Every of n the jojo game when there is an act or evolve prob stand change when they add echoes prob it will be like ta4 when they added cmoon prob if they hold f and 2 it become made in heaven
Ultimate could be two things: first (without full meter) is your animation of the meter above it is full you transform into made in heaven for a short time (45 seconds). Think this would be cool to have in the game so that you could have two different play styles in a single stand.
A good concept would be for the stand to punch the enemy and crush them, long enough for the player to read dios diary and get struck by a heavenly beam of light and cmoon evolve into mih to double accel and barrage the enemy then finish by crushing them with a deadly punch then mih to turn into cmoon again
E. - Regular Barrage R - Regular finisher Clicks - Normal Clicks Super1 - Eye Jam (You go up to the enemy, and do the grab animation for all star battle. Perfect blockable and block breaks) Super2 - Just like him (Throw fast knives, blockable) Super 3 - Accelerate Time (Buffs speed, damage and damage reduction by 150%) Ultimate - This is Made In Heaven (Same thing as eyes of heaven ultimate, can be blocked.) Super 3 also unlocks another moveset for 10 seconds, and lasts for 15 seconds Barrage turns into a fast punch, stunning Finisher throws the enemy farther Knives become super1 instead of 2 Super 2 (acceleration moveset) - Universal Speed Slice (Slice through the enemy. Block breaks and can be pb/parry) Super 3 - Light Speed Punch (You go at light speed towards the enemy and punch them with your stand. Deals 50 damage. Can be blocked.) Ultimate - time acceleration (you reset the universe and heal hp. Animation lasts 5 seconds. You heal 20 hp, but lose 50% of remaining time with made in heaven. If bar runs out whilst in animation, u do not heal and just go back to c-moon.)
Addition: Make it where u need white snake, hold block and hold your ult to fill a bar (animation can be pucci holding green baby) and the reach full bar, it becomes c moon :)
Also if you deliver 200 dmg w cmoon ult will be named Dear God Please Guide me the true path that ascends you and gives you mih untill you die or get hit by bites the dust
A counter would make the kit a bit more defensive such as when a opponent hits c-moon during the counter c-moon blinks behind the opponent before sending them away and crushing them with the force of gravity for 5 seconds. Dealing 10 to 15 damage.
This is... Surprisingly much better of a stand concept video than the usual ones. Though i think the super1 and super2 can also work for echoes of it's ever gonna be added
i was thinking to add mih, you would do block + ult and it starts a cutscene, very flashy and interruptable, you sit in that metal frame and rise into the sky, later unleashing mih. idk about moveset but i would like to see a video on made in heaven moveset!
@@TheWonder0fU you could just uhh go hide somewhere and yknow transform so i think it should have a time limit but be way faster like 5 to 10 seconds long
I have a planned moveset. SCR: Depicted Moveset Click: 4 normal m1’s with a fast 3 hit combo at the end. E: Barrage with the requiem arrow. (Fanmade.) R: Heavy punch. If blocked or parried, it will use Stand Reversal. (Manga.) X: Conqueror’s Will. (I found this out in OMT.) It stuns everyone in its range, making this a combo continuer. (…?) C: The Gas. It stuns everyone like Conqueror’s Yell, but this time, it has extra stun. (Anime.) C (Holded): Soul Altercation. It alters the unconscious souls that are under SCR’s C move. (…?) V: Relentless Charge. (I found this out in ABD’s SCR moveset.) It will charge into a nearby person. If the person gets hit, they take damage until they slam into a wall. (…?) Z: Your Own Shadow. If hit while using YOS, the move will activate on the opponent. (…?) Z (Holded): [ I am You. ] If hit while using IAU, it can completely counter an ultimate. (…?) How to obtain Requiem: With SC selected, block, then use Super2. It will have a requiem arrow shot inside its eye, revealing the true power of SC. SC + A also can be used to get requiem, but will have a damage boost, with slightly more hitbox range.
Whitesnake could have a situational super where he blocks, presses ult and then starts counting or something to get cmoon. Same for cmoon to get made in heaven, except he rises into the air.
