Plasticity | Incredible Surface Patching | Industrial Design

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  • เผยแพร่เมื่อ 4 ก.ค. 2024
  • ✅ Master Plasticity with this courses:
    nikitakapustin.com/courses/
    ________________________________________________________________________
    📚[PDF Download]
    Surface Modeling Guide + Plasticity Shortcuts:
    nikitakapustin.com/surface-mo...
    Reference Project:
    www.behance.net/gallery/16538...|industrial+design
    ____________________________________________________________________________________________
    What video about
    In this tutorial, I'm sharing with you how to recreate an industrial hair dryer model in plasticity, focusing on the intricacies of combining cylindrical and donut shapes with clean transitions. You'll learn the techniques of crafting sharp cuts, adjusting polygon density, and correcting shading errors. I'll take you through the use of plasticity's latest features, like the patching tool, to refine your model. Expect to gain insights into solving complex modeling challenges and enhancing the visual appeal of your renderings with my step-by-step guidance, perfect for both beginners and advanced users looking to polish their 3D modeling and surface modeling techniques.
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    🎁 Save 10% on ANY Plasticity License 🎁
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    ________________________________________________________________________
    ⌚Timestamps
    00:00 - Introduction to Industrial Hair Dryer Modeling in Plasticity
    01:10 - Initial Modeling Steps and Reference Image Setup
    02:05 - Detailing the Connection of Shapes and Handling Errors
    03:55 - Using the Donut Shape and the Cylinder in Design
    05:42 - Advanced Shaping Techniques with the Patching Tool
    07:39 - Intricate Cuts and Adjustments for Aesthetic Shapes
    09:51 - Finalizing Design and Discussion on the Plasticity Course
    17:03 - Working with Edge Continuity and Mirroring Techniques
    23:21 - Creating Detailed Components and Boolean Operations
    31:02 - Final Touches and Tips for Practical Application in Design
    _______________________________________________________________________________________________
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    #plasticity #plasticity3d #cadmodeling #productdesign #industrialdesign #3dmodeling

ความคิดเห็น • 126

  • @untitled795
    @untitled795 11 หลายเดือนก่อน +25

    In my entire design career, I've never heard someone so excited over surfacing CAD capabilities. This program is a fucking godsend and I really appreciate your videos

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +5

      It just feels soo special and exciting after a poly-modeling background.
      Also it is for me like a puzzle, that I have to figure out how to solve. Just a lot of fun!

    • @untitled795
      @untitled795 11 หลายเดือนก่อน +4

      @@nikita.kapustin I come from automotive design background (Autodesk Alias) So this line of modeling works so well for me when I want to create fast and iterative models with great topology.
      I will never model in blender again lmao

  • @Grimstore
    @Grimstore 11 หลายเดือนก่อน +22

    Industrial Design tutorials are better than Sci-fi/Guns... , great video as usual, thank you!

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Noted. The engagement is definitely amazing.
      And why do you think industrial design tutorials are better than sci-fi?

    • @jmichealj0495
      @jmichealj0495 11 หลายเดือนก่อน +2

      @@nikita.kapustinI personally find them more practical, I’m a beginner in 3D and initially pursued it wanting to add product Vis to my graphic design workflow. If I were more advanced I’d probably be into the sci-fi stuff but for now things like this peak my interest more.
      No matter what you choose to model though, I’m loving your videos. Thanks for sharing what you know with us!

    • @Grimstore
      @Grimstore 11 หลายเดือนก่อน +1

      @@nikita.kapustinTake what I say with a grain of salt.
      They are 2 sub niches, but I think product/industrial design has a broader audience eventhough the amount of tutorials doesnt reflect that. You see guns and sci-fi spaceship doors everywhere, but less tutorials like this one, which maybe explains the good engagement. I wish you great success Nikita !

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      @@Grimstore Very good point, thanks for mentioning it!

