I Built The WAVE in PLATFORMER MODE Because RobTop Couldn't...

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  • เผยแพร่เมื่อ 25 มิ.ย. 2024
  • Platformer Mode, added in Geometry Dash Update 2.2, strangely disallows two gamemodes from use: Wave and Swingcopter. The wave is a pretty simple gamemode, so today, I decided to try and rebuild the wave in platformer mode MANUALLY because RobTop couldn't...
    ID: 99408537
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    =====================================
    [VIDEO CHAPTERS]
    0:00 - Intro
    0:20 - Building
    10:39 - Playtesting/Tweaking
    13:59 - Outro
    =====================================
    Intro Song: Night of Nights (if I use my intro)
    Outro Song: • Soulless 5
  • เกม

ความคิดเห็น • 814

  • @sdslayer100
    @sdslayer100  5 หลายเดือนก่อน +693

    finally figured out the issue and the level is finally up: 99408537

    • @snowyfox32
      @snowyfox32 5 หลายเดือนก่อน +5

      ok

    • @CoverEats
      @CoverEats 5 หลายเดือนก่อน +3

      it's ok

    • @danman2458
      @danman2458 5 หลายเดือนก่อน

      Bro I make levels too! (they are bad. 😢😢😢😢😢 but please play them and my account is BirdBoi17. 😮😮😮😮😮😮😮 please don't dislike my levels! some of them are Hard or Insane and NA.)

    • @Spagettimama
      @Spagettimama 5 หลายเดือนก่อน +2

      Ok

    • @danman2458
      @danman2458 5 หลายเดือนก่อน

      Thanks guys it helps my heart ❤❤❤

  • @user-bs6bm1pg7b
    @user-bs6bm1pg7b 5 หลายเดือนก่อน +856

    robtop is a pro programmer, he made triggers that can do something robtop cant do

    • @moltengears7483
      @moltengears7483 5 หลายเดือนก่อน +62

      Uh he can. He just disabled it cuz its not fun. I tried it and its true its horrid

    • @Xhepyxopila
      @Xhepyxopila 5 หลายเดือนก่อน +25

      @@moltengears7483 Yeah, because it doesn't have a version built for platformer mode. 💀

    • @93_Axis
      @93_Axis 5 หลายเดือนก่อน +10

      @@Xhepyxopilahow is that a skull bro 🗿

    • @Da1whoasked
      @Da1whoasked 5 หลายเดือนก่อน +3

      @@Xhepyxopilaactually it does.

    • @Over0w0MeAmTheHotel
      @Over0w0MeAmTheHotel 5 หลายเดือนก่อน

      @@moltengears7483 wave would be fun if people used it for bullet hell levels.

  • @unknown2501
    @unknown2501 5 หลายเดือนก่อน +1664

    Fun fact you can now put in the move time : -1 instead of 999999 for a infinite duration
    Edit: this is the most likes i have ever gotten thank you all

    • @FreddyeBonnieOFC
      @FreddyeBonnieOFC 5 หลายเดือนก่อน +68

      I used a lot of the 99999 one, ty :)

    • @maxinesurge2
      @maxinesurge2 5 หลายเดือนก่อน +24

      Not in all triggers

    • @axiompro123
      @axiompro123 5 หลายเดือนก่อน +28

      it doesnt work with rotate trigger sadly :(

    • @RioRock7
      @RioRock7 5 หลายเดือนก่อน +71

      @@axiompro123yeah because the rotate trigger takes degrees or rotations and the time you set to calculate how fast it will rotate. That wouldn’t work if it was infinity

    • @therealilikecats
      @therealilikecats 5 หลายเดือนก่อน +39

      @@RioRock7*rotates a pixel every year*

  • @Beegfloppa
    @Beegfloppa 5 หลายเดือนก่อน +481

    Fun fact: On mobile, you can get wave and swing be in classic mode, and when you go in the portal, switch to platformer mode.

