แล้ว +11

      24:42 cannot be unseen thank you.

  • @RobMost
    @RobMost 3 ปีที่แล้ว +236

    Mew looks way more like Mewtwo in the Japanese one.

    • @chompythebeast
      @chompythebeast 3 ปีที่แล้ว +59

      Mew looks even more like the fetus it was based upon in the original. It's sort of grotesque

    • @tkl_sam0235
      @tkl_sam0235 3 ปีที่แล้ว +15

      I was thinking the same thing! The darker bit on the bottom of the Japanese sprite looks like the purple on Mewtwo’s tail

    • @bodbyss
      @bodbyss 3 ปีที่แล้ว +4

      Definitely agree

    • @tlktlg8745
      @tlktlg8745 3 ปีที่แล้ว

      inbred Mew clone?

    • @mew3929
      @mew3929 3 ปีที่แล้ว +3

      👀

  • @alexneidermeyer284
    @alexneidermeyer284 ปีที่แล้ว +10

    I can't believe you completely ignored Drowzee and Hypno getting human hands in the American version, its even more creepy seeing them next to each other.

  • @Emot10ns
    @Emot10ns 3 ปีที่แล้ว +19

    The reason for the sprite change in vermilion from a little girl (JP) to an old guy (US) would also be explained by cultural differences.
    Here in the US, when you think of a fan club, you might think of an older, nerdy person running it, especially back in the 90s
    While in JP, fan clubs were definitely a young people pop culture thing.

  • @princeapoopoo5787
    @princeapoopoo5787 3 ปีที่แล้ว +141

    "so what's your favourite pokemon?" "sand."

    • @DimkaSulegnaa
      @DimkaSulegnaa 3 ปีที่แล้ว +11

      Pocket sand!
      Throws a Sandshrew at someone’s face
      …I think Dale would approve lol

    • @_V.Va_
      @_V.Va_ 3 ปีที่แล้ว +2

      Palossand.

    • @akiraasmr3002
      @akiraasmr3002 3 ปีที่แล้ว +4

      "rare coil"

    • @ZakaryShindle1-933
      @ZakaryShindle1-933 3 ปีที่แล้ว +4

      "Its course rough and gets everywhere"

    • @lavahoundbrlava1883
      @lavahoundbrlava1883 2 ปีที่แล้ว +3

      My favorite pokémon is Showers

  • @sambauer4094
    @sambauer4094 3 ปีที่แล้ว +201

    24:42 hitmonchan's japanese sprite looks like a togakiss looking at a doduo pooping

    • @ExFragMaster
      @ExFragMaster 3 ปีที่แล้ว +36

      This is a well known Fact.

    • @bobcat946732
      @bobcat946732 3 ปีที่แล้ว +15

      Now I can't unsee it. :O

    • @omgnoi
      @omgnoi 3 ปีที่แล้ว +1

      oh my-

    • @AlexParry95
      @AlexParry95 3 ปีที่แล้ว +11

      I'm not seeing what everyone else is seei-
      * suddenly clicks *
      God dammit.

    • @BakaTaco
      @BakaTaco 3 ปีที่แล้ว +4

      @@AlexParry95 Okay, I can see the Togekiss, but where's the do- Oh my god, I see it, AHHHH.

  • @tirone231
    @tirone231 3 ปีที่แล้ว +91

    Great work on the video. The design on Alakazam’s head is a six pointed star because in Japanese media, the hexagram is used to represent magic and “dark magic” the same way western media would use a pentagram.

    • @zannibunny4028
      @zannibunny4028 3 ปีที่แล้ว +11

      There’s also the possibility that it’s a nod to Houdini. Alakazam’s Japanese name is a reference to him and he was ethnically Jewish.
      In addition, Kadabra’s Japanese name is a reference to *another* Jewish illusionist, Uri Geller. (Which he later sued Pokemon over)