    • @kenw8875
      @kenw8875 11 หลายเดือนก่อน

      @@nikita.kapustin sci-fi is played out, if you really wish to design from First Principles and not chase the weps/ships bandwagon. we believe. with ID, the artist is forced to explore and execute shape and form. then, apply secondary/tertiary details. our optic is that many new artists go all "greebly" with randO details too early in the process, in an attempt to create what top-tier bros on artstation are achieving. while ref imaery is important, relegated one’s quiver to only sci-fi is limiting. we believe. in doing so, new artists skip the most import parts of the process: The Goal, The Flow, and the Actual/Implied Design Intent. ID rock n rolls! #keephammering

  • @RicheUK
    @RicheUK 11 หลายเดือนก่อน +6

    You and Plasticity need to get a room :)
    I do personally like the longer tutorials where you go deeper into the techniques you use.
    Great videos and always learning from them

  • @harshitvardhan3655
    @harshitvardhan3655 7 หลายเดือนก่อน +1

    the way you were excited and happy while teaching....love your tutorials...

    • @nikita.kapustin
      @nikita.kapustin  7 หลายเดือนก่อน

      Thank you, very glad to hear!:)

  • @radesigns001
    @radesigns001 11 หลายเดือนก่อน +2

    Nikita, I for one enjoy your longer tutorials.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Awesome! Thanks for the feedback!

  • @sloddor7154
    @sloddor7154 11 หลายเดือนก่อน +1

    The Videolength is perfect. Love it.

  • @jacobmougharbel5402
    @jacobmougharbel5402 6 หลายเดือนก่อน

    Awesome! I learned Plasticity from you and pixel fondue, I love the fact you show us the trial and error steps. 10/10

    • @nikita.kapustin
      @nikita.kapustin  6 หลายเดือนก่อน

      Thanks, I appreciate your feedback.

  • @EROSNERdesign
    @EROSNERdesign 7 หลายเดือนก่อน

    Great video! You are the master!!

  • @em-ink
    @em-ink 11 หลายเดือนก่อน

    this was great!

  • @rogerramjet69
    @rogerramjet69 11 หลายเดือนก่อน +1

    since your videos are so engaging i dont mind the length

  • @undiescoverd
    @undiescoverd 11 หลายเดือนก่อน +1

    I love these videos! I don't care how long they are! Great stuff Nikita!!

  • @maciejbalasinski2419
    @maciejbalasinski2419 11 หลายเดือนก่อน

    I love that you give yourself a chance for experiment and fail. Very great skill now a dayz.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Thanks! Makes also a bit more fun to go with the flow and not prepare everything down to the detail before the video.
      Feels more natural the way I did here

  • @christophermaeart1048
    @christophermaeart1048 11 หลายเดือนก่อน

    Thank you for the long and in depth tutorial. I love the entire video, please keep'em coming :D

  • @systematicpsychologic7321
    @systematicpsychologic7321 11 หลายเดือนก่อน

    Yes I did watch to the end. Personally I like these kinds of videos -- half tutorial, half watching someone go through the creative process.

  • @a.kromatyk
    @a.kromatyk 11 หลายเดือนก่อน

    i love your excitement. and also your tutorials.

  • @HugoBossMtl
    @HugoBossMtl 11 หลายเดือนก่อน +1

    maaaannnn!!! I wish I could do that that easy in Maya!!! Cool tutorial ! I was as happy as you were !!! hahaha

  • @aidanbowen9052
    @aidanbowen9052 11 หลายเดือนก่อน +1

    Excellent. Your enthusiasm is infectious. Loved it, more of these deep dives please. Keep it up!

  • @kenw8875
    @kenw8875 11 หลายเดือนก่อน

    clean work Nikita! osa! 🇪🇸 💃

  • @bdragon254
    @bdragon254 11 หลายเดือนก่อน

    Whole projects & long videos don't bother me at all bro. I love your intensity because I am just as amazed as you are. All hail Plasticity! Thanks for the videos!