    • @coolcatonroblox
      @coolcatonroblox 5 หลายเดือนก่อน +51

      you can also do that on pc. but like why would you want to do that when you cant make a level doing that

    • @Krakyy
      @Krakyy 5 หลายเดือนก่อน +20

      yea but it only works in editor playtesting

    • @emeraldz2
      @emeraldz2 5 หลายเดือนก่อน +7

      Yes but it only works in the editor

    • @Dave_alles
      @Dave_alles 5 หลายเดือนก่อน +2

      @@Krakyyit doesn’t

    • @wenelol
      @wenelol 5 หลายเดือนก่อน +12

      @@Dave_alles
      1. Make level
      2. Press the playtest button
      3. Go through wave portal
      4. Pause the playtest and go to level settings and set it to platformer.
      5. Voilà.

  • @alimost_gaming
    @alimost_gaming 5 หลายเดือนก่อน +229

    Fun fact: you can recreate swing copter like the old swingcopter before 2.2 with ball and blue orbs

    • @arotrace
      @arotrace 5 หลายเดือนก่อน +5

      Or with a teleport trigger tied to the jump button (with event trigger) without a teleport group set and gravity set to toggle

    • @kibelhistoryjki
      @kibelhistoryjki 5 หลายเดือนก่อน +3

      Or just take green orb at start and give it follow x and follow y
      (You can also make it invisible)

    • @LitoMike
      @LitoMike 5 หลายเดือนก่อน +1

      green orbs better

    • @peeeeeeeeeeaf
      @peeeeeeeeeeaf 5 หลายเดือนก่อน +1

      @@kibelhistoryjkigreen orb doesnt work quite the same

    • @FireInTheHole998
      @FireInTheHole998 5 หลายเดือนก่อน

      @@LitoMikeagree

  • @DehydratedMoron
    @DehydratedMoron 5 หลายเดือนก่อน +56

    crazy how much better this plays than how rob did it before just removing it for the final release

  • @Therealjosso
    @Therealjosso 5 หลายเดือนก่อน +11

    It would be really funny if you used this in a featured level like “screw you robtop”

  • @krkika.official
    @krkika.official 5 หลายเดือนก่อน +66

    You can use advanced follow to rotate the wave art where it moves

    • @noobyplayz2840
      @noobyplayz2840 5 หลายเดือนก่อน +1

      oh yeah since advanced follow is one frame behind it rotates based on your velocity

  • @ChatloupidUwU
    @ChatloupidUwU 5 หลายเดือนก่อน +38

    Mini ship would mimick the wave's hitbox better than the regular size imo.
    Great video tho, so cool you figured it out :D

  • @-Logan_Word-7437
    @-Logan_Word-7437 5 หลายเดือนก่อน +22

    I feel like there’s no real reason robtop couldn’t add swing in platformer. It can’t be much harder than ship or ufo, right? I mean, you can do the classic duel ball thing in platformer mode and it works just fine. Maybe there’s something I’m not seeing, but I think swing should be in platformer.
    Very cool video btw. Turned out very well

    • @scmbgoogle7790
      @scmbgoogle7790 5 หลายเดือนก่อน +1

      GDPS editor 2.2 addded it, but it behaves like the ball so its almost useless

    • @user-wu7wu7pq9f
      @user-wu7wu7pq9f 4 หลายเดือนก่อน +4

      Both the wave and swing were implemented at some point, but it just felt janky to him so he ended up not adding it.

  • @wj11jam78
    @wj11jam78 5 หลายเดือนก่อน +11

    For adding the wave visually, Id just make it flip when left or right is pushed (-1 scale trigger), and rotate up when jump is pressed and back down when its released.
    Would take a bit of thinking. Since you need to prevent the left input detection when already facing left. But not too hard. The up and down rotation would be harder, since you dont want to overshoot on the way back down if you didnt rotate all the way up. I think there might be a way to make something look at something else? Adv follow?

  • @voguefurret
    @voguefurret 5 หลายเดือนก่อน +136

    There's actually a Trigger in 2.2 that automaticly removes Fade In / Fade Out on all objects.
    It looks like a block crossed out in a circle.

    • @Mizu2023
      @Mizu2023 5 หลายเดือนก่อน +10

      I'm pretty sure that existed before 2.2

    • @voguefurret
      @voguefurret 5 หลายเดือนก่อน +6

      @@Mizu2023 Did it? It looks very similar to another trigger which is only crossed by a single line rather than two, I only recall there being one but I might be wrong.