Since we're taking about movesets i will make one up too because i can. Passive - Some moves increase the next move's Damage by 1. Q - Summon (C-Moon slowly descends using a window frame and causes the ground around the user to crack a bit) E - Inverting barrage (Does 21 Damage and does bleed Damage for 3 seconds after its finished, barrage finisher Slams enemy into the ground it they Block, if they dont they get thrown pretty far away. Block break can deal 10 Damage) M1s - 1 - Jab (You jab the enemy. Dealing 2 Damage. This also makes your next move deal 1 more damage) 2 - Another Jab (Same as 1) 3 - Upward chop (You chop the enemy but in reverse? Deals 5 Damage) 4 - Downard chop (Same as 3 but faster and does the jab buff passive thingy) 5 - Donut thingy (Litteraly a normal M1 finisher that does 11 Damage and does the passive buff) R - Strong punch Donut thingy 3000 inator(Does 20 Damage if it hits enemy directly, if it misses Just slightly it still does 5 Damage, it basically has 2 moves in one. The heavy punch is a normal heavy but the miss is an AOE attack.) X - Gravity pull shots - You have a gun with 6 bullets, if you hit someone you pull them closer to you a little, this gives Enough stun to cancel moves, basically tusk's nail shots. 5 Damage ) C - Gravity push (A counter. If sucesfull you Slam the enemy into the ground dealing 10 Damage and giving you Enough Time to start a combo) V - Organ punch (A heavy punch with more start up, if it hits the enemy it deals 39 Damage and reverses their walk controls for 4 seconds) Z - Gravity switch (C-moon spins around you and then dashes a bit forward,if anyone is hit a giant sphere similiar to SC's ult appears for 3 seconds. During the last 3 seconds the victim and anyone in the AOE Range will be put in a Cutscene where the world Turns around, during This they get hit by Various objects like benches, Lamps, etc. Deals 54 Damage and can legendary finish) Legendary finish - If you kill someone with Z the victim survives with 1 HP, the world Turns to normal again but then the target is crushed by a plane and litteraly dies
The Organ punch is good, Barrage is pretty cool but I don't really understand, Ult is nice, gravity push is just like the one in YBA, gravity pull shots sees a bit unfair, but yea good moveset!
Counter:C-moon crouches after unleashing an purple aura,if not hit them c-moon will smash the ground,If hit the opponent gravity is is increased,slowing them down for 15 seconds,this move can be Pb with the smash,and can block break as well Edit: Cool down is 10 seconds
Concept for MiH: M1 combo: Does 4 punch then a heavy punch. Dealing 21 dmg in total (4.8 with the normal punches and 16.2 with the heavy punch) Barrage: Does a flurry of punches for 5 seconds ( does 37.5 dmg in total) Heavy punch: Does a powerful punch dealing 13.5 dmg Super1: Throws 8 knifes each dealing 2.4 dmg ( dealing 19.2 dmg in total, 10 cd ) Super2: MiH hits the enemy multiple times at light speed, dealing 2.9 dmg each hit, then a powerful ragdolling punch which deals 32.5 dmg (45 cd) Super3: Time acceleration, speeds up time by 150%, 2x dmg and 2.5x speed for the user, day and night go GAS GAS GAS (30 cd) Ultimate: All players including the user and MiH are tp'd into a new universe. When tp'd, all players are at full hp and all cd are gone, but all players will get a new stand and become a different player for 2 minutes (60 cd)
Sorry about the ult, I made it kind of unclear. 10 damage over the course of 10 seconds means -1 health every second for 10 seconds, so it deals 10 extra damage. the 60 damage is the TOTAL damage of the ult Also I just realized that the dash attack is basically useless, and it should be buffed to 10 seconds for cooldown, 10 damage, opponent takes 1.25x damage for 8 seconds, slowed down for 4 seconds.
Ohh i thought ult gonna over kill and do 120 damage, ty! still kinda more damage then all other ults, cuz almost all ults in this game do 50 damage and C moon gonna do 10 more damage.
