From Your Bed to Another World | Star Citizen vs Starfield | Open World Comparison

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  • เผยแพร่เมื่อ 22 ก.ค. 2024
  • #starcitizen #starfield #comparison
    Starfield is a bit basic, no?
    Timestamps:
    0:00 Apartment
    0:35 Lobby
    1:07 Metro
    1:33 Spaceport
    2:39 Takeoff
    4:01 Spaceflight
    4:30 FTL Jump
    5:18 Landing
    5:50 One Small Step
    Song Credit: PowerStanik
    • Hans Zimmer (Interste...
  • เกม

ความคิดเห็น • 720

  • @Illfury
    @Illfury 3 หลายเดือนก่อน +781

    The only win Starfield gets in this is that we can safely assume the player wasn't consumed by the elevator.

    • @echo5827
      @echo5827 3 หลายเดือนก่อน +14

      Speak for yourself

    • @Illfury
      @Illfury 3 หลายเดือนก่อน +1

      @@echo5827 no.

    • @thumpertron
      @thumpertron 3 หลายเดือนก่อน +13

      User error, I've never lost to an elevator.

    • @terencespragg5708
      @terencespragg5708 3 หลายเดือนก่อน

      In the 3 years I have been playing SC i only got stuck in doors about 8 times and that was only in my first year and regarding lifts do not enter them without looking first that prevents that but haven't seen that unspawned in lift for 2 years.

    • @waterboi4846
      @waterboi4846 3 หลายเดือนก่อน +2

      @@terencespragg5708 probs grim hex elevator

  • @declinox
    @declinox 3 หลายเดือนก่อน +435

    And then on top of all that, Star Citizen is an MMO. You could do that whole video with your buddy walking beside you, riding the train with you, sitting in a copilot seat or operating a turret (of course in a bigger ship), or flying his own ship next to yours. In many ships he could open the cargo bay door during quantum travel, and throw beer cans into the void.

    • @deadly8642
      @deadly8642 3 หลายเดือนก่อน +33

      Littering👮

    • @okami803
      @okami803 3 หลายเดือนก่อน +9

      as long as you have friends.... :.)

    • @fiammoita1630
      @fiammoita1630 3 หลายเดือนก่อน +4

      all this when no bug or crash appear

    • @nixie2462
      @nixie2462 3 หลายเดือนก่อน +29

      @@deadly8642The RAPTOR will take care of it.

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 3 หลายเดือนก่อน +3

      @@fiammoita1630 the game in space will give 200fps

  • @OneTwoMark
    @OneTwoMark 3 หลายเดือนก่อน +503

    All that, and Star Citizen still manages to look better visually while being online. Starfield had no excuse, no ambition.

    • @thomyt6159
      @thomyt6159 3 หลายเดือนก่อน +26

      The reason why Starfield is so bad is that Bethesda uses the same Creation Engine that only got a couple of improvements, they now claim is the totaly new Creation Engine 2. Bethesda didnt bother actually making a good and new engine they did the minimum to save costs, the old engine we got a was ment for games that are decades old at this point
      Because of that gameplay, graphics, performance etc... suffer. On top of that Bethedsa went more main stream on removed the dark humor from the elder scrolls and fallout that made those games unique, the other feature that made Bethesda rpgs so great, the world desgin was also ruined so the game has terrible pacing with a woke and boring story and all of the engine problems.
      Starfield could have been great but Bethesda, like a lot of tripple a studios just messed up

    • @user-pk9bi1gh6c
      @user-pk9bi1gh6c 3 หลายเดือนก่อน +3

      Of couse it should be like that, until now calculate how much money they got and still not finished. Ten's on millions, even more than a normal studio.

    • @doodle548
      @doodle548 3 หลายเดือนก่อน +18

      @@user-pk9bi1gh6c they have very good reasons, you obviously are uninformed, They are working on TWO games, star citizen and squadron 42. Almost every dev in the studio was working on s42 not star citizen, Star citizen hasn't been their focus until this year, its very outdated and still has things from 2016... but since s42 is now feature complete and in polish almost all the s42 devs are now back to working on star citizen. They managed to overhaul a ton of its outdated systems in a few months, this upcoming patch will bring in more content since the 3.0 patch back before s42 was their focus, and the content will be of much higher quality, and quantity this year and in the next few years.

    • @0PsychosisMedia0
      @0PsychosisMedia0 3 หลายเดือนก่อน +5

      @@doodle548 Yet SQ42 is still not out. Keep drinking that coolaid. At least Starfield is a released product that they can make subtle changes as it goes. But what do you have??? Hopium and delayed promises. If its not out it dosen't exist..Let us know how SQ42 is if it releases in 3 years.

    • @doodle548
      @doodle548 3 หลายเดือนก่อน

      @@0PsychosisMedia0 again showing how misinformed you are, squadron is in polish phase now, its an official announcement, if they were lying they could be sued, and they have the gameplay to prove it, its likely to come out late this year or early next, its fun wrecking your arguments one by one, keep eating Tod Howard’s shit, have fun playing loading screen simulator, and exploring the same 3 planets 100 times

  • @null5696
    @null5696 3 หลายเดือนก่อน +230

    star citizen is truely amazing, the scale is just incomprehensible. the tech behind it is so incredibly advanced, it allows for a game where its fidelity is so high its simply mind blowing. every detail down to a scratch on a window is perfected.

    • @jacobmars
      @jacobmars 3 หลายเดือนก่อน +20

      Don't forget, no loading screens too

    • @null5696
      @null5696 3 หลายเดือนก่อน +5

      @@jacobmarsyeah. I play this game a lot, so I might be a little bias. The game is so immersive that you don’t even notice that there are no loading screens.

    • @tommeegunn9318
      @tommeegunn9318 3 หลายเดือนก่อน +5

      @@null5696 It is only when you play other games after Star Citizen you notice how bad and often the loading screens are. And not just Starfield

    • @arrisan8283
      @arrisan8283 3 หลายเดือนก่อน +1

      @@tommeegunn9318 It's so true,i couldn't stick to evil dangerous (test before planetary update) and have an hard time with it, more empty than SC, but with starfield ? each laoding take you out, each exploration is a pain and when you come back to SC you just want to lowfly. Too bad that starfield only exist now to make us appreciate SC more.

    • @mozambique9113
      @mozambique9113 3 หลายเดือนก่อน

      Well at least starscape is a functional game

  • @DamonCzanik
    @DamonCzanik 3 หลายเดือนก่อน +227

    Starfield players: Watch the StarEngine demo, & you'll understand what you've been missing out on. In Starfield, you get loading screens & cutscenes. In Star Citizen you're always in control. No loading screens. You can look out from your apartment, take a train, get into your ship, & travel to another planet, then land.... and it's all seamless. So much more immersive! Exploration feels like exploration. Travel feels like real travel. The worlds feel more alive. Cites are the size of cities. You can run into other players doing their own thing or go on adventures with friends. You're just existing in an amazing sci-fi world. The lack of loading screens makes so much difference and those that don't experience it won't truly understand.

