Forza Horizon 5 is a racing video game set in an open world environment based in a fictional representation of Mexico. The game has the largest map in the entire Forza Horizon series, being 50% larger than its predecessor, Forza Horizon 4, while also having the highest point in the Horizon series. The map was described by creative director Mike Brown as one of the most diverse Forza Horizon maps the team has built. The map contains an active caldera volcano, jungles and beaches, ancient Mayan temples, and towns and cities such as Guanajuato. Players can explore the open world freely, though they can also compete in multiplayer races and complete the campaign mode. Both the cars featured in the game and the player character can be extensively customised. Players are able to create custom liveries and tunes for cars, and perform engine swaps, drivetrain swaps, or install body kits on certain vehicles. The game is the first in the franchise to support ray tracing on cars (although this is only available in Forzavista). The game introduces a new weather system (local weather) in which players can visit one side of the map and can visibly see a storm. Because Mexico is such a vast nation with such a wide range of elevations, multiple climates would appear in the game at around the same time. The four seasons still exist but would affect the eleven unique biomes around the map. For example, in the dry season, dust storms will appear, while tropical storms occur throughout the fall storm season. Another detail is in the jungle, in which the environment would now react to the weather; an example of this is leaves flying everywhere.
Try reverse for front flips (need to be in the middle of a back flip to get it to work)
Forza Horizon 5 is a racing video game set in an open world environment based in a fictional representation of Mexico. The game has the largest map in the entire Forza Horizon series, being 50% larger than its predecessor, Forza Horizon 4, while also having the highest point in the Horizon series. The map was described by creative director Mike Brown as one of the most diverse Forza Horizon maps the team has built. The map contains an active caldera volcano, jungles and beaches, ancient Mayan temples, and towns and cities such as Guanajuato. Players can explore the open world freely, though they can also compete in multiplayer races and complete the campaign mode. Both the cars featured in the game and the player character can be extensively customised. Players are able to create custom liveries and tunes for cars, and perform engine swaps, drivetrain swaps, or install body kits on certain vehicles. The game is the first in the franchise to support ray tracing on cars (although this is only available in Forzavista). The game introduces a new weather system (local weather) in which players can visit one side of the map and can visibly see a storm. Because Mexico is such a vast nation with such a wide range of elevations, multiple climates would appear in the game at around the same time. The four seasons still exist but would affect the eleven unique biomes around the map. For example, in the dry season, dust storms will appear, while tropical storms occur throughout the fall storm season. Another detail is in the jungle, in which the environment would now react to the weather; an example of this is leaves flying everywhere.
Forza Horizon 5 is very realistic game with very realistic gameplay 😂
no forza horizon 5 is not a game
lol