    • @splashmanej3
      @splashmanej3 5 หลายเดือนก่อน

      they both existed before

    • @PoggersFloppa
      @PoggersFloppa 5 หลายเดือนก่อน

      if it did, absolutely NO ONE noticed so idk ive never seen a circle with an X on it over a default block@@splashmanej3 if it did exist then everyone would be using it because it doesnt take 6 almost 7 years to find out what an entry and exit trigger does.

    • @Matrixorial
      @Matrixorial 5 หลายเดือนก่อน +1

      @@Mizu2023that one had 1 line in it. its used to stop 1.0 transitions

  • @velky_reeds
    @velky_reeds 5 หลายเดือนก่อน +4

    8:22 I know there's a spawn block that you can use to make the player always spawn on a specific location when they start the level/die /restart, it's the same thing that robtop did in the second level of The Tower (the cube spawns from the pipe)

  • @MaxTheAnimatedAnimator
    @MaxTheAnimatedAnimator 5 หลายเดือนก่อน +56

    Finally, us pixel blocks are being recognised

    • @UnknownUser92816
      @UnknownUser92816 5 หลายเดือนก่อน +2

      I know right? I have never been recognised by that before.

    • @warrenlees9673
      @warrenlees9673 4 หลายเดือนก่อน

      so true@@UnknownUser92816

    • @DanielPearse
      @DanielPearse 5 วันที่ผ่านมา

      Yeah for ONCE

  • @HxroGAMING
    @HxroGAMING 5 หลายเดือนก่อน +32

    the wave should 100% be in platformer!

    • @EightIsALetter
      @EightIsALetter 5 หลายเดือนก่อน +8

      Trust me, it shouldnt

    • @Baconboi261
      @Baconboi261 5 หลายเดือนก่อน +2

      No wave should not be in plat because the game will have bugs

    • @HxroGAMING
      @HxroGAMING 5 หลายเดือนก่อน +3

      @@Baconboi261true, but it would be cool to see what talented creators would do!

    • @AK_804
      @AK_804 5 หลายเดือนก่อน

      maybe

    • @TelPhi_
      @TelPhi_ 5 หลายเดือนก่อน +13

      @@Baconboi261 You could say that about literally any video game feature lol
      Bug fixing is a necessary part of adding new things to a game

  • @janwithbanan
    @janwithbanan 5 หลายเดือนก่อน +7

    thing is, there's no reason the wave wouldn't work in platformer. the way I would see it as, would be that it would kinda be like if you were playing snake or pacman for example, you press a direction and the character travels in that direction until there's another input

  • @DailyMemesbruh
    @DailyMemesbruh 5 หลายเดือนก่อน +27

    i think all gamemodes should be added in platformer, i think the wave should act normal, moves down when you dont hold and you can go left and right, i dont know why robtop didnt add the swing tho, it would be so easy to make it work in platformer.

    • @moltengears7483
      @moltengears7483 5 หลายเดือนก่อน +2

      Ive tried it. They are NOT fun

    • @RioRock7
      @RioRock7 5 หลายเดือนก่อน +17

      Swing is just really annoying in platformer mode. Wave is just incredibly broken, buggy, and un intuitive. Rob said he has a different plan for wave in platformer mode.

    • @blazeisaW
      @blazeisaW 5 หลายเดือนก่อน +6

      swing copter with platformer would just act like a ball, wave is a little unpractical and not the best but it should be added

    • @ipga13
      @ipga13 5 หลายเดือนก่อน +2

      In megahack theres the option to enable all modes in platformer. Wave and Swing are not fun. The swing is basically just the ball in platformer and the wave is broken as hell

    • @nappeywappey
      @nappeywappey 5 หลายเดือนก่อน +4

      ​@@blazeisaWwhy tho? It should let you change gravity midair

  • @trendygaming795
    @trendygaming795 5 หลายเดือนก่อน +1

    To check if 2 different things are held, you can put 2 collision blocks with a 1 block gap in-between. When you do one of the two actions, a move trigger can move one of the collision blocks to the center where it is empty. However, nothing happens since they aren't touching. Once both blocks are in the center, whatever you put to activate in a collision trigger activates.