    • @TheWorldsprayer
      @TheWorldsprayer 3 หลายเดือนก่อน +21

      Lets see...one is multiplayer...the other is not. One is moddable, the other is not. One has a predefined story, the other does not (outside of squadron which isn't star citizen anymore). One is meant to run on consoles, the other is not. One is meant to be able to be played with a controller, the other is most DEFINITELY not. One will allow me to create my own imagination, the other will not. One has lots and lots and lots and lots of bugs...the other is suprisingly polished.
      Does starfield have design issues? You betcha. But to say that players are missing out is dumb, they are COMPLETELY different games. For te most part the players that enjoy starfield will not be playing star citizen and vice versa which means that no one is actually "missing out"

    • @dukeversewalker8962
      @dukeversewalker8962 3 หลายเดือนก่อน +67

      ​@@TheWorldsprayer let me counter each one of your arguments and please try not to get offended. Mods are not required in Star Citizen becuase it is an MMORPG sandbox. 1. Not only that, but even for SQ 42, the game is developed from the ground up using player feedback from the PU. 2. Mods are a cheap excuse for developers to release unfinished project with the expectation that players will fix it for them. No thanks, I could care less for mods. 3. Star Citizen is meant to be played with controller, keyboard, flight sticks or hotas, your choice; While SF is meant for only controllers becuase it is that simple of a game. Star Citizen is way more complex than your typical console game so that's not a win for SF. 4. SF does not allow imagination, the game is literally on rails and the story is trash, while Star Citizen allows you to make your own adventure and approach missions and circumstances as you see fit whether that be alone or with your firends. SC is all about using your imagination on how to approach emergent circumstances. It's called emmergent gameplay and SF has none of it. 5. Star Citizen has bugs because it's in development and keeps getting polished with every major and minor patch. SF is a polished turd but a turd nonetheless. SF is a 2003 game with somewhat updated graphics, SC is the game we thought we would be playing in the future when we were kids. Players that are play SF generally do not have the money/resources to build or buy a PC that can handle the game becuase it's geared towards children and allows players to play with themselves. Star Citizen allows hundreds to players to play together, coordinate, plot, and execute.

    • @TheWasd1234
      @TheWasd1234 3 หลายเดือนก่อน +33

      @@TheWorldsprayer I wouldnt call starfield "moddable". The mod base is dead as a doorknob, and all the best mods are far behind you if not non-existent.

    • @zahvy
      @zahvy 3 หลายเดือนก่อน +27

      You lost the sauce when you said you can't create your own imagination. Star citizen is a wonderful sandbox. @@TheWorldsprayer

    • @zahvy
      @zahvy 3 หลายเดือนก่อน +15

      ​@@TheWorldsprayeralso a very very very very large amount of starfield players came into star citizen. I'm a person who enjoyed starfield, and I'm not as blind as you to star citizen lol

  • @waterboi4846
    @waterboi4846 3 หลายเดือนก่อน +115

    love how people said starfield is star citizen killer before it came out

    • @boopjack9522
      @boopjack9522 3 หลายเดือนก่อน +20

      The only people who said that are the people who don't play either game

    • @TheOriginalSide1
      @TheOriginalSide1 3 หลายเดือนก่อน

      "before"​@@boopjack9522

    • @arandomspacetraveler
      @arandomspacetraveler 2 หลายเดือนก่อน

      Ikr 😂

    • @Yoba007
      @Yoba007 2 หลายเดือนก่อน +1

      How can you talk about a star citizen killer if game has always been a stillborn project? Of course Starfield killed and destroyed star citizen completely. Starfield is a finished good game/ Star citizen is a raw piece of crap which doesn't even have any real gameplay and literally unplayable.

    • @waterboi4846
      @waterboi4846 2 หลายเดือนก่อน +5

      ​@@Yoba007 :)))) trashfield
      > same game engine since 2006
      > graphics already outdated
      > no facial expressions
      > starefield
      > 10 guns in entire game
      > same gameplay loop since 2000
      > 10 voice actors every character
      > most boring setting without any new ideas or innovations
      > stolen gameplay from no man's sky just made worse
      > cant manually land on planets
      > cant manually take off planets
      > same dungeon/cave/ houses on every planet
      > same enemy placement on every planet
      > same treasure locations on every planet
      > cant even walk around because you'll hit an invisible wall
      > source code is so shit a teenager can make mods for it
      > community would rather they dont update their games
      > instead download community patch
      > "bro its really cool just download this pack of 280 mods"
      > 10 DLCs which add stuff that mods added years ago
      > pink armor for $5
      > anniversary edition with all DLC in 2023
      > galaxy edition in 2040 with all DLCs plus fising
      > People get mad if you say it's a 7/10 game
      > people afraid of leaks because they show that no progresses was made since 2005
      > biggest game yet
      > open world but still tens of loading screens inbetween locations
      > can't seamlessly enter a house in 2023
      > fast travel puts you outside of a house so you have to go through another loading screen
      > no good games for the past 17 years
      > people never change
      > it just works

  • @blakes8901
    @blakes8901 3 หลายเดือนก่อน +165

    you know its bad when the completely dead worlds in star citizen feel more alive than the living ones in starfield. and that's coming from someone who doesn't even particularly like star citizen.

    • @aasimarGER
      @aasimarGER 3 หลายเดือนก่อน +8

      both are somewhant empty wastelands... but in Starfield you have every few meters something to scan, fight, explore. at last with a modified jetpack mod i realy did enjoy exploring Starfield a lot more then SC... SC is kinda realy realy bad due to the lack of navigation or even a good map, and because its totaly barren empty

    • @TiGG3zZ
      @TiGG3zZ 3 หลายเดือนก่อน +21

      Dw. with 3.23 in this quartal we get the first animals and a ton of changes. Game will be probably completly different.

    • @wolfinthesno
      @wolfinthesno 3 หลายเดือนก่อน +17

      Yeah....as someone who does enjoy Star Citizen, i played starfield for i think about 30 hours. I struggle to say its a bad game. Like i had some good solid fun with the game before realizing that for the majority, i was quite bored. I was particularly underwhelmed in the populated areas. Whatever the main city is in starfield where you meet the main quest line in that boardroom type thing. That city, felt terrible to me, like everything about it was just frustrating. Part of it was the loading screens broke the immersion for me, so going from one section of the map i found myself just using the fast travel system. And by the end of my 30 hours, i had 0 reason to actually walk around, id just fast travel EVERYWHERE.
      Where as in Star Citizen. I find myself captivated by every environment. Almost every single time i land, even in ones that i am intimately familliar with, i find myself stopping to take in the absolute mind boggling amount of detail everywhere. It helps that i have Tobii Eye, as when im on foot, i can slow down, and really take in my surroundings as if i am actually walking around.

    • @holy8782
      @holy8782 3 หลายเดือนก่อน +2

      Being brutally honest here. I don't see how one dead world feels more alive than another dead world considering the fact nothing really happens on either said dead worlds. Perhaps 3.23 will change that in SC but at least at this current point in time. One wouldn't feel "more alive" than the other.

    • @jayohheeh640
      @jayohheeh640 3 หลายเดือนก่อน +12

      @@holy8782 the lack of a loading screen helps immensely with immersion. You must be a relatively new player for Star Citizen. Robert Space Industries has literally had to invent every single bit of technology. from their own graphics engine to server meshing to allow for universal persistence, to help push the capability of the game further. The planets are not procedurally generated, like they are in Starfield. Starfield is literally just watered down fallout/skyrim in space.