  • @zhoujerome2236
    @zhoujerome2236 11 หลายเดือนก่อน

    so excited

  • @ricardorobles4831
    @ricardorobles4831 11 หลายเดือนก่อน +2

    Thanks Nikita for your great videos. I personally like videos as long as this one, allows you to dive deeper into the techniques and processes. I’d love to see some tut on your approach when exporting this plasticity models to Blender and rendering them❤ thanks again!

  • @francescoartusato
    @francescoartusato 11 หลายเดือนก่อน +1

    Great videos and I love the in-depth-approach. I'd personally like to see more "curved surfacing" tutorials, etc...especially anything automotive related, that would be amazing! Thank you!

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Will come. But no cars I think
      For cars check out
      Kuechmeister Swagger

    • @francescoartusato
      @francescoartusato 11 หลายเดือนก่อน

      @@nikita.kapustin I am familiar with his videos, but I wish they were more like yours...with thorough explanation. Thank you!

  • @zhoujerome2236
    @zhoujerome2236 11 หลายเดือนก่อน

    For teaching videos, I prefer longer ones

  • @DezitaAlvarado
    @DezitaAlvarado 10 หลายเดือนก่อน

    Thank you for this great tutorial! I also prefer long videos where every detail is explained. Thanks for your happy and amazed expressions too! It makes the learning so much enjoyable.

    • @nikita.kapustin
      @nikita.kapustin  10 หลายเดือนก่อน

      Thanks for the feedback and glad I can spark your interest with my enthusiasm

  • @kenw8875
    @kenw8875 11 หลายเดือนก่อน

    Nikitas energy is hypergolic 🚀 🔥 and your model does look “one hundred million percent” bad ace!

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Awesome comment! Thanks Ken💎🚀

  • @adri.progression
    @adri.progression 10 หลายเดือนก่อน

    Wow! I'd like to transition from Fusion 360 to Plasticity, I love your energy and the pacing of your tutorials. Great job :)

    • @nikita.kapustin
      @nikita.kapustin  10 หลายเดือนก่อน

      Give it a try! It's a lot of fun:)

  • @PaulMeredith
    @PaulMeredith 11 หลายเดือนก่อน

    More long videos, learnt a lot from watching this, keep up the great work !!

  • @rogerramjet69
    @rogerramjet69 11 หลายเดือนก่อน

    keep em coming bro... love your videos and your enthusiasm... i would like to see some vids on box and lid that snap together also screws into objects

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      what do you mean with "on box and lid that snap together also screws into objects"

  • @fiftyfourstars
    @fiftyfourstars 11 หลายเดือนก่อน

    ахахахах первый раз вижу чтобы кто-то так кайфовал при моделинге и заставил меня радоваться этому, спасибо за видео🔥

  • @matsy7450
    @matsy7450 11 หลายเดือนก่อน

    Thank you for the video 👍
    It is the curved surfaces curve that make the difference today.
    It's advanced tools for modeling complex objects with curved surfaces that make the difference and make a really innovative modeling program super attractive today. Tools for modeling solid objects there are many. It has become almost trivial to make such objects, internet is saturated with objects that are boolean sums of boxes, cylinders, and spheres.
    This is why I hope Nick continues to improve surfacing in Plasticity. ((Subd continues to have a still unique different look, soft, malleable, unpredictable...I can imagine plasticity+subd, with an innovative workflow.))

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Surfaces will be definitely a key focus.
      But it is already absolutely incredible and just SO much fun!!🔥

  • @mikebeta2909
    @mikebeta2909 11 หลายเดือนก่อน

    Looks amazing, Nik!!! This donut looks more like bagel lol :)

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Ha, you got me! With a little bit more tweaking, I might just start a side hustle in virtual bakery design.

