Let's model a COTTAGE in 10 MINUTES - Blender 2.83 - Ep. 26

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 205

  • @mranimation2498
    @mranimation2498 4 ปีที่แล้ว +46

    You’re my best blender youtuber

  • @anthonyobryan3485
    @anthonyobryan3485 4 ปีที่แล้ว +10

    When I first started to get into game development, I scoffed at the notion that low-poly assets could look good. I stand corrected after watching several of your 10-minute modeling sessions.

  • @apex3d595
    @apex3d595 4 ปีที่แล้ว +1

    Been a Blender user for about 6 years now. But I set time aside each day to watch and follow one of your 10min challenge videos. Keeps the blender skills sharp and I always learn something new or a new/easier way to model something. I look forward to it every day. Just wanted to say thank you and keep up the great work!

  • @tanjiralam9185
    @tanjiralam9185 4 ปีที่แล้ว +1

    Im a complete noob beginner . Just found your channel. It will help me I know. Great tutorial.

  • @nermosh
    @nermosh 4 ปีที่แล้ว +46

    I watched this video with my husband, but you mentioned female audience again and I decided to watch the second time from my own account.

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +7

      Thanks for re-watching it on your account =)

    • @Rijads
      @Rijads 4 ปีที่แล้ว +2

      @@Imphenzia My gf also watches sometimes with me, so you might have more female views then you think, even maybe full 1% more :D.

  • @PaulEmsley
    @PaulEmsley 4 ปีที่แล้ว +1

    I think that the "Bonus Material" - after the 10 Minute Challenge, is just as valuable (if not more so) than the standard material. The slower pace, the "error, think, correct" thought process is super-valuable. I have become a lock-down Imphenzia addict.

  • @nicholaskuebelbeck7184
    @nicholaskuebelbeck7184 4 ปีที่แล้ว +1

    I always appreciate your bonus material after the 10 minutes. My buddy and I look forward to every ten min low poly thursday now. Thanx for your time

  • @Katanaaaa
    @Katanaaaa 3 ปีที่แล้ว

    I think it's called knut (corner of the house) due to methods called knuttimring, used to basically lock the logs to each other in the corners, in ol' log cabins. FYI! :) Great video. Love the randomize transform on the tiles on the roof. Great way to give it some life!

  • @ChrischoBoardgaming
    @ChrischoBoardgaming 4 ปีที่แล้ว

    Haha... that chimney looks more like a huge gravestone was hurled into this poor little cottage's roof.
    Thanks for sharing again. I'm getting better at this, thanks to you.

  • @chabbershaw
    @chabbershaw 4 ปีที่แล้ว

    I don't even use blender, but I enjoy watching how simple it looks for you. Maybe I can do it too....who knows.

  • @markwtal9453
    @markwtal9453 4 ปีที่แล้ว

    Learned 2 things in this video alone. Thanks mate. Always enjoy your videos.

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Glad to hear it!

  • @muklin
    @muklin 4 ปีที่แล้ว

    @19:20, you can hit R 2x, for gimbal rotation. It takes a bit of playing with to understand how to push/pull and roll left/right, but I use it all the time for this sort of thing. It makes aligning a long object to a surface easier, as your view alignment doesn't matter as much.

  • @JAY-vz5qm
    @JAY-vz5qm 4 ปีที่แล้ว +11

    Hey Imphenzia. Really love your stuff. Still one of the best Unity tutorials I know. Please let out the Unity and some more detailed animations tutorials. All in good time of course?
    Love from Nigeria.

  • @HumanBookss
    @HumanBookss 4 ปีที่แล้ว

    WOOOW cool best blender youtube

  • @BillTheFish313
    @BillTheFish313 4 ปีที่แล้ว

    Janitor closet.. =D Love your work

  •  4 ปีที่แล้ว

    I can't tell you how I love all of your works!

    •  4 ปีที่แล้ว

      okay, not just your works but your humor :D

  • @vartanpanossian7331
    @vartanpanossian7331 4 ปีที่แล้ว

    Man I have to say the colours for this one are just beautiful. the red and brown go together real well :D

  • @idonthaveanynamee
    @idonthaveanynamee 4 ปีที่แล้ว

    Thanks for the effort that you put to share these works with us. I have started to watch recently so i am not aware if you have shared before but, could you share your viewport settings with us? your screen has nice shaded look on it instead of dull colors (i mean the even the default cube or your piece, compared to the dull grey default look.)