  • @bananasandbass
    @bananasandbass 3 หลายเดือนก่อน +8

    I’m so glad I went with star citizen, just learning how to take off, fly and land is satisfying in itself. Nailing a smooth landing is great.
    Star Citizen doesn’t hold your hand, and having to do everything yourself makes you invest effort but also the rewards are ever more sweet when you accomplish something.
    Also, playing with friends is the best ever in any kind of game loop you can think of inside SC.

  • @hawkofthereborn43
    @hawkofthereborn43 3 หลายเดือนก่อน +49

    Don't forget. This is what Fdev(Elite Dangerous) thinks is boring. This is why we never got any of this in E:D

    • @chaadlosan
      @chaadlosan 3 หลายเดือนก่อน +1

      Oh Snap!

    • @inviktus1983
      @inviktus1983 3 หลายเดือนก่อน +6

      Erectile Dysfunction is boring

    • @festersmith8352
      @festersmith8352 3 หลายเดือนก่อน +19

      12 years after Kick starter, and ED still hasn't completed all they promised in 2012. Sound familiar?
      How many promised content expansions players and friends had to pay for, to play the expanded content together in ED.
      I paid once in 2013 for SC, and been playing with friends for years, who payed less than I did.
      SC's massive expanded scope (feature creep) is giving me way more than I paid for.
      But SC gets labeled a scam.

    • @AtrusDesign
      @AtrusDesign 3 หลายเดือนก่อน +1

      Luckily I’d say. I love the absence of useless things to do in ED, like loose 30 minuta to reach my spaceship. I know for some payers this is amazing, but I find it just annoying. I work all day, I don’t want to work even while I play a game!

    • @AtrusDesign
      @AtrusDesign 3 หลายเดือนก่อน +1

      ⁠please be serious, ED is a already a complete game that they are expanding. You have to pay some of the updates, ok, but you have a fly model that destroy SC in each aspect, in a game that received just a fraction of money Star Citizen get, that you can play also in VR. They are very different games, with 2 different objectives, I’d not change ED for Star citizen for any reason, because ED is exactly what I want for my space adventures.

  • @Gwydion_Wolf
    @Gwydion_Wolf 3 หลายเดือนก่อน +13

    Not gonna lie, was going to laugh my arse off if you exited the Mustange, and realized you forgot the helmet 😅

  • @Spartan536
    @Spartan536 3 หลายเดือนก่อน +6

    I started playing SC in 2019 after calling Star Citizen a scam for 4-5 years. My friend asked me "hey if I bought you a game package to play, would you play it?", I said "yeah, I will give it a shot". He bought me an Avenger Stalker Game Package. 2 Weeks later I upgraded the Stalker to a fully customized 325A, then I got to experience my first IAE, and upgraded to a Cutlass Black, and bought my first "LTI token".
    By IAE of the next year I owned a 600i, and then a Carrack. I am now in Concierge with about $1800 invested, all of my ships have LTI (Lifetime Insurance), and my ships MSRP value is over $2400 (thanks CCU Game).
    Apparently this scam is so good that it beats my wallet harder than Steam Sales do.

    • @StefSubZero270
      @StefSubZero270 3 หลายเดือนก่อน +1

      bro u can buy those ships in game ç_ç

    • @Spartan536
      @Spartan536 3 หลายเดือนก่อน

      @@StefSubZero270 You can, but if they wipe you lose them, plus no LTI. Once the game launches if you don't have insurance and lose a ship it's gone. I don't have to worry about any of that.

  • @Astrotamtv
    @Astrotamtv 3 หลายเดือนก่อน +78

    So much so for the “starcitizen killer” lol

    • @azrinaswan80
      @azrinaswan80 3 หลายเดือนก่อน +1

      😂

    • @valeriansamborski5844
      @valeriansamborski5844 3 หลายเดือนก่อน +5

      Mhhh .. how the turns have tabled! XD

    • @AC-ch2kl
      @AC-ch2kl 3 หลายเดือนก่อน +11

      "A delayed game is eventually good, but a rushed game is forever bad"

    • @baronvonswag
      @baronvonswag 3 หลายเดือนก่อน +6

      Exactly. No Man's Sky is a MUCH better competitor for Star Citizen than Starfield!

    • @khymaaren
      @khymaaren 3 หลายเดือนก่อน +3

      Who the f said the it would be the star citizen killer?

  • @Chase_The_Calm_Gaming
    @Chase_The_Calm_Gaming 3 หลายเดือนก่อน +21

    Difference is... Ive played Starfield till it was over, about a month. SC is not finished and I've been playing for 4yrs now and plan on another 10 or so..

    • @GoalOrientedLifting
      @GoalOrientedLifting 2 หลายเดือนก่อน

      creation kit 2 isnt out, and the DLCs arent out. so starfield is not finished neither. i do agree it has major flaws, and i hope they do a cyberpunk

    • @cunctator7622
      @cunctator7622 2 หลายเดือนก่อน

      @@GoalOrientedLifting DLCs can't be counted to the "finish" roadmap... but yesm Starfild sure remember me Cyberpunk2077, but they weren't obligated to release the game, like 2077 was, and they fixed everything in a few months... it's been 6 months or so since Starfield came out

    • @GoalOrientedLifting
      @GoalOrientedLifting 2 หลายเดือนก่อน

      @@cunctator7622 Cyberpunk have spent over 3 years fixing their game, and they kept reintroducing gamebreaking bugs in their updates which usually took 6 months to patch out. and many of the bugs werent fixed untill 2 months of their recent DLC.
      They also still have promises not delivered, and dont fix certain issues like driving.
      It has the worst driving ive experienced in a modern game, my 2008 honda civic handles better than 98% of their vehicles.
      and starfield will end up with the same thing, lots of issues never resolved cause its what bethesda do, but flesh out the game over several DLCs and fix some of the major issues. CD project red and bethesda seem extremely similar in many ways when looking at their history

    • @faedrenn
      @faedrenn 2 หลายเดือนก่อน

      ​@@GoalOrientedLifting bad driving in cp77 might be a skill issue lol

    • @tsrmmercy836
      @tsrmmercy836 2 หลายเดือนก่อน

      THEY JUST ANNOUNCED 4.0 PYRO PLANETS INCOMING FOR QUATER 3 THIS YEAR BABY LETS GOOO

  • @bryanyawn
    @bryanyawn 3 หลายเดือนก่อน +33

    I played Starfield on day 1 and after 2hrs of playing, i regret everything. It felt so stupid that I quickly felt compelled to just try Star Citizen out even though i never planned to. Immediately fell in love with Star Citizen after playing the tutorial and already felt so much better than Starfield.

    • @aviator2252
      @aviator2252 3 หลายเดือนก่อน +8

      welcome to the verse, its rough, but hope is on the horizon.

    • @Galaxylama
      @Galaxylama 3 หลายเดือนก่อน +5

      Starfield just became the opposite of a Star Citizen Killer

    • @festersmith8352
      @festersmith8352 3 หลายเดือนก่อน +1

      I see more and more players who didn't want to give SC a chance, come to it and say this same thing.
      Its what one can experience, when they take a chance and step out to think and do themselves.

