I got this for a friend of mine in a Pac-Man plug and play. The Bosconian 87 the EU market got seems like a mix between the arcade game and a strategic fighter game as you had bombs, what looks like a warp plate and fuel\power-ups to pick up.
Namco has released the new version of bosconian for a reason. Because when the old version was in the arcades you had to keep pressing the button to shoot and when there were the wildest players who pressed the fire button hard it broke / damaged and the namco received a lot of criticism about this thing , then the namco decided to make some improvements among the many, the most important one the automatic shot that when you hold it down he fires automatically so the punch of the shot did not continue to break / damage and namco no longer received criticism.
The Sharp X68000 version is the clear winner here hands-down with its tweaked graphics, bumping music track and the option to play both the original mode and the exclusive arrange mode. I'm surprised Bosconian never got ported to the NES/Famicom. It would've been a decent early title for the console (early as in between 1983 and 1986) and it could even have been one of the first NES/Famicom games to use voice samples if they were to use the "Blast off!" line as a DPCM sample for compatibility with the console's 2A03 sound chip. Every time I hear "Alert! Alert!", I keep thinking it sounds like "Alike! Alike!", "Alight! Aight!" or "A lie! A lie!". Such was the quality of early game voice samples, haha.
When it says "Alert! Alert!" it sounds like a drunk Aussie saying "Alight! Alight!". "Blast off" also sounds like "Locked off" to my ears, lol. I had the ZX Spectrum version as a kid. Still got it and a whole bunch of other Spectrum games somewhere.
I feel sad that neither the NES/FDS, nor the Sega Mark III/Master System, got a port of Bosconian...it was such a missed opportunity for both consoles and they could also have pulled it off almost flawlessly, as Galaga was a damn good port on the NES/FDS and Bosconian was built upon the same hardware as Galaga.
The PS1 version off of Namco Museum was my very first introduction to the game as a whole, and IT WAS FUN. Even though it felt way different from any other namco arcade game I've ever played.
@Party Dude 17, the NES/FDS, Sega Mark III/Master System, Nintendo Game Boy/Game Boy Color, Nintendo Game Boy Advance, and any Nintendo console honestly could all have easily handled a port of Bosconian.
Didn't know about that X68000 version. It's awesome. Rich graphics yet keeping the excellent gameyplay of the original arcade. The best 8bit version is undoubtedly the MSX port.
Oh ive played this somewhere before. I dont remember on what and how. But its one hell of a game. I think it was on a namco plug and play thing from the early 2000s. I totally forgot about this game! Now i gotta find a way to play it again.
Didn't the TI-99/4a home computer have a shit-ton of games with speech synthesis around the same time though? Also the other consoles each had a handful, so not really that rare...a bit of a fad in the arcade and home consoles/computers at the time actually.
@@celinesenden4142 Yeah, the Sharp X68000 version is so good that without the music it would still be first, and with the music makes the version VERY epic, putting the music is the best they could have ever done.
There was an arcade version of Bosconian that gave a "bonus for no miss clear" equal to number of bases on level x 100 x number of levels in a row completed without dying. I've never seen it outside an arcade, yet it's the only version I saw in the arcade
I still fire up the Gamecube version from time to time. I believe it is the original or the 'new' version to that. That retro game pack that i bought for it decades ago is still good today.
X68k sound composer 1 Little WAVE 〜9SPACE HIBABANGO (Nagata Hideya) 10 BLAST POWER! , 11 FLASH FLASH FLASH , 12 ASTEROID MEMORY (Koshiro yuzo) Little WAVE Little→小(ko) WAVE→波(nami) →KONAMI sound rispect I am sorry that my English is so bad.
il manque une version ! celle de Bosconian qui est dans la compilation de jeux inclue sur une mini console en forme de stick arcade. (plug & play TV game)
I only played this on my Jakks Pacific game. Cant remember if it was on bvb the Pacman or Ms Pacman joystick of games. But it looked true to the arcade versions in graphics But no voice.