    • @idonthaveanynamee
      @idonthaveanynamee 4 ปีที่แล้ว

      ah..nvm...found it.. thanks a lot. th-cam.com/video/BlxiCd0Upg4/w-d-xo.html

  • @Rigachin
    @Rigachin 4 ปีที่แล้ว

    Imphenzia! Thank you very much for your music!
    Especially for "First One", a very strong composition! I listen to her for motivation and inspiration for my first game.
    Good luck !!!

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Thanks! First One is one of my personal favorites too =) Glad it provides motivation!

  • @rockbearr87
    @rockbearr87 3 ปีที่แล้ว

    Hello. Is there alternate shortcut to 0:57 Right mouse, or option? Thats dont work for me.

  • @kamen42
    @kamen42 4 ปีที่แล้ว +1

    I found your channel a few days ago and I can't stop watching. How many years of blendering experience you have?

  • @tieguaili3d298
    @tieguaili3d298 4 ปีที่แล้ว +1

    for the loopcuts on the broken geometry you can just make 1 cut in the center and bevel it to get the 2 borders rather than having to make them by hand

    • @sofiaonaga5352
      @sofiaonaga5352 2 ปีที่แล้ว

      Didn't think of it like that.. Smart!

  • @brak_mi_slow
    @brak_mi_slow 3 ปีที่แล้ว

    wow! I am amazed! Thanks

  • @Skyvastern
    @Skyvastern 4 ปีที่แล้ว

    Wow that technique of making the roof tiles was just amazing. That just speeds up the workflow so much.
    Just want to say Thank You! as your videos are great to improve modelling techniques, have helped me so much, things like using UV to color the model with scaling the vertices down ( I wouldn't have thought about that ) in an effective way and so many other techniques including this one. Your videos are very informative. Keep up the great work! :)

  • @Satabol
    @Satabol 4 ปีที่แล้ว

    Very nice! I finished this lesson for 1 hour.

  • @elliseranbrogankragbeard1964
    @elliseranbrogankragbeard1964 4 ปีที่แล้ว

    Amazing stuff. Many thanks for all your great tuts.

  • @yashrajkashyap572
    @yashrajkashyap572 4 ปีที่แล้ว

    Love your tutorials

  • @jeffosborne440
    @jeffosborne440 3 ปีที่แล้ว

    This is very cool. Learning lots from your channel, thank you.

  • @81gamer81
    @81gamer81 4 ปีที่แล้ว

    Discovered that shift + g is handy for selecting tiles under the roof should you need to. select similar on plane or by normal

  • @majki88888
    @majki88888 3 ปีที่แล้ว

    You could use lattice modifier to make it non destructive

  • @christiannilsen2835
    @christiannilsen2835 4 ปีที่แล้ว

    Blir så satans inspirerad! Tack!

  • @anonieme_beer9200
    @anonieme_beer9200 4 ปีที่แล้ว +3

    When you said “im almost done” i was like nooooooo

  • @mpullella
    @mpullella 4 ปีที่แล้ว

    Best blender content. Keep up the great work!

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      Hey, those are some big words, thanks!! =)

  • @navneetrout8193
    @navneetrout8193 4 ปีที่แล้ว

    I think you're going for 100k so quickly than 10k. 😁 BTW you deserve more than that.

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Thanks =) Yes, it took me 10 years to get 10k so if I reach 100k this year it would be great!

    • @navneetrout8193
      @navneetrout8193 4 ปีที่แล้ว

      @@Imphenzia yeah I know, even I viewed your old videos of your channel when I subscribed your channel. I subscribed your channel from since like 2 or 3 months. That's why you deserve more than 10M. 😁 I hope you got a J curve in your channel success. Sorry if there's any mistake in my English. Actually I'm so bad in English.

  • @preflopstore9718
    @preflopstore9718 4 ปีที่แล้ว

    Great house! And great work, thank you! I love the low poly stuff 😉

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      Thanks, glad you like it!! =)

  • @nermosh
    @nermosh 4 ปีที่แล้ว

    That house is pretty cartoonish. It inspired me to learn history of cartoons. Like... Why the curved edges became so common in some genres of cartoons, especially Disney ones.

