OMG brother Winbush... What Do I Owe you for this bro? Like seriously what do I owe you man? if you know how i have been looking for how to do this? Lord have Mercy..... visiting your channel is what i do daily and its always like Christmas man.... Lord Please make me meet this Brother in this life. NOT the next one. Thank you soooooooooooooooo much boss
hahaha i alone have watched this video 21 times... how interesting it is... jeezzzz if only u know how i have been looking for this, and i did not know the words to use to search bro... OMG
This is awesome! I just got into really using After Effects in my project and never would have thought to use the exr file instead of png sequence. Very cool indeed. Mind blown lol :) Can't wait to share finally after all these months lol. You rock as always!
The white edges are usually because it's being interpreted as premultiplied alpha, may fix it by interpreting as straight alpha in AE, not sure if you can set that option on unreal render.
For me no work..IDK...:( Can you please tell me why I can't import .exr in after effect? At the beginning it says .Gynger proxy error...After that I give ok...After effect could not read from source...And after .exr file unsupported...Thank you
Heeeey. Great stuff. Literally going to use this with the layers channel. Theres also a trick using the new world levels where u can switch actors/lights out and render seperate onto transparent background. The only issue is shadows. Aint worked that out yet. :(
Hi! where can i find more information about that? (" trick using the new world levels where u can switch actors/lights out and render seperate onto transparent background. ")
@@christianmilan5544 There are Stencil layers and there are Data Layers , data layers are part of the world partition. Im not 100% sure about the data layers. I just use the stencil layers which u can render out separately. th-cam.com/video/QUyznLlnchA/w-d-xo.html
Looks good. Question. I am going back to comic book creation. I used blender last time and this time I am going with unreal. I used After effects trapcode suite for special fx for energy blasts and explosions and shields, etc. I have been looking at niagara packets for sell on UEMktP, and I am not feeling it. Is it worth it to learn Niagara myself to do my sfx, or should I use after effects or Illusion to get the job done. I won't be doing a lot of animating. Also, do you have any tutorials (paid or free) that shows how to do Captain Marvel/Iron Man/Magic attacks in unreal?
I did it in a really hacky way in this tutorial. Not sure why theres no proper way to do it yet but this might work th-cam.com/video/xrp3n5fPYK0/w-d-xo.html
Man it's been years since I've done multipass in Redshift. I did this series like 3 years back I'm not sure if its still the same workflow but might help th-cam.com/video/38wMdop_9XE/w-d-xo.html
Hey Winbush...I followed your instructions to the letter...why can't I see the .EXR layers in After Effects Extractor? What am I doing wrong? (Apple Silicon M2 Max / Venture 13.6.4 / UE 5.3.2)??
Same problem here, I've been trying for ages to get this multipass EXR workflow to work on a Mac but EXtractor doesn't seem to read these EXR's correctly. At least we know it's not us, I think it's got something to do with how it's exported from UE because other multipass EXR files working fine on my mac.
Are you on a Mac? Are you also having issues NOT seeing Prores codecs in the export menu even though they are activated? I am not getting answers from anywhere either...there is an open thread on the Unreal forum that goes unanswered. WTH?@@danwilde275
wow you rendered alpha without even checking it, and when i have it checked the alpha does not even work. I got it to work once then used same setting and it didnt work.
when i render EXRs and import into Ae, the sky doesnt show up. Theres just an alpha. But when i bring it into PS, the sky is there. Do you know why it does that?
yea I've gotten the same issue for some reason the sky renders out as default not sure how to turn that off. Sometimes I'll just render a jpeg pass since it renders fast enough and that will keep the sky in then I'll use that as my bottom layer in AE
Another question thou, when i open all the passes inside after effect, the passes are empty (solid black), I can’t figure out what’s wrong. Do you have any idea?
I'm not gonna say you do or you don't. I'm not a doctor butttttttttttt...... I had a similar problem when trying to learn new tNice tutorialngs and it helped
OMG brother Winbush... What Do I Owe you for this bro? Like seriously what do I owe you man? if you know how i have been looking for how to do this? Lord have Mercy..... visiting your channel is what i do daily and its always like Christmas man.... Lord Please make me meet this Brother in this life. NOT the next one. Thank you soooooooooooooooo much boss
Haha glad to help brother 🤙🏿
hahaha i alone have watched this video 21 times... how interesting it is... jeezzzz if only u know how i have been looking for this, and i did not know the words to use to search bro... OMG
This is awesome! I just got into really using After Effects in my project and never would have thought to use the exr file instead of png sequence. Very cool indeed. Mind blown lol :) Can't wait to share finally after all these months lol. You rock as always!
Yea in the past I've always done PNG but it takes up so much space this keeps my hard drive more tidy
@@JonathanWinbush In the past couple of weeks I have finally started maxing out my 2 SSD drives lol, time to archive I guess :)
You're the best Winbrush!!!
Thank you 🤙🏾
thank you! really good video. sooo helpful❤
absolutely!
ty cuz ive been having a hard ti getting started.
You're welcome 🤙🏿
The white edges are usually because it's being interpreted as premultiplied alpha, may fix it by interpreting as straight alpha in AE, not sure if you can set that option on unreal render.
Oh dang I didn't even think of that I'll reimport and see if straight works
Dope easy flow
Thank you brother 🤙🏾
For me no work..IDK...:( Can you please tell me why I can't import .exr in after effect? At the beginning it says .Gynger proxy error...After that I give ok...After effect could not read from source...And after .exr file unsupported...Thank you
Lovely work
I have a problem when i render in .exr my sky and cloud is black, can you help me?
