@@jturp6635 lol that makes it quite funny. So it's was just a random. But still that you even have them try to properly unstuck themselves is nice. It's already out right?
He already made them able to repair, so now they do what you suggested. Bro seen the future before it happened. th-cam.com/video/ihl8Lagu9bE/w-d-xo.html
I've not seen anything in the mod description that would indicate that it is an issue, *however*, I've only seen this mod used in videos on planets or fixed grids, so I feel like I need to ask anyway... Does it work in mobile grids? Will these bots function normally on a player built ship in survival, even without working gravity?
Yes, indeed. I have a video in the series where they are repairing a grid while I fly it around at 100m/s :) they use relative dampening just like players would
@@jturp6635 nice! I've had it installed since I found the mod, but I play pretty chill and slow paced, so I haven't actually used it yet, although with Crew Enabled as well, I've seen plenty of them on Ares. Good to know, though. Would kill immersion if they didn't work
I feel like Keen should hire you at this point. Your work is truly fantastic
Dude where are you? I missed your Space Engineers series so much... 😭😭
Brother I am less capable walking on those stairs than these bots. Great work right there.
This is so awesome! But here's how to make it even better. If you made the turning less rigid and smoother, it would look more natural.
and add them to the new global encounters
Very impressive! This navigation seems so snappy and responsive.
As someone who likes to make things as compact as possible when building, this is a dream come true! Great work JTurp!
0:49 oh what it can jump around a pillar to get to the other side? That's so cool.
That was definitely just random that he actually made it LOL but they do try to get themselves unstuck
@@jturp6635 lol that makes it quite funny. So it's was just a random. But still that you even have them try to properly unstuck themselves is nice. It's already out right?
This is truly amazing. Please keep up the amazing work on this mod.
@jTurp Duuude, have them as repair bots, so they run around repairing your ship. That would be sick.
He already made them able to repair, so now they do what you suggested. Bro seen the future before it happened.
th-cam.com/video/ihl8Lagu9bE/w-d-xo.html
@@KamikazeShinobi Noice
This is so cool, cant wait to see what goes into this mod next!
You're doing Klang's work, bruthah!
I don't know how you do this stuff dude but it's incredible. Keep it up!
When this is default on SE :)
Bro better then keen
Bonus points if you make it so when they get within a certain range of a player, they just repeat "Gary"
Holy shit!
wow
I've not seen anything in the mod description that would indicate that it is an issue, *however*, I've only seen this mod used in videos on planets or fixed grids, so I feel like I need to ask anyway...
Does it work in mobile grids? Will these bots function normally on a player built ship in survival, even without working gravity?
Yes, indeed. I have a video in the series where they are repairing a grid while I fly it around at 100m/s :) they use relative dampening just like players would
@@jturp6635 nice! I've had it installed since I found the mod, but I play pretty chill and slow paced, so I haven't actually used it yet, although with Crew Enabled as well, I've seen plenty of them on Ares. Good to know, though. Would kill immersion if they didn't work