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      Yeah, it adds a bit of playful character I think - I'd be interested if you find something out =)

  • @procrastmh
    @procrastmh 4 ปีที่แล้ว

    Love this series! Keeps me entertained during this quarantine :) Thankyou

  • @reiko_dev2281
    @reiko_dev2281 4 ปีที่แล้ว

    Beautiful! Amazing! Thank you for the video, i loved it!

  • @samahsq3850
    @samahsq3850 4 ปีที่แล้ว

    it would have taken you half of the time without commentary and it's really empressive . thank you.
    kudos!!

  • @starkerrobert
    @starkerrobert 4 ปีที่แล้ว +1

    Eyyyyyy! Episode 26 now!
    So much episodes...

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Yes, half way through a 52 week year!

  • @vvill-ga
    @vvill-ga 4 ปีที่แล้ว +1

    I love the extra bit at the end where you add all the details! But I think your daughter might get mad for cheating! Lmao
    Also, at the end when you were fixing the cliff, when you go to delete that vertex, you can do "Dissolve vertex" from the delete menu, and it would have kept all the faces there without that middle vertex.

  • @BlackoutGamingChannel
    @BlackoutGamingChannel 4 ปีที่แล้ว

    sorry for the comment spam, but i noticed that the edges of your faces look slightly highlighted like a sort of revers ambient occlusion. How did you achieve that? is it sometihng to do with the shader averaging the near colours on the texture or some other way? I like it

    • @BlackoutGamingChannel
      @BlackoutGamingChannel 4 ปีที่แล้ว

      nm i found the answer in your video here: th-cam.com/video/3njdzYh_1GM/w-d-xo.html

  • @BlackoutGamingChannel
    @BlackoutGamingChannel 4 ปีที่แล้ว +1

    it's a really nice end result. while watching i was thinking "whoa that's a bit extreme" when you were proportional editing, but then it all just came togethrer at the end and all just works to produce a nice result. good job, im going to attempt to replicate this style as ive been making low-poly buildings just now but i wasn't happy with them - their look was just too basic. I think if i took inspiration from your style then that would give them what's missing 👍 as always, loving your content, and im looking forward to whatever you come up with next 😄

  • @bluedev6304
    @bluedev6304 4 ปีที่แล้ว

    Shortcut for looptools menu is w then in that menu looptools and their is all the features of looptools.

  • @ТавикГрейнович
    @ТавикГрейнович 4 ปีที่แล้ว

    How does he colorized polys at 1:40 ?

  • @Laumania
    @Laumania 4 ปีที่แล้ว

    You hand out pretty awesome tricks - I just learned mark to vertices and J to connect them - nice :D
    Also I learned randomize - also awesome! :D

  • @jonsimcox725
    @jonsimcox725 4 ปีที่แล้ว

    Really cool again, question, we created our tiles and lost our selection (and undo buffer) what is the best way you recommend to reselect the tiles, we ended up having to circle select each one.

    • @trygvij1604
      @trygvij1604 4 ปีที่แล้ว

      Have you increased the undo buffer? It has saved me a bunch of time. Also you can make vertex group if you decide to make some other changes after you've already selected vertices.

    • @jonsimcox725
      @jonsimcox725 4 ปีที่แล้ว

      @@trygvij1604 Vertex Group - great idea. I have always wondered why blender doesn't allow you to save a selection like in photoshop

  • @md.rabiulalamhridoy7391
    @md.rabiulalamhridoy7391 4 ปีที่แล้ว

    Ahhh!! U r back..❤

  • @czarnobrody_
    @czarnobrody_ 4 ปีที่แล้ว

    Cool stuff!

  • @Jimmyhat999
    @Jimmyhat999 4 ปีที่แล้ว

    Just subscribed, great content. What are you using to paint the faces? (sorry I'm a beginner) and when exporting does the colour also export?