    • @mikebeta2909
      @mikebeta2909 11 หลายเดือนก่อน

      @@nikita.kapustin Nik's "baked" goodies 😆

  • @seddmir5631
    @seddmir5631 11 หลายเดือนก่อน

    It is suitable for the work of external finishing. The cover is excellent, but the details are not very much lacking

  • @ImiiVy
    @ImiiVy 7 หลายเดือนก่อน

    5:42 this part brings me joy

    • @nikita.kapustin
      @nikita.kapustin  7 หลายเดือนก่อน

      Do you mean the patching tool?
      Because at exactly 5:42 nothing really happens

    • @ImiiVy
      @ImiiVy 7 หลายเดือนก่อน

      @@nikita.kapustin if we're talking exact, I mean 5:47. You don't swear often, so the fact you did out of excitement puts into perspective how much fun you're having.

    • @nikita.kapustin
      @nikita.kapustin  7 หลายเดือนก่อน

      @@ImiiVy when the tech's so good, it's swear-by-it good! Glad you enjoyed the slip. Any 'wtf moments' you've had with your projects lately?

  • @nharmonium
    @nharmonium 11 หลายเดือนก่อน +1

    More product design in plasticity pls 🙏 This video was great!
    If you want an opinion on video length:
    I don't mind the video being long honestly. Really enjoyed watching you get excited and experimenting. I would even watch a livestream or long form videos of you messing around explaining techniques. You could also do segmented clips for youtube for the more "short attention span" favoring algorithm but I presonally love long form content when it's teaching me something.
    If you go the route of longer videos it could even be split up into individual videos that are just grouped into a playlist.
    Anyways, thanks for the modeling tips and excitement!

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Hi, Thanks for your feedback!
      A livestream is an interesting idea. Will think about it how I can make it engaging and educational for you in the future!
      Will continue with longer videos. You most probably won't see any "short clips" videos, as those have literally 0 value for the viewer.
      Maybe breaking up a longer video into a "series" also a good idea

    • @Ruggada
      @Ruggada 11 หลายเดือนก่อน

      @@nikita.kapustin I reckon stick with the long form videos and grab snippets to use as shorts or "highlights". Michael Pavlovich made the a-z zbrush bible and i recall he would upload short segements to youtube that worked really well.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Shorts "highlights" have literally 0% value for the viewer. It's pure distraction.

  • @akhenatonsphynx2999
    @akhenatonsphynx2999 9 หลายเดือนก่อน

    Thank you for your videos. I appreciate them, especially the long videos 😂 bcz we learn more.
    a request ! can you please teach us some techniques for modeling cars or planes in one of your next videos!?🙏

    • @nikita.kapustin
      @nikita.kapustin  9 หลายเดือนก่อน

      Noted!
      Cars & planes is something for the future

  • @AM_3DARTIST
    @AM_3DARTIST 11 หลายเดือนก่อน

    if Blender and CAD had a kid it will be Plasticity. i Really enjoy watching you get so amazed haha!! 🥰🤩 don't worry Nikita almost everybody felt the same way during the experience.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      So many people say Plasticity is the mix of Fusion360 and Blender. Sounds like the perfect mix 🚀

  • @kenw8875
    @kenw8875 11 หลายเดือนก่อน

    Nikita: try the Bridge Surface command. ideal for constant radius fillets.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Yeah that works as well, but that's exactly what we don't want in this example here. We need variable fillets/surfaces

  • @silvermyth2119
    @silvermyth2119 11 หลายเดือนก่อน

    Great work! 👍 I got Plasticity yesterday, it's awesome! I have a bunch of questions regarding the training courses. Where can I send the questions???

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Amazing!! I am sure you will enjoy the journey with us together!:)
      You can write me an email to:
      nikita@nikitakapustin.com
      Thanks!