@@jasonlee7816 Oh the C=64 could have been much better for such a simple game. The programmer was just lazy. It should have kept the layout of the arcade with the score on the right hand side and game play on the left. That or the score board area being on top. Didnt need to be made so big and take up so much damn room.
@@SchardtCinematic It's been ages since I programmed a C64 but I am suspecting that setting up the scrolling in a partial window instead of the entire width was more difficult. That's why they moved everything to the top. Aside from that given the high quality of SID music it's a shame they didn't make use of it at all.
@@totallynotabot151 I agree the sound really sucks. But I've seen games programmed on the Commodore 64 set up the other way. It is possible to do. They just didnt put as lot of effort into it. If it was programmed in say 1990 or later near the end of the C64s life when most had stopped using it I could understand. But in 1987 it was still in its hey day.
We usually don't include homebrews in the Versions Comparison series, sorry. For that we created the Clone Comparison one, but at the moment I don't think we will make a video of this game.
I couldn't notice the Old version and the New version, they're both the same in my opinion. I knew that you were going to be terrible at the C64 version, because it's the worst version for not just me, but every C64 owners! I own a C64 mini. But it's sad how you didn't add the unofficial NEC PC-88 port that nobody knew it exists because it's not licenced. Oh well... As for the Homebrew ports, the Atari 2600 Draconian, and the Atari 5200 and Atari 8 bit line of Home Computers are not featured in this video. But Anyway, with all that said, out of all the ports of Bosconian in this video, I think it's obvious what my favorite one is... The Sharp X68000! The Champion!
Look at the third level of both versions (old a new), you will notice a very different layout here. I take note of all unnoficial ports and homebrew ports for an special clones comparison.
The arcade versions are the classic ones, the sharp computers are the best produced and PlayStation version the most disappointing for what its hardware had to offer.
Bosconian is a fun and addicting game. Sadly, just like Mappy, the US missed out on any ports for it until the PS1 Namco compilations.
Blast off!
Alert! Alert!
Battle Stations!
Spy Ship sighted!
Condition Red!
I remember playing this on a plug and play
Same
I have it on a plug and play
Same
I got this for a friend of mine in a Pac-Man plug and play. The Bosconian 87 the EU market got seems like a mix between the arcade game and a strategic fighter game as you had bombs, what looks like a warp plate and fuel\power-ups to pick up.
Same
Namco has released the new version of bosconian for a reason. Because when the old version was in the arcades you had to keep pressing the button to shoot and when there were the wildest players who pressed the fire button hard it broke / damaged and the namco received a lot of criticism about this thing , then the namco decided to make some improvements among the many, the most important one the automatic shot that when you hold it down he fires automatically so the punch of the shot did not continue to break / damage and namco no longer received criticism.
This may be the reason you can auto fire now but there's no way they re-released it 40 years later just because of a complaint from the 80s.
@@GamxinPretty sure it was the same year
@@DeevDaRabbit I'm talking about the random Switch port that happened
I originally thought he was saying "life Paul" and "alive alive".
"log on" and "alarm alarm"
I always though he was yelling "A lie! A lie!"
You should've shown the spy ship coming, and Condition Red. That's what happens when you either take too long to beat a level or miss the spy ship.
Remember this from the Plug & Play games. It’s perfection.
The Sharp X68000 version is the clear winner here hands-down with its tweaked graphics, bumping music track and the option to play both the original mode and the exclusive arrange mode.
I'm surprised Bosconian never got ported to the NES/Famicom. It would've been a decent early title for the console (early as in between 1983 and 1986) and it could even have been one of the first NES/Famicom games to use voice samples if they were to use the "Blast off!" line as a DPCM sample for compatibility with the console's 2A03 sound chip.