  • @jakeofficialjtoh
    @jakeofficialjtoh 5 หลายเดือนก่อน +4

    Wave and swing works in platformer (Just in editor tho) Set the game to classic, put a wave/swing portal, playtest till you get to the portal, pause the playtesting, change the mode to platformer and gg

    • @simplydoggies
      @simplydoggies หลายเดือนก่อน

      and the swing works perfectly

  • @viktorradevic1299
    @viktorradevic1299 5 หลายเดือนก่อน +6

    You can use a collision block system to detect which buttons are being pressed to make the wave rotate

    • @unluckybean2800
      @unluckybean2800 4 หลายเดือนก่อน

      or keep using event triggers, detecting if 2 events are happening and then choosing what state of the wave to display

  • @TheBester7
    @TheBester7 5 หลายเดือนก่อน +2

    Nice!
    The physics aren't the same as in the 2.2 gdps tho (in the gdps/beta, the player would only move on the Y axis if he was moving on the X axis), which kinda made the wave gamemode unique in platfomer, but its still a nice recreation!
    Also the swing copter would actually be easier to recreate than the wave. it would only require a touch trigger/toggle orb, gravity portals that would toggle on and off depending on the inputs and a gamemode with a similar gravity, (and a gravity trigger if necessary)

    • @SomeCowguy
      @SomeCowguy 5 หลายเดือนก่อน +1

      Why not just... Green orb

    • @TheBester7
      @TheBester7 5 หลายเดือนก่อน

      @@SomeCowguy green orb makes you "bounce" slightly, which is terrible for straight fly. the gravity portals make you slowly take your normal gravity, like the swing copter

  • @sovietcomrad3994
    @sovietcomrad3994 5 หลายเดือนก่อน +2

    Fun fact: it is possible to make an actual wave design with rotations using event trigger. i have done same thing this night

  • @appleandgrapes109
    @appleandgrapes109 5 หลายเดือนก่อน +4

    The title roasted RobTop in 69 different languages💀

  • @Mark--__--
    @Mark--__-- 5 หลายเดือนก่อน +1

    You can checl the "non stick x" in the groups tab so it doesn't send you flying in the direction you're holding

  • @worldx1091
    @worldx1091 5 หลายเดือนก่อน +2

    RobTop should add Wave and Swing to Platformer mode, for the sake of full freedom when creating levels.

    • @unluckybean2800
      @unluckybean2800 4 หลายเดือนก่อน

      robtop said that those modes just wasnt fun but that he'll do something about it later

  • @user-er9dp8nd1s
    @user-er9dp8nd1s 23 วันที่ผ่านมา

    Fun fact: there is a bug (working as of now) where you can do platformer wave/swing by setting a portal of wave or swing (LEVEL MUST BE PLATFORMER) click the little play thing that shows your trail behind you click the pause and then switch the level to classic and once you go into the portal of wave/swing pause the thing again and switch it back to platformer. Have fun with this random thing I found. :D

  • @justejyraph
    @justejyraph 5 หลายเดือนก่อน +1

    It's sad to see the touch trigger is now dead. Ot was one of my favourite triggers 😢

  • @RoxGamingPL4080
    @RoxGamingPL4080 5 หลายเดือนก่อน +3

    you can use the "advanced follow" trigger for the wave to follow player movement

    • @Mizu2023
      @Mizu2023 5 หลายเดือนก่อน

      Yeah but there is no position offset, only x and y mod, but those wouldn't be useful for that

    • @thebigcheese192
      @thebigcheese192 5 หลายเดือนก่อน

      @@Mizu2023you can do that with parent groups

  • @Shulkern
    @Shulkern 5 หลายเดือนก่อน +1

    you can be the wave in platformer if you play as any gamemode in the editor, pause, and then go to the options and choose the wave. i think you have to be in normal mode, and then choose platformer mode together with the wave. you can also do this with the swing, but im not sure if its been fixed.