I think N should add Inventories for Stand Evolution and Skins ex: To get C-Moon you need WhiteSnake Stand and Green Baby might be dropped by a Boss like DIO DIO might drop The Green Baby only if you have WhiteSnake And if you use the Green Baby maybe it will do a cutscene
This could have a transformation system like how if you block while using the ultimate on Hamon it buffs you, if you block on the ultimate on WS, it transforms you into C-moon and then the same with C-moon to MiH
Bruh that thumbnail looked so legit I thought it was a cropped out image of a screen shot of early access c moon placed on the N menu By the way my idea is to unlock c moon you need to do a quest to earn it with white snake as an event for the stone ocean release
You should involve c-moon's inversion ability, since this is all gravity related, like super2: cmoon hits the opponents head to and crushes it down, then makes the enemy float and punches the opponents heart, the opponent flies away and after a few seconds the heart inverts and deals 30 damage + bleed, the combo does 20 damage
And to add on noriaki's comment, super 3 should be you counting prime numbers to calm yourself, if you get hit, c-moon's appears behind the opponent and punches them then throws them away with gravity, each prime number counted adds to the ultimate bar, when it's full you pull out green baby and start saying the words (you can cancel any time you want and the words save, there will be a bar on the bottom right to tell you how many words you said, at the end the mih cutscene plays and you get mih, time will be passively accelerate and at the end of the mih duration, universe will reset
You could have the ult be instead: Temporal infinite speed, c-moons charges up then dashes the enemy when this hits, you get put into a cutscene, where your character is hiding his face, and then after a while, you see his eyes and then made in heaven appears. The user calls out, "Made in heaven!" and it has an up down pan camera, where it shows you has you going around the enemy, and then all of a sudden, you beam through the enemy with light, and it does 50 damage, and 10 damage of bleed, and makes your stand turn back to c-moon after, but all moves speed is increased by 1.10 and the barrage will be shorter, but do a small amount more damage and do bleed.
They should also add Local Time Acceleration for Cmoon's Passive and has a chance to activate whenever you punch someone, if it activates then a clock will show on your screen moving fast and your attacks and defense will be 1x weaker for a short amount of time since you age or some of your body part or stand is weaker than usual (doesn't activate passive when you barrage someone) giving the user the advantage to attack. Local Time Acceleration is canon but Pucci can't activate the ability since it's out of Pucci's control and Gravity can make time accelerate.
I would have thinked a thing like, Super2 does punch the floor grabbing some rocks and making the opponent with an hit be the center of gravity for the rocks crushing him (27-31 dmg with a low knock back), and ultimate making an uppercut throwing them into the sky for then going to them from the back and grabbing them from the neck for last step do an strong kick and making the gravity of opponent get stronguer to the floor getting an fall dmg (uppercut 15 dmg, grab 15 and the fall dmg of 20-25 dmg)
the ultimate should be when cmoon touches your brain/ chest and turns it inside out which does 60 dmg but its low range and has a bigger wind up since its more op
this moveset is really good but, the Z is unbalanced. Since I'm pretty sure it's one shot (if u include the bleed dmg) and also guessing the Z has 1 second startup like other stands. It should have the range of Tusk's charged uppercut and startup of it. (and would have 5 armor) besides the ult, this is really good. -Animations are well made too
Shadow The World Idea: Shadow Combo [M1s]: After Punching The Opponent 4 times Your stand will come out quickly and do 3 Punches That will knock Them Back. Shadow Uppercut [R]: Your stand will quickly come out and punch them hard, this block breaks. If the key is held you gain a bit of armor and punch them. Shadow Rush [E]: Your stand comes out and barrages them, nothing special. Knives [R]: You throw a bunch of knives that will make the user bleed. If used with full counter bar (TIME STOP FOR 4 or 5 SECONDS) You can throw as much knives as you want and do fat damage until time resumes. “NAJIMUZO” [T]: Basically the “URRRYYY” move in dio’s vampirism but you charge at them and drain their blood, you regain as much health as you do damage to them. “Did you just try to shoot me?” [C] A counter like king crimson’s counter move but as fast as the world’s counter. A bar is above the counter (like the epitaph bar on KC) The bar can only be filled with you dealing damage and them damaging you. Once the bar is full, you can click the move again and stop time for 4 or 5 seconds. “WWRRRRYYY” [Z] The Ult: You charge at them and stop time, throwing knives 4 times, resume time and do fat damage on them. feel free to improve my idea
I have a idea of this, WS will have 2 ultis the normal ulti and the second ulti to become in C moon, and whit c moon the same thing, the normal ultimate and the second is become in MiH, just like Hamon, because he have 2 ultis, is just a think
I can depict this easily, this is definitely a potiential.