  • @onfreezzz
    @onfreezzz 4 ปีที่แล้ว

    hello, nice speed modeling. And what i want to say, when you press i just press ctrl too, and you will see magic 🙃

  • @faisalee
    @faisalee 4 ปีที่แล้ว

    Awesome as usual

  • @WaterShowsProd
    @WaterShowsProd 4 ปีที่แล้ว

    This is the add-on I mentioned that allows you to inset and extrude with one command. I haven't used it myself, but I thought you might want to play with it. It's at github under /anfeo/Blender_addno_Extrude_Inset

  • @vartanpanossian7331
    @vartanpanossian7331 4 ปีที่แล้ว

    when using the knife tool, press C to lock it to 45 degree incriminates.
    Do you use references like on a second screen?

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Hi, thnx I use C at times but for this I thought the more angles the more character :) I don't use any rederences during the modeling, I don't have time to look anywhere haha. But for somw I look at references first, like Star Destroyer

    • @vartanpanossian7331
      @vartanpanossian7331 4 ปีที่แล้ว

      @@Imphenzia Wow :D yea using a refrence does take time but still, wow :D

  • @Death-Flower
    @Death-Flower 4 ปีที่แล้ว

    This is an amazing!

  • @exothermicforstability7915
    @exothermicforstability7915 4 ปีที่แล้ว

    Love this!

  • @QuiniansBudgetCrafts
    @QuiniansBudgetCrafts 4 ปีที่แล้ว

    that's great! Reminds me a lot of "My Time at Portia"

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      That looks like a nice game! Thnx

    • @QuiniansBudgetCrafts
      @QuiniansBudgetCrafts 4 ปีที่แล้ว

      @@Imphenzia if you've got some hours to burn it's a really relaxing cute game

  • @jedimasterlobo
    @jedimasterlobo 4 ปีที่แล้ว

    You should build an ice hockey arena or sports arena 🤔I love these videos!!!

  • @LeonardoLoor
    @LeonardoLoor 4 ปีที่แล้ว

    Genial esperando todos los jueves para aprender cosas nuevas, gracias.

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      Estoy feliz de escuchar eso gracias! Bienvenido de nuevo el próximo jueves =)

  • @zurovskyvision
    @zurovskyvision 4 ปีที่แล้ว

    Lovely cottage :D I really like it, and I think i have to start doing some low poly assets now :D

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      You should try it - it's fun because you can get results fast :)

    • @zurovskyvision
      @zurovskyvision 4 ปีที่แล้ว

      ​@@Imphenzia Well, I'll try then one day, now I'm a bit busy because I'm doing research for my major project for uni (it's a degree (BA) project). I would be in a realistic style, i mean the whole environment.
      Anyway, thank you for that kind of videos, that inspires me a lot.

  • @janemedvedieva7650
    @janemedvedieva7650 4 ปีที่แล้ว

    where I can take a closer look at this way of texturing? Thanks

  • @davidroddick91
    @davidroddick91 4 ปีที่แล้ว

    I love these videos. One thing: I noticed at the end when you were adding faces, you selected all four edges and pressed F. Not sure if you know, but you can save time by just selecting two opposite edges and pressing F.

    • @davidlaw7321
      @davidlaw7321 4 ปีที่แล้ว

      but then it dosnt weld the unselected edges.... Snygg Jobbet!!

  • @МихаилМерзак
    @МихаилМерзак 4 ปีที่แล้ว

    Wonderful Amazing... You have a Deutch Dialect? Or i wrong?

  • @dribbler8131
    @dribbler8131 4 ปีที่แล้ว +1

    Love these 10 minute modelling videos!, Good work, Where can we make requests for videos? :)

  • @IANNEIL77
    @IANNEIL77 4 ปีที่แล้ว

    How do you get the RGB colour pallete

  • @MooChimp
    @MooChimp 3 ปีที่แล้ว

    What’s this colour palette you’re using on the left? Is this an add on?

  • @akzholbaitenov4101
    @akzholbaitenov4101 4 ปีที่แล้ว +1

    Hello! i love your tutorials and i want ask you. Can i use your models in tutorial in my game?

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Hi, glad you like them! You can maybe model similar ones and use them in your game? I don't mind if you replicate the style :)

    • @akzholbaitenov4101
      @akzholbaitenov4101 4 ปีที่แล้ว +1

      @@Imphenzia Thank you, I promise that I will not repeat exactly! sorry for my english

  • @SunSailor
    @SunSailor 4 ปีที่แล้ว +5

    "It's time to get Shift-D!" - Rick

  • @ferencszabo3504
    @ferencszabo3504 4 ปีที่แล้ว

    Can we make an automated low cage collider inside Blender?