  • @ChrisDrummonds
    @ChrisDrummonds 9 หลายเดือนก่อน

    Don't worry about how long it runs - if you feel like you're giving good information, take as long as you need. People can speed it up if they get impatient ;)

    • @nikita.kapustin
      @nikita.kapustin  9 หลายเดือนก่อน

      Glad to see people going through the whole process. Thanks

  • @noveltyexposure
    @noveltyexposure 11 หลายเดือนก่อน

    Great video, Nikita!
    I have a question though, how do you quickly/easily bevel all these little holes in the end? There's like a hundred of them, selecting every edge manually would definitely be a pain.
    Thank You!

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Press "2" -> edge mode -> select all the edges you want to bevel -> press "B" for bevel

  • @VICTOR_MODELISTA_DE_CALZADO
    @VICTOR_MODELISTA_DE_CALZADO 11 หลายเดือนก่อน

    Can you design the organic design shoe sole in plasticity?

  • @zanderman004
    @zanderman004 11 หลายเดือนก่อน

    Blimey! This is mental.
    Hah - you sound like a kid in a sweet shop. Then again, I probably will using this as well. Great work.
    If you export it in to animation software, how does the mesh topology look?.. and how does that work?

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Will do a video on the export of Plasticity.
      But yes you can export it with good topology and use with any aniamtion software

  • @69azarel
    @69azarel 11 หลายเดือนก่อน

    THANKS NIKITA, WHAT PROGRAM DO YOU USE TO SHOW THE KEYBOARD SHORTCUTS INSIDE PLASTICITY?

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Carnac

    • @69azarel
      @69azarel 11 หลายเดือนก่อน

      @@nikita.kapustin Thanks!!!

  • @isauromanuel
    @isauromanuel 10 หลายเดือนก่อน

    If i buy an indy licence. Can i run plasticity offline, maybe just conect for an upgradre unce in a wile but keep the machine out of the network for the most part. Is this posible?

    • @nikita.kapustin
      @nikita.kapustin  10 หลายเดือนก่อน +1

      Yes, you can use Plasticity offline for ever. It's a perpetual offline license with upgrades for some time

  • @WORLDofDarkness787
    @WORLDofDarkness787 10 หลายเดือนก่อน

    i need longer

  • @billclark5943
    @billclark5943 11 หลายเดือนก่อน

    Nick has a giant brain

  • @robertanderson4796
    @robertanderson4796 11 หลายเดือนก่อน

    Long videos is great. You can skip forward if you don't need to watch everything. Perhaps break the video down into subtopics and list times in the description

  • @kolokol_one
    @kolokol_one 11 หลายเดือนก่อน

    Ролик классный, техники классные, но все же монтаж не помешал бы, можно было бы вырезать лишнюю суету :)

  • @PSA002
    @PSA002 11 หลายเดือนก่อน

    Hi Nikita,
    Are your Plasticity courses in version. 1.2 version?
    Best regards, Peter

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      Hi. The courses are Plasticity 1.1.
      Everything is the same and can be done exactly in 1.2. as well!

    • @PSA002
      @PSA002 11 หลายเดือนก่อน

      @@nikita.kapustin Thanks. I'll buy it right away :)

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Thanks! Just saw it. Wish you a lot of fun :)
      If there is anything else, let me know or ask in the "Community" tab

  • @davejacobson5400
    @davejacobson5400 8 หลายเดือนก่อน

    At about 21.40, I couldn't get the fillet to work. I think I followed your steps, just the fillet function when I select edges drag nothing happens.

    • @nikita.kapustin
      @nikita.kapustin  8 หลายเดือนก่อน

      Hi Dave,
      The given surface is ver complex and sometimes "automatic" fillets just don't work.
      I just uploaded a new tutorial on how to create fillets manually in every situation. Chek it out:
      th-cam.com/video/AMUT8fsn--A/w-d-xo.html
      You can apply it to this model here as well.