    • @mohamadaarizharazmohdasmad4570
      @mohamadaarizharazmohdasmad4570 9 วันที่ผ่านมา

      same as the swing

    • @Shulkern
      @Shulkern 9 วันที่ผ่านมา

      @@mohamadaarizharazmohdasmad4570 yeah if you would continue reading my comments you'd see I did mention that

  • @Micha-Hil
    @Micha-Hil 5 หลายเดือนก่อน +1

    2:37 you ever just accidentally make the longest level

  • @tomkyxl
    @tomkyxl 5 หลายเดือนก่อน +18

    1:59 okay chill out

    • @BobBG234
      @BobBG234 5 หลายเดือนก่อน +1

      Naw dude

  • @deartropforwhat
    @deartropforwhat 2 หลายเดือนก่อน

    fun fact: in the gdps version the platformer wave worked like this: u can move left and right but if u move somewhere while holding you go up as long as u move

  • @DaRealCyberWolf
    @DaRealCyberWolf 5 หลายเดือนก่อน +2

    Tbh i don’t understand why platformer doesn’t support swingcopter, like left or right still works, and then just tap for gravity switch to go up and down

    • @jfamily9214
      @jfamily9214 หลายเดือนก่อน

      yea its the same as the ship but in platformer (for some reason platformer replaces ship with jetpack)

  • @MoaiGaming1
    @MoaiGaming1 5 หลายเดือนก่อน +1

    Rob should remake wave for platformer, make it a new game mode with the same ideas, like the plat ship. I was thinking the ribbon

    • @thedinosaurz
      @thedinosaurz 5 หลายเดือนก่อน +2

      He literally said he is remaking wave

  • @gdvortex2169
    @gdvortex2169 4 หลายเดือนก่อน

    What was causing the blocks to move in a different speed compared to the player was that you had them locked to the player x movement which already makes it follow the player, but then you added additional movement to it on the Mod X.

  • @verticalquack
    @verticalquack 2 หลายเดือนก่อน

    The reason for the respawn bug is that the spawn group moves with the box, and the game seems to respawn the player before moving objects back to their beginning positions. I learned this while trying to make an autoscroller.

  • @chuchichocho9290
    @chuchichocho9290 5 หลายเดือนก่อน

    Great job on the wave in platformer mode. Now do swingcopter

  • @Wyatt516
    @Wyatt516 5 หลายเดือนก่อน +5

    as a pixel block, thank you for recognizing the pixel block community

  • @LilyBrew15
    @LilyBrew15 2 หลายเดือนก่อน

    I played a fangame called mania dash a couple of years ago just went back to it and the wave literally behaves like this except that if you release it doesnt do anything but if you click s or down it will make the wave go down, we need a down button in gd platformer to map it to anything

  • @GamingGalaxy2013
    @GamingGalaxy2013 5 หลายเดือนก่อน

    Fun fact: if you set it to normal go through a wave portal and the set it to platformer (you have do this in the editor, not the verify thing)
    And you will get wave in platformer

  • @ThatOneTechy
    @ThatOneTechy 5 หลายเดือนก่อน +1

    The reason you weree going flying is because when you move right the box pushed you, adding to your momentum making yougo faster which means the box would push you harder wtch leads to an infinite loop of speed

  • @maxineeames5766
    @maxineeames5766 3 หลายเดือนก่อน +1

    I made plat swingcopter with the dual + blue orb + ball with platformer (the one people use to make swingcopter when swingcopter hasnt been released.

  • @HampterYesyes
    @HampterYesyes 5 หลายเดือนก่อน

    Funny thing is that you could you could move into the portal, go to normal mode, the switch back and then u got wave

  • @iinkstain
    @iinkstain 5 หลายเดือนก่อน

    Wave in platformer should play like the snake game. this just seems PERFECT for its gameplay.