Every time I hear "Alert! Alert!", I keep thinking it sounds like "Alike! Alike!", "Alight! Aight!" or "A lie! A lie!". Such was the quality of early game voice samples, haha.
I thought it sounded more like “Alarm! Alarm!”
I always misheard "Spy ship spotted" as "Fightin' Friday"
This was one of the few classic Namco games to be ported to the MSX, but NOT the Famicom/NES (Rally-X was one of the others).
A Famicom/NES Versión was planned but cancelled.
Great comparisons! Was playing the MSX version this evening. Really good version of a great game. Nice vid thanks.
One of the most under appriciated arcade games of its era. The sound can be irritating though.
Oh man! I miss the Arcades! This game's shouts echoing in the hall would be a thing to see!!
Awesome! This was my favourite on the MSX system.
When it says "Alert! Alert!" it sounds like a drunk Aussie saying "Alight! Alight!".
"Blast off" also sounds like "Locked off" to my ears, lol.
I had the ZX Spectrum version as a kid. Still got it and a whole bunch of other Spectrum games somewhere.
Same, except I hear A Lie! A lie! Instead of what you described alert alert as
A recent homebrew version now exists for Atari 8-bits, complete with voice.
I feel sad that neither the NES/FDS, nor the Sega Mark III/Master System, got a port of Bosconian...it was such a missed opportunity for both consoles and they could also have pulled it off almost flawlessly, as Galaga was a damn good port on the NES/FDS and Bosconian was built upon the same hardware as Galaga.
The PS1 version off of Namco Museum was my very first introduction to the game as a whole, and IT WAS FUN. Even though it felt way different from any other namco arcade game I've ever played.
I remember loving this game a lot and I would play it for hours on Namco Museum for the PS1.
@Party Dude 17, the NES/FDS, Sega Mark III/Master System, Nintendo Game Boy/Game Boy Color, Nintendo Game Boy Advance, and any Nintendo console honestly could all have easily handled a port of Bosconian.
Bosconian has really good voice samples....for 1981 (New Arcade Version)
Didn't know about that X68000 version. It's awesome. Rich graphics yet keeping the excellent gameyplay of the original arcade. The best 8bit version is undoubtedly the MSX port.
It's nice to see a true msx game that doesn't is a crap Spectrum port...
I don't recall how far I ever got in this game, but I remember loving it on PlayStation.
I remember this being a little arcade set up at a campground used to take our family when I was a kid. Dumped every quarter I hadn’t into that game.
Oh ive played this somewhere before. I dont remember on what and how. But its one hell of a game. I think it was on a namco plug and play thing from the early 2000s. I totally forgot about this game! Now i gotta find a way to play it again.
Bruh this game was made in 1981? There is actual voice acting in this game? I mean it's compressed as hell but seriously that was ahead of its time.
Didn't the TI-99/4a home computer have a shit-ton of games with speech synthesis around the same time though? Also the other consoles each had a handful, so not really that rare...a bit of a fad in the arcade and home consoles/computers at the time actually.
40 anniversary of bosconian
I'm surprised at how late the x1 version came out. you think it would've been released around the same time as the msx (and possibly pc6001) versions.
I love the arcade version
I remember how much fun I had playing this on my Namco TV games consoles.
Does anyone know why there was a new version? Was the old version for Japan? New version for US? Just curious.
My opinion on the versions:
1: Sharp X68000 (12:32, 15:10)
2: Arcade (0:04, 2:21)
3: PlayStation 1 (17:55)
4: Sharp X1 (10:01)
5: Amastrad CPC (21:37)
6: ZX Spectrum (22:54)
7: MSX (8:02)
8: Sord M5 (4:10)
9: Commodore 64 (20:35)
Sharp x6800 I love the music in this version
@@celinesenden4142 Yeah, the Sharp X68000 version is so good that without the music it would still be first, and with the music makes the version VERY epic, putting the music is the best they could have ever done.
the MSX could be brought to the ColecoVision !