    • @aviator2252
      @aviator2252 3 หลายเดือนก่อน +1

      @festersmith8352 I've backed since the start it was frustrating, but I dip down a few months and return and it night and day diff past 2 years it has been really good and feeling more like the game we backed

  • @PelenTan
    @PelenTan 3 หลายเดือนก่อน +56

    Great video. Excellent comparison. Star Citizen wins hands down.
    Though... It would have been funny if once you exited you realized you forgot to put your helmet on... Not that _I've_ ever done that.

    • @styanax
      @styanax 3 หลายเดือนก่อน +3

      we've all been there 😆

    • @PlatinumParakeet
      @PlatinumParakeet 3 หลายเดือนก่อน +7

      Deaths to players: 12, Deaths to NPCs: 5, Deaths to forgetting helmet: 7,202

  • @dog-tm6ru
    @dog-tm6ru 3 หลายเดือนก่อน +83

    Star citizen is beautiful !!

    • @aronhayse9895
      @aronhayse9895 2 หลายเดือนก่อน

      outdated graphics? starfield is way better than a scam

    • @puppergump4117
      @puppergump4117 2 หลายเดือนก่อน

      @@aronhayse9895 Star citizen is win-to-pay unlike most mmos. You complete in-game missions then you can buy ships with real money.

    • @dog-tm6ru
      @dog-tm6ru 2 หลายเดือนก่อน +1

      @@aronhayse9895 Starfield is just filthy, star citizen is beautiful.
      The only scam I see is Starfield.
      But I know that your comment is worthy of a hater, because you bring no argument, besides look I did the same thing as you :)

    • @aronhayse9895
      @aronhayse9895 2 หลายเดือนก่อน +1

      @@dog-tm6ru what's your argument that star citizen aint a scam how many deadlines have they missed?

    • @dog-tm6ru
      @dog-tm6ru 2 หลายเดือนก่อน +1

      @@aronhayse9895 I can play the game and have fun, you're just frustrated

  • @TheWasd1234
    @TheWasd1234 3 หลายเดือนก่อน +33

    Starfield players: Watch the StarEngine demo, & you'll understand what you've been missing out on.

    • @terencespragg5708
      @terencespragg5708 3 หลายเดือนก่อน +1

      Not quite true they do show the capability of there engine but it is what they intending to achieve with a constant improvements even after release and the single player SQ42 in polishing stage SF days are numbered.

    • @MrTHEPROUD
      @MrTHEPROUD 2 หลายเดือนก่อน

      Most of that isnt in game yet and the game cannot run without 20 bugs and glitches in an hour. I love Star Citizen, but lets not give it so many praises while it has been in development for many years and hasnt delivered any major patch in the last three years.

    • @terencespragg5708
      @terencespragg5708 2 หลายเดือนก่อน

      ​​@@MrTHEPROUDWoW not delivered much in patches in a few years with persistent entity streaming and player count increased and Sq 42 in polishing and in a couple of days server meshing and volcan and much more.😂😂?
      ?

  • @Power5
    @Power5 3 หลายเดือนก่อน +8

    Get a big ship and do this again. Walking through the ships in SC and SF are great. Can also walk around those large ships while in quantum in SC, in SF, you can only walk around while in orbit or landed on planet. Inventory is another huge difference. Both have carry limits, but way more limited in SC. Also driving vehicles to locations on planets. Also flying ships on surface for air to ground attacks. Also docking small ships into larger ships in space or in atmo. 3.23 we are hoping to see fauna finally. Revised UI for just about everything is coming in 3.23 as well.

    • @legendz408
      @legendz408 3 หลายเดือนก่อน

      I wanna see this done with a Spirit or even a Cutlass.

    • @scribblescrabble3185
      @scribblescrabble3185 3 หลายเดือนก่อน

      The Kopium

  • @eternellelive
    @eternellelive 3 หลายเดือนก่อน +25

    The only thing that can be compared is that one is ambitious and lead by a trully passionnated guy/team for space movie & simulation game since ages.
    The other even with talented teams is 1000% is limited by investors / process and rush to rentability.
    I sincerly hope SC will redefine video game industry and hurt AAA company that are 99% focus on rentability over quality/fun/innovation nowaday.

    • @XeLegend
      @XeLegend 3 หลายเดือนก่อน +1

      I'd like to say that "the other" is definitely limited by investors and whatnot, but more-so limited by a game engine that is effectively 12 years old and is held together with duct tape and glue.
      If they would've realized that and had the wherewithal to make a new engine, or do what CDPR is doing and leaving their not-arguably better engine than Bethesda's in place for UE5, Starfield MIGHT have been able to somewhat "compete" with (at least not suck to the point where modders can't even fix it) Star Citizen.

  • @dashbolt101s
    @dashbolt101s 3 หลายเดือนก่อน +26

    Having played both a lot, they are different games. Starfield is a story-driven single player RPG meanwhile Star Citizen is a multiplayer MMORPG. But the truth it, at their core, they both remain sci-fi space games with the same promise of giving you the feeling of living and evolving in an amazing sci-fi world, and with this promise, there is no doubt that Star Citizen already delivers way more than what Starfield delivers.
    It only takes 1 play session to realize it. And Starfield scope is finished, apart from bug fixes, a few very small content additions and modding, there is nowhere for it to go. Star Citizen on the other hand is just an alpha, already delivers so much with so many different gameplay loops, and its not even close from reaching its ambitions.

    • @Power5
      @Power5 3 หลายเดือนก่อน +2

      Sq42 will be single player and uses the same engine, same physics, same controls, same game mechanics, just not online. We really have no idea how the loading of missions will work, or how free you will be to choose what you do in Squadron yet. I assume missions will be similar to how you go to Constantine Hurston or the other NPCs with missions. Head to your CO, get your mission, and choose to go do it or a different one. Sort of like how SF does. But since we are to be conscripted into the military, not sure how free we will be to help alice figure out why her tree is talking to her.

    • @semnome0
      @semnome0 3 หลายเดือนก่อน +2

      That's why I rather wait for SQ42 release to compare these two universes, but as of now, comparing on the theme of Open World Sci-Fi, Star Citizen is already superior

    • @Dumb-Comment
      @Dumb-Comment 3 หลายเดือนก่อน +4

      starfield's story isnt even decent enough to hold the "story-driven" claim lol

    • @LucidStrike
      @LucidStrike 3 หลายเดือนก่อน +3

      The thing is, SF would compare just as badly to SQ42 - also a story-driven single-player space RPG. Worse even, because it's then also going to lose on story and world building, which are Bethesda's bread and butter supposedly.

    • @luiscarvalho7899
      @luiscarvalho7899 3 หลายเดือนก่อน +1

      calling starfield a RPG is a crime against the whole genre.

  • @jayohheeh640
    @jayohheeh640 3 หลายเดือนก่อน +15

    I have been a huge backer of Star Citizen since 2016 back in the Port Olisar days. I have loved the game and the vision every single month and have always followed the development even when taking long breaks from playing. Robert Space Industries isn't settling for a triple A game. They aren't recycling assets or remastering old greats, they aren't procedurally generating new planets, they are innovating brand new technology, brand new engines, brand new server meshing, things that have never been done before... in order to deliver a truly immersive, persistent universe that lives and breathes with its player base.
    I have been a longtime Bethesda fan since Morrowind and Fallout 3, they were some of the greatest games of all time in terms of shear scale for their generation. I was really hoping that enterprising into a new universe with Starfield that they would be able to recapture that same grandeur in Morrowind. But this video makes it quite clear that the only way forward for truly great gaming is to innovate.