  • @bagboybrown
    @bagboybrown 4 ปีที่แล้ว

    But how do you paint so fast? How to get the color palette?

  • @willoneil1970
    @willoneil1970 4 ปีที่แล้ว

    How do I set up a color palette like that?

  • @Marco28865
    @Marco28865 4 ปีที่แล้ว

    Hi great Video. But where can i find your video to setup blender the same like yours? Your video in the description link ist not working anymore. Is it possible to download your color palette? Thx so much.
    And why when i start to scale an object i didn´t have the line to scale? I only can scale by clicking on the X/Y or Z.

  • @FayolaOnline
    @FayolaOnline 4 ปีที่แล้ว

    Loved the bonus material vibe of course, in addition to the 10-minute build. You're pretty cute as a woman.

  • @elliseranbrogankragbeard1964
    @elliseranbrogankragbeard1964 4 ปีที่แล้ว

    Can you run a simple vid on how to set up the colour swab and use it please.

  • @jdparden
    @jdparden 4 ปีที่แล้ว

    Why can't we see the cavity shader setup now... shows unavailable... Thanks!

  • @haunteddiary15
    @haunteddiary15 4 ปีที่แล้ว +1

    I'm the same as you, i have OCPD which means everything has to be lined up neatly and in order, i have a nightmare trying to model anything organic or "wonky", i can spend hours with one vertex trying to get it perfect.

    • @caleb1031
      @caleb1031 4 ปีที่แล้ว

      Me too. It's helpful when programming, but not when making art.

  • @StigDesign
    @StigDesign 4 ปีที่แล้ว

    Really good :D

  • @Cyber_Kriss
    @Cyber_Kriss 4 ปีที่แล้ว

    Whoooot ? A cottage ?
    It was too easy for you !

  • @fakelove7272
    @fakelove7272 4 ปีที่แล้ว

    Hi! Excuse me, the link in the description about the palette says "video not vailable!

  • @jae7593
    @jae7593 4 ปีที่แล้ว

    Thank you :)

  • @quanli3552
    @quanli3552 3 ปีที่แล้ว

    Anyone knows how to get the palette on the left ? Thanks !

  • @JohnnySix
    @JohnnySix 4 ปีที่แล้ว

    BTW - another thing for speed, if you're doing F for creating faces, you only need to select the two opposite faces (not the full four ) if you're working with quads . It'll save a you a few clicks! :)

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Yes thanks! Also the F2 addon is super handy, just one edge selected and it seems to figure out new faces really good! Thanks for commenting!

    • @JohnnySix
      @JohnnySix 4 ปีที่แล้ว

      @@Imphenzia Oh wow - that's even quicker.. nice!

  • @eyeland1524
    @eyeland1524 4 ปีที่แล้ว

    outstanding....

  • @russianotaku470
    @russianotaku470 4 ปีที่แล้ว

    Helo im using palette in blender to color models but then i export them models are grey, what step did i miss?

  • @thorvalld
    @thorvalld 4 ปีที่แล้ว +3

    My family owns a similar cottage but bigger d'uh!! far north in Norway!

  • @andymitchell2146
    @andymitchell2146 4 ปีที่แล้ว

    *Watching in the UK*
    "Lest's get cottaging..."
    *Spit's out tea in surprise!*

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +1

      Haha, sorry about that :D

  • @globefilmcrew3203
    @globefilmcrew3203 4 ปีที่แล้ว

    You should make a game with ALL your 10 minutes modeling chalenge models. Plz

  • @ITR933
    @ITR933 4 ปีที่แล้ว

    I can't believe you don't have more subscribers..

  • @yurinativo
    @yurinativo 4 ปีที่แล้ว

    I don't know what happen to your scene, but seems more dark. Have you change any settings on blender?

    • @yurinativo
      @yurinativo 4 ปีที่แล้ว

      I think you didn't delete the lights right? There is shadows being casted...