    • @the-NightStar
      @the-NightStar 3 ปีที่แล้ว +9

      ​@@zannibunny4028 It's also really messed up that the symbol on Kadabra's head was two S's. The SS was a branch of Nazi's. In 1940's Germany, before their mass genocide, the Jewish people were forced to wear the Star Of David symbol on them to identify them for racist purposes. This means that the original Pokemon is anti-semetic, since both Houdini and Geller are Jewish, thus these details were meant to ridicule them in Pokemon for being Jewish. But this isn't really that surprising when you realize that there are still a lot of Japanese traditionalists who believe they have nothing to apologize for when siding with Nazi Germany in WWII.
      Japan still low-key supports or still references their role in the war, even in modern days since. Brocken Jr from Kinnuman is a "sympathetic nazi good guy", and Von Strolheim in Jojo's Bizarre Adventure is also a "Nazi with a secret heart of gold" and also a good guy. And a Japanese boy band also once dressed up in Nazi gear.
      There is still some Nazi support in Japan, that people still easily forget about.

    • @alexcallender
      @alexcallender 3 ปีที่แล้ว

      @@the-NightStar My respect for the Japanese just increased tenfold.

    • @alexcallender
      @alexcallender 3 ปีที่แล้ว

      Based Japan

    • @JoshSweetvale
      @JoshSweetvale 3 ปีที่แล้ว +2

      @@alexcallender The Japanese are no less racially supremacist (see GATE) than the Han Chinese with their genocides.
      Only difference is Japan has bread and circuses... and American airbases on their soil.

  • @iamtwoawesomes
    @iamtwoawesomes 2 ปีที่แล้ว +10

    I am surprised at how mixed my stored memory of gen 1 sprites are-meaning most of the time between the Japanese and American releases, there’s usually only one I really recognize, but it doesn’t stick to one version. Fun.

  • @MK8MasterJunjie
    @MK8MasterJunjie 3 ปีที่แล้ว +16

    I prefer the Japanese Pokedex, not because of the sprite art but because the Pokemon's size and weight are measured with the superior metric system! I have no idea what it means when it says Charizard is 5 foot 7 inches tall and weighs 200 pounds. But I *do* understand what it means when it says that Charizard is 1.7 metres tall and weighs 90.5 kilograms.

    • @BlisterKitten
      @BlisterKitten 3 ปีที่แล้ว +3

      It's a shame that the US still hasn't moved towards the metric units. They don't even have plans for doing so.

    • @MK8MasterJunjie
      @MK8MasterJunjie 3 ปีที่แล้ว +2

      @@BlisterKitten They and two other countries are the only ones still using imperial measurements.

    • @MK8MasterJunjie
      @MK8MasterJunjie 3 ปีที่แล้ว +2

      Thanks for hearting my comment pal.

    • @Krispen_Wah
      @Krispen_Wah 2 ปีที่แล้ว +1

      You need to understand the U.S are still in a mental stoneage

    • @MK8MasterJunjie
      @MK8MasterJunjie 2 ปีที่แล้ว +2

      @@Krispen_Wah IKR!

  • @MishKoz
    @MishKoz 3 ปีที่แล้ว +107

    4:25 it only looks like that when viewed on a black background. Sprites in gen 1 and 2 just used transparency for any white spots, and in some gen 1 sprites there isn't a point where they definitively "end" so to speak. So the white pixels that make up the "whiskers" wouldn't have even showed up against the white background in gen 1, so I doubt it was intentional.

  • @Rhymelie
    @Rhymelie 3 ปีที่แล้ว +38

    Congratulations on making 151 Pokemon differences feel like only a few seconds. I honestly thought I'd skip that part, but you did it in such a way that I didn't even realise I was watching ALL of it! So so entertaining- great work!

  • @AshleyArsenicArt
    @AshleyArsenicArt 3 ปีที่แล้ว +27

    You know. This might be the first time yt actually gave me a notification and I didn't have to go digging for your videos. Thank you! This is so cool!

    • @BoundaryBreak
      @BoundaryBreak  3 ปีที่แล้ว +12

      So relieved to hear that
      😌👍

  • @SciFiBrony
    @SciFiBrony 3 ปีที่แล้ว +11

    I'm surprised there was no mention of Cloyster's change in orientation from vertical in the Japanese to horizontal in the American, despite vertical remaining the canon look.