Have you tried the Atari 2600 Homebrew ?
The Atari 2600 version is unofficial and it's not an official release. So he didn't feature any homebrews.
I've always wondered what was different about the new and old version
Different animations for the title screen.
And level layout difference in the third level.
You had to keep pressing the fire button for continuous fire in the old version. In the new version, you can hold the button down.
Yeah the new version had auto fire. The original version always had broken buttons because people had to be constantly mashing it
Let’s Compare Bosconian
1: Arcade (Old Version) (1981)
2: Arcade (New Version) (1981)
3: Sord M5 (1982)
4: Msx (1984)
5: Sharp X1 (1987)
6: Sharp X68000 (1987)
7: Sharp X68000 (Original Mode) (1988)
8: Playstation (Namco Museum Vol 1) (1995)
9: Commodore 64 (Bosconian 87) (1987)
10: Amstrad Cpc (Bosconian 87) (1987)
11: Zx Spectrum (Bosconian 87) (1987)
Sharpx600 original arcade
Shap x6000 the music original song is amazing on this game version
Bosconian is a fun game.
There was an arcade version of Bosconian that gave a "bonus for no miss clear" equal to number of bases on level x 100 x number of levels in a row completed without dying. I've never seen it outside an arcade, yet it's the only version I saw in the arcade
If you change the difficulty to "auto" in any arcade version, you will get that bonus.
It's regrettable that there are no PC-6100ver.But Bosconian 87… it isn't believed that three kinds have also gone out.I feel like making that a bonus.
I wanted this game to grow more. I was waiting for a grandly scaled up version, but that never happened.
Never heard of it until now.
Align! Align! (I now realize it's Alert Alert)
It always seemed to me the guy didn't know how to pronounce "yellow, yellow" so he said "ally, ally".
A lie! A lie!
@@filipe.estima It was said as:"A Y!A Y!"
Also there is Atari 8bit version. It was ported recently.
time to find a sharp x68000 emulator.
There is also an unofficial one for the PC-88.
Sharp X68000 looks cool! PlayStation version is best.
That C64 port could have been way better!
Bosconian was an underrated shooter, but fun.
I like the Arranged version for the Sharp X68000.
17:56 This is the version I had I think, though mine was the namco plug and play version with music.
I still fire up the Gamecube version from time to time. I believe it is the original or the 'new' version to that. That retro game pack that i bought for it decades ago is still good today.
I think you are missing the PS2 Namco Museum version that had 80s music in it’s main menu
50th Anniversary?
@@JonesDylan874 Yes.
X68k sound composer
1 Little WAVE 〜9SPACE HIBABANGO (Nagata Hideya)
10 BLAST POWER! , 11 FLASH FLASH FLASH , 12 ASTEROID MEMORY (Koshiro yuzo)
Little WAVE Little→小(ko) WAVE→波(nami) →KONAMI sound rispect
I am sorry that my English is so bad.
41 anniversary of bosconian
There's a home-brew of this game for the Atari 2600, called "Draconian."
X68000版・・曲がついてるんだが・・なんか別のゲームで似たような曲を聞いた気がするな・・なんだったかな?グラディウスⅡだったかな?
il manque une version ! celle de Bosconian qui est dans la compilation de jeux inclue sur une mini console en forme de stick arcade. (plug & play TV game)
Just an FYI. There is a port of this game on Nintendo Switch.
The voice lines: Blast Off! Alert Alert
What I hear: Locked On! Alart Alart
For me it was Like all alarm alarm
I like the Arcade version of this game, but the Commodore 64 version, that one was going way too fast.
Sharpx600 and the original arcade version
X68000 wins because of Yuzo Koshiro's music in the enhanced mode.
Yes It has yes electric or batteries. We love it!
I only played this on my Jakks Pacific game. Cant remember if it was on bvb the Pacman or Ms Pacman joystick of games. But it looked true to the arcade versions in graphics
But no voice.