Every of n the jojo game when there is an act or evolve prob stand change when they add echoes prob it will be like ta4 when they added cmoon prob if they hold f and 2 it become made in heaven
@@Chanpf but u can only use it if ur under 30 hp so its like an awakening
This fr looks like a stand that would be added. And the animation was great! Good job!
true,
Oh noo an intruder
Ultimate could be two things: first (without full meter) is your animation of the meter above it is full you transform into made in heaven for a short time (45 seconds). Think this would be cool to have in the game so that you could have two different play styles in a single stand.
nah then poeple will complain that other stand dont have ,odes
What would it’s moveset be
Does it regen all hp
What happens when mih mode ends?
How would u fill up the bar
Ima create one for fun here haha
A good concept would be for the stand to punch the enemy and crush them, long enough for the player to read dios diary and get struck by a heavenly beam of light and cmoon evolve into mih to double accel and barrage the enemy then finish by crushing them with a deadly punch then mih to turn into cmoon again
E. - Regular Barrage
R - Regular finisher
Clicks - Normal Clicks
Super1 - Eye Jam (You go up to the enemy, and do the grab animation for all star battle. Perfect blockable and block breaks)
Super2 - Just like him (Throw fast knives, blockable)
Super 3 - Accelerate Time (Buffs speed, damage and damage reduction by 150%)
Ultimate - This is Made In Heaven (Same thing as eyes of heaven ultimate, can be blocked.)
Super 3 also unlocks another moveset for 10 seconds, and lasts for 15 seconds
Barrage turns into a fast punch, stunning
Finisher throws the enemy farther
Knives become super1 instead of 2
Super 2 (acceleration moveset) - Universal Speed Slice (Slice through the enemy. Block breaks and can be pb/parry)
Super 3 - Light Speed Punch (You go at light speed towards the enemy and punch them with your stand. Deals 50 damage. Can be blocked.)
Ultimate - time acceleration (you reset the universe and heal hp. Animation lasts 5 seconds. You heal 20 hp, but lose 50% of remaining time with made in heaven. If bar runs out whilst in animation, u do not heal and just go back to c-moon.)
Addition:
Make it where u need white snake, hold block and hold your ult to fill a bar (animation can be pucci holding green baby) and the reach full bar, it becomes c moon :)
this will make white snake actually decent
@Green Man Pucci: *pulls a random entire baby out of pocket* Also Pucci: lemme do what’s called “ *a pro gamer move*
Also if you deliver 200 dmg w cmoon ult will be named Dear God Please Guide me the true path that ascends you and gives you mih untill you die or get hit by bites the dust
@@scheelesgreen4788 YWS YES YES, but 2 hundred damage is too easy
@@scheelesgreen4788 250 seems balanced
This is a master piece u done better than animator that animated stick figures for years ur so talented
Yo this is actually cool, it could actually happen while we’ve already let the creator know about this
NIIIIICE
Tyrant please show this video to temporary pleaseeee
sup Tyrant
Pog
@TyrantSpear and make the Ult where its a bar and u gotta fill it. When it reaches max u turn into mih but you have to redo it if u die or reset
Ay new video, happy to see!! Goodluck
Yoooo thats amazing bro, ur so good at this
As an animator myself i can confirm that making barrages are a pain.