  • @CadDriftarus
    @CadDriftarus ปีที่แล้ว +2

    The coffee joke is a great workaround because kids'll assume he needs coffee because he's grumpy, but adults may assume he needs coffee because he's fighting off a mean hangover lol

  • @InsomniacFlaaffy
    @InsomniacFlaaffy 3 ปีที่แล้ว +41

    "Even the water's different!" I can relate to this excitement he has

  • @lukamegru1537
    @lukamegru1537 3 ปีที่แล้ว +70

    24:53 the Japanese hitmonchan looks like a doduo pooping while a togekiss is looking over it

    • @nilsmurres0
      @nilsmurres0 3 ปีที่แล้ว +1

      That killed me

    • @MaggotDiggo1
      @MaggotDiggo1 3 ปีที่แล้ว +3

      I can't unsee it now.

    • @JustinnnTyler
      @JustinnnTyler 3 ปีที่แล้ว +2

      I was thinking that the whole time he was showing the hitmonchan sprite lol

    • @rohan8631
      @rohan8631 3 ปีที่แล้ว

      epic

    • @trafalgard.waterlaw7330
      @trafalgard.waterlaw7330 3 ปีที่แล้ว +1

      It took me a few seconds but yup. That is what that is .

  • @mirko241
    @mirko241 3 ปีที่แล้ว +141

    Mew in Japanese looks weird because it was originally meant to resemble a fetus if I recall correctly. I'm happy that they went for the cuter look in the end though

    • @M_Alexander
      @M_Alexander 3 ปีที่แล้ว +25

      Last I heard it wasn't even planned for inclusion but someone snuck it in before release

    • @KeybladeMasterAndy
      @KeybladeMasterAndy 3 ปีที่แล้ว +8

      I think it looks more mouse-like.

    • @omgnoi
      @omgnoi 3 ปีที่แล้ว +7

      I thought fetus too. It’s pretty dark when you think about it

    • @primrosevale1995
      @primrosevale1995 3 ปีที่แล้ว +3

      I don't understand how Shesez thought its arms were udders.

    • @M_Alexander
      @M_Alexander 3 ปีที่แล้ว +14

      @@primrosevale1995 the underbelly has a few pixels that could be mistaken for udders depending on how you look at it

  • @completetechheads
    @completetechheads 3 ปีที่แล้ว +14

    24:44 Japanese Hitmonchan looks like a Togekiss watching a Doduo take a dump

    • @matheuss.3596
      @matheuss.3596 10 หลายเดือนก่อน +1

      You just ruined hitmonchan

    • @Muhahahahaz
      @Muhahahahaz 10 หลายเดือนก่อน +1

      Oh my god… I can’t unsee this now 😂

  • @Alsyoutubeaccount
    @Alsyoutubeaccount ปีที่แล้ว +2

    Poliwrath in the US version looks like he’s winding up to backhand slap you

  • @NewfieMan98
    @NewfieMan98 3 ปีที่แล้ว +20

    TH-cam's algorithm hasn't been giving me notifications for your channel for a whiiile so I had no idea region break was a thing. I love this and am gonna watch the rest of them after this one

  • @ignazachenbach5406
    @ignazachenbach5406 3 ปีที่แล้ว +78

    8:27 サンドパン is more like "Sand Bun," actually, since パン means bread. This is especially evident because the Japanese word バス・パン means "Bath Bun," which is a type of sweet roll known as a teacake; it is named after the Bath area of England, and it is vaguely similar to dorayaki, the Japanese pastry made with red-bean paste.

    • @TheArceusftw
      @TheArceusftw 3 ปีที่แล้ว +12

      Really? I thought the "Pan" part of Sandpan was from "Pangolin".(And before you ask yes i know "Pan" is the Japanese word for bread.)

    • @ignazachenbach5406
      @ignazachenbach5406 3 ปีที่แล้ว +5

      @@TheArceusftw Well, y'know, I never knew what a pangolin was, but after a quick Google search, I'd say your explanation makes more sense!
      ...Japanese people like to use (many) portmanteaus in their language.

    • @MarcusMaddox91
      @MarcusMaddox91 3 ปีที่แล้ว +7

      @Øivin Fjeldstad Sandshrew Sandwhich Sandshrew Sandwhich Sandshrew Sandwhich

    • @Shiromochimochi
      @Shiromochimochi ปีที่แล้ว +1

      サンドパン=sandpan→ sandwich🥪
      sandpan is double meaning
      (There are many well-thought-out double meanings in Japanese versions of Pokemon names.)