    • @jayohheeh640
      @jayohheeh640 3 หลายเดือนก่อน +8

      A good note that some dipwad in the comments down below reminded me of: In Starfield, nothing really matters. Its a single player game that allows you to save-scum every shitty mistake you make, every outcome you dislike, you can roll it back. In Star Citizen, there is no roll-backs. Everything is live. The highs, the lows. If you go to Jumptown and steal a players ship thats loaded with 10 million SCU worth of designer drugs, and then smash into the planet because you came in too hot, you can't take it back. The thrills of the game are real. The victories and downfalls are real and meaningful in the best of way.

    • @Swaggaccino
      @Swaggaccino  3 หลายเดือนก่อน +2

      @@jayohheeh640 That’s a really good take. Much like the danger of Souls games… there’s actual danger.

    • @festersmith8352
      @festersmith8352 3 หลายเดือนก่อน

      @@jayohheeh640 Good take on it!
      And the dangers and consequences are going to get worse. But the rewards and the journey are going to get better.

  • @j.d.4697
    @j.d.4697 3 หลายเดือนก่อน +1

    As a Star Citizen player I can savely say an apartment like in Loadingfield is something we have all been dreaming of for a long time.
    But it's still just Loadingfield.

  • @ianmagalhaes8574
    @ianmagalhaes8574 2 หลายเดือนก่อน +1

    If someone asks me where is the new generation of gaming, i would tell: Star Citizen.
    For a long time i was looking at this game, and about a year ago i got it, and its amazing. The feel of freedom SC gives to you its so incredible.. you can do every mission in your way. No loading, no barrier, no one is blocking your game, is just you, your friends, and the amazing Persistent Universe. Yeah, SC have some bugs, its an alpha product, but as an alpha product, its better then a lot of AAA titles. If you have the conditions to play it, go for it.

  • @TheWwwyzzerddKing
    @TheWwwyzzerddKing 3 หลายเดือนก่อน +8

    The icing on the cake should have been getting back into the ship to fly to a spot just a little further away lol.

    • @juancho31
      @juancho31 3 หลายเดือนก่อน +2

      true

  • @marquitoescort2011
    @marquitoescort2011 2 หลายเดือนก่อน +1

    The main difference is one has came out. The other will when you're 80 years old or dead...

  • @StarCitizenJorunn
    @StarCitizenJorunn 3 หลายเดือนก่อน

    Nice work!

  • @infovatsakis3373
    @infovatsakis3373 3 หลายเดือนก่อน

    can't wait for a S42 vs Starfield comparison

  • @xX_Gravity_Xx
    @xX_Gravity_Xx 3 หลายเดือนก่อน +6

    Damn, I didn't realize how much Starfield "borrowed" from Star Citizen's design.

    • @peacefusion
      @peacefusion 2 หลายเดือนก่อน

      all games borrow from each others design, especially when its in the same genre lol

  • @eltreum1
    @eltreum1 3 หลายเดือนก่อน +13

    Two space games each with a very different emphasis and platform architecture. I like the SC's MMO styling more and look forward to their single player story campaign Squadron 42. SF had the right idea but needed more time to cook and soured by Todd and his Exec Producer plus Microsoft never leaves a good idea undamaged. CIG in spite of their blunders figuring out a unique parallel multi-game project and dev model works with determined passion started from nothing but 5 people with an idea and built up to where they are now in the same relative time window SF was made leveraging long established studio resources.

    • @TonViper
      @TonViper 3 หลายเดือนก่อน +2

      Imagine if Star Citizen had a publisher. The game would have likely released 5-7 years ago, but it would have been the planned version with loading screens to go between space and landing zones, and not the entire solar system we have now.

  • @Daggre
    @Daggre 3 หลายเดือนก่อน +1

    This is a pretty fair comparison of the 2 games. Nice to see someone not just saying one is great and the other one is awful. It's worth mentioning that you can interact with NPCs in StarField, there's an actual plotline and missions you can complete, you can have NPC crew (which are basically just stat buffs but they do help in FPS combat), and there are creatures everywhere. The loading screens and fast travel kill the fun of the game for me, so I generally prefer SC, especially since I can play with friends. Hopefully, all the features I listed will be in both games soon.

    • @gs7326
      @gs7326 3 หลายเดือนก่อน

      it's also fairly important to mention SC is in really early stages, AI isn't responsive at all because of server loads (new server meshing tech arriving soon should fix that) and that SC's ambition is to be a realistic space sim whereas starfield is an RPG like space game. SC plans somewhat of a story line playable on the persistent universe (with friends), interactions with AI and generated speech, and creatures were recently teased for 3.23, let's hope CIG delivers for once. both games have their ups and downs, but for someone looking for an immersive space sim, SC is definitely that, whereas starfield is i suppose more for people who want to follow a story line and level up their character in a less streamlined but still remarkably immersive universe.

    • @peacefusion
      @peacefusion 2 หลายเดือนก่อน

      how is this in any way a fair comparison. mmo vs single player story.

  • @ronp5499
    @ronp5499 3 หลายเดือนก่อน +1

    Great video! And without naration or guiding the viewer is perfect. Prety sure weve all come to the same conclusion. But I'll admit to being a Star Citizen Fan Boy....or more likely addict

  • @Novastelk
    @Novastelk หลายเดือนก่อน +1

    comparing star citizen to Starfield is like comparing Nuclear bomb to Rock.

    • @FunkyTheHat
      @FunkyTheHat 28 วันที่ผ่านมา

      Fallout: 🌚

    • @Novastelk
      @Novastelk 28 วันที่ผ่านมา

      @@FunkyTheHat 👼🏿

  • @rock2k14
    @rock2k14 3 หลายเดือนก่อน +1

    1:52 there's something so creepy about how quiet it is, people walking about, no one talking, no anouncements etc, even compared to SC's current iteration, that doesn't have the subsumption AI power because DSM isn't here yet, it's just so dead.

  • @etogreen
    @etogreen 3 หลายเดือนก่อน +2

    What really gets me is how deep star citizen's ship combat model goes, both the current and the new Master Modes. Where as Starfield's is just bad.

  • @manuelsaiz5827
    @manuelsaiz5827 3 หลายเดือนก่อน +1

    Tram in Starfield: 2 seconds. Tram in Star Citizen 2 minutes.

  • @Le..douds.
    @Le..douds. 3 หลายเดือนก่อน +2

    Comparing these game today is exactly the same when back in time people use to compare Crysis and Far cry 2. It was totally irrelevant. Crysis was so ahead of its time back in 2006 like Star citizen is today.

  • @DeadManRising36
    @DeadManRising36 2 หลายเดือนก่อน

    If it wasnt for the loading screens starfield could have been a serious star citizen competitor

  • @ryozukojima
    @ryozukojima 3 หลายเดือนก่อน +3

    Feeling the bias here, ngl. Should have made them continuous cuts, and instead of clipping from scene to scene in SC, should have used a fast forward with timer to illustrate the continuity. And how much longer it takes to do anything.

