Drill arm didn't work? Thats weard it worked compleatly when i used it but i didn't test it togeder with scanner arms so it might have some issue with it
@@leviathankrakenoh yeah that's "normal" Can't really do anything with it but it shuld have been normally gathered if you moved camera a bit, tho it does not gather the resources from last drill i beleave
Also most vechicles aren't intended to have arms on them sice you are using "force arms" option. I think only vehicles intended to have arms placed on them is crush and bayblade. When it comes to custom arm model for precursor subs i did ask mikjaw about it but it wuld require doing stuff that its just isn't worth it in my eyes
It worked on the mantis class and Amarok, but didn't gather anything from bayblade. Yes, the bayblade I didn't need to use force arms with, the others I did. Shame about the precursor arms, those would have looked cool :(
I'm not sure. The original modder incomingfire made it so you will need to goto the modding Discord and tag them under help-and-support and they can look at logs to see what's not working
I would not expect to see my mod in beta showcased here. Thanks for showing my work!
Well it's an awesome idea and we need more innovative bz mods so thank you for for making it!
What a fun video! Thanks for showcasing my work! 😄
I watched Aci's vid, and he said that the lockers in the lower hull will be upgradeable
ahh ok cool! 👍
Drill arm didn't work? Thats weard it worked compleatly when i used it but i didn't test it togeder with scanner arms so it might have some issue with it
I ran into a strange bug where the resources didn't go into the storage and was hitting the vehicle as it flew towards the camera
I can send you a video later of what it was doing if you want
@@leviathankrakenoh yeah that's "normal"
Can't really do anything with it but it shuld have been normally gathered if you moved camera a bit, tho it does not gather the resources from last drill i beleave
Also most vechicles aren't intended to have arms on them sice you are using "force arms" option. I think only vehicles intended to have arms placed on them is crush and bayblade.
When it comes to custom arm model for precursor subs i did ask mikjaw about it but it wuld require doing stuff that its just isn't worth it in my eyes
It worked on the mantis class and Amarok, but didn't gather anything from bayblade. Yes, the bayblade I didn't need to use force arms with, the others I did. Shame about the precursor arms, those would have looked cool :(
Not sure why you couldn’t place stuff in the main room. I could. Btw I’m like halfway through the vid so sorry if I missed anything where you could.
There is a mod that bypasses that and let's you build almost anywhere. I forgot it existed
@@leviathankraken oh yeah I have that mod 😅. Mb
What other mods does if-teleporter require?
I think just nautilus but make sure you have the latest version
@@leviathankraken I already have the latest version of Nexus but the if_teleporter mod doesn't work for me
What can I do?
I'm not sure. The original modder incomingfire made it so you will need to goto the modding Discord and tag them under help-and-support and they can look at logs to see what's not working
@@leviathankraken ok thanks
What about Fcs studio its beeen a while 😢?
I know some of its done, but you have to join their patreon to get it
It won’t let me put the iron cube in the teleporter please help
You mean the ion cube? Try updating your nautilus and see if that works
It worked thanks
You real shouldn’t expect to use a new mod with so many other mods, Call of The Void is very unique and not very compatible