    • @ignazachenbach5406
      @ignazachenbach5406 ปีที่แล้ว +1

      @@Shiromochimochi Yeah, I thought about it after the fact. It's, like, “Sandwich Bread,” right?

  • @reneethefox4797
    @reneethefox4797 3 ปีที่แล้ว +36

    The reason why the Mew sprite appears to have whiskers and an udder is because the image is shown with a black background, which makes the outline sorta disappear leaving only the antialiasing. When you view it with a white background it looks a little more normal (still pretty weird though).
    Edit: Also, the old man being changed to a young girl is a change that was not introduced in the US version, it was introduced in the Japanese Pokemon Blue.
    Similarly, all the 'US' sprites also originated from Japanese Blue.
    Also, fun fact in the Pokemon Lab, in Japanese Red and Green version, there's a trade for an electrode for a Raichu. This was changed in Pokemon Blue to be a Kadabra for a Golem, they even wrote a new line of dialogue stating that the Kadabra evolved. When making the American Red and Blue, they used pokemon encounters and trade data from Japanese Red and Green, but used Japanese Blue's script. The result is an NPC erroneously claiming that Raichu evolves through trade.

    • @BoldActionSkitty
      @BoldActionSkitty ปีที่แล้ว

      That last part about the Raichu may be because there was a planned evolution, called Gorochu. It was scrapped though

    • @CommanderWiggins
      @CommanderWiggins ปีที่แล้ว +2

      ​@Arirang Astatine Studios I think it really was just an oversight in localization. In Japanese Red and Green you trade him a Raichu for an Electrode and he says nothing about evolution. In the Japanese Blue version you trade that character a Kadabra for a Graveler. Afterwards he exclaims that the Kadabra you traded him evolved. The localization had the trade from Red and Green, but accidentally kept in the dialog from Japanese Blue, so he exclaims that the Raichu you traded him evolved. It's a pretty crazy coincidence though that Raichu was actually planned to have an evolution at one point.

  • @jonferngut
    @jonferngut 3 ปีที่แล้ว +5

    Therapist: demonic Alakazam isn’t real, it can’t hurt you.
    Demonic Alakazam: 3:51

  • @mbank3832
    @mbank3832 3 ปีที่แล้ว +1

    Respect for reviewing all 151 Pokemon and giving some opinion on each. Def liked and subscribed

  • @shawn_7413
    @shawn_7413 3 ปีที่แล้ว +38

    Both Blaine and Bellsprout's sprites always looked like grey aliens to me.

  • @juliarainemaglalang4656
    @juliarainemaglalang4656 3 ปีที่แล้ว +12

    Really enjoying these region breaks just as much as the boundary breaks! Even as a kid I loved comparing the differences between games depending on its version of region when I could get my hands on them

  • @chompythebeast
    @chompythebeast 3 ปีที่แล้ว +88

    Pokemon Red has one of the most iconic box arts of all time imo

    • @ma_junia
      @ma_junia 3 ปีที่แล้ว +1

      Fax

    • @spacemonkey5470
      @spacemonkey5470 3 ปีที่แล้ว +3

      I feel the same way about all gen 1 games

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 3 ปีที่แล้ว +52

    Holy crap the environment details, I never realised how different they were! The flowers I only noticed recently, the Japanese ones look so awful since one side is wider than the other and it’s just terrible, but the rest of the graphics really surprised me, they are different (and usually superior in US I think) but they are still similar enough that I never noticed the difference. The water is the most surprising one, I distinctly remember the Japanese water but I don’t remember the wavy American water at all, I had no idea that was even a thing.

    • @NormalExploiter
      @NormalExploiter 2 ปีที่แล้ว +2

      its just all green. how is that good? localisations ruin the game. i would never play fake game. i play fan translations of original game

    • @ReuniclusJelly
      @ReuniclusJelly 2 ปีที่แล้ว +2

      I was thinking the exact same thing about the water so I went to check my game to see if it was an EU thing but nope, we did have the wavy water. however after checking around more, I realised - caves keep the original water from japanese red and green. so if you ever got stuck in seafoam islands or cerulean cave, you're definitely going to remember the original japanese water. it's weird because I could've sworn I remembered seeing the original water when I was surfing the coast of cinnabar island doing the missingno glitch all those times as a kid but I guess not.