    • @osof3tos
      @osof3tos 2 ปีที่แล้ว

      I think it's probably just the look of the "Solid" viewport rendering (or the Workbench renderer). The shadows in Solid view don't follow the actual lighting, it seems.

  • @gwitichis1
    @gwitichis1 4 ปีที่แล้ว

    Can you model an octagon shaped castle with square shaped towers in the middle of each wall, where the lower part fits onto a cherry MX key switch and all be manifold in order to 3d print it? I failed several times after all geometry is done it simply turns out not being manifold and therefore it can not be sliced for 3d printing. It's like I join two basic shapes and the result is always not manifold... :-( Help

  • @HonoreDeutsch
    @HonoreDeutsch 4 ปีที่แล้ว

    I am still wondering how long have you been using blender?

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      About 5 years I think, more in the recent 2 years

  • @AlsoAspect
    @AlsoAspect 4 ปีที่แล้ว

    Hey maybe Im a bit late with asking but, when I use your color palette the colors wont show up in edit mode but when I got in object mode the colors on the block do show up how they are suposed to be..
    Anyone know how to fix?

  • @timothyharkness8489
    @timothyharkness8489 4 ปีที่แล้ว

    When I started watching this video your cabin at the beginning reminds me of the Monopoly houses

  • @sunildas6414
    @sunildas6414 4 ปีที่แล้ว

    Nice bro
    Thanks 🐅

  • @roelvanhout5449
    @roelvanhout5449 4 ปีที่แล้ว

    Do you have a way to get the edge detect/highlight effect you get from enabling "Cavity" into regular (Cycles or Eevee) renders?

    • @muklin
      @muklin 4 ปีที่แล้ว

      you can use the geometry pointiness in Cycles, (only, not Eevee.) use a color ramp to generate enough contrast, and it works a treat. Don't know how to do it in Eeevee yet. The fact its in the Display port, means it should be in the render.. but can't find it yet.

    • @roelvanhout5449
      @roelvanhout5449 4 ปีที่แล้ว

      @@muklin But that only works when you have lots of geometry - if you do that on a default cube, you won't see anything (try outputting the pointiness straight into a viewer node, or even amplifying the amount the pointiness value differs from 0.5 - you won't see anything). Certainly not as crisp as the Cavity setting gives you. And a lot of the style of these models is because of that effect. Maybe if it's only for exporting into a game engine it's OK, especially if there's a way to replicate the effect in the engine.

  • @КириллНиколаев-ъ4ь
    @КириллНиколаев-ъ4ь 4 ปีที่แล้ว

    Very cool. I have a question. I have seen a lot of Your video. But I can't find this panel with different colours. How to display it?

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว

      Hi, I edit in the UV tab and the colors come from a texture. Check out my Blender Setup video in the history for a download link and how to set it up.

    • @КириллНиколаев-ъ4ь
      @КириллНиколаев-ъ4ь 4 ปีที่แล้ว

      Thank you so much.
      your admirer from Russia

    • @bobleponge6031
      @bobleponge6031 4 ปีที่แล้ว

      Hi! I had the same question and I find the answer in the 20 tips video (link if it helps: th-cam.com/video/_HLMmaQM8Pg/w-d-xo.html). Thx for your great and impressive work!

  • @uzumakikyubi
    @uzumakikyubi 4 ปีที่แล้ว

    how you add the color (i'm a beginner) since the beginning??

  • @MASTERMOAM
    @MASTERMOAM 4 ปีที่แล้ว +4

    Low Poly Racer ??

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +2

      I know, still a trying to work through the videos. Was hoping to do it last weekend but didn't manage to.

    • @shivanshsaini1
      @shivanshsaini1 4 ปีที่แล้ว +2

      @@Imphenzia I am waiting for that video for the longest time

  • @akky3879
    @akky3879 4 ปีที่แล้ว +8

    hi really liked your all videos... just have a quick question, can u make an cgi animation short tutorial for us.... love from India 🇮🇳..

    • @Imphenzia
      @Imphenzia  4 ปีที่แล้ว +4

      Hi, glad you like them =) I don't usually do animations, only animation actions for games, but maybe I could try some time if I find the time.

  • @SkinnyAnimations
    @SkinnyAnimations 4 ปีที่แล้ว

    Yes