  • @liquiddasher1860
    @liquiddasher1860 4 หลายเดือนก่อน

    Unpopular opinion: Soulless 5 as an outro song absolutely slaps🔥

  • @deejayaech4519
    @deejayaech4519 5 หลายเดือนก่อน +1

    Idea: For the wave, make it just free move(like the undertale soul)

    • @trudyjones1287
      @trudyjones1287 หลายเดือนก่อน

      mania dash did do that. and you can do that the same way as this just with P2

  • @spacebarw
    @spacebarw 5 หลายเดือนก่อน +4

    oh well i had a chance at stopping kids from saying first

  • @NovaParagon
    @NovaParagon 5 หลายเดือนก่อน

    LOL Dude I found your level in the recent tab! didnt know you made it!

  • @Tango2416Roblox
    @Tango2416Roblox 4 หลายเดือนก่อน

    If you dont know, you can actually set the gamemode to the wave in the editor by placing a wave portal and going inside it in Classic, then setting mode to Platformer, it just lets you be a wave.

    • @wctcasc
      @wctcasc 28 วันที่ผ่านมา

      B U G

  • @Mrs._Ukraine
    @Mrs._Ukraine 5 หลายเดือนก่อน +2

    I feel represented as the father of Pixel blocks
    I am john pixel, the creator of pixel blocks

  • @wakiwakr
    @wakiwakr 3 หลายเดือนก่อน

    i feel like in the context of platformer mode, making wave mode is kinda redundant.
    You can achieve almost the exact same movement with jetpack mode. Well not exactly the same but you can maneuver around obstacles regardless of mode.

  • @ftv_ff
    @ftv_ff 5 หลายเดือนก่อน

    2:16 his yelling is going to be changer sooner

  • @Zenux09
    @Zenux09 5 หลายเดือนก่อน

    You should of made it mini so it has more accurate hitboxes.
    Also good job, it plays better then I thought it would👍

  • @Spek5ter
    @Spek5ter 5 หลายเดือนก่อน

    RobTop should hire this man for real! :D

  • @aetriis
    @aetriis 5 หลายเดือนก่อน

    Fun fact: The wave is completely functional if you use mods to force yourself into platformer (but it’s VERY buggy)

  • @TheMasterBee
    @TheMasterBee 5 หลายเดือนก่อน

    the original one locking to the player didnt work because when it pushes you, it sees that your going faster, so the thing locks to the player and goes even faster, until its so fast it just launches you out.

  • @yaidkbro
    @yaidkbro 5 หลายเดือนก่อน

    Ok, so here is how to actually do it.
    Make a level with wave game mode in classic mode..
    While playtesting with wave mode, pause and change the mode to platformer..
    Switch back and you got a platformer wave!
    Same with the swing.

  • @vxczyle
    @vxczyle 4 หลายเดือนก่อน +1

    2:14 when he talks about subscribing, the subscribe button lights up for some reason

  • @plazma-field
    @plazma-field 5 หลายเดือนก่อน +1

    2:15 soooo close to 200k, 10k away! 🎉🎉🎉🎉❤

  • @STG24
    @STG24 5 หลายเดือนก่อน

    1:18 you need to add space for the player to move
    Edit: 2:02 even more space
    Edit 2: when you give him enough space make it actually work

  • @Ne49_tive
    @Ne49_tive 5 หลายเดือนก่อน +7

    The fact that sdslayer made the aughhhh sound so accurate in 2:41

  • @FloeAnimations
    @FloeAnimations 5 หลายเดือนก่อน

    You can make a close wave recreation by using the old ball green orb method

    • @Mizu2023
      @Mizu2023 5 หลายเดือนก่อน

      Try the UFO blue orb method too, it's the way the community suggested the wave gamemode idea to RobTop(IIRC)

  • @Gattlin69
    @Gattlin69 5 หลายเดือนก่อน +4

    SD cooked with this video 🎉❤

    • @Gattlin69
      @Gattlin69 5 หลายเดือนก่อน

      I agree with @HxroGAMING

    • @Gattlin69
      @Gattlin69 5 หลายเดือนก่อน

      He’s very smart (:

    • @Gattlin69
      @Gattlin69 5 หลายเดือนก่อน

      And accurate 😂😂❤

  • @Over0w0MeAmTheHotel
    @Over0w0MeAmTheHotel 5 หลายเดือนก่อน

    if robtop made a platformer wave I really REALLY hope that he adds 4 key movement for it so that you don't automatically go down when you dont hold the up key but rather that a down key would be added so that you could control the wave fully with wasd, (it would be cool for bullet hell levels) but I also hope that blocks aren't automatically lethal for platformer wave but that it functions like a D block