    • @drazenpoduje6168
      @drazenpoduje6168 2 ปีที่แล้ว +7

      @@NormalExploiter it's not a localisation thing, those changes were made in japanese Blue, which became the base for international Red and Blue

  • @ChatookaMusic
    @ChatookaMusic ปีที่แล้ว +1

    "looks like he's gonna fire his laser or go pog" thank you for covering a wide generational range lmao

  • @Zomdragon48
    @Zomdragon48 3 ปีที่แล้ว +43

    I like this series and and am great-full for the amount of work that went into this. Keep up the great work👍

  • @Someonewithaspace
    @Someonewithaspace 3 ปีที่แล้ว +17

    yeah, the JP version is very different from the US version
    one of the biggest differences is that one is in Japanese, and the other is in English

  • @VideoJe1
    @VideoJe1 3 ปีที่แล้ว +16

    20:00 I'm pretty sure they intended to show Machoke winking his eye.

  • @kjdubs5877
    @kjdubs5877 2 ปีที่แล้ว +7

    You should really compare the US Red and Blue to the JP Blue, as they saw a lot of changes in that game specifically

  • @TheREALBadpun
    @TheREALBadpun 3 ปีที่แล้ว +13

    Great video. I've never seen a direct comparisons between the Japanese and US sprites before, thank you.

  • @ryandobson9164
    @ryandobson9164 3 ปีที่แล้ว +7

    Another one! I love this series, so cool to see the differences! Looking at all 151 sprites was definitely interesting, a very long section but super cool to see

  • @nicoheroesdx
    @nicoheroesdx 3 ปีที่แล้ว +10

    21:28 The US Sprite looks really high quality! The face is spot on, it has nice shading - even includes a shadow on the floor. And overall looks like the Slowpoke we know today. It's probably my favorite Gen 1 Sprite!

  • @ianto3540
    @ianto3540 3 ปีที่แล้ว +40

    My man flexing them original boxes SO hard

    • @BoundaryBreak
      @BoundaryBreak  3 ปีที่แล้ว +21

      💪💪💪💪💪💪💪

    • @ianto3540
      @ianto3540 3 ปีที่แล้ว +3

      @@BoundaryBreak I along with so many people are jealous. But man, you very much deserve them!!!

  • @Tobunari
    @Tobunari 3 ปีที่แล้ว +41

    I like how the intro specifies that US Red and Blue were built from Japanese Blue, but it still feels weird calling the versions 'Japanese' and 'American' for instances that don't talk about translations like the sprite work.
    Japanese Blue and US Blue would still be a good comparison still, as there's a different change in spawning rates and locations between both Blues.

    • @PrimeGamator
      @PrimeGamator 2 ปีที่แล้ว +7

      It's really wrong that he called the JP Blue as ''US version'' cuz it has nothing to do with USA particularly. It was an international release, not a release exclusive for USA

    • @Ealais76
      @Ealais76 ปีที่แล้ว

      @@PrimeGamator wdym? There is still regional and version differences it is not the same cart

  • @KrazzeeKane
    @KrazzeeKane 3 ปีที่แล้ว +1

    16:10 why the hell does Jigglypuff look like it hasn't slept in 17 years lol, those bags under the eyes are absolutely terrifying

  • @lordtheodore13
    @lordtheodore13 3 ปีที่แล้ว +35

    gengar wink got a chuckle out of me.

    • @Musikur
      @Musikur 3 ปีที่แล้ว

      Gangar looks a lot more like a shadow in the Japanese version, which I actually like better. The purple solid dinosaury thing never sat right for me

  • @_Banjo_
    @_Banjo_ 3 ปีที่แล้ว +41

    That Mew Sprite reminds me of that scene from Family guy where Brian shaves off all his fur, he has all those dog teets

    • @mew3929
      @mew3929 3 ปีที่แล้ว

      it reminds me of something that was created in a lab.
      No not Mewtwo

  • @cinnamintie
    @cinnamintie 3 ปีที่แล้ว +46

    I've never heard of someone refer to dithering as cross-hatching, but that is a strangely accurate art technique to compare it to.

