Restoring DS1 PTDE Armor in Dark Souls Re-Remastered Mod

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  • เผยแพร่เมื่อ 18 ต.ค. 2024
  • Today I'm showing a really wonky method of porting over how PTDE handles armor and all the detail that was lost in translation from PTDE to DSR. #darksouls #darksoulspreparetodieedition #darksoulsremastered
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ความคิดเห็น • 29

  • @fromsoftserve
    @fromsoftserve  3 วันที่ผ่านมา +7

    we're back in DS1 babyyyyyyy! lots of DSRR progress going on and more videos to come. as mentioned and shown in the video, if you'd like to check out Topaz Labs suite of programs, you can find them here: topazlabs.com/ref/906/
    if you purchase anything through that link, I make like 20-30% which is pretty huge, so full disclosure there. love you all.

  • @jared5691
    @jared5691 16 ชั่วโมงที่ผ่านมา +1

    The in-between third one for sure. Extra details + metallic. Looks incredible

  • @FFZAdrin
    @FFZAdrin 2 วันที่ผ่านมา +17

    NICE backshot big dawg

    • @FFZAdrin
      @FFZAdrin 2 วันที่ผ่านมา

      backshot 3 is best backshot btw (busier ver w/ boosted speccys)

  • @AvasFangs
    @AvasFangs 2 วันที่ผ่านมา +4

    Doing the Lord's work, don't you dare go hollow

  • @Mahreo1
    @Mahreo1 3 วันที่ผ่านมา +11

    The version with the specular boosted definitely looks the best. Very exciting stuff!

  • @hsapin
    @hsapin 3 วันที่ผ่านมา +13

    This is amazing and seems like a ton of work!
    If I had to choose, I would say to port over the look of the armor from PTDE as closely as possible, while retaining all the high resolution detail you've added.
    I absolutely love the material response of the metal in PTDE. I think it looks the most like actual metal out of all 3 games.

  • @Kamex00
    @Kamex00 2 วันที่ผ่านมา +3

    the last with metallic extra seems more natural and feels better for me at glance, anyway thanks for all the study behind ^^

    • @fromsoftserve
      @fromsoftserve  2 วันที่ผ่านมา +1

      nice ty! most people are agreeing with the extra metallic, so I'll go with that!

  • @okami7847
    @okami7847 วันที่ผ่านมา

    I can only speak for myself but your videos are like comfort food. They're chill, super interesting, and very endearing to watch for those who love DS1 to death, like myself. Keep doing exactly what you're doing and people will support you!

  • @bravointheua
    @bravointheua 2 วันที่ผ่านมา

    Finally someone thought to take on the task of bringing back the OG PtDE armor visuals 🔥
    I'll wait for the mod release, good luck 🦾

  • @leonschroder2970
    @leonschroder2970 2 วันที่ผ่านมา +1

    amazing how you found that out, this upgrade looks great, I like both versions, but the more metallic one seems more fitting. Now the "original" looks pretty bad to me haha

  • @Noizzed
    @Noizzed 2 วันที่ผ่านมา

    The last one with the higher specular value definitely seems like the best of both worlds.

  • @MeowsyDancer
    @MeowsyDancer 3 วันที่ผ่านมา +2

    The remaster really unremastered a lot of things

  • @OussaMeb
    @OussaMeb 2 วันที่ผ่านมา +2

    The specular looks way better ✨
    but the material is *brighter* now, it looks more like *Aluminium/Zink* metal rather than an actual rusty *Iron/Steel*
    Maybe you have to tweak down the albedo texture and make it darker (Assuming it's not PBR).

  • @SergeiSugaroverdoseShuykov
    @SergeiSugaroverdoseShuykov 2 วันที่ผ่านมา +2

    5:14 windows isn't drunk, it has outdated search index, just reset and rebuild it.

  • @jultron8242
    @jultron8242 3 วันที่ผ่านมา +2

    Great work man!

  • @Nathan-oo9wi
    @Nathan-oo9wi 2 วันที่ผ่านมา

    The amount of work you put into these games is amazing. I'm looking forward to my next playthrough of DS1 using your mods.
    As for inverting the specular map, that seems dangerous. Wouldn't that make the areas that are supposed to reflect the least amount of light reflect the most and vice versa? If the specularity is too high, it seems like lowering the brightness of specular map might be the way to go. Does that work?

  • @DoctorRyanQuincy
    @DoctorRyanQuincy 3 วันที่ผ่านมา +2

    Soon remastered can pretty much replace PTDE outright with all this stuff.

  • @SergeiSugaroverdoseShuykov
    @SergeiSugaroverdoseShuykov 2 วันที่ผ่านมา

    "extra metallic" looks better only because it reduced brightness level of armor, to my taste PTDE with reduced brightness will blend hell a lot better

  • @JoeDower101
    @JoeDower101 2 วันที่ผ่านมา

    I definitely prefer the 3rd version with the detail AND the specular.

  • @xSwaGGBlAziNx
    @xSwaGGBlAziNx 2 วันที่ผ่านมา

    Appreciate your videos.

  • @davidsterling7570
    @davidsterling7570 วันที่ผ่านมา

    Middle ground for surrrre!

  • @Nandeadstudios
    @Nandeadstudios 2 วันที่ผ่านมา

    change the batteries in your smoke detector lmao

  • @JonathanJoestarJuicefest
    @JonathanJoestarJuicefest 2 วันที่ผ่านมา

    Imagine having to mod the "remaster" to make it as good as the original.
    Fromsoy masterpiece right there.

  • @lord_vesel
    @lord_vesel 2 วันที่ผ่านมา

    NO THEY DID THIS ON PURPOSE!1

  • @XDarkGreyX
    @XDarkGreyX 2 วันที่ผ่านมา

    So this remaster did the reverse to the armor what the Demons Souls remake did to the environments (regarding the people who want more blank surfaces and spaces)

    • @bruceburns1525
      @bruceburns1525 2 วันที่ผ่านมา +3

      I think it's more of a "reverse of the Demons Souls Remake" in that it's being faithful to the original, as opposed to messing with it.