Ps: I'm glad to find out that i'm not the only one that struggles with barrages.
Banana doppio fact: wash your hands and wear masks get covid isn't good
Banana doppio out
what do u use to animater
@@cooldude8716 Pivot, i don't really know any better alternatives.
@@diofan57 not on roblox, apps likr sticknodds and stuff
@@kcc4 oh, mb, i was thinking roblox
anyways thx for correcting me
A counter would make the kit a bit more defensive such as when a opponent hits c-moon during the counter c-moon blinks behind the opponent before sending them away and crushing them with the force of gravity for 5 seconds. Dealing 10 to 15 damage.
why is nobody gonna mention how good he is at animating.
Because we already know
This is... Surprisingly much better of a stand concept video than the usual ones.
Though i think the super1 and super2 can also work for echoes of it's ever gonna be added
Really good animation Exom
Yoooo its the man himself
Also thanks :D
i was thinking to add mih, you would do block + ult and it starts a cutscene, very flashy and interruptable, you sit in that metal frame and rise into the sky, later unleashing mih. idk about moveset but i would like to see a video on made in heaven moveset!
I think it should take 30-45 seconds to get mih so its fair
@@TheWonder0fU you could just uhh go hide somewhere and yknow transform so i think it should have a time limit but be way faster like 5 to 10 seconds long
@@dreamergamer9291 i think it should be like 5 seconds,bc ults are like very easy to cancel and very obvious to see
honestly would love to see made in heaven in the game
Imagine if creator adds all this
Dang that animation is smooth as hell..
I have a planned moveset.
SCR: Depicted Moveset
Click: 4 normal m1’s with a fast 3 hit combo at the end.
E: Barrage with the requiem arrow. (Fanmade.)
R: Heavy punch. If blocked or parried, it will use Stand Reversal. (Manga.)
X: Conqueror’s Will. (I found this out in OMT.) It stuns everyone in its range, making this a combo continuer. (…?)
C: The Gas. It stuns everyone like Conqueror’s Yell, but this time, it has extra stun. (Anime.)
C (Holded): Soul Altercation. It alters the unconscious souls that are under SCR’s C move. (…?)
V: Relentless Charge. (I found this out in ABD’s SCR moveset.) It will charge into a nearby person. If the person gets hit, they take damage until they slam into a wall. (…?)
Z: Your Own Shadow. If hit while using YOS, the move will activate on the opponent. (…?)
Z (Holded): [ I am You. ] If hit while using IAU, it can completely counter an ultimate. (…?)
How to obtain Requiem:
With SC selected, block, then use Super2. It will have a requiem arrow shot inside its eye, revealing the true power of SC.
SC + A also can be used to get requiem, but will have a damage boost, with slightly more hitbox range.
Would be cool if the ultimate animation took place sideways like in the manga.
Yeaaaah
This is awesome! Animation and concept are great!
Whitesnake could have a situational super where he blocks, presses ult and then starts counting or something to get cmoon. Same for cmoon to get made in heaven, except he rises into the air.
yes but everybody will use only mih ._.
@@thegreatandpowerfulasy I more of a c-moon person
@@thegreatandpowerfulasy well,for the first 3 days,then they’ll go back to using stands like c-moon,ws,crazy diamond,king crimson,etc
@@sakkk_g i mean everybody will use ws only for mih becouse is more op i guess
@@thegreatandpowerfulasy im not really sure bout that,people have opinions
Community:*makes awesome character ideas*
N:haha no skill sword go BBRRRRRRR
Since we're taking about movesets i will make one up too because i can.
Passive - Some moves increase the next move's Damage by 1.