    • @partywolf85
      @partywolf85 3 ปีที่แล้ว +5

      both can technically be considered variations of pointilism. it's ultimately the technique used to make the shading

  • @ZeranZeran
    @ZeranZeran 2 ปีที่แล้ว +1

    I loved seeing all the differences in sprites, thanks for the hard work man!

  • @awesomebluetoad8945
    @awesomebluetoad8945 ปีที่แล้ว +1

    4:57 "He looks like he's about to fire his Lazer or go pog."
    6:05 "And a crying orphan that will sell more copies."
    16:52 "And that toung is M O I S T."

  • @ChristianPerrotta
    @ChristianPerrotta 3 ปีที่แล้ว +7

    I loved the descriptions for the differences between each version's pokemon sprites.

  • @KairuHakubi
    @KairuHakubi 3 ปีที่แล้ว +35

    Well you left out a lot of name comparisons but considering you did sprite comparisons for EACH ONE instead of only the significant changes, i mean damn, we don't want you to die. Well done.

    • @iPhone-bz6qt
      @iPhone-bz6qt 3 ปีที่แล้ว +1

      I wonder why he didn’t add Jolteon but did have Vaporeon and Flareon.

    • @KairuHakubi
      @KairuHakubi 3 ปีที่แล้ว +3

      @@iPhone-bz6qt yeah it's interesting they have both Thunder and Thunders.

  • @PrinceDinoboy
    @PrinceDinoboy 3 ปีที่แล้ว +12

    I am excited that this is finally being covered!
    And I love how a lot of these changes were reverted to the Japanese versions in Yellow

  • @JmacJmac-un8ot
    @JmacJmac-un8ot 3 ปีที่แล้ว +1

    This is so cool! I really enjoy videos like this showing the changes between regions. Awesome video!

  • @Substitute_Zero
    @Substitute_Zero 3 ปีที่แล้ว +1

    Great video! One thing I’d say for future reference that’s not super important but just some nice info is that cross hatching in pixel art is called “dithering” :)

  • @AnimeAddictAndProud
    @AnimeAddictAndProud 3 ปีที่แล้ว +9

    I love how the Japanese jigglypuff just looks like its about to just say "I'm not fighting anything til I've had my coffee"

  • @Zipzapadam
    @Zipzapadam 3 ปีที่แล้ว +7

    FINALLY! I've been watching on Twitch waiting for this! Gonna enjoy during my lunch break

  • @BAIGAMING
    @BAIGAMING 3 ปีที่แล้ว +15

    3:15 So strange though, I always kept hearing from people that the dungeons were simplified from the Japanese release to the North American release. I definitely heard that the Power Plant dungeon is easier in NA than Japanese.

  • @ArticTiger
    @ArticTiger 2 ปีที่แล้ว +2

    Random thought I had while watching, do you think by the time localization team used the TCG art to retouch the Pokémon sprites? Some of them have some very similar styles eg. Nidoqueen. TCG came out in 96 in Japan and red/blue came out in 98 in the US and other markets.

  • @riolubruh
    @riolubruh 2 ปีที่แล้ว +1

    I'm gonna be honest; when the All 151 Pokèmon section began, I just set the playback speed to 2x and speedran the video..

  • @lordgorko
    @lordgorko 3 ปีที่แล้ว +25

    Maybe someone has already commented on this, but Ekans' Japanese name (アーボ) is a long "a" syllable and a "bo" syllable, so reading it backward wouldn't be "Obra", but rather something like "Boa" (which is also snake-themed, like Ekans).

  • @ItsZorroDood
    @ItsZorroDood 3 ปีที่แล้ว +31

    I actually really liked the US hunched over, intimidating Mewtwo sprite.

  • @UndeniablyPotato
    @UndeniablyPotato ปีที่แล้ว

    first video where I've ever seen any kind of explanation on the subscription mechanics! that's earned you a sub from me

  • @ShockInazuma
    @ShockInazuma 2 ปีที่แล้ว +7

    Don't worry, front-facing Shellder doesn't exist, it can't hurt you.
    Front-facing Shellder: 22:40
    Also, a lot of people say Hitmonchan's Japanese sprite is, and I quote, "A Togekiss spying on a defecating Doduo."