    • @Fibero-Fibero69_420
      @Fibero-Fibero69_420 5 หลายเดือนก่อน

      Imagine having 2 MORE keys more making games in GD, that's 4x what we had in 2.113

  • @TyyGD
    @TyyGD 5 หลายเดือนก่อน +2

    Bro re-invented the wave

  • @Fibero-Fibero69_420
    @Fibero-Fibero69_420 5 หลายเดือนก่อน

    You can use the hide player trigger and just have some blocks that look like the wave follow the player, add some triggers so that it rotates if thats possible, add some color channels for the color..
    and bam the wave is now in fucking platformer mode.

  • @mekanicooktv5048
    @mekanicooktv5048 3 หลายเดือนก่อน

    It can works on swingcopter and wave:
    1st:use plat. Then go to portal that not allowed to plat.
    2nd:use the normal
    3rd change to plat. Then see the result

    • @coda4981
      @coda4981 3 หลายเดือนก่อน

      Have you actually tested this or did you just make it up lmao

    • @wctcasc
      @wctcasc 28 วันที่ผ่านมา

      @@coda4981 He tested this, but it’s a bug.

  • @arcanine_enjoyer
    @arcanine_enjoyer 5 หลายเดือนก่อน

    You can easily jail player 2 by using spawn group in the jail and then adding a teleport trigger with touch enabled The teleport trigger forces P2 to stay in place but teleports P1 to the target of the trigger.

  • @Alexanderbreavis
    @Alexanderbreavis 4 หลายเดือนก่อน +1

    bro cooked when robtop couldn't

  • @BroccoliDoctor
    @BroccoliDoctor 5 หลายเดือนก่อน +1

    3:35 dancing Sdslayer with an afro

  • @orlanfernandez3035
    @orlanfernandez3035 2 หลายเดือนก่อน

    To make wave in plat. just put blue orbs around the level in dual
    Edit: to make swing just put green orbs around the level but. Sdslayer i love your videos and good idea

  • @MsCrikit
    @MsCrikit 3 หลายเดือนก่อน +1

    "WE DEMOLISHED 900K AND WE ARE SETTING OUR SIGHTS ON 1 MIL LETS GOOO" future Sdslayer

    • @MsCrikit
      @MsCrikit 3 หลายเดือนก่อน +1

      Sdslayer will say this over and over again...
      and break my ears when i have volume 100

  • @BryanMerida-kr2dc
    @BryanMerida-kr2dc 5 หลายเดือนก่อน +1

    0:56 86400 seconds = 1 day

  • @HyperComet369
    @HyperComet369 5 หลายเดือนก่อน

    I think the wave should work like a top down game. Move right to turn right and move left to turn left. Jump to move forward.

    • @kales901
      @kales901 5 หลายเดือนก่อน

      or add a new system with an up down left and right button to move the swing

  • @n018b5
    @n018b5 5 หลายเดือนก่อน

    for the up and down you could have just had it always moving down while in the air then when the button is pressed it moves up twice as fast.

  • @StartrailStudios
    @StartrailStudios 5 หลายเดือนก่อน

    Heres how to get the ACTUAL wave in platformer :
    make a platformer level
    sit INSIDE of a wave/swing portal
    pause the level
    go into settings and change to classic
    then play pause and switch back and ur done

    • @geometry2013
      @geometry2013 4 หลายเดือนก่อน

      It's not in the level

  • @Odin-thedog
    @Odin-thedog หลายเดือนก่อน

    The reason it was jerking you around everywhere is because it was multiplying the position instead of adding

  • @Iamtoast321
    @Iamtoast321 4 หลายเดือนก่อน

    Robtop couldnt do it,because people knew a hack that you could go throught walls,floor just by standing a bit.