    • @Equinoxium
      @Equinoxium 2 หลายเดือนก่อน

      Takes me like 30 seconds to get from point A to point B in Starfield, anywhere in the map. How long it take me in Star Citizen to just get into space? Like... at least 20 minutes? Maybe 25 or so? I like playing games that respect my time more.

  • @alx7123
    @alx7123 3 หลายเดือนก่อน

    I've played more than 300hrs of starfield and alot of ng+ , played all variants and when i played star citizen recently i was blown away by the game visuals and gameplay, even with all the bugs am addicted to it. Love it. Excited to see what's next.

  • @BoogersAndMilk
    @BoogersAndMilk 3 หลายเดือนก่อน

    I upgraded my pc and I want to get into star citizen but I’m afraid it would constantly take money to get the expertise I would be looking for? Is that true? Can someone chime in … I’m happy with starfield (with 127 mods) but there really isn’t much to do anymore … if it had an economy I would just mine resources

    • @stevethompson5265
      @stevethompson5265 3 หลายเดือนก่อน +4

      In SC you don't have to spend anything beyond the game package you bought, all the ships can be bought with in game currency.

  • @Mario211DE
    @Mario211DE 3 หลายเดือนก่อน +1

    Interstellar music on star citizen, oh my lord

  • @khymaaren
    @khymaaren 3 หลายเดือนก่อน +6

    Like comparing an apple pie to a Sunday roast...

  • @SQUIDKING007
    @SQUIDKING007 2 หลายเดือนก่อน +1

    I have nothing against Starr field, but it’s basically star citizen for consoles..

  • @eternellelive
    @eternellelive 3 หลายเดือนก่อน +2

    Even this video can't capture the freedom and infinite size to small size feeling that can procure Star citizen and it will be a mmo....
    After 125h + in starfield and in SC since 2013. Both can't be compared. Its like compare a F1 with a mini cooper. Both are enjoyable in different aspects. They share both the space thematic and thats all.

  • @oantar3397
    @oantar3397 2 หลายเดือนก่อน +1

    Is star citizen even out yet?? Better yet is it even playable yet

  • @fizzywhizzbanger5610
    @fizzywhizzbanger5610 3 หลายเดือนก่อน +11

    Damn, a lot of negative comments about Star Citizen from people who obviously know nothing about it and are just parroting what they've heard/read elsewhere.

    • @Taldirok
      @Taldirok 3 หลายเดือนก่อน +2

      Sheeps be sheeps, nothing new here, people love to trashtalk on stuff they know nothing about.

    • @BrankoSkrobica-fk2fs
      @BrankoSkrobica-fk2fs 3 หลายเดือนก่อน +1

      Give me star citizen or give me death

  • @maitiu6802
    @maitiu6802 3 หลายเดือนก่อน

    How often does this game crash🤔 In relation to servers 🤔

    • @1x1boop28
      @1x1boop28 3 หลายเดือนก่อน

      Frequently, the only thing that holds sc down is instability

  • @CoulierCuts
    @CoulierCuts 2 หลายเดือนก่อน

    It's amazing how incomparable they are in virtually every quantifiable facet.

  • @pestilencethecat
    @pestilencethecat 2 หลายเดือนก่อน +1

    Thumbs up for only owning a mustang. A true confident Chad amongst the insecure space whales.

  • @bellidrael7457
    @bellidrael7457 3 หลายเดือนก่อน

    I find it funny how in Starfield, the entire city has like 2 landing pads... one of which your ship permanently takes up while you're there. It just feels like the whole world exists just for you, it's not a real, living, breathing world. It's a set piece built around YOU.
    So many NPCs are walking to and from the ship area... why? The only ship there is yours, the other landing area is empty, but the NPCs suggest it's a heavy traffic area.

  • @execontini
    @execontini 3 หลายเดือนก่อน +1

    and oh boy wait for next pacht

  • @skyriminspace
    @skyriminspace 3 หลายเดือนก่อน +1

    I'll take a little from collumn A & a little from collumn B please.

  • @MrSmileyn
    @MrSmileyn 3 หลายเดือนก่อน +1

    @0:19 Starfield telling the player this is a door...

    • @batchad23
      @batchad23 3 หลายเดือนก่อน

      🤣🤣

  • @klaric1
    @klaric1 3 หลายเดือนก่อน

    Where'd you find the SC footage with NPCs not all standing on top of each other bunched up in the corner like mountain goats?

  • @MTODbasics
    @MTODbasics 2 หลายเดือนก่อน

    This is brutal. Comparing Starfield to Star Citizen is like putting a random skinny kid up against a heavyweight boxer. Sure the skinny kid can throw a punch but it never lands hard enough to mean anything and out of the two only the boxer will be remembered. Star Citizen is by no means perfect but it is here to stay, meanwhile I'd already forgotten Starfield came out, even having played it a full 30-40 hours just to give it a fair chance.

  • @kittygirl155
    @kittygirl155 3 หลายเดือนก่อน

    I still get emotional thinking about how long we have to wait for TES6 and Fallout 5 because of Starfield. I will never forgive Todd Howard

  • @MrFelixify
    @MrFelixify 3 หลายเดือนก่อน +1

    Unfair comparison. one is a story driven single player RPG that happens to take place in space and was developed during a couple of years. The other is a massively multiplayer sandbox universe simulator developed for 10+ years. You can enjoy both. Its like comparing Assetto Corsa with Need for speed.

    • @JmaK17
      @JmaK17 3 หลายเดือนก่อน

      Starfield took one of the biggest and most established game studios in the world 7 years. Star Citizen started from nothing basically, they had create a game studio, completely reengineer an entire game engine and develop server meshing tech that was thought to be impossible at the time, while also building a single player game alongside an MMO style game and they've been at it just less than 12 years now. All things considered they're quite on par with each other in that regard.

    • @MrFelixify
      @MrFelixify 3 หลายเดือนก่อน +1

      @@JmaK17 it's still completely different type of games, only thing in common is space. I hate the comparison. Single player story driven role playing games are a COMPLETELY different thing. It's like comparing world of warcraft with skyrim. Yes, there is more things to do in world of warcraft. Btw, i play both and have a pledge Cutter in SC

  • @ELMUERTES
    @ELMUERTES 3 หลายเดือนก่อน +4

    Star Citizen

  • @radioactive159
    @radioactive159 3 หลายเดือนก่อน

    Since SQ42 is ferature comple, you can feel how much faster SC is developing, i'm already hyped to test 3.23
    Hopefully never having to ragequit to a 30k ever ^~^

  • @redfox3978
    @redfox3978 3 หลายเดือนก่อน

    as a star citizen myself I feel much more connected to the game then in starfield

  • @dreamm1989
    @dreamm1989 3 หลายเดือนก่อน +1

    Earn some aUEC and buy yourself a bigger ship for this comparison, Corsair for example. Ship interior is the critical part of experience in SC and you missed it

  • @dadzlmx5480
    @dadzlmx5480 3 หลายเดือนก่อน +5

    The video is cutting too much, you shouldn't cut some details. Otherwise, good job !

  • @Ugallardo
    @Ugallardo 2 หลายเดือนก่อน +1

    Starfield is an actual game lmao

  • @tollyboyer3707
    @tollyboyer3707 3 หลายเดือนก่อน

    Great video but it would've been even better, if you haven't cut Star Citizen video and just speed it up when you need it. And also showing just black screen in starfield when there is a loading screen, while in star citizen you riding a train in 5x speed, for example. And without switching one screen to another.