Q - Summon (C-Moon slowly descends using a window frame and causes the ground around the user to crack a bit)
E - Inverting barrage (Does 21 Damage and does bleed Damage for 3 seconds after its finished, barrage finisher Slams enemy into the ground it they Block, if they dont they get thrown pretty far away. Block break can deal 10 Damage)
M1s -
1 - Jab (You jab the enemy. Dealing 2 Damage. This also makes your next move deal 1 more damage)
2 - Another Jab (Same as 1)
3 - Upward chop (You chop the enemy but in reverse? Deals 5 Damage)
4 - Downard chop (Same as 3 but faster and does the jab buff passive thingy)
5 - Donut thingy (Litteraly a normal M1 finisher that does 11 Damage and does the passive buff)
R - Strong punch Donut thingy 3000 inator(Does 20 Damage if it hits enemy directly, if it misses Just slightly it still does 5 Damage, it basically has 2 moves in one. The heavy punch is a normal heavy but the miss is an AOE attack.)
X - Gravity pull shots - You have a gun with 6 bullets, if you hit someone you pull them closer to you a little, this gives Enough stun to cancel moves, basically tusk's nail shots. 5 Damage )
C - Gravity push (A counter. If sucesfull you Slam the enemy into the ground dealing 10 Damage and giving you Enough Time to start a combo)
V - Organ punch (A heavy punch with more start up, if it hits the enemy it deals 39 Damage and reverses their walk controls for 4 seconds)
Z - Gravity switch (C-moon spins around you and then dashes a bit forward,if anyone is hit a giant sphere similiar to SC's ult appears for 3 seconds. During the last 3 seconds the victim and anyone in the AOE Range will be put in a Cutscene where the world Turns around, during This they get hit by Various objects like benches, Lamps, etc. Deals 54 Damage and can legendary finish)
Legendary finish - If you kill someone with Z the victim survives with 1 HP, the world Turns to normal again but then the target is crushed by a plane and litteraly dies
The Organ punch is good, Barrage is pretty cool but I don't really understand, Ult is nice, gravity push is just like the one in YBA, gravity pull shots sees a bit unfair, but yea good moveset!
@@Exom-ox9jn its like CD's barrage, it breaks Block on the finisher
holy fuck thats op but its an act 2 so why not
@@sufferingsun5704 lmao
This is stupid. C moon shouldn't even have a counter.
Counter:C-moon crouches after unleashing an purple aura,if not hit them c-moon will smash the ground,If hit the opponent gravity is is increased,slowing them down for 15 seconds,this move can be Pb with the smash,and can block break as well
Edit: Cool down is 10 seconds
That's good animation!
im thinking the ult can have like an uppercut to the moon type finisher which would just have the user being sent up slowly into space
ur so good at animating+
Concept for MiH:
M1 combo: Does 4 punch then a heavy punch. Dealing 21 dmg in total (4.8 with the normal punches and 16.2 with the heavy punch)
Barrage: Does a flurry of punches for 5 seconds ( does 37.5 dmg in total)
Heavy punch: Does a powerful punch dealing 13.5 dmg
Super1: Throws 8 knifes each dealing 2.4 dmg ( dealing 19.2 dmg in total, 10 cd )
Super2: MiH hits the enemy multiple times at light speed, dealing 2.9 dmg each hit, then a powerful ragdolling punch which deals 32.5 dmg (45 cd)
Super3: Time acceleration, speeds up time by 150%, 2x dmg and 2.5x speed for the user, day and night go GAS GAS GAS (30 cd)
Ultimate: All players including the user and MiH are tp'd into a new universe. When tp'd, all players are at full hp and all cd are gone, but all players will get a new stand and become a different player for 2 minutes (60 cd)
Sorry about the ult, I made it kind of unclear. 10 damage over the course of 10 seconds means -1 health every second for 10 seconds, so it deals 10 extra damage. the 60 damage is the TOTAL damage of the ult
Also I just realized that the dash attack is basically useless, and it should be buffed to 10 seconds for cooldown, 10 damage, opponent takes 1.25x damage for 8 seconds, slowed down for 4 seconds.
alr
Ohh i thought ult gonna over kill and do 120 damage, ty! still kinda more damage then all other ults, cuz almost all ults in this game do 50 damage and C moon gonna do 10 more damage.