  • @AngelWest-yr4qp
    @AngelWest-yr4qp 26 วันที่ผ่านมา

    swing copter is easier to make him block former all you need to do is a joke game mode in your own level, and then put blocks underneath the green hordes, are you can use blue orbs, and you could actually do the straight fly. Yeah, it's basically swing copter Hurra you dress out to use your on swing copter, your filter to actually make it swing copter and platform her mode wave is the harder one

  • @SammyBozzelli-kk4mc
    @SammyBozzelli-kk4mc 8 วันที่ผ่านมา

    Its Actually Possible To Get Wave/Swing In Platformer, Just Puts A Wave Or Swing Portal

  • @panoramma_3730
    @panoramma_3730 5 หลายเดือนก่อน +1

    the part where u talked about subscribing was halarious 😂

  • @itzgalactica
    @itzgalactica 2 หลายเดือนก่อน

    Cool video. But I'll just stick to "All modes platformer" in Mega Hack.

  • @ROCK_ON_THE_GROUND
    @ROCK_ON_THE_GROUND หลายเดือนก่อน

    Swing copter Plat:become boll ten put a move trigger or use follow y and x axis triggers then see if it works idk the rest

  • @RazorLight_YT
    @RazorLight_YT 4 หลายเดือนก่อน

    Robtop: *taking notes in the corner*

  • @yingkaichan3999
    @yingkaichan3999 13 วันที่ผ่านมา

    To make to swing just make a green orb follow you and if you use a blue orb it will have stronger gravity

  • @teamavaa9919
    @teamavaa9919 3 หลายเดือนก่อน

    1:08 Crazy scream

  • @Gavinstites47
    @Gavinstites47 3 หลายเดือนก่อน +1

    Do swingcopter next

  • @thesmartytor7447
    @thesmartytor7447 4 หลายเดือนก่อน

    Fun fact: Robtop made the platformer wave and swing unplayable because he was trying to make it something else

  • @pepetube1657
    @pepetube1657 5 หลายเดือนก่อน

    you can create swingcopter using the blue or green orb simple

  • @tosterzyingd
    @tosterzyingd 26 วันที่ผ่านมา

    11:46 jupitur is playing Plutinium T6 MP jumpscare

  • @TonyTheShooter
    @TonyTheShooter 5 หลายเดือนก่อน

    Rob has been really quite since this dropped

  • @adryanlucas096
    @adryanlucas096 5 หลายเดือนก่อน

    im no gd triggers professional but couldnt you use a follow trigger? and also maybe putting a block only on the bottom and top and not on the sides maybe could have fixed that bug u had of the cube moving forever

    • @nowayomgreal
      @nowayomgreal 5 หลายเดือนก่อน

      ADRYAN LUCAS I REMEMBER YOU

    • @nowayomgreal
      @nowayomgreal 5 หลายเดือนก่อน

      i used to like alphabet lore shit lol

  • @Zetaaaaaaa
    @Zetaaaaaaa 5 หลายเดือนก่อน

    wave is already as a platformer just robtop didn't find it fun (same as swing) and make it unusable, you can access it with a glitch

  • @GamerCatMechArena
    @GamerCatMechArena 5 หลายเดือนก่อน

    I like the number for the jump push event

  • @FlRElNTHEHOLE-69
    @FlRElNTHEHOLE-69 3 หลายเดือนก่อน

    Swing: Ball game mode and make a green orb that follows the player
    Wave: Whatever the heck this guy did

  • @whatthebell2773
    @whatthebell2773 หลายเดือนก่อน +1

    I actually prefer as a 3D block

  • @da_real_zephyr
    @da_real_zephyr 5 หลายเดือนก่อน

    found a way to get out of the level. get some progess, then pause it, then get rid of the checkpoint and restart. You will skip the level, at the cost of never being able to get to the end xd

  • @Skull-wants-sweets
    @Skull-wants-sweets 5 หลายเดือนก่อน +1

    You… um… made it harder that it is

  • @emirmustafin9673
    @emirmustafin9673 2 หลายเดือนก่อน

    I think wave normally doesn't exist in plat because it would take 2-1 years to fix the bug.

  • @iloveyou3890
    @iloveyou3890 5 หลายเดือนก่อน

    Make dash but every 2.2 visual feature slows it down by 5%, and every non 2.2 orb and portal increase the speed by 5%.