  • @kiliksang630
    @kiliksang630 หลายเดือนก่อน

    Sure 10 seconds of loading it's boring... but flying the ship for 5 minutes straight until you can land on a planet... that's fun as hell 🥳

  • @testsubject515
    @testsubject515 2 หลายเดือนก่อน +1

    the comparison is not fair, two different games, two engines, two different gameplays, two different stories, two different capabilities and possibilities to do. To compare graphics is just a way to say that you only see the surface, i never played star citizen, maybe one day, but I've seen enough to understand it and its ways, I've played starfield, yes its not what we were promised, an yet its not bad, the only major problems i see are the loading screens and the fact that it is way to big, everything is way to far. According to Bethesda it has way more voice lines than Skyrim and fallout 4 combined, and i don't doubt it, but everything is too far apart, making soo its hard to see it all, at the end the game is very good, i was the one who was overhyped, i will come back to play it again. There is no point to compare to different things as they were alike, all there is in common is the fact they are space sci-fi.

  • @JFrogy
    @JFrogy 2 หลายเดือนก่อน

    How about everything except visuals like: Loot that is meaningful, Quests that have layers, NPCs that function properly, Fully modular ships, Campaign, factions, base building, 10x more Fauna, Skill tree, jetpacks and companions.
    Even with the shortcomings of starfield its still much more of a real space game than, Starcitizen: The screenshot simulator

  • @_Kaurus
    @_Kaurus 2 หลายเดือนก่อน

    Right, let's compare an open universe versus a completely compartmentalized game... This will go well.

  • @milokinoda6553
    @milokinoda6553 3 หลายเดือนก่อน

    compare single player world vs mmo world?

    • @ml3487
      @ml3487 3 หลายเดือนก่อน

      Cope

    • @Haelda
      @Haelda 3 หลายเดือนก่อน +1

      haters gonna hate; not realizing an online game is harder to make than a singleplayer is quite hilarious

  • @TheBladeKnight12
    @TheBladeKnight12 3 หลายเดือนก่อน

    One good thing Star citizen has no loading zone except for the elevator idk if that counts as a loading zone

  • @AlexandreDuarteDM
    @AlexandreDuarteDM 2 หลายเดือนก่อน

    Star30 in Xbox could be much more than just a next-gen loading simulator.
    .
    But I guess = Bethesda (?)
    .
    Also I love SC and the fact that transition is real time and not hidden behind a loading wall (of 4 layers).

  • @Parzival6969_
    @Parzival6969_ 3 หลายเดือนก่อน

    The visuals in Star Citizen are stunning

  • @erwinhilgers5574
    @erwinhilgers5574 3 หลายเดือนก่อน

    The difference between Starfield and Star Citizen is really like the difference between an all-you-can-eat buffet and McDonald's.
    In SC you can do whatever you want, when you want it, where you want it. And when you're done doing one particular thing you can just move onto something else. And it leaves you, even for all the bugs, crashes and jankyness, fullfilled. You keep coming back because there's always something to do, and there's always a reason to do it.
    In Starfield you are much more restricted, and the game feels like it's almost on rails. Aside from ship combat and shooting, there really isn't much more to do outside of quests. And when the storylines are done there isn't much of a point to playing anymore, aside from NG+, which just makes the game more of a chore then something to enjoy.
    Besides that the ships in SC are a bit more 'refined', they are well thought-out and look and feel like they could exist in the real world, whereas ships in starfield look like they are held together by ductape and prayers to a god that has been dead for centuries, and like they can fall apart at any given moment.
    That being said, i did enjoy starfield for what it was, fallout in space. But after the first NG+ the game just went down-hill for me, and enjoying it became harder and harder.

  • @utopiafantastory
    @utopiafantastory 2 หลายเดือนก่อน

    Usually, we don't call this as a comparison🍷

    • @aronhayse9895
      @aronhayse9895 2 หลายเดือนก่อน

      why not? they both have star in their names their also space games why cant we compare them?

  • @e.a.n_a.n.t.h.o.n.y
    @e.a.n_a.n.t.h.o.n.y 3 หลายเดือนก่อน

    Btw Star citizen had a development cost of $590 million dollars 💀 while Star field had a dev. cost of $200M

    • @Haelda
      @Haelda 3 หลายเดือนก่อน +3

      meanwhile star citizen made their own game engine & starfield reused an old one

  • @Radvent-sq8bo
    @Radvent-sq8bo 3 หลายเดือนก่อน

    Should've at least:
    Used a ship of comparable size in SC (Corsair would have been good)
    Sped up the star citizen scenes instead of cutting. It would've looked way cooler.

  • @PinchOfLuck
    @PinchOfLuck 3 หลายเดือนก่อน

    SC has killer elevators and Starfield doesn't.
    SC has full persistence of objects anywhere,..... which in my mind is the biggest "WTF" moment one may have.

  • @IronVanguardOfficial
    @IronVanguardOfficial 3 หลายเดือนก่อน +1

    Why are we even comparing a single player space arcade game to a growing space simulation meta verse? Wait till SQ42 finally comes out then compare the two. Starfield will be a spec of dust in the eyes of the gaming community.

    • @festersmith8352
      @festersmith8352 3 หลายเดือนก่อน +1

      Because the internet went crazy claiming SF would kill SC and teach CIG how to build a real space game.
      Gamers caused the comparison, by creating the drama the internet loves to create and consume.
      And honestly, as an SC player, I have had some pretty nasty crap thrown at me over the years. Its nice to see it land back in the laps of those who just love to hate.
      Karma is the universes way of slapping the unwise.

  • @cardinal151515
    @cardinal151515 3 หลายเดือนก่อน

    Starfield is an RPG , Star Citizen is a space sim. Two different genre but yeah Starfield has so many loading screens due to creation engine limitations. IMO Bethesda shouldve just made their own version of Mass Effect or Outer Worlds rather than making the game open universe with 1000 empty planets.

  • @kratoa92
    @kratoa92 3 หลายเดือนก่อน +1

    Borrow a bigger ship next time once the SF expansions all drop. Show walking around the ship while traveling in quantum. Or riding a vehicle out the back onto and across a planet. So many things SC can do now. SF still might not come close

  • @juleswoodbury58
    @juleswoodbury58 3 หลายเดือนก่อน

    starfield wins in sound design. It's not overly ambitious and thus executed properly. Star citizen's sound design is insane. It has doppler effect, variable sound barrier explosions depending on the density and composition of atmosphere, variable echo depending on the topography of the planet, etc. so naturally, nothing works properly and you hear sounds at times and places you shouldn't.

  • @MtthwSmmns
    @MtthwSmmns 3 หลายเดือนก่อน

    I will say the npcs in starfield makes it feel more alive. No janky movements or whatnot

  • @NeroRosa773
    @NeroRosa773 2 หลายเดือนก่อน +1

    ah yes space rust vs loading sim, both a bug filled mess but its fine cause something will fix them "soonᵗᵐ"

  • @DeadHawk23
    @DeadHawk23 3 หลายเดือนก่อน

    The only thing that makes Star Citizen look worse in any way is how flat the textures are at times. Everything is so clean it's unreal and everything looks as if it was made yesterday.