@@arkasha6649 46 seconds ago
what do u use to animate
DAMN THESE ARE BETTER THAN MY ANIMATIONS 10/10 also cool vid
Dam that's the most poggers concept
I guess cmoon become a soccer player in n the jojo game now
Holy, very good animation!
I think N should add Inventories for Stand Evolution and Skins ex:
To get C-Moon you need WhiteSnake Stand and Green Baby might be dropped by a Boss like DIO
DIO might drop The Green Baby only if you have WhiteSnake And if you use the Green Baby maybe it will do a cutscene
...why? It's a pvp game, They will probably just add MIH if they wanted to
It PVP game, not the Grind game like YBA, ABD or AUT.
now you get a second yba
That m1 kick was SMOOOOOTH
Wow very cool keep up the work
very good!
Dude must really like c moon to make it this “balanced “
Really good Animations bro
the ultimate could just be those barrage of punches the legendary finish could be the punch where he punches the head off
This could have a transformation system like how if you block while using the ultimate on Hamon it buffs you, if you block on the ultimate on WS, it transforms you into C-moon and then the same with C-moon to MiH
But what about the skins
What app did you use to make this?
This man animated everything but the bad thing is the developers won't see this if they see this they won't make this
Props to you man!
Damn that animations looks s m o o t h
wow this was very impressive
Damn nice animation!
Bruh that thumbnail looked so legit I thought it was a cropped out image of a screen shot of early access c moon placed on the N menu
By the way my idea is to unlock c moon you need to do a quest to earn it with white snake as an event for the stone ocean release
Really nice well done
I hope they do this as the idea I would really love it
So smooth.
They should def make this
Nice animations.
this is cool i will share the video to tyrant (an admin of ntjjg that i know)
Imagine if this was the next stand tbh
You should involve c-moon's inversion ability, since this is all gravity related, like super2: cmoon hits the opponents head to and crushes it down, then makes the enemy float and punches the opponents heart, the opponent flies away and after a few seconds the heart inverts and deals 30 damage + bleed, the combo does 20 damage
And to add on noriaki's comment, super 3 should be you counting prime numbers to calm yourself, if you get hit, c-moon's appears behind the opponent and punches them then throws them away with gravity, each prime number counted adds to the ultimate bar, when it's full you pull out green baby and start saying the words (you can cancel any time you want and the words save, there will be a bar on the bottom right to tell you how many words you said, at the end the mih cutscene plays and you get mih, time will be passively accelerate and at the end of the mih duration, universe will reset
you sir, are VERY underrated
ZAMN! This is fucking amazing!
This deserves to be added
You could have the ult be instead: Temporal infinite speed, c-moons charges up then dashes the enemy when this hits, you get put into a cutscene, where your character is hiding his face, and then after a while, you see his eyes and then made in heaven appears. The user calls out, "Made in heaven!" and it has an up down pan camera, where it shows you has you going around the enemy, and then all of a sudden, you beam through the enemy with light, and it does 50 damage, and 10 damage of bleed, and makes your stand turn back to c-moon after, but all moves speed is increased by 1.10 and the barrage will be shorter, but do a small amount more damage and do bleed.
I would rather have C-Moon and Made In Heaven a seperate stand lol
They should also add Local Time Acceleration for Cmoon's Passive and has a chance to activate whenever you punch someone, if it activates then a clock will show on your screen moving fast and your attacks and defense will be 1x weaker for a short amount of time since you age or some of your body part or stand is weaker than usual (doesn't activate passive when you barrage someone) giving the user the advantage to attack. Local Time Acceleration is canon but Pucci can't activate the ability since it's out of Pucci's control and Gravity can make time accelerate.
@@starrkow or they could just make that a counter type move lol
@@kumara6665 but since pucci cant control local time acceleration with cmoon it should probably just be a passive
This cutscene was so good
the barrage looks so cool
That stick figure animation was beautiful
This is like tusk level animation and it’s only a Stickman animation
Freaken Fire
I recommend it get voted first before getting released I think we can use ws and use the block and ult then become c-moon
What the.. why is this so cool WOW 😎
Challenge: you just can finish enimes/victims with legdary finish
@NoobDJGamer i don't have discord
HERE'S MADE IN HEAVEN!!!!!!