I hope they'll add more render passes in the future. Especially compositing masks if that doesn't already exist in UE5
You can do compositing mask either crypto mattes or stencil layers
th-cam.com/video/B5_NAmW37MI/w-d-xo.html
th-cam.com/video/RHemgKcIYMM/w-d-xo.html
@@JonathanWinbush Wow that's awesome. Thanks.
Thanks man. Thats useful...
For sure thanks 🤙🏿
well done! Very powerful!
Thank you thank you 🤙🏿
Heeeey. Great stuff. Literally going to use this with the layers channel.
Theres also a trick using the new world levels where u can switch actors/lights out and render seperate onto transparent background.
The only issue is shadows. Aint worked that out yet. :(
Hi! where can i find more information about that? (" trick using the new world levels where u can switch actors/lights out and render seperate onto transparent background. ")
It's like you're reading my mind. That's exactly the technique (s) I'm looking for.
@@christianmilan5544 There are Stencil layers and there are Data Layers , data layers are part of the world partition. Im not 100% sure about the data layers. I just use the stencil layers which u can render out separately.
th-cam.com/video/QUyznLlnchA/w-d-xo.html
Looks good. Question. I am going back to comic book creation. I used blender last time and this time I am going with unreal. I used After effects trapcode suite for special fx for energy blasts and explosions and shields, etc. I have been looking at niagara packets for sell on UEMktP, and I am not feeling it. Is it worth it to learn Niagara myself to do my sfx, or should I use after effects or Illusion to get the job done. I won't be doing a lot of animating. Also, do you have any tutorials (paid or free) that shows how to do Captain Marvel/Iron Man/Magic attacks in unreal?
Will stay tuned to your channal! Cheers!
Thanks
Huh.. I seem to miss all the export file format settings and alot of other stuff.
Is there any plugin or setting I need to enable to see all of that?
Thanks for another amazing tutorial.....Bro.
is there anyway that we can import camera and locator from Unreal into after effect ?
thnx
I did it in a really hacky way in this tutorial. Not sure why theres no proper way to do it yet but this might work th-cam.com/video/xrp3n5fPYK0/w-d-xo.html
hi winbush! what color management do we need to use in AE Project setting? Im exporting from unreal exr
I dont have a certain one I use each client has different request usually for me
what it do? Just what i was looking for!!!
Perfect 🤙🏿
My brother. How do I process a .exr with a disabled tone curve? I didn't add any deferred settings like you did.
So you followed my settings you're saying or no?
Nice! Could you do a tutorial on how to setup multipass rendering in cinema 4d with redshift?
Man it's been years since I've done multipass in Redshift. I did this series like 3 years back I'm not sure if its still the same workflow but might help th-cam.com/video/38wMdop_9XE/w-d-xo.html
waddup waddup Mandela here
What up! 🤙🏿
Has development of UEs Composure stopped? Is Composure any good?
I'm not sure I haven't really done greenscreen work in UE
Hey Winbush...I followed your instructions to the letter...why can't I see the .EXR layers in After Effects Extractor? What am I doing wrong? (Apple Silicon M2 Max / Venture 13.6.4 / UE 5.3.2)??
These tuts are for PC only. I cannot get EXR layers or Prores exports to work on Apple Silicon. Looking for assistance from anyone. Thanks.
@joeymorelli2511 exr is an image sequence not a mov file so it wouldn't be apple pro res
@@JonathanWinbush Oh I know…I cannot get either to work on a Mac. It seems to be a thing - reaching out to others to see what I can find out.
Same problem here, I've been trying for ages to get this multipass EXR workflow to work on a Mac but EXtractor doesn't seem to read these EXR's correctly. At least we know it's not us, I think it's got something to do with how it's exported from UE because other multipass EXR files working fine on my mac.
Are you on a Mac? Are you also having issues NOT seeing Prores codecs in the export menu even though they are activated? I am not getting answers from anywhere either...there is an open thread on the Unreal forum that goes unanswered. WTH?@@danwilde275
wow you rendered alpha without even checking it, and when i have it checked the alpha does not even work. I got it to work once then used same setting and it didnt work.
damn , video late for me -- i researched whole last week on this stuff , there was not a single video porperly explaining this
I'm sorry my friend, I had this on my list to cover for awhile now too just had time to get to it recently
when i render EXRs and import into Ae, the sky doesnt show up. Theres just an alpha. But when i bring it into PS, the sky is there. Do you know why it does that?
yea I've gotten the same issue for some reason the sky renders out as default not sure how to turn that off. Sometimes I'll just render a jpeg pass since it renders fast enough and that will keep the sky in then I'll use that as my bottom layer in AE
@@JonathanWinbush yeah, thats been my work around as well. Thanks!
@@DannyNetwirk Yea I'm sure there's a way to turn alpha off I just have to find it
@@JonathanWinbush cool, please let me know if you end up finding a way =)
Is it possible to get shadow catcher from unreal?
I saw on Unreal's youtube channel they did a tutorial on it before I'd check on there to see how to set it up as I haven't used it myself
Thanks man your the best!!
Another question thou, when i open all the passes inside after effect, the passes are empty (solid black), I can’t figure out what’s wrong. Do you have any idea?
I'm not gonna say you do or you don't. I'm not a doctor butttttttttttt...... I had a similar problem when trying to learn new tNice tutorialngs and it helped
what is tnice