    • @davejacobson5400
      @davejacobson5400 8 หลายเดือนก่อน

      Thanks! I was looking for a workaround.@@nikita.kapustin

  • @oscargonzalezbarber1119
    @oscargonzalezbarber1119 11 หลายเดือนก่อน

    Subtítulos por favor

  • @dimitrispappas2411
    @dimitrispappas2411 11 หลายเดือนก่อน

    Hello Nikita, of course we want long tutorials. We can better learn and understand the techniques you use to create objects. If someone doesn't want to spend time watching a long tutorial he can choose to increase the speed of the video to something higher. Remember that real devices like the one you created are the more educated way of learning compared to sci-fi objects like spaceships etc.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Hello Dimitri,
      Thanks for your feedback! You said something interesting: "real devices like the one you created are the more educated way of learning compared to sci-fi objects like spaceships etc.".
      Why is that in your opinion?
      Thanks!

    • @dimitrispappas2411
      @dimitrispappas2411 11 หลายเดือนก่อน

      @@nikita.kapustin Hello Nikita there are 2 main reasons for that. First of all, when someone designs a spaceship he can do it whenever he wants. There isn't something like a "wrong" spaceship because it doesn't exist. That's why he doesn't need to push himself to create something exactly as it is in reality. The second reason is that real devices are made by professional designers. That means that most of the time their shapes are difficult to be made and 3d artists always attempt to make them reach class-a surface. I know that class-a surface is not possible to be made with plasticity, but it is good motivation for someone who wants to improve his ability in Nurbs surface modelling.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน +1

      @@dimitrispappas2411 Absolutely gold!
      I can agree a lot. That's why I always tell people to learn from real-world objects and start with basic stuff, they have lying at home. because that pushes one to figure stuff out, and when one can't figure out something try to find a solution.
      Otherwise it's literally just using basic, boring and repetitive techniques like in many sci fi designs.
      so yeah, there will come a lot of tutorials in that field

  • @3zan6bel9
    @3zan6bel9 11 หลายเดือนก่อน

    oh your god

  • @treborrrrr
    @treborrrrr 11 หลายเดือนก่อน

    I'm liking what I'm seeing with Plasticity but coming from SolidWorks one thing "bugs me" a bit. What happens when you forget something and do another ten steps? You can't just ctrl+z your way back. Well you can, but then you've potentially wasted an hour of work to redo everything again. Say you wanted to change a G0 to a G1 after a while, is that possible?

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      I never needed a "history". Just think ahead and try to do it right from the beginning. That will push you to new levels if there is "no way back".
      But if something is wrong later down the line (as it often happens) you always can fix it somehow.

  • @DaNil-ws8bc
    @DaNil-ws8bc 3 หลายเดือนก่อน

    А в чем отличие между G1 и G2, почему тут не G2 вместо G1?

  • @Mrflippyfloop
    @Mrflippyfloop 11 หลายเดือนก่อน

    @14:20 my patch failed. Not sure why?

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Are all curves connected to each other?
      Mostly it's because of that. Otherwise, if the shape is TOO complex, patch&loft doesn't work often

    • @Mrflippyfloop
      @Mrflippyfloop 11 หลายเดือนก่อน

      @@nikita.kapustin yes, all connected. The G0 icons appear around the curves but get error message ‘ No suitable fill method exists ‘

    • @Mrflippyfloop
      @Mrflippyfloop 11 หลายเดือนก่อน

      tweaked the 2 bridged curves a bit and it worked.

  • @user-xg1vm1re1l
    @user-xg1vm1re1l 10 หลายเดือนก่อน

    Is there a CERTIFICATE

  • @dankeith6181
    @dankeith6181 11 หลายเดือนก่อน

    LONG OK,PREFERED

  • @sebastienmorere6925
    @sebastienmorere6925 11 หลายเดือนก่อน

    it will be necessary to make regular updates of the paid courses...😂

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Not at all.
      Techniques, workflow and fundamentals are exactly the same.

  • @mwvceusilk1104
    @mwvceusilk1104 11 หลายเดือนก่อน

    А сможете сделать резьбу по дереву барокко?

  • @coryseaward975
    @coryseaward975 11 หลายเดือนก่อน

    Does this program have a shell command