I would have thinked a thing like, Super2 does punch the floor grabbing some rocks and making the opponent with an hit be the center of gravity for the rocks crushing him (27-31 dmg with a low knock back), and ultimate making an uppercut throwing them into the sky for then going to them from the back and grabbing them from the neck for last step do an strong kick and making the gravity of opponent get stronguer to the floor getting an fall dmg (uppercut 15 dmg, grab 15 and the fall dmg of 20-25 dmg)
They should make the ult where its like sc but instead the user reads a diary and turns into made in heaven
For the ultimate i think IT would be more fiting for IT do just be a in version punch that inverts the organs
POV: n the jojo game added a green baby also n the JOJO game: yoink its mine now
That is a good move concept, but your stickman animation is pretty well animated.
Lets hope its a W model and not some low crap
No cap I can't wait to see if they make c- moon and scr
the ultimate should be when cmoon touches your brain/ chest and turns it inside out which does 60 dmg but its low range and has a bigger wind up since its more op
To this day I wonder what animator they’re using
I can see some of these moves working
Mom: we have c moon at home c moon at home: ws pallet 8
Dude, this shit looks great
C-MOON MY DREAM STAND FOR EVER!?
2:28 that was timed perfectly lol
Imgine adding that stand but when its finish its a gampass stand
Uppercut to the moon more like uppercut to your head flying off
well basically, theres a cmoon skin for WS
this moveset is really good but, the Z is unbalanced. Since I'm pretty sure it's one shot (if u include the bleed dmg) and also guessing the Z has 1 second startup like other stands. It should have the range of Tusk's charged uppercut and startup of it. (and would have 5 armor) besides the ult, this is really good. -Animations are well made too
It should be crusaders heaven cause the final click it cutcene
Like the concept, I hope c moon comes out.
Very epic and good concept.
Masterpiece..
What are you using for the stick figure animation?
FlipaClip
Shadow The World Idea: Shadow Combo [M1s]: After Punching The Opponent 4 times Your stand will come out quickly and do 3 Punches That will knock Them Back. Shadow Uppercut [R]: Your stand will quickly come out and punch them hard, this block breaks. If the key is held you gain a bit of armor and punch them. Shadow Rush [E]: Your stand comes out and barrages them, nothing special. Knives [R]: You throw a bunch of knives that will make the user bleed. If used with full counter bar (TIME STOP FOR 4 or 5 SECONDS) You can throw as much knives as you want and do fat damage until time resumes. “NAJIMUZO” [T]: Basically the “URRRYYY” move in dio’s vampirism but you charge at them and drain their blood, you regain as much health as you do damage to them. “Did you just try to shoot me?” [C] A counter like king crimson’s counter move but as fast as the world’s counter. A bar is above the counter (like the epitaph bar on KC) The bar can only be filled with you dealing damage and them damaging you. Once the bar is full, you can click the move again and stop time for 4 or 5 seconds. “WWRRRRYYY” [Z] The Ult: You charge at them and stop time, throwing knives 4 times, resume time and do fat damage on them. feel free to improve my idea
I say it should be 51.3 (normal ultimate)
And if the buff move is applied it deals 56 dng
A legendary finish being c moon turning made in heaven then attack 100 times doing 1,000,000 damage or 999 or what ever Damage that one taps
Would definitely main C Moon if it comes out, dump TW, Attain gravity control
i think the m1s are a lil over dmg or maybe i am wrong
I have a idea of this, WS will have 2 ultis the normal ulti and the second ulti to become in C moon, and whit c moon the same thing, the normal ultimate and the second is become in MiH, just like Hamon, because he have 2 ultis, is just a think
Yo this is awesome would be so cool if they really added it
why does the m1 do 5 more damage then every other m1
Omg is really good idea