  • @prettygoodman16
    @prettygoodman16 2 หลายเดือนก่อน

    The immersion is out of this world in starcitizen

    • @aronhayse9895
      @aronhayse9895 2 หลายเดือนก่อน

      starfield is way better

  • @ro-mon_gerrs_u-tube1944
    @ro-mon_gerrs_u-tube1944 3 หลายเดือนก่อน

    Welcome to Load screen simulator. =D Even No Man's Sky & Empyrion do a better job of going from one place to another. Yet, I did enjoy my few week play through of Starfield, but the loading screens do get monotonous after a while.

  • @callum4796
    @callum4796 3 หลายเดือนก่อน

    The difference is starfield is a game that feels like a game. No different from skyrim and fallout. Star citizen is different from anything we've had before. It doesn't feel like a game.... Its immersion makes it feel like a second life. Almost like the matrix in a way

  • @Shargok
    @Shargok 3 หลายเดือนก่อน

    Only one of these features the most important feature of a space game... Space.

  • @rngmusic7695
    @rngmusic7695 2 หลายเดือนก่อน

    These two games is not something you can compare the difference between star citizen and starfield is just insane in the most of the points, good vídeo 🎉😂

    • @aronhayse9895
      @aronhayse9895 2 หลายเดือนก่อน

      why not? they both have star in their names their also space games why cant we compare them?

    • @rngmusic7695
      @rngmusic7695 2 หลายเดือนก่อน

      @@aronhayse9895 the difference between those the is absurd how can you compare a game that you need a londing screen to every transition to planets, the immersion of the goes all the way to the dump truck

  • @leandrohsilveira
    @leandrohsilveira 3 หลายเดือนก่อน +4

    Yet Starfield, with all its defects and wasted potential, delivered to me a fun that Star Citizen never did.
    While, in Star Citizen I've spent a lot of time looking to a boring warp animation, just to get an outpost in another planet (not star system) and die to a weird stair or elevator bug. Or server crash.
    My hope for SC is Squadron 42... I pray for my 3060TI can get at least 30 fps in cities...

    • @Gamer-lj5cc
      @Gamer-lj5cc 3 หลายเดือนก่อน

      there's a new space game coming called jump ship check it out! its a PVE multiplayer game where you loot, do missions, and more! you can even have someone piloting the ship while your outside! pretty hyped for this game as well!

  • @AlexadreSalmi
    @AlexadreSalmi 2 หลายเดือนก่อน

    It’s really incomparable

  • @HikariLight121
    @HikariLight121 3 หลายเดือนก่อน

    Starfiled: Complete game that takes multiple loading screens to reach a different planet. Is a single player game.
    Star Citizen: A playable ALPHA state game with NO loading screens to get anywhere. Is a MMO, so you can play together with friends.
    I think i know which one i prefer.

  • @Maxillz
    @Maxillz 3 หลายเดือนก่อน

    The only problem I have with star citizen is that although I like how you have to interact with everything realisticly, its not quite there with the smoothness and ease of use to make it properly enjoyable

    • @CosmicCheeseSandwich
      @CosmicCheeseSandwich 3 หลายเดือนก่อน

      If you are talking about interacting like turning on ship systems and things like that, there’s key binds already set for everything like that :)

    • @Maxillz
      @Maxillz 3 หลายเดือนก่อน

      @@CosmicCheeseSandwich yeah, I definitely use the key binds it's just not very immersive. I probably need to buy some flight controls for the best experience though

  • @papapay9053
    @papapay9053 2 หลายเดือนก่อน +1

    Is star citizen even out of alpha yet?

  • @echo5827
    @echo5827 3 หลายเดือนก่อน

    Wouldve used a different ship to compare and maybe a timer

  • @argentshrike516
    @argentshrike516 3 หลายเดือนก่อน

    I feel like Star Citizen and other similar games is why starfield exists. Bethesda saw the space genre taking off and rushed it to have their title be early in the market. 2018, when starfield was announced we had SC 3.2. A lot of great flyable ships, Stanton in a good enough state to see the vision. Starfield cut so many corners they left a product devoid of shape. Just look at the lore. Stanton system is a corporate owned system the UEE sold to cover debt incurred after the fall of a tyrannical government. Starfield couldn’t be bothered to design a new interior for a centuries old generation ship.

  • @boomsig9069
    @boomsig9069 3 หลายเดือนก่อน

    space game vs space themed game

  • @tetragerbera
    @tetragerbera 3 หลายเดือนก่อน

    Oh man if only you had a bigger ship wirh interior so you could have done a walkthrough while in QT

  • @waylingtons
    @waylingtons 2 หลายเดือนก่อน

    Just picture the absolute insane hype there was for starfield.
    Now just think is star citizens release. The game people think it’s going to be, won’t be. Purely through over hyping and over expectation.

  • @kosmohs
    @kosmohs 3 หลายเดือนก่อน +1

    When is the projected release date for Star Citizen?

    • @Mittzys
      @Mittzys 3 หลายเดือนก่อน

      2026-2028, but there is a alpha version playable right now.

    • @fwg1994
      @fwg1994 3 หลายเดือนก่อน

      So they recently had the project lead for SQ42 take over as the lead for Star Citizen (the old one apparently left because they wanted to consolidate their teams and he didn't want to move to Manchester). Basically the first thing this new lead did was revisit the internal timeline to push for a release. This new internal schedule is apparently aiming towards a release in two years, with features they can't do in that time being pushed back to post 1.0. This is also shortly after CIG announced that SQ42 was feature complete and they'd be shifting most of the manpower from that back into Star Citizen while SQ42 undergoes final polish, as well as shortly after having a successful large scale test of the last major piece of tech needed for Star Citizen. We don't have clear details on this new timeline yet, and they stressed that while they're aiming for two years, it could very easily take longer than that.
      The next two patches for the game (coming this month and then sometime in the summer for the next one) look to be huge steps towards that goal. This current patch a huge patch touching almost every aspect at how the game plays with improvements. The summer patch is supposed to actually implement that last piece of tech that they tested recently, as well as the second system. Beyond the Stanton system currently in game and the soon to be added Pyro, the Nyx system is basically ready to add with work on yet unnamed system mentioned previously, so they could be pretty close to the speculated 5 systems on launch. If the pace they seem to be setting continues, and there's a focus on actually finishing up mechanics, two years seems pretty reasonable. Hard to say for sure without everything they plan for 1.0, but it seems like it'll mostly be fleshing out and finishing the features they've already put in the game, as well as time spent on stability and performance, with only a few completely new features added to the game.
      This is a long way to say, yeah, probably 2026-2028 as the other person mentioned.

    • @kosmohs
      @kosmohs 3 หลายเดือนก่อน

      @fwg1994 what's another four years, right? 😬 I'm confident we'll all be alive still by then

    • @Random1105
      @Random1105 3 หลายเดือนก่อน

      ​@@kosmohs Yes, it's a bit bad that it takes so long, but it's better that it's late and that it's quality content, not like other games.😬

    • @mozambique9113
      @mozambique9113 3 หลายเดือนก่อน

      The release date will be kept pushed further away from reality because every inch SC expands it will crash the previous game mechanics 😂