  • @stealcase
    @stealcase 3 ปีที่แล้ว +5

    Awesome comparrisons!
    Appreciate the effort of going through and cataloguing these differences. =)

  • @elijahrunyon3347
    @elijahrunyon3347 3 ปีที่แล้ว +10

    These videos are so good you could put a show like this on streaming service

    • @TheLastComa
      @TheLastComa 3 ปีที่แล้ว +2

      Yeah, i just realized he hasn't hit 1mil subs yet and that's an absolute crime right there.

  • @Roofhack
    @Roofhack 2 ปีที่แล้ว +2

    I remember getting a green version from a neighbour who's brother lived in Japan, I'd played Red/Blue so much that I could complete the game without understanding a word of it.

  • @aquaticchaos1717
    @aquaticchaos1717 3 ปีที่แล้ว +16

    Real talk, Alakazam with red replacing white looks terrifying. Amazing how much of a difference it makes by just changing one color

  • @MDTravisYT
    @MDTravisYT 3 ปีที่แล้ว +7

    Mew was a last-minute decision according to the developers, replacing an at the time unused pokemon "Omega". This explains its quite early ID, and might as well explain its strange sprite.

  • @coopeachu
    @coopeachu 3 ปีที่แล้ว +7

    The character in that vermilion city being a different sprite is probably due to the fact that the US red version was basically the Japanese blue version with a few slight changes. Some things slipped through the cracks, however, so that sprite is probably a carryover from blue.

  • @TheAngeloProject
    @TheAngeloProject 3 ปีที่แล้ว +6

    When you make these, can you please keep it consistent on which side of the screen is which region (i.e. Japanese left and American right) it is a little jarring to try to keep up which one I'm looking at when you're highlighting one. The best example of where this wpuld have been helpful is during the map comparison

  • @jacobemerson4749
    @jacobemerson4749 3 ปีที่แล้ว +1

    "Hey bro can I copy your homework?" "Yeah, but make it look a lil different."

  • @grinbrothers
    @grinbrothers 3 ปีที่แล้ว +1

    What I've gathered here is that a lot of the Pokémon danced their way from Japan to the US.
    A wonderful analysis of even the most minute details and an interesting video to watch this was.

  • @davidlanzotti9364
    @davidlanzotti9364 3 ปีที่แล้ว +9

    It's also interesting that a lot of the artwork from the original Pokémon Trading Card Game looks to have based most of the Pokémon's posing and designs directly off of the Japanese sprites.

    • @patrickj
      @patrickj 3 ปีที่แล้ว +1

      Some of the og sprites looked really familiar, even more so than the new versions, about halfway through it hit me that I've seen them on the TCG and other promo artwork back then.

  • @fumomofumosarum5893
    @fumomofumosarum5893 3 ปีที่แล้ว +46

    for me as a pixel artist, this is super interesting - those sprite differences

  • @furyrageguy5728
    @furyrageguy5728 3 ปีที่แล้ว +10

    11:46 This one time where age was actually lowered in western version from Japan.

    • @AccAkut1987
      @AccAkut1987 3 ปีที่แล้ว +1

      Stranger danger maybe? "Don't go into a strange man's house to trade Pokémon?" But having another kid there is fine?

  • @TehWhiteTiger
    @TehWhiteTiger 2 ปีที่แล้ว +1

    You forgot to mention how 24:25 seems to actually be of a Togekiss watching a doduo crouching while taking a dumb.

  • @Manobaru
    @Manobaru 3 ปีที่แล้ว +2

    25:45 - you said which direction the Cloyster is facing, but you totally omitted that it is vertical in one version and horizontal on the other, which I think is a way bigger difference ;p

  • @poke_detta
    @poke_detta 3 ปีที่แล้ว +11

    19:00 Jp Arcanine looks so adorable

  • @FoxFandango
    @FoxFandango 3 ปีที่แล้ว +4

    Really enjoyed the comparing pokemon sprites segment.
    Would love to see something similar on the Pokemon Gold Spaceworld beta.