Bonus
Star Luster '85
Blast Off '89
Wait, there was a Plug & Play version too.
4:13 an insulting attempt. Tech wasn't ready.
8:04 Now THIS is more like it.
12:33 Oh my...what is this!? 12:52 OOOOOOOHHH GIMME GIMME!
Lights Out!
Amigo
Me puedes hacer comparacion de versiones de todo Tetris Attack
You should do montezuma’s revenge!
I was expecting more from the Commodore 64 version. I'm disappointed by its layout. It feels cramped
And WAY too fast for something that has no right with a resolution like that
i expected better audio, graphics, sound, visuals
unless they weren’t able to achieve them or those
@@jasonlee7816 Oh the C=64 could have been much better for such a simple game. The programmer was just lazy. It should have kept the layout of the arcade with the score on the right hand side and game play on the left. That or the score board area being on top. Didnt need to be made so big and take up so much damn room.
@@SchardtCinematic It's been ages since I programmed a C64 but I am suspecting that setting up the scrolling in a partial window instead of the entire width was more difficult. That's why they moved everything to the top. Aside from that given the high quality of SID music it's a shame they didn't make use of it at all.
@@totallynotabot151 I agree the sound really sucks. But I've seen games programmed on the Commodore 64 set up the other way. It is possible to do. They just didnt put as lot of effort into it. If it was programmed in say 1990 or later near the end of the C64s life when most had stopped using it I could understand. But in 1987 it was still in its hey day.
10:18 sounds like someone's bass boosted the voice chat 💀
la version commodore 64 doit rendre fou...!
the Sharp X68000 is my favourite
it could have better audio (sound)
No inclusion of the Atari 2600 and Atari 8-bit homebrews?
We usually don't include homebrews in the Versions Comparison series, sorry. For that we created the Clone Comparison one, but at the moment I don't think we will make a video of this game.
How is the version I have not on here lol
I couldn't notice the Old version and the New version, they're both the same in my opinion. I knew that you were going to be terrible at the C64 version, because it's the worst version for not just me, but every C64 owners! I own a C64 mini. But it's sad how you didn't add the unofficial NEC PC-88 port that nobody knew it exists because it's not licenced. Oh well... As for the Homebrew ports, the Atari 2600 Draconian, and the Atari 5200 and Atari 8 bit line of Home Computers are not featured in this video. But Anyway, with all that said, out of all the ports of Bosconian in this video, I think it's obvious what my favorite one is... The Sharp X68000! The Champion!
Look at the third level of both versions (old a new), you will notice a very different layout here. I take note of all unnoficial ports and homebrew ports for an special clones comparison.
Oh. Well that makes sense.
Macintosh had a clone in the late 1990s too
That super-expensive computer that only successful Japanese businessmen could afford...
LIGHT ON. ALIGHT ALIGHT
Spaceships in the 80s be:
Parece o símbolo da TV manchete.
The best version¡¡¡ MSX¡¡¡¡ 8bits
What’s the difference between old and new arcade
Layout difference in the third level.
Shooting was press-and-hold instead of press.
10:19 ow my ears
Hello 👋
Hello
Alart Alart
The arcade versions are the classic ones, the sharp computers are the best produced and PlayStation version the most disappointing for what its hardware had to offer.
THE PS1 version I don't think should have been here. It's just an emulation of the original '81 game with JAMMA
@@luphoria I can't confirm because I never had PlayStation, but from what was shown in the video was quite frustrating for a 5th generation console.
@@PONTOCRITICO no, I mean this port is literally just an emulator of the arcade game.
@@luphoria I even understood this, but is there another version of it for the PS1? Is it different from the arcade?
@@PONTOCRITICO it's no different, a real PS1 version of Bosconian would be sick though.
Saddly the c64, amstrad and spectrun versions are horrible and this machines can surely do better than that.
Bwast orf!
Blast off