How to use the hull damage smart material in Substance Painter - Tutorial

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 12

  • @pg052002
    @pg052002 ปีที่แล้ว +1

    Glad someone is willing to teach about this! I'm a newbie and is curious about this kind of issue but seldom meet a tutorial about that!

    • @debe3D
      @debe3D  ปีที่แล้ว

      I am happy it was useful for you!

  • @copyright24
    @copyright24 2 ปีที่แล้ว +3

    Thanks for the tutorial, I came across this material few times and never was able to make it work properly

    • @debe3D
      @debe3D  2 ปีที่แล้ว +1

      You are welcome! Happy that it's helpful!

  • @Bosko2k
    @Bosko2k ปีที่แล้ว +1

    thank you alot, its quite simple but the video helped alot not getting lost.

    • @debe3D
      @debe3D  ปีที่แล้ว

      Great, happy it helped!

  • @Kawfifee
    @Kawfifee 2 ปีที่แล้ว +1

    Thanks, homie!🐑

    • @debe3D
      @debe3D  2 ปีที่แล้ว +1

      You are welcome!

  • @romanbruni
    @romanbruni 2 ปีที่แล้ว +1

    ah finally ! that is really umoshiroi !!! but how to animate the effect ? just exporting frame by frame w increasing painted damage ??

    • @debe3D
      @debe3D  2 ปีที่แล้ว +1

      Hi Roman! That is actually a really good question. To be honest, I never animated any texture in Painter, so I don't really have a clue. I think there might be an easier way than exporting frame by frame. But no idea, sorry!

  • @zorkon407
    @zorkon407 2 ปีที่แล้ว

    Thanks a lot

    • @debe3D
      @debe3D  2 ปีที่แล